#include "FortPlayerSurveyCMSScheduler.h" void UFortPlayerSurveyCMSScheduler::HandleSurveyFinished(UObject* Source, EFortPlayerSurveyFinishReason Reason) { } UFortPlayerSurveyCMSScheduler::UFortPlayerSurveyCMSScheduler() { this->CMSSurveyDataSource = NULL; this->SurveyTracker = NULL; this->SurveyManager = NULL; this->Player = NULL; }