diff --git a/Config/DefaultCrypto.ini b/Config/DefaultCrypto.ini deleted file mode 100644 index 75dbb4a6..00000000 --- a/Config/DefaultCrypto.ini +++ /dev/null @@ -1,12 +0,0 @@ -[/Script/CryptoKeys.CryptoKeysSettings] -EncryptionKey=iQV8zIqY6IZuSf/4yMHjZPgDDDYcUH6pJi4YFFCNDKw= -+SecondaryEncryptionKeys=(Guid=A97DAA1B483B3C622341EAA69C7D02B6,Name="Sakura",Key="Fvm69o0kthLknWnXMbazuPb03ou2pltBOSyMeyO/lCQ=") -bEncryptPakIniFiles=False -bEncryptPakIndex=False -bEncryptUAssetFiles=False -bEncryptAllAssetFiles=False -SigningPublicExponent=AQAB -SigningModulus="j8dN/e1pe1viXvWfHjaBr0AxrXRrMM/ESKmwJ8FPfrugPCXdxjpBxc//IXU26oUjx5bR/gFjG57SWt2ltjNzu7GkUh9/+1eoMAjKKeZ3QpDX48ox/mlYaaQxUz1lEliwzjhIWOwknNaCs6G0aT9QBPHrwI2Jtm+tokwAkzBsNtlD0WToUOCjFUOIulC8Jyl3fvVYPayVrl7K1Rz0GuRn3AA8W74VKdEKACd9me7DuPp5mzPNGsDlmkjBSGXszk04tNsrQ5GA31z02jjTSJEte5s6dlSK8ul7IThFtAUcejq/bHZARuPUUfYbY64nX59H+5hsk1DduCcOgTvn3tbMDP75QdYkqpkm8KAmedDivLpw0Xw0fECz180MyhAtVrnw5qCkDhY/+zZuG1PWKfHdcDMQWYWaXV/iLcFpvkCGsGE/5r5kx9zYgK3WNeVTtzzSAgekcqeCX6aUVl1H0jq4ZpdpwiD2+n8OG6jz7rseiK50tMMGwbmrJ8tJBIFVwVVs/SHg8DYJITCG+/kAHncuKBsuWzxOS59NOU0QI6KgvSPqJnNBv481IoyCUno7HVO9AzAWzfB6fw6+Y7GHV5gifwUpTcLBh6A7QIFpU5djt8KVed5Yh9DjSQ4Aw0QTL+xJkGfsAdrbGv0azObpQUYjZ3uDf1FH8ulNjnudjOMYZ60=" -SigningPrivateExponent=4RI3bnQfVBrWy26RhlqumIqkCTLSD2k9lEtdLmGhrYv0EIMo/3De/EgI55zthdG4BN9f0HAK/uahx5J1Dd7LkLxWH0GlXPaOuhUWCyPwN+xQYRyWnKTlttYB3Bcwv0jPck3SD8C+Ocztz0gnQPT1oiuTVB+OpStoVtqBjAX7fNMYZBUOmtuXVNQ5hHzYFCnQJi2MCWCkkcgja8C8nTijgjYKJcUb0WlhxRbj2bj/llK5vUY6Q2nTlUZPzzmQ7mQ107heQqGz2rQZo4aqX0/5Hli3nox3tDq+DYpiCtPjIP6ongf2DcM03BJvgLhfX1arKy8UIkZXlPHyLYF51GtbXq2peIe2hGy2cdZUoJ0JSkMjYOksEm7UfVWPMu8uMf1bo281xegOvmR0NMuwMicgRQEf8kon5eAYdIZTpaWG/DgZmdv9wkcPOFYoUL8CGLn/im8mtabShxJ8xkA3fnOi4HfMaSyG5FNqd50teFuMeFgkH3jgtQ5Wae8Z/Iek2CusqB8Uq+Q8USd57AJFMeYTQsONx5pGw1IogQn/gVFMMIss+L/uMN0jAqx0DWGcbMOlY3CU0E/sjBKaCWx4SBhPkeTxICw6kBj5KB2t6lz+SH9kZyt6B1eflONYAU4RiEieJ7V99H3+p+1EX3rpnv2iOAq+KCJvFQZ7AKvWKmHiV2w= -bEnablePakSigning=True - diff --git a/Config/DefaultEditor.ini b/Config/DefaultEditor.ini index 139597f9..8b137891 100644 --- a/Config/DefaultEditor.ini +++ b/Config/DefaultEditor.ini @@ -1,2 +1 @@ - diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 49989490..ffee3839 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -1,4 +1,4 @@ -[URL] + [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop @@ -6,65 +6,12 @@ AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum -[/Script/IOSRuntimeSettings.IOSRuntimeSettings] -bSupportsPortraitOrientation=False -bSupportsUpsideDownOrientation=False -bSupportsLandscapeLeftOrientation=True -PreferredLandscapeOrientation=LandscapeLeft - -[/Script/Engine.PhysicsSettings] -DefaultGravityZ=-980.000000 -DefaultTerminalVelocity=4000.000000 -DefaultFluidFriction=0.300000 -SimulateScratchMemorySize=262144 -RagdollAggregateThreshold=4 -TriangleMeshTriangleMinAreaThreshold=5.000000 -bEnableAsyncScene=False -bEnableShapeSharing=False -bEnablePCM=True -bEnableStabilization=False -bWarnMissingLocks=True -bEnable2DPhysics=False -PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000) -LockedAxis=Invalid -DefaultDegreesOfFreedom=Full3D -BounceThresholdVelocity=200.000000 -FrictionCombineMode=Average -RestitutionCombineMode=Average -MaxAngularVelocity=3600.000000 -MaxDepenetrationVelocity=0.000000 -ContactOffsetMultiplier=0.020000 -MinContactOffset=2.000000 -MaxContactOffset=8.000000 -bSimulateSkeletalMeshOnDedicatedServer=True -DefaultShapeComplexity=CTF_UseSimpleAndComplex -bDefaultHasComplexCollision=True -bSuppressFaceRemapTable=False -bSupportUVFromHitResults=False -bDisableActiveActors=False -bDisableKinematicStaticPairs=False -bDisableKinematicKinematicPairs=False -bDisableCCD=False -bEnableEnhancedDeterminism=False -MaxPhysicsDeltaTime=0.033333 -bSubstepping=False -bSubsteppingAsync=False -MaxSubstepDeltaTime=0.016667 -MaxSubsteps=6 -SyncSceneSmoothingFactor=0.000000 -AsyncSceneSmoothingFactor=0.990000 -InitialAverageFrameRate=0.016667 -PhysXTreeRebuildRate=10 -DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/Athena/Athena_Terrain.Athena_Terrain +GameDefaultMap=/Game/Athena/Athena_Terrain.Athena_Terrain [/Script/Engine.Engine] -WorldSettingsClassName=/Script/FortniteGame.FortWorldSettings -AssetManagerClassName=/Script/FortniteGame.FortAssetManager - - -[/Script/WindowsTargetPlatform.WindowsTargetSettings] -bUseAudioStreamCaching=True - -[/Script/EngineSettings.GameMapsSettings] -EditorStartupMap=/Temp/Untitled_1.Untitled_1 ++ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/FortniteGame") ++ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/FortniteGame") ++ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="FortniteGameGameModeBase") diff --git a/Config/DefaultGame.ini b/Config/DefaultGame.ini index a36392d3..2ef02bb0 100644 --- a/Config/DefaultGame.ini +++ b/Config/DefaultGame.ini @@ -1,20 +1,23 @@ + + [/Script/EngineSettings.GeneralProjectSettings] -ProjectID=27DF52084F6770E53D0F4A920DC79D4A +ProjectID=0D60AEF640166774DADBD19E5F806578 +CopyrightNotice=Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. +ProjectName=Fortnite - -[/Script/UnrealEd.ProjectPackagingSettings] -bShareMaterialShaderCode=False -bGenerateChunks=True -bCompressed=False -bCookAll=True +[StartupActions] +bAddPacks=True +InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent") [/Script/Engine.AssetManagerSettings] -PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps"))) -PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game"))) -+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaCharacter",AssetBaseClass=/Script/FortniteGame.AthenaCharacterItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics")),SpecificAssets=,Rules=(Priority=-1,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook)) -+PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaDance",AssetBaseClass=/Script/FortniteGame.AthenaDanceItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Dances")),SpecificAssets=,Rules=(Priority=-1,ChunkId=10,bApplyRecursively=True,CookRule=AlwaysCook)) ++PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) ++PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) ++PrimaryAssetTypesToScan=(PrimaryAssetType="AthenaCharacter",AssetBaseClass=/Script/FortniteGame.AthenaCharacterItemDefinition,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Items/Cosmetics/Characters")),SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook)) ++PrimaryAssetTypesToScan=(PrimaryAssetType="Hero",AssetBaseClass=/Script/FortniteGame.FortHeroType,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes")),SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook)) ++PrimaryAssetTypesToScan=(PrimaryAssetType="FortHeroSpecialization",AssetBaseClass=/Script/FortniteGame.FortHeroSpecialization,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=1002,bApplyRecursively=True,CookRule=AlwaysCook)) ++PrimaryAssetTypesToScan=(PrimaryAssetType="CustomCharacterPart",AssetBaseClass=/Script/FortniteGame.CustomCharacterPart,bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=((Path="/Game/Athena/Heroes/Meshes/Bodies"),(Path="/Game/Characters/CharacterParts/FaceAccessories"),(Path="/Game/Characters/CharacterParts/Female/Medium/Heads")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) bOnlyCookProductionAssets=False bShouldManagerDetermineTypeAndName=False bShouldGuessTypeAndNameInEditor=True diff --git a/Config/DefaultGameplayTags.ini b/Config/DefaultGameplayTags.ini index 422f433a..1bba2025 100644 --- a/Config/DefaultGameplayTags.ini +++ b/Config/DefaultGameplayTags.ini @@ -1,7 +1,3 @@ - - - - [/Script/GameplayTags.GameplayTagsSettings] ImportTagsFromConfig=True WarnOnInvalidTags=True diff --git a/Content/Accessories/Hats/F_MED_Skull_Brite_Hat/Skin/F_MED_Skull_Brite_Eclipse_Hat/Materials/F_MED_Skull_Brite_Eclipse_Hat.uasset b/Content/Accessories/Hats/F_MED_Skull_Brite_Hat/Skin/F_MED_Skull_Brite_Eclipse_Hat/Materials/F_MED_Skull_Brite_Eclipse_Hat.uasset index 850267c8..c2cd1940 100644 Binary files a/Content/Accessories/Hats/F_MED_Skull_Brite_Hat/Skin/F_MED_Skull_Brite_Eclipse_Hat/Materials/F_MED_Skull_Brite_Eclipse_Hat.uasset