#include "AthenaSquadIndicator.h" UAthenaSquadIndicator::UAthenaSquadIndicator() { this->IndicatorWorldOffsetProperty = 115.00f; this->IndicatorItemOffset = 50.00f; this->WorldOffsetInterpValue = 3.00f; this->LoadingPlaceholder = NULL; this->Image_SmallIndicator = NULL; this->Image_LocationFlare = NULL; this->Image_LargeIndicator = NULL; this->Anim_LocationPlaced = NULL; this->Anim_DangerPlaced = NULL; this->Anim_ItemPlaced = NULL; this->Anim_Hovered = NULL; }