diff --git a/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp b/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp index 19cf4546..b955bfe2 100644 --- a/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp +++ b/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp @@ -9,6 +9,8 @@ UAthenaDanceItemDefinition::UAthenaDanceItemDefinition() { this->bMoveForwardOnly = false; this->WalkForwardSpeed = 300.00f; ItemType = EFortItemType::AthenaDance; + UGameplayTagsManager& Manager = UGameplayTagsManager::Get(); + Manager.AddNativeGameplayTag(TEXT("Cosmetics.EmoteType.Dance")); GameplayTags.AddTag(FGameplayTag::RequestGameplayTag(FName("Cosmetics.EmoteType.Dance"))); }