#include "FortAnimNode_SlopeWarping.h" FFortAnimNode_SlopeWarping::FFortAnimNode_SlopeWarping() { this->CachedDeltaTime = 0.00f; this->MaxStepHeight = 0.00f; this->bKeepMeshInsideOfCapsule = false; this->bPullPelvisDown = false; this->bUseCustomFloorOffset = false; this->bUseCapsuleInfoInsteadOfFootTraces = false; this->bWasOnGround = false; this->bShowDebug = false; this->bFloorSmoothingInitialized = false; }