#include "FortCreativePublishOptions.h" void UFortCreativePublishOptions::UpdateTimeSinceLastBackup(FDateTime LastBackup) { } void UFortCreativePublishOptions::UpdatePermissions(EFortCreativePlotPermission Permissions) { } void UFortCreativePublishOptions::RestoreMyIslandFromBackup() { } void UFortCreativePublishOptions::ResetMyCurrentCreativePlot() { } void UFortCreativePublishOptions::CheckpointSaveStateChanged(EBackupSaveState SaveState) { } void UFortCreativePublishOptions::CheckpointRestoreStateChanged(EBackupSaveState SaveState) { } void UFortCreativePublishOptions::BackupMyIsland() { } UFortCreativePublishOptions::UFortCreativePublishOptions() { this->CurrentPermissionsEnum = EFortCreativePlotPermission::Private; this->IslandPublishBox = NULL; this->IslandRestoreBox = NULL; this->CheckpointBox = NULL; this->SaveComponent = NULL; this->Text_RestoreTime = NULL; this->Text_OnCooldown = NULL; this->Button_Restore = NULL; }