#include "CreativeMiniMapComponent.h" #include "Net/UnrealNetwork.h" void UCreativeMiniMapComponent::SetIndicatorTextOffset(const FVector2D& IndicatorTextOffset) { } void UCreativeMiniMapComponent::SetIndicatorTextColor(const FLinearColor& IndicatorTextColor) { } void UCreativeMiniMapComponent::SetIndicatorText(const FText& IndicatorText) { } void UCreativeMiniMapComponent::OnRep_IconData() { } void UCreativeMiniMapComponent::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UCreativeMiniMapComponent, IndicatorTextProperties); DOREPLIFETIME(UCreativeMiniMapComponent, IconData); } UCreativeMiniMapComponent::UCreativeMiniMapComponent() { this->IconList = NULL; }