and b/Content/Accessories/Hats/F_MED_Skull_Brite_Hat/Skin/F_MED_Skull_Brite_Eclipse_Hat/Materials/F_MED_Skull_Brite_Eclipse_Hat.uasset differ diff --git a/Content/Animation/AnimNotifies/AnimNotifyState/AnimNotifyState_EmoteSound.uasset b/Content/Animation/AnimNotifies/AnimNotifyState/AnimNotifyState_EmoteSound.uasset new file mode 100644 index 00000000..78e833e6 Binary files /dev/null and b/Content/Animation/AnimNotifies/AnimNotifyState/AnimNotifyState_EmoteSound.uasset differ diff --git a/Content/Animation/Game/MainPlayer/Emotes/DoubleDream/DoubleDreamCMF.uasset b/Content/Animation/Game/MainPlayer/Emotes/DoubleDream/DoubleDreamCMF.uasset index ff124692..4aaef31c 100644 Binary files a/Content/Animation/Game/MainPlayer/Emotes/DoubleDream/DoubleDreamCMF.uasset and b/Content/Animation/Game/MainPlayer/Emotes/DoubleDream/DoubleDreamCMF.uasset differ diff --git a/Content/Animation/Game/MainPlayer/Menu/MontageLookUpTables/LargeMale.uasset b/Content/Animation/Game/MainPlayer/Menu/MontageLookUpTables/LargeMale.uasset index e5dc00ae..43c364ac 100644 Binary files a/Content/Animation/Game/MainPlayer/Menu/MontageLookUpTables/LargeMale.uasset and b/Content/Animation/Game/MainPlayer/Menu/MontageLookUpTables/LargeMale.uasset differ diff --git a/Content/Animation/Game/MainPlayer/Menu/idk/NewAnimMontage.uasset b/Content/Animation/Game/MainPlayer/Menu/idk/NewAnimMontage.uasset deleted file mode 100644 index 54eca36f..00000000 Binary files a/Content/Animation/Game/MainPlayer/Menu/idk/NewAnimMontage.uasset and /dev/null differ diff --git a/Content/Athena/Athena_Terrain.umap b/Content/Athena/Athena_Terrain.umap new file mode 100644 index 00000000..8b8115a5 Binary files /dev/null and b/Content/Athena/Athena_Terrain.umap differ diff --git a/Content/Athena/Athena_Terrain_BuiltData.uasset b/Content/Athena/Athena_Terrain_BuiltData.uasset new file mode 100644 index 00000000..9a496dff Binary files /dev/null and b/Content/Athena/Athena_Terrain_BuiltData.uasset differ diff --git a/Content/Athena/Heroes/HID_001_Athena_Commando_F.uasset b/Content/Athena/Heroes/HID_001_Athena_Commando_F.uasset index b4a12c71..b2c84bee 100644 Binary files a/Content/Athena/Heroes/HID_001_Athena_Commando_F.uasset and b/Content/Athena/Heroes/HID_001_Athena_Commando_F.uasset differ diff --git a/Content/Athena/Heroes/HID_028_Athena_Commando_F.uasset b/Content/Athena/Heroes/HID_028_Athena_Commando_F.uasset deleted file mode 100644 index 99078b7c..00000000 Binary files a/Content/Athena/Heroes/HID_028_Athena_Commando_F.uasset and /dev/null differ diff --git a/Content/Athena/Heroes/HID_804_Athena_Commando_M_SharkSuit.uasset b/Content/Athena/Heroes/HID_804_Athena_Commando_M_SharkSuit.uasset deleted file mode 100644 index e0519b77..00000000 Binary files a/Content/Athena/Heroes/HID_804_Athena_Commando_M_SharkSuit.uasset and /dev/null differ diff --git a/Content/Athena/Heroes/HID_806_Athena_Commando_F_GreenJacket.uasset b/Content/Athena/Heroes/HID_806_Athena_Commando_F_GreenJacket.uasset deleted file mode 100644 index dd490555..00000000 Binary files a/Content/Athena/Heroes/HID_806_Athena_Commando_F_GreenJacket.uasset and /dev/null differ diff --git a/Content/Athena/Heroes/HID_A_385_Athena_Commando_F_Rumble.uasset b/Content/Athena/Heroes/HID_A_385_Athena_Commando_F_Rumble.uasset index 997b29aa..99bbe6e0 100644 Binary files a/Content/Athena/Heroes/HID_A_385_Athena_Commando_F_Rumble.uasset and b/Content/Athena/Heroes/HID_A_385_Athena_Commando_F_Rumble.uasset differ diff --git a/Content/Athena/Heroes/HID_A_477_Athena_Commando_F_Handlebar.uasset b/Content/Athena/Heroes/HID_A_477_Athena_Commando_F_Handlebar.uasset new file mode 100644 index 00000000..fb1d668f Binary files /dev/null and b/Content/Athena/Heroes/HID_A_477_Athena_Commando_F_Handlebar.uasset differ diff --git a/Content/Athena/Heroes/Meshes/Bodies/CP_001_Athena_Body.uasset b/Content/Athena/Heroes/Meshes/Bodies/CP_001_Athena_Body.uasset index 015924b9..203bd29f 100644 Binary files a/Content/Athena/Heroes/Meshes/Bodies/CP_001_Athena_Body.uasset and b/Content/Athena/Heroes/Meshes/Bodies/CP_001_Athena_Body.uasset differ diff --git a/Content/Athena/Heroes/Meshes/Bodies/CP_Athena_Body_F_Handlebar.uasset b/Content/Athena/Heroes/Meshes/Bodies/CP_Athena_Body_F_Handlebar.uasset new file mode 100644 index 00000000..fbbb98b4 Binary files /dev/null and b/Content/Athena/Heroes/Meshes/Bodies/CP_Athena_Body_F_Handlebar.uasset differ diff --git a/Content/Athena/Heroes/Specializations/HS_001_Athena_Commando_Athena_F.uasset b/Content/Athena/Heroes/Specializations/HS_001_Athena_Commando_Athena_F.uasset index 9cb30492..c6d0281f 100644 Binary files a/Content/Athena/Heroes/Specializations/HS_001_Athena_Commando_Athena_F.uasset and b/Content/Athena/Heroes/Specializations/HS_001_Athena_Commando_Athena_F.uasset differ diff --git a/Content/Athena/Heroes/Specializations/HS_385_Athena_Commando_Athena_F_Rumble.uasset b/Content/Athena/Heroes/Specializations/HS_385_Athena_Commando_Athena_F_Rumble.uasset index 43506ecb..da81701e 100644 Binary files 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a/Content/Zylox/UI/Icons/T-Icon-Emotes-E-RememberMe-L.uasset b/Content/Zylox/UI/Icons/T-Icon-Emotes-E-RememberMe-L.uasset new file mode 100644 index 00000000..f5855cd7 Binary files /dev/null and b/Content/Zylox/UI/Icons/T-Icon-Emotes-E-RememberMe-L.uasset differ diff --git a/Content/Zylox/UI/Icons/T-Icon-Emotes-E-RememberMe.uasset b/Content/Zylox/UI/Icons/T-Icon-Emotes-E-RememberMe.uasset new file mode 100644 index 00000000..64ae3253 Binary files /dev/null and b/Content/Zylox/UI/Icons/T-Icon-Emotes-E-RememberMe.uasset differ diff --git a/Content/rwegfrg.uasset b/Content/rwegfrg.uasset index ceb993af..e87d72f8 100644 Binary files a/Content/rwegfrg.uasset and b/Content/rwegfrg.uasset differ diff --git a/FortniteGame.uproject b/FortniteGame.uproject index c4f9d333..91b1ab47 100644 --- a/FortniteGame.uproject +++ b/FortniteGame.uproject @@ -1,6 +1,6 @@ { "FileVersion": 3, - "EngineAssociation": "{B9E10DB1-4B4B-5141-58E7-29B565E6E6B5}", + "EngineAssociation": "{F51843FB-4460-3674-1007-2FA1BB281F0C}", "Category": "", "Description": "", "Modules": [ @@ -9,9 +9,21 @@ "Type": "Runtime", "LoadingPhase": "Default", "AdditionalDependencies": [ - "Engine", + "OnlineSubsystemMcp", "CoreUObject", - "GameplayAbilities" + "Engine", + "GameplayAbilities", + "ReplicationGraph" + ] + }, + { + "Name": "FortniteEditor", + "Type": "Editor", + "LoadingPhase": "PostEngineInit", + "AdditionalDependencies": [ + "OnlineSubsystemMcp", + "CoreUObject", + "Engine" ] } ], @@ -19,6 +31,17 @@ { "Name": "GameplayAbilities", "Enabled": true + }, + { + "Name": "ReplicationGraph", + "Enabled": true + }, + { + "Name": "AppleARKit", + "Enabled": true, + "SupportedTargetPlatforms": [ + "IOS" + ] } ] } \ No newline at end of file diff --git a/Plugins/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin b/Plugins/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin new file mode 100644 index 00000000..d9057a8b --- /dev/null +++ b/Plugins/OnlineSubsystemMcp/OnlineSubsystemMcp.uplugin @@ -0,0 +1,23 @@ +{ + "FileVersion": 3, + "Version": 1, + "VersionName": "1.0", + "FriendlyName": "OnlineSubsystemMcp", + "Description": "", + "Category": "Other", + "CreatedBy": "Epic Games Inc", + "CreatedByURL": "", + "DocsURL": "", + "MarketplaceURL": "", + "SupportURL": "", + "CanContainContent": true, + "IsBetaVersion": false, + "Installed": false, + "Modules": [ + { + "Name": "OnlineSubsystemMcp", + "Type": "Runtime", + "LoadingPhase": "Default" + } + ] +} \ No newline at end of file diff --git a/Plugins/OnlineSubsystemMcp/Resources/Icon128.png b/Plugins/OnlineSubsystemMcp/Resources/Icon128.png new file mode 100644 index 00000000..1231d4aa Binary files /dev/null and b/Plugins/OnlineSubsystemMcp/Resources/Icon128.png differ diff --git a/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/OnlineSubsystemMcp.Build.cs b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/OnlineSubsystemMcp.Build.cs new file mode 100644 index 00000000..bbaf8f48 --- /dev/null +++ b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/OnlineSubsystemMcp.Build.cs @@ -0,0 +1,53 @@ +// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + +using UnrealBuildTool; + +public class OnlineSubsystemMcp : ModuleRules +{ + public OnlineSubsystemMcp(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicIncludePaths.AddRange( + new string[] { + // ... add public include paths required here ... + } + ); + + + PrivateIncludePaths.AddRange( + new string[] { + // ... add other private include paths required here ... + } + ); + + + PublicDependencyModuleNames.AddRange( + new string[] + { + "Core", + // ... add other public dependencies that you statically link with here ... + } + ); + + + PrivateDependencyModuleNames.AddRange( + new string[] + { + "CoreUObject", + "Engine", + "Slate", + "SlateCore", + // ... add private dependencies that you statically link with here ... + } + ); + + + DynamicallyLoadedModuleNames.AddRange( + new string[] + { + // ... add any modules that your module loads dynamically here ... + } + ); + } +} diff --git a/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Private/McpItemDefinitionBase.cpp b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Private/McpItemDefinitionBase.cpp new file mode 100644 index 00000000..4e5524da --- /dev/null +++ b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Private/McpItemDefinitionBase.cpp @@ -0,0 +1,4 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#include "McpItemDefinitionBase.h" + diff --git a/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Private/OnlineSubsystemMcp.cpp b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Private/OnlineSubsystemMcp.cpp new file mode 100644 index 00000000..0d24fc72 --- /dev/null +++ b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Private/OnlineSubsystemMcp.cpp @@ -0,0 +1,20 @@ +// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + +#include "OnlineSubsystemMcp.h" + +#define LOCTEXT_NAMESPACE "FOnlineSubsystemMcpModule" + +void FOnlineSubsystemMcpModule::StartupModule() +{ + // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module +} + +void FOnlineSubsystemMcpModule::ShutdownModule() +{ + // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading, + // we call this function before unloading the module. +} + +#undef LOCTEXT_NAMESPACE + +IMPLEMENT_MODULE(FOnlineSubsystemMcpModule, OnlineSubsystemMcp) \ No newline at end of file diff --git a/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Public/McpItemDefinitionBase.h b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Public/McpItemDefinitionBase.h new file mode 100644 index 00000000..ca9a487f --- /dev/null +++ b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Public/McpItemDefinitionBase.h @@ -0,0 +1,17 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/DataAsset.h" +#include "McpItemDefinitionBase.generated.h" + +/** + * + */ +UCLASS() +class ONLINESUBSYSTEMMCP_API UMcpItemDefinitionBase : public UPrimaryDataAsset +{ + GENERATED_BODY() + +}; diff --git a/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Public/OnlineSubsystemMcp.h b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Public/OnlineSubsystemMcp.h new file mode 100644 index 00000000..442e722a --- /dev/null +++ b/Plugins/OnlineSubsystemMcp/Source/OnlineSubsystemMcp/Public/OnlineSubsystemMcp.h @@ -0,0 +1,15 @@ +// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" + +class FOnlineSubsystemMcpModule : public IModuleInterface +{ +public: + + /** IModuleInterface implementation */ + virtual void StartupModule() override; + virtual void ShutdownModule() override; +}; diff --git a/Source/FortniteEditor/FortniteEditor.Build.cs b/Source/FortniteEditor/FortniteEditor.Build.cs new file mode 100644 index 00000000..f35d1b93 --- /dev/null +++ b/Source/FortniteEditor/FortniteEditor.Build.cs @@ -0,0 +1,35 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +using UnrealBuildTool; + +public class FortniteEditor : ModuleRules +{ + public FortniteEditor(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; + + PublicIncludePaths.AddRange( + new string[] + { + "FortniteEditor/Public" + }); + PrivateIncludePaths.AddRange( + new string[] + { + "FortniteEditor/Private" + }); + + PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "FortniteGame", "AssetTools" }); + + PrivateDependencyModuleNames.AddRange(new string[] { "UnrealEd" }); + + // Uncomment if you are using Slate UI + // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); + + // Uncomment if you are using online features + PrivateDependencyModuleNames.Add("OnlineSubsystem"); + + // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true + } +} diff --git a/Source/FortniteEditor/FortniteEditor.cpp b/Source/FortniteEditor/FortniteEditor.cpp new file mode 100644 index 00000000..b3ad5bec --- /dev/null +++ b/Source/FortniteEditor/FortniteEditor.cpp @@ -0,0 +1,39 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#include "FortniteEditor.h" +#include "Modules/ModuleManager.h" +#include "FortniteEditor/Public/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.h" +#include "FortniteEditor/Public/Factories/FortItemFactory.h" +#include "FortniteGame/Public/Items/FortItemDefinition.h" +#include "ThumbnailRendering/ThumbnailManager.h" +#include "IAssetTools.h" +#include "AssetToolsModule.h" +#include "Modules/ModuleManager.h" +#include "Styling/SlateStyleRegistry.h" + +IMPLEMENT_GAME_MODULE(FortniteEditor, FortniteEditor); + +DEFINE_LOG_CATEGORY(LogFortEditor) + +#define LOCTEXT_NAMESPACE "LogFortEditor" + +void FortniteEditor::StartupModule() +{ + UE_LOG(LogFortEditor, Warning, TEXT("FortniteEditor was initialized.")); + + { + IAssetTools& AssetTools = FModuleManager::LoadModuleChecked("AssetTools").Get(); + // add custom category + EAssetTypeCategories::Type FortressCategory = AssetTools.RegisterAdvancedAssetCategory(FName(TEXT("Fortress Asset")), FText::FromString("Fortress Asset")); + // register our custom asset with example category + TSharedPtr Action = MakeShareable(new FATA_FortItemDefinitionFactory(FortressCategory)); + AssetTools.RegisterAssetTypeActions(Action.ToSharedRef()); + } + + UThumbnailManager::Get().UnregisterCustomRenderer(UFortItemDefinition::StaticClass()); + UThumbnailManager::Get().RegisterCustomRenderer(UFortItemDefinition::StaticClass(), UFortItemDefinitionThumbnailRenderer::StaticClass()); + +} + +#undef LOCTEXT_NAMESPACE \ No newline at end of file diff --git a/Source/FortniteEditor/FortniteEditor.h b/Source/FortniteEditor/FortniteEditor.h new file mode 100644 index 00000000..d2d9986e --- /dev/null +++ b/Source/FortniteEditor/FortniteEditor.h @@ -0,0 +1,18 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#pragma once + +#include "CoreMinimal.h" +#include "Modules/ModuleManager.h" +#include "UnrealEd.h" +#include "AssetTypeCategories.h" +#include "Styling/SlateStyle.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogFortEditor, All, All) + +class FortniteEditor : public IModuleInterface +{ +public: + virtual void StartupModule() override; +}; \ No newline at end of file diff --git a/Source/FortniteEditor/Private/Factories/FortItemFactory.cpp b/Source/FortniteEditor/Private/Factories/FortItemFactory.cpp new file mode 100644 index 00000000..29d98352 --- /dev/null +++ b/Source/FortniteEditor/Private/Factories/FortItemFactory.cpp @@ -0,0 +1,19 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#include "FortniteEditor/Public/Factories/FortItemFactory.h" +//#include "FortniteGame/Public/Weapons/Data/FortWeaponRangedItemDefinition.h" +#include "AssetTypeCategories.h" + +UFortItemFactory::UFortItemFactory(const class FObjectInitializer &OBJ) : Super(OBJ) { + SupportedClass = UFortItemDefinition::StaticClass(); + bEditAfterNew = true; + bCreateNew = true; +} + +UObject* UFortItemFactory::FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) +{ + // Creating an item inside of the editor + check(InClass->IsChildOf(UFortItemDefinition::StaticClass())); + return NewObject(InParent, InClass, InName, Flags | RF_Transactional, Context); +} \ No newline at end of file diff --git a/Source/FortniteEditor/Private/FortActorFactory.cpp b/Source/FortniteEditor/Private/FortActorFactory.cpp new file mode 100644 index 00000000..ad9650bd --- /dev/null +++ b/Source/FortniteEditor/Private/FortActorFactory.cpp @@ -0,0 +1,15 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#include "FortActorFactory.h" +#include "FortniteGame/Public/FortStaticMeshActor.h" +#include "AssetData.h" +#include "Engine/StaticMesh.h" +#include "ActorFactories/ActorFactoryStaticMesh.h" +#include "ActorFactories/ActorFactory.h" + +UFortActorFactory::UFortActorFactory() +{ + UE_LOG(LogTemp, Warning, TEXT("Init FortActorFactory")); +} + diff --git a/Source/FortniteEditor/Private/FortUnrealEdEngine.cpp b/Source/FortniteEditor/Private/FortUnrealEdEngine.cpp new file mode 100644 index 00000000..67ef1e40 --- /dev/null +++ b/Source/FortniteEditor/Private/FortUnrealEdEngine.