diff --git a/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp b/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp index b9b46db8..4e3bcd35 100644 --- a/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp +++ b/Source/FortniteGame/Private/AthenaDanceItemDefinition.cpp @@ -11,8 +11,5 @@ UAthenaDanceItemDefinition::UAthenaDanceItemDefinition() { this->bMoveForwardOnly = false; this->WalkForwardSpeed = 300.00f; ItemType = EFortItemType::AthenaDance; - UGameplayTagsManager& Manager = UGameplayTagsManager::Get(); - Manager.AddNativeGameplayTag(TEXT("Cosmetics.EmoteType.Dance")); - GameplayTags.AddTag(FGameplayTag::RequestGameplayTag(FName("Cosmetics.EmoteType.Dance"))); }