#include "FortLobbyBeaconPlayerState.h" #include "Net/UnrealNetwork.h" void AFortLobbyBeaconPlayerState::OnRep_LobbyTimeRemaining() { } void AFortLobbyBeaconPlayerState::OnRep_HomeBaseVersion() { } void AFortLobbyBeaconPlayerState::OnRep_HeroType() { } void AFortLobbyBeaconPlayerState::OnRep_HeroId() { } void AFortLobbyBeaconPlayerState::OnRep_Gadgets() { } void AFortLobbyBeaconPlayerState::OnRep_ConsoleUniqueNetId() { } void AFortLobbyBeaconPlayerState::OnRep_CharXP() { } void AFortLobbyBeaconPlayerState::OnRep_CharacterGender() { } void AFortLobbyBeaconPlayerState::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortLobbyBeaconPlayerState, ConsoleUniqueNetId); DOREPLIFETIME(AFortLobbyBeaconPlayerState, Platform); DOREPLIFETIME(AFortLobbyBeaconPlayerState, TeamAffiliation); DOREPLIFETIME(AFortLobbyBeaconPlayerState, CurrentCharXP); DOREPLIFETIME(AFortLobbyBeaconPlayerState, MatchmakingLevel); DOREPLIFETIME(AFortLobbyBeaconPlayerState, HeroId); DOREPLIFETIME(AFortLobbyBeaconPlayerState, HeroType); DOREPLIFETIME(AFortLobbyBeaconPlayerState, LobbyTimeRemaining); DOREPLIFETIME(AFortLobbyBeaconPlayerState, HomeBaseVersion); DOREPLIFETIME(AFortLobbyBeaconPlayerState, SelectedGadgets); DOREPLIFETIME(AFortLobbyBeaconPlayerState, CharacterGender); } AFortLobbyBeaconPlayerState::AFortLobbyBeaconPlayerState() { this->TeamAffiliation = 0; this->CurrentCharXP = 0; this->MatchmakingLevel = 0; this->HeroType = NULL; this->LobbyTimeRemaining = 120; this->HomeBaseVersion = 0; this->SelectedGadgets.AddDefaulted(2); this->TrustedPlatformType = ETrustedPlatformType::Unknown; this->CharacterGender = EFortCustomGender::Invalid; }