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#include "FortUnrealEdEngine.h" + diff --git a/Source/FortniteEditor/Private/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.cpp b/Source/FortniteEditor/Private/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.cpp new file mode 100644 index 00000000..c26a158b --- /dev/null +++ b/Source/FortniteEditor/Private/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.cpp @@ -0,0 +1,98 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +/** @ FortItemDefinitionThumbnailRenderer implementation */ + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ + +#include "FortniteEditor/Public/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.h" +#include "FortniteGame/Public/Items/FortItemDefinition.h" +#include "BatchedElements.h" +#include "CanvasTypes.h" +#include "CanvasItem.h" +#include "Engine/Engine.h" +#include "ThumbnailRendering/ThumbnailManager.h" +#include "Engine/Texture2D.h" + +void UFortItemDefinitionThumbnailRenderer::GetThumbnailSize(UObject* Object, float Zoom, uint32& OutWidth, uint32& OutHeight) const +{ + UFortItemDefinition* Item = Cast(Object); + + if (Item) + { + if (UTexture2D* Texture = Item->LargePreviewImage) + { + OutWidth = FMath::TruncToInt(Zoom * (float)Texture->GetSurfaceWidth()); + OutHeight = FMath::TruncToInt(Zoom * (float)Texture->GetSurfaceHeight()); + } + } + + Super::GetThumbnailSize(Object, Zoom, OutWidth, OutHeight); +} + +void UFortItemDefinitionThumbnailRenderer::Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget* Viewport, FCanvas* Canvas, bool bAdditionalViewFamily) +{ + UFortItemDefinition* Item = Cast(Object); + if (Item) + { + if (UTexture2D* Texture2D = Item->LargePreviewImage) + { + const bool bUseTranslucentBlend = Texture2D && Texture2D->HasAlphaChannel() && ((Texture2D->LODGroup == TEXTUREGROUP_UI) || (Texture2D->LODGroup == TEXTUREGROUP_Pixels2D)); + TRefCountPtr BatchedElementParameters; + if (bUseTranslucentBlend) + { + // If using alpha, draw a checkerboard underneath first. + const int32 CheckerDensity = 8; + auto* Checker = UThumbnailManager::Get().CheckerboardTexture; + Canvas->DrawTile( + 0.0f, 0.0f, Width, Height, // Dimensions + 0.0f, 0.0f, CheckerDensity, CheckerDensity, // UVs + FLinearColor::White, Checker->Resource); // Tint & Texture + } + + // Use A canvas tile item to draw + FCanvasTileItem CanvasTile(FVector2D(X, Y), Texture2D->Resource, FVector2D(Width, Height), FLinearColor::White); + + // Alpha + CanvasTile.BlendMode = bUseTranslucentBlend ? SE_BLEND_Translucent : SE_BLEND_Opaque; + CanvasTile.BatchedElementParameters = BatchedElementParameters; + CanvasTile.Draw(Canvas); + + if (Texture2D != nullptr) + { + /* Additional String Note Start */ + auto AdditionalNote = TEXT(""); + + int32 AdditionalNoteWidth = 0; + int32 AdditionalNoteHeight = 0; + StringSize(GEngine->GetLargeFont(), AdditionalNoteWidth, AdditionalNoteHeight, AdditionalNote); + + float PaddingX = Width / 128.0f; + float PaddingY = Height / 128.0f; + float ScaleX = Width / 64.0f; //Text is 1/64'th of the size of the thumbnails + float ScaleY = Height / 64.0f; + + FCanvasTextItem TextItem(FVector2D(Width - PaddingX - AdditionalNoteWidth * ScaleX, Height - PaddingY - AdditionalNoteHeight * ScaleY), FText::FromString(AdditionalNote), GEngine->GetLargeFont(), FLinearColor::White); + TextItem.EnableShadow(FLinearColor::Black); + TextItem.Scale = FVector2D(ScaleX, ScaleY); + // Uncomment if you want the editor to write a text on our FortItem + TextItem.Draw(Canvas); + /* Additional String Note End */ + } + return; + } + } + Super::Draw(Object, X, Y, Width, Height, Viewport, Canvas, bAdditionalViewFamily); +} + +bool UFortItemDefinitionThumbnailRenderer::CanVisualizeAsset(UObject* Object) +{ + if (Cast(Object)->LargePreviewImage != nullptr) + { + return true; + } + else + { + UE_LOG(LogTemp, Warning, TEXT("Failed to visualize FortItemDefinition! No valid LargePreviewImage")); + return false; + } +} \ No newline at end of file diff --git a/Source/FortniteEditor/Public/Factories/FortItemFactory.h b/Source/FortniteEditor/Public/Factories/FortItemFactory.h new file mode 100644 index 00000000..478df619 --- /dev/null +++ b/Source/FortniteEditor/Public/Factories/FortItemFactory.h @@ -0,0 +1,53 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#pragma once + +#include "CoreMinimal.h" +#include "Factories/Factory.h" +#include "AssetTypeCategories.h" +#include "AssetTypeActions_Base.h" +#include "FortniteGame/Public/Items/FortItemDefinition.h" +#include "FortniteEditor/FortniteEditor.h" +#include "IAssetTools.h" +#include "AssetToolsModule.h" +#include "Modules/ModuleManager.h" +#include "FortItemFactory.generated.h" + +class FATA_FortItemDefinitionFactory : public FAssetTypeActions_Base { +#if WITH_EDITOR +#define LOCTEXT_NAMESPACE "UMG" +public: + FATA_FortItemDefinitionFactory(EAssetTypeCategories::Type InAssetCategory) : FortressCategory(InAssetCategory) + { + }; + virtual FText GetName() const override { return LOCTEXT("FortItemDefinition", "FortItemDefinition"); } + virtual uint32 GetCategories() override { return FortressCategory; } + virtual FColor GetTypeColor() const { return FColor(65, 102, 44); } + virtual UClass* GetSupportedClass() const override { return UFortItemDefinition::StaticClass(); } + +private: + EAssetTypeCategories::Type FortressCategory; +#undef LOCTEXT_NAMESPACE +#endif +}; + +/** + * + */ +UCLASS() +class FORTNITEEDITOR_API UFortItemFactory : public UFactory +{ + GENERATED_UCLASS_BODY() + +protected: + virtual bool IsMacroFactory() const { return false; } + +public: + + // Init + UFortItemFactory(); + + /* We are overriding this to create a new asset inside of the Editor and set it's brush */ + virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override; +}; diff --git a/Source/FortniteEditor/Public/FortActorFactory.h b/Source/FortniteEditor/Public/FortActorFactory.h new file mode 100644 index 00000000..67da9fae --- /dev/null +++ b/Source/FortniteEditor/Public/FortActorFactory.h @@ -0,0 +1,21 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#pragma once + +#include "CoreMinimal.h" +#include "UObject/ObjectMacros.h" +#include "ActorFactories/ActorFactoryStaticMesh.h" +#include "ActorFactories/ActorFactory.h" +#include "FortActorFactory.generated.h" + +UCLASS() +class FORTNITEEDITOR_API UFortActorFactory : public UActorFactory +{ + GENERATED_BODY() + +public: + + UFortActorFactory(); + +}; diff --git a/Source/FortniteEditor/Public/FortUnrealEdEngine.h b/Source/FortniteEditor/Public/FortUnrealEdEngine.h new file mode 100644 index 00000000..4891c26d --- /dev/null +++ b/Source/FortniteEditor/Public/FortUnrealEdEngine.h @@ -0,0 +1,18 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +#pragma once + +#include "CoreMinimal.h" +#include "Editor/UnrealEdEngine.h" +#include "FortUnrealEdEngine.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEEDITOR_API UFortUnrealEdEngine : public UUnrealEdEngine +{ + GENERATED_BODY() + +}; diff --git a/Source/FortniteEditor/Public/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.h b/Source/FortniteEditor/Public/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.h new file mode 100644 index 00000000..6aa64158 --- /dev/null +++ b/Source/FortniteEditor/Public/ThumbnailRendering/FortItemDefinitionThumbnailRenderer.h @@ -0,0 +1,33 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "ThumbnailRendering/ThumbnailRenderer.h" +#include "Engine/Texture2D.h" +#include "FortItemDefinitionThumbnailRenderer.generated.h" + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ +/** Fortnite Item Definition Editor Thumbnail Renderer implemention.