#include "FortAnimationSharingStateProcessor.h" UFortAnimationSharingStateProcessor::UFortAnimationSharingStateProcessor() { this->RunningVelocityThreshold = 1; this->WalkingVelocityThreshold = 1; this->SprintingVelocityThreshold = 1; this->IdleVelocityThreshold = 1; this->FallingZVelocityThreshold = 1; }