#include "FortContextualTutorialDefinition.h" UFortContextualTutorialDefinition::UFortContextualTutorialDefinition() { this->ContextualTutorialClass = NULL; this->TutorialType = EFortContextualTutorialTypes::AllSeen; this->Priority = 0; this->AmountOfRecallMatches = 0; this->TriggerActivationDelay = 1; this->MessageDisplayTime = 1; this->SuccesMessageDisplayTime = 1; this->ReminderDelay = 1; this->ReminderAmount = 0; this->InformativeMessageDelay = 1; this->LockedDelay = 1; this->AccountLevelLimit = 0; this->bCanBeShownInCombat = false; this->bIsCompletionSilent = false; this->bAlwaysSendSuccess = false; this->bCanSetMessagingSystemOnCooldown = true; this->bCanBeShownWhileDBNO = false; this->Platform = EFortContextualTutorialPlatform::Any; this->ContextualTutorialDependency = EFortContextualTutorialTypes::AllSeen; this->bRequireSquad = false; this->bRequireSolo = false; this->bActivateInBR = true; this->bActivateInCreative = false; this->bIsEnabled = true; }