*/ +UCLASS() +class FORTNITEEDITOR_API UFortItemDefinitionThumbnailRenderer : public UThumbnailRenderer +{ + GENERATED_BODY() + +protected: + + /** + * Override function to set the thumbnail size ourselves. + */ + virtual void GetThumbnailSize(UObject* Object, float Zoom, uint32& OutWidth, uint32& OutHeight) const override; + + /** + * Override function to draw FortItemDefinition->LargePreviewImage as the thumbnail. + */ + virtual void Draw(UObject* Object, int32 X, int32 Y, uint32 Width, uint32 Height, FRenderTarget* Viewport, FCanvas* Canvas, bool bAdditionalViewFamily) override; + + /** + * Override function to determine whether we can visualize a resource or not, determined by the existence of FortItemDefinition->LargePreviewImage. + */ + virtual bool CanVisualizeAsset(UObject* Object) override; +}; \ No newline at end of file diff --git a/Source/FortniteGame.Target.cs b/Source/FortniteGame.Target.cs index aa277404..dec0bdb9 100644 --- a/Source/FortniteGame.Target.cs +++ b/Source/FortniteGame.Target.cs @@ -1,4 +1,4 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; @@ -8,7 +8,7 @@ public class FortniteGameTarget : TargetRules public FortniteGameTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; - - ExtraModuleNames.AddRange( new string[] { "FortniteGame" } ); + DefaultBuildSettings = BuildSettingsVersion.V2; + ExtraModuleNames.AddRange( new string[] { "FortniteGame, FortniteEditor" } ); } } diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaBackpackItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaBackpackItemDefinition.cpp deleted file mode 100644 index b0261b04..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaBackpackItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaBackpackItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaBattleBusItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaBattleBusItemDefinition.cpp deleted file mode 100644 index 2cac652d..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaBattleBusItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaBattleBusItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaCharacterItemDefinition.h deleted file mode 100644 index 53f5b04f..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterItemDefinition.h +++ /dev/null @@ -1,41 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../../Enum/EFortCustomGender.h" -#include "AthenaBackpackItemDefinition.h" -#include "AthenaCosmeticItemDefinition.h" -#include "../../Hero/FortHeroType.h" -#include "Misc/IFilter.h" -#include "AthenaCharacterItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaCharacterItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TMap RequestedDataStores; - - UPROPERTY(EditAnywhere) - class UFortHeroType* HeroDefinition; - - UPROPERTY(EditAnywhere) - UAthenaBackpackItemDefinition* DefaultBackpack; - - UPROPERTY(EditAnywhere) - TArray RequiredCosmeticItems; - - UPROPERTY(EditAnywhere) - EFortCustomGender Gender; - - UPROPERTY(EditAnywhere) - FSoftObjectPath FeedbackBank; - - virtual FPrimaryAssetId GetPrimaryAssetId() const override - { - return FPrimaryAssetId("AthenaCharacter", GetFName()); - } -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterPartItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaCharacterPartItemDefinition.cpp deleted file mode 100644 index ff7f88a6..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterPartItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaCharacterPartItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCharmItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaCharmItemDefinition.cpp deleted file mode 100644 index 7b5d00d5..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCharmItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaCharmItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCharmItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaCharmItemDefinition.h deleted file mode 100644 index 9ce0e953..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCharmItemDefinition.h +++ /dev/null @@ -1,33 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" -#include "../../Data/CharmSoundAssetEntry.h" -#include "AthenaCharmItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaCharmItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FSoftObjectPath CharmModifierBlueprint; - - UPROPERTY(EditAnywhere) - FSoftClassPath CharmPrefabClass; - - UPROPERTY(EditAnywhere) - FSoftObjectPath SkeletalMesh; - - UPROPERTY(EditAnywhere) - FSoftClassPath AnimClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath WeaponAnimClass; - - UPROPERTY(EditAnywhere) - TArray CharmSounds; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaDanceItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaDanceItemDefinition.cpp deleted file mode 100644 index a4544ca9..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaDanceItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaDanceItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaDanceItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaDanceItemDefinition.h deleted file mode 100644 index 99a4bc2f..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaDanceItemDefinition.h +++ /dev/null @@ -1,89 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../../Enum/EFortCustomGender.h" -#include "GameplayTags.h" -#include "../../ItemDef/FortMontageItemDefinitionBase.h" -#include "../../Variants/VariantSwapMontageData.h" -#include "AthenaDanceItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaDanceItemDefinition : public UFortMontageItemDefinitionBase -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - bool bMovingEmote; - - UPROPERTY(EditAnywhere) - bool bMovingEmoteSkipLandingFX; - - UPROPERTY(EditAnywhere) - bool bMoveForwardOnly; - - UPROPERTY(EditAnywhere) - bool bMoveFollowingOnly; - - UPROPERTY(EditAnywhere) - bool bGroupEmote; - - UPROPERTY(EditAnywhere) - bool bUseHighPreviewCamera; - - UPROPERTY(EditAnywhere) - bool bGroupAnimationSync; - - UPROPERTY(EditAnywhere) - float WalkForwardSpeed; - - UPROPERTY(EditAnywhere) - UAthenaDanceItemDefinition* GroupEmoteToStartLeader; - - UPROPERTY(EditAnywhere) - UAthenaDanceItemDefinition* GroupEmoteToStartFollower; - - UPROPERTY(EditAnywhere) - UAthenaDanceItemDefinition* GroupEmoteToStartLeaderIfBothOwn; - - UPROPERTY(EditAnywhere) - UAthenaDanceItemDefinition* GroupEmoteToStartFollowerIfBothOwn; - - UPROPERTY(EditAnywhere) - TArray MotageSelectionGroups; - - UPROPERTY(EditAnywhere) - FVector GroupEmotePositionOffset; - - UPROPERTY(EditAnywhere) - float GroupEmotePositionOffsetTolerance; - - UPROPERTY(EditAnywhere) - bool bLockGroupEmoteLeaderRotation; - - UPROPERTY(EditAnywhere) - float GroupEmoteLeaderRotationYawOffset; - - UPROPERTY(EditAnywhere) - float GroupEmoteFollowerRotationYawOffset; - - UPROPERTY(EditAnywhere, meta=(AssetBundles = "AvatarDisplay")) - TSoftObjectPtr FrontEndAnimation; - - UPROPERTY(EditAnywhere, meta = (AssetBundles = "AvatarDisplay")) - TSoftObjectPtr FrontEndAnimationFemaleOverride; - - UPROPERTY(EditAnywhere) - FSoftClassPath CustomDanceAbility; - - UPROPERTY(EditAnywhere) - FText ChatTriggerCommandName; - - virtual FPrimaryAssetId GetPrimaryAssetId() const override - { - return FPrimaryAssetId("AthenaDance", GetFName()); - } -}; diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaEmojiItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaEmojiItemDefinition.cpp deleted file mode 100644 index 3b50e488..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaEmojiItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaEmojiItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaEmojiItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaEmojiItemDefinition.h deleted file mode 100644 index 19f02c75..