#include "FortPlayerDBNORevivedParams.h" void UFortPlayerDBNORevivedParams::SetParams(AFortPlayerPawn* _RevivedPlayer, AController* _RevivedBy, UFortPlayerDBNORevivedParams*& ThisParam) { } void UFortPlayerDBNORevivedParams::BreakParams(AFortPlayerPawn*& _RevivedPlayer, AController*& _RevivedBy) { } UFortPlayerDBNORevivedParams::UFortPlayerDBNORevivedParams() { this->RevivedPlayer = NULL; this->RevivedBy = NULL; }