#include "AthenaChallengeInfoPanel.h" void UAthenaChallengeInfoPanel::HandleQuestsUpdatedInGame() { } void UAthenaChallengeInfoPanel::HandleCycleQuestsInputAction(bool& bPassThrough) { } UAthenaChallengeInfoPanel::UAthenaChallengeInfoPanel() { this->CurrentPage = EChallengeInfoPage::PartyAssist; this->MaxSuggestedEntries = 5; this->Text_DisplayedChallengeTypes = NULL; this->EntryBox_Challenges = NULL; }