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaEmojiItemDefinition.h +++ /dev/null @@ -1,61 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "GameplayTags.h" -#include "AthenaDanceItemDefinition.h" -#include "AthenaEmojiItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaEmojiItemDefinition : public UAthenaDanceItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FGameplayTag EmojiGameplayCueTag; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr PreviewAnimation; // 0x0830(0x0028) UNKNOWN PROPERTY: SoftObjectProperty FortniteGame.AthenaEmojiItemDefinition.PreviewAnimation - - UPROPERTY(EditAnywhere) - TSoftObjectPtr SpriteSheet; // 0x0858(0x0028) UNKNOWN PROPERTY: SoftObjectProperty FortniteGame.AthenaEmojiItemDefinition.SpriteSheet - - UPROPERTY(EditAnywhere) - FIntPoint SheetDimensions; // 0x0880(0x0008) (Edit, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - int FrameIndex; // 0x0888(0x0004) (Edit, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - int FrameCount; // 0x088C(0x0004) (Edit, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - UMaterialInterface* BaseMaterial; // 0x0890(0x0008) (Edit, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - FVector IconSize; // 0x0898(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - FLinearColor InitialColor; // 0x08A4(0x0010) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - FVector InitialLocation; // 0x08B4(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - FVector InitialVelocity; // 0x08C0(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - float LifetimeIntroSeconds; // 0x08CC(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - float LifetimeMidSeconds; // 0x08D0(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - float LifetimeOutroSeconds; // 0x08D4(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) - - UPROPERTY(EditAnywhere) - UMaterialInstance* GeneratedMaterial; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaGliderItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaGliderItemDefinition.cpp deleted file mode 100644 index b6e73daa..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaGliderItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaGliderItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaGliderItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaGliderItemDefinition.h deleted file mode 100644 index 69c456ed..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaGliderItemDefinition.h +++ /dev/null @@ -1,16 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" -#include "AthenaGliderItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaGliderItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - // -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaItemWrapDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaItemWrapDefinition.cpp deleted file mode 100644 index 965f9c73..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaItemWrapDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaItemWrapDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaItemWrapDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaItemWrapDefinition.h deleted file mode 100644 index 202d94da..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaItemWrapDefinition.h +++ /dev/null @@ -1,33 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" -#include "AthenaItemWrapDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaItemWrapDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - - - UPROPERTY(EditAnywhere) - FSoftClassPath ItemWrapModifierBlueprint; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ItemWrapMaterial; - - - -}; - - - - - - - - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaLoadingScreenItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaLoadingScreenItemDefinition.cpp deleted file mode 100644 index cc309eb2..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaLoadingScreenItemDefinition.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "AthenaLoadingScreenItemDefinition.h" \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaLoadingScreenItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaLoadingScreenItemDefinition.h deleted file mode 100644 index 27f5cdf3..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaLoadingScreenItemDefinition.h +++ /dev/null @@ -1,29 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" -#include "AthenaLoadingScreenItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaLoadingScreenItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr BackgroundImage; - - UPROPERTY(EditAnywhere) - FSoftObjectPath BackgroundMaterialOrTexture; - - UPROPERTY(EditAnywhere) - FSoftClassPath BackgroundWidget; - - UPROPERTY(EditAnywhere) - FVector2D BackgroundDesiredSize; - - UPROPERTY(EditAnywhere) - FLinearColor BackgroundColor; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaMapMarkerItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaMapMarkerItemDefinition.cpp deleted file mode 100644 index 57bbea7f..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaMapMarkerItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaMapMarkerItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaMapMarkerItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaMapMarkerItemDefinition.h deleted file mode 100644 index a3cc42bf..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaMapMarkerItemDefinition.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" -#include "AthenaMapMarkerItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaMapMarkerItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FSoftClassPath TopperActorClass; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaMusicPackItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaMusicPackItemDefinition.cpp deleted file mode 100644 index 0233a6cd..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaMusicPackItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaMusicPackItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaMusicPackItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaMusicPackItemDefinition.h deleted file mode 100644 index 48856004..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaMusicPackItemDefinition.h +++ /dev/null @@ -1,29 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../../Enum/EFortCustomGender.h" -#include "GameplayTags.h" -#include "AthenaCosmeticItemDefinition.h" -#include "AthenaMusicPackItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaMusicPackItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr FrontEndLobbyMusic; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr CoverArtImage; - - UPROPERTY(EditAnywhere) - bool bIsDefaultMusicPack; - - UPROPERTY(EditAnywhere) - float MusicPreviewStartTime; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaPetCarrierItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaPetCarrierItemDefinition.cpp deleted file mode 100644 index 80940209..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaPetCarrierItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaPetCarrierItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaPetCarrierItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaPetCarrierItemDefinition.h deleted file mode 100644 index 6ee3d255..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaPetCarrierItemDefinition.h +++ /dev/null @@ -1,29 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaBackpackItemDefinition.h" -#include "../../Data/FortUICameraFrameTargetBounds.h" -#include "AthenaPetItemDefinition.h" -#include "AthenaPetCarrierItemDefinition.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UAthenaPetCarrierItemDefinition : public UAthenaBackpackItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FFortUICameraFrameTargetBounds CameraFramingBounds; - - UPROPERTY(EditAnywhere) - UAthenaPetItemDefinition* DefaultPet; - - - -}; diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaPetItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaPetItemDefinition.cpp deleted file mode 100644 index 194922b2..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaPetItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaPetItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaPetItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaPetItemDefinition.h deleted file mode 100644 index e98c1d33..