#include "FortItemDetailsPanel.h" void UFortItemDetailsPanel::SetItemToDetail(const UFortItem* NewItemToDetail) { } void UFortItemDetailsPanel::SetItemToCompareWith(const UFortItem* NewItemToCompareWith) { } void UFortItemDetailsPanel::HandleItemToDetailChanged(bool bItemChanged, bool bAmmoChanged, bool bIngredientsChanged) { } void UFortItemDetailsPanel::HandleItemToCompareWithChanged(bool bItemChanged, bool bAmmoChanged, bool bIngredientsChanged) { } void UFortItemDetailsPanel::HandleCursorModeChanged(bool bCursorModeEnabled, FName ActionName, UUserWidget* CustomWidget) { } UFortItemDetailsPanel::UFortItemDetailsPanel() { }