#pragma once #include "CoreMinimal.h" #include "EnvironmentQuery/EnvQueryTest.h" #include "FortAIAssignmentIdentifier.h" #include "FortQueryTest_GoalBase.generated.h" UCLASS(Abstract, Blueprintable) class UFortQueryTest_GoalBase : public UEnvQueryTest { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bScoreEnemies: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bScoreEncounterGoals: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bScoreWorldGoals: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bScoreSpecificAssignments: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray AssignmentIDs; public: UFortQueryTest_GoalBase(); };