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaPetItemDefinition.h +++ /dev/null @@ -1,38 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "AthenaCosmeticItemDefinition.h" -#include "../../Enum/EAthenaPetAttachRule.h" -#include "../../Data/FortPetStimuliBank.h" -#include "../../Data/FortTaggedSoundBank.h" -#include "AthenaPetItemDefinition.generated.h" - -UCLASS() -class FORTNITEGAME_API UAthenaPetItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - EAthenaPetAttachRule PetAttachRule; - - UPROPERTY(EditAnywhere) - FVector PetAttachOffset; - - UPROPERTY(EditAnywhere) - FName PetAttachSocket; - - UPROPERTY(EditAnywhere) - TArray StimuliBanks; - - UPROPERTY(EditAnywhere) - FSoftClassPath PetPrefabClass; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr PetSoundBank; - -}; diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaPickaxeItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaPickaxeItemDefinition.cpp deleted file mode 100644 index a12db875..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaPickaxeItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaPickaxeItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaPickaxeItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaPickaxeItemDefinition.h deleted file mode 100644 index dfc9efdd..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaPickaxeItemDefinition.h +++ /dev/null @@ -1,44 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../../Weapons/FortWeaponMeleeItemDefinition.h" -#include "AthenaCosmeticItemDefinition.h" -#include "../../Data/FortUICameraFrameTargetBounds.h" -#include "AthenaPickaxeItemDefinition.generated.h" - - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaPickaxeItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - UFortWeaponMeleeItemDefinition* WeaponDefinition; - - UPROPERTY(EditAnywhere) - FName MainMeshAttachmentSocketName; - - UPROPERTY(EditAnywhere) - FName OffhandMeshAttachmentSocketName; - - UPROPERTY(EditAnywhere) - FTransform MainMeshRelativeTransform; - - UPROPERTY(EditAnywhere) - FTransform OffhandMeshRelativeTransform; - - UPROPERTY(EditAnywhere) - FVector PickaxeImpactFXPreviewOffset; - - UPROPERTY(EditAnywhere) - FVector PickaxeDualWieldPreviewOffset; - - UPROPERTY(EditAnywhere) - FRotator PickaxeDualWieldPreviewRotation; - - UPROPERTY(EditAnywhere) - FFortUICameraFrameTargetBounds CameraFramingBounds; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaSeasonItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaSeasonItemDefinition.cpp deleted file mode 100644 index 3964ab1a..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaSeasonItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaSeasonItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaSeasonItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaSeasonItemDefinition.h deleted file mode 100644 index 69a39615..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaSeasonItemDefinition.h +++ /dev/null @@ -1,201 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "Engine/DataTable.h" -#include "GamePlayTags.h" -#include "UObject/PrimaryAssetId.h" -#include "../../ItemDef/FortMedalsPunchCardItemDefinition.h" -#include "../../ItemDef/FortRepeatableDailiesCardItemDefinition.h" -#include "../../Enum/EAthenaChallengeTabVisibility.h" -#include "../../Enum/EAthenaSeasonShopVisibility.h" -#include "../../Data/TrackCategory.h" -#include "../../Data/TrackDynamicBackground.h" -#include "../../ItemDef/FortAccountItemDefinition.h" -#include "AthenaSeasonItemDefinition.generated.h" - -UCLASS() -class FORTNITEGAME_API UAthenaSeasonItemDefinition : public UFortAccountItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - bool bXpOnlySeason; - - UPROPERTY(EditAnywhere) - bool bUseAccoladePunchCard; - - //Missed Offset - - UPROPERTY(EditAnywhere) - UDataTable* SeasonXpOnlyExtendedCurve; - - UPROPERTY(EditAnywhere) - UFortMedalsPunchCardItemDefinition* DailyPunchCard; - - UPROPERTY(EditAnywhere) - UFortRepeatableDailiesCardItemDefinition* RepeatableDailiesCard; - - UPROPERTY(EditAnywhere) - int RestedXpDailyGrant; - - UPROPERTY(EditAnywhere) - int RestedXpMaxAccrue; - - UPROPERTY(EditAnywhere) - float RestedXpMultiplier; - - UPROPERTY(EditAnywhere) - int SeasonStartCalendarOffsetDays; - - UPROPERTY(EditAnywhere) - int SeasonNumber; - - UPROPERTY(EditAnywhere) - int NumSeasonLevels; - - UPROPERTY(EditAnywhere) - int NumBookLevels; - - UPROPERTY(EditAnywhere) - int NumAdditionalBookLevels; - - UPROPERTY(EditAnywhere) - EAthenaSeasonShopVisibility SeasonShopVisibility; - - UPROPERTY(EditAnywhere) - EAthenaChallengeTabVisibility ChallengesVisibility; - - //Missed Offset - - UPROPERTY(EditAnywhere) - UDataTable* SeasonXpCurve; - - UPROPERTY(EditAnywhere) - UDataTable* BookXpCurve; - - UPROPERTY(EditAnywhere) - FString SeasonStorefront; - - UPROPERTY(EditAnywhere) - FString BattlePassOfferId; - - UPROPERTY(EditAnywhere) - TArray BattlePassOfferIds; - - UPROPERTY(EditAnywhere) - FString BattlePassLevelOfferID; - - UPROPERTY(EditAnywhere) - TArray BattlePassLevelOfferIDs; - - UPROPERTY(EditAnywhere) - TArray FreeTokenItemPrimaryAssetIds; - - UPROPERTY(EditAnywhere) - TArray FreeLevelsThatNavigateToBattlePass; - - UPROPERTY(EditAnywhere) - TArray FreeLevelsThatAutoOpenTheAboutScreen; - - UPROPERTY(EditAnywhere) - TArray TrackCategories; - - UPROPERTY(EditAnywhere) - TArray TrackPageBackgrounds; - - - - //UPROPERTY(EditAnywhere) - //TArray SeasonXpScheduleFree; - - /* - UPROPERTY(EditAnywhere) - FAthenaRewardSchedule SeasonXpScheduleFree; - */ - UPROPERTY(EditAnywhere) - FGameplayTag FreeSeasonItemContentTag; - /* - UPROPERTY(EditAnywhere) - FAthenaRewardSchedule BookXpScheduleFree; - */ - UPROPERTY(EditAnywhere) - FGameplayTag BattlePassFreeItemContentTag; - /* - UPROPERTY(EditAnywhere) - FAthenaRewardSchedule BookXpSchedulePaid; - */ - UPROPERTY(EditAnywhere) - FGameplayTag BattlePassPaidItemContentTag; - /* - UPROPERTY(EditAnywhere) - FAthenaRewardSchedule AdditionalBookSchedule; - */ - UPROPERTY(EditAnywhere) - FGameplayTag BattlePassAdditionalItemContentTag; - /* - UPROPERTY(EditAnywhere) - FAthenaSeasonBannerLevelSchedule SeasonBannerSchedule; - - UPROPERTY(EditAnywhere) - class UFortChallengeBundleItemDefinition* SeasonalGlyphChallengeBundle; - */ - UPROPERTY(EditAnywhere) - FString GlyphTokenTemplateId; - - UPROPERTY(EditAnywhere) - class UDataTable* SeasonalGlyphRewards; - - - /* - UPROPERTY(EditAnywhere) - class UFortChallengeBundleScheduleDefinition* ChallengeSchedulePaid; - - UPROPERTY(EditAnywhere) - TArray ChallengeSchedulesAlwaysShown; - - UPROPERTY(EditAnywhere) - FAthenaRewardScheduleLevel SeasonGrantsToEveryone; - */ - UPROPERTY(EditAnywhere) - FGameplayTag SeasonGrantsToEveryoneItemContentTag; - - /* - UPROPERTY(EditAnywhere) - FAthenaRewardScheduleLevel SeasonFirstWinRewards; - */ - UPROPERTY(EditAnywhere) - FGameplayTag SeasonFirstWinItemContentTag; - - /* - UPROPERTY(EditAnywhere) - FAthenaRewardScheduleLevel BattleStarSubstitutionReward; - - UPROPERTY(EditAnywhere) - TArray XpDisplayOverride; - */ - UPROPERTY(EditAnywhere) - TSoftObjectPtr XpItemDef; - - UPROPERTY(EditAnywhere) - TArray> ExpiringRewardTypes; - - UPROPERTY(EditAnywhere) - TArray> TokensToRemoveAtSeasonEnd; - /* - UPROPERTY(EditAnywhere) - TArray MidSeasonUpdates; - */ - UPROPERTY(EditAnywhere) - bool bRemoveAllDailyQuestsAtSeasonEnd; - - //Missed Offset - - UPROPERTY(EditAnywhere) - TArray FirstTimeTrackedBitFlags; - -}; diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaSkyDiveContrailItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaSkyDiveContrailItemDefinition.cpp deleted file mode 100644 index 18cec3d0..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaSkyDiveContrailItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaSkyDiveContrailItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaSkyDiveContrailItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaSkyDiveContrailItemDefinition.h deleted file mode 100644 index c8b20b9c..