#include "CustomCharacterData.h" FCustomCharacterData::FCustomCharacterData() { this->WasPartReplicatedFlags = 0; this->RequiredVariantPartFlags = 0; this->Parts[0] = NULL; this->Parts[1] = NULL; this->Parts[2] = NULL; this->Parts[3] = NULL; this->Parts[4] = NULL; this->Parts[5] = NULL; this->Charms[0] = NULL; this->Charms[1] = NULL; this->Charms[2] = NULL; this->Charms[3] = NULL; this->bReplicationFailed = false; }