#include "FortNavigationActor_MapTable.h" #include "Components/StaticMeshComponent.h" void AFortNavigationActor_MapTable::HandleActiveEventsChanged(const TArray& ActiveEventFlags) { } AFortNavigationActor_MapTable::AFortNavigationActor_MapTable() { this->ApolloMap = CreateDefaultSubobject(TEXT("ApolloMap")); this->ReferencePlane = CreateDefaultSubobject(TEXT("ReferencePlane")); }