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaSkyDiveContrailItemDefinition.h +++ /dev/null @@ -1,45 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" -#include "../../Variants/VectorParticleParameter.h" -#include "../../Variants/FloatParticleParameter.h" -#include "AthenaSkyDiveContrailItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UAthenaSkyDiveContrailItemDefinition : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FSoftObjectPath ContrailEffect; - - UPROPERTY(EditAnywhere) - FSoftObjectPath FrontEndContrailEffect; - - UPROPERTY(EditAnywhere) - FSoftObjectPath NiagaraContrailEffect; - - UPROPERTY(EditAnywhere) - FVector DefaultVelocityVector; - - UPROPERTY(EditAnywhere) - FName VelocityVectorParameterName; - - UPROPERTY(EditAnywhere) - FName ParaGlideLeanParameterName; - - //Missed Offset - - UPROPERTY(EditAnywhere) - TArray VectorParameters; - - UPROPERTY(EditAnywhere) - TArray FloatParameters; - - -}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaSprayItemDefinition.cpp b/Source/FortniteGame/Athena/ItemDef/AthenaSprayItemDefinition.cpp deleted file mode 100644 index c528c1da..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaSprayItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaSprayItemDefinition.h" - diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaSprayItemDefinition.h b/Source/FortniteGame/Athena/ItemDef/AthenaSprayItemDefinition.h deleted file mode 100644 index be11022f..00000000 --- a/Source/FortniteGame/Athena/ItemDef/AthenaSprayItemDefinition.h +++ /dev/null @@ -1,31 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaDanceItemDefinition.h" -#include "AthenaSprayItemDefinition.generated.h" - -UCLASS() -class FORTNITEGAME_API UAthenaSprayItemDefinition : public UAthenaDanceItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TSoftObjectPtr DecalMaterial; - - UPROPERTY(EditAnywhere) - FName ProgressiveCosmeticStatName; - - UPROPERTY(EditAnywhere) - bool bUseBannerAsTexture; - - //missed offset - - UPROPERTY(EditAnywhere) - TSoftObjectPtr DecalTexture; -}; - - diff --git a/Source/FortniteGame/Athena/Structs/AthenaRewardItemReference.cpp b/Source/FortniteGame/Athena/Structs/AthenaRewardItemReference.cpp deleted file mode 100644 index 61bef950..00000000 --- a/Source/FortniteGame/Athena/Structs/AthenaRewardItemReference.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaRewardItemReference.h" - diff --git a/Source/FortniteGame/Athena/Structs/AthenaRewardItemReference.h b/Source/FortniteGame/Athena/Structs/AthenaRewardItemReference.h deleted file mode 100644 index 617e7767..00000000 --- a/Source/FortniteGame/Athena/Structs/AthenaRewardItemReference.h +++ /dev/null @@ -1,43 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../ItemDef/AthenaCosmeticItemDefinition.h" -#include "../../Structs/ChallengeGiftBoxData.h" -#include "AthenaRewardItemReference.generated.h" - -USTRUCT() -struct FORTNITEGAME_API FAthenaRewardItemReference -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ItemDefinition; - - UPROPERTY(EditAnywhere) - FString TemplateId; - - UPROPERTY(EditAnywhere) - int Quantity; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FChallengeGiftBoxData RewardGiftBox; - - UPROPERTY(EditAnywhere) - bool IsChaseReward; - - //UPROPERTY(EditAnywhere) - //EAthenaRewardItemType RewardType; - - //UPROPERTY(EditAnywhere) - //EAthenaRewardVisualImportanceType RewardVisualImportanceType; - - //Missed Offset - - -}; diff --git a/Source/FortniteGame/Athena/Structs/AthenaRewardSchedule.cpp b/Source/FortniteGame/Athena/Structs/AthenaRewardSchedule.cpp deleted file mode 100644 index 71d2c95f..00000000 --- a/Source/FortniteGame/Athena/Structs/AthenaRewardSchedule.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaRewardSchedule.h" - diff --git a/Source/FortniteGame/Athena/Structs/AthenaRewardSchedule.h b/Source/FortniteGame/Athena/Structs/AthenaRewardSchedule.h deleted file mode 100644 index 2c0d68a5..00000000 --- a/Source/FortniteGame/Athena/Structs/AthenaRewardSchedule.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "AthenaRewardSchedule.generated.h" - -USTRUCT() -struct FAthenaRewardSchedule -{ - GENERATED_BODY() - -public: - //UPROPERTY(EditAnywhere) - //TArray Levels; -}; diff --git a/Source/FortniteGame/Athena/Structs/AthenaRewardScheduleLevel.cpp b/Source/FortniteGame/Athena/Structs/AthenaRewardScheduleLevel.cpp deleted file mode 100644 index e8dc1d1b..00000000 --- a/Source/FortniteGame/Athena/Structs/AthenaRewardScheduleLevel.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaRewardScheduleLevel.h" - diff --git a/Source/FortniteGame/Athena/Structs/AthenaRewardScheduleLevel.h b/Source/FortniteGame/Athena/Structs/AthenaRewardScheduleLevel.h deleted file mode 100644 index cb88f5e2..00000000 --- a/Source/FortniteGame/Athena/Structs/AthenaRewardScheduleLevel.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "AthenaRewardScheduleLevel.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UAthenaRewardScheduleLevel : public UDataAsset -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/Base/FortTimeOfDayManager.cpp b/Source/FortniteGame/Base/FortTimeOfDayManager.cpp deleted file mode 100644 index c0b6cac8..00000000 --- a/Source/FortniteGame/Base/FortTimeOfDayManager.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortTimeOfDayManager.h" - diff --git a/Source/FortniteGame/Base/FortTimeOfDayManager.h b/Source/FortniteGame/Base/FortTimeOfDayManager.h deleted file mode 100644 index b0c11156..00000000 --- a/Source/FortniteGame/Base/FortTimeOfDayManager.h +++ /dev/null @@ -1,217 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "GameFramework/Info.h" -#include "FortTimeOfDayManager.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API AFortTimeOfDayManager : public AInfo -{ - GENERATED_BODY() - -public: - - //MISSED OFFSET - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float TimeOfDay; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float TimeOfDayReplicated; - /* - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TEnumAsByte CurrentDayNightPhase; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TEnumAsByte TransitionFromPhase; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TEnumAsByte TransitionToPhase; - */ - // MISSED OFFSET - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float TransitionBlendPercent; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float DefaultTimeOfDaySpeed; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float StartTimeOfDayInGame; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float TimeOfDaySpeed; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float MaxTimeOfDayAccumulationFactor; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float TimeOfDayAccumulator; - - // MISSED OFFSET - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UMaterialInterface* BasePostProcessMaterial; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UMaterialInstanceDynamic* PostProcessMaterialMID; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - int bHasClonedPPVs; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - bool bSkipNight; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - bool bTimeStarted; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - bool bHeightFogEnabled; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - bool bBaseHeightFogOnAltitude; - - // MISSED OFFSET - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float HeightFogZOffset; - - // MISSED OFFSET - /* - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TArray AltitudeAdjustments; - */ - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FRotator SunriseDirectionalLightRotation; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FRotator SunsetDirectionalLightRotation; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FRotator DirectionalLightRotation; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FRotator SunriseSunObjectRotation; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FRotator SunsetSunObjectRotation; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float SunObjectDivergencePower; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float DistanceToSunOrMoon; - - