#include "FortAthenaTutorial_Move.h" void AFortAthenaTutorial_Move::OnBeginOverlapJumpTriggerBox(AActor* OverlappedActor, AActor* OtherActor) { } void AFortAthenaTutorial_Move::OnBeginOverlapJumpEndTriggerBox(AActor* OverlappedActor, AActor* OtherActor) { } void AFortAthenaTutorial_Move::OnBeginOverlapCrouchTriggerBox(AActor* OverlappedActor, AActor* OtherActor) { } void AFortAthenaTutorial_Move::OnBeginOverlapCrouchEndTriggerBox(AActor* OverlappedActor, AActor* OtherActor) { } AFortAthenaTutorial_Move::AFortAthenaTutorial_Move() { this->JumpMarker = NULL; this->JumpArrows = NULL; this->JumpTriggerBox = NULL; this->JumpEndTriggerBox = NULL; this->CrouchMarker = NULL; this->CrouchArrows = NULL; this->CrouchTriggerBox = NULL; this->CrouchEndTriggerBox = NULL; this->BlockerJump = NULL; this->BlockerCrouch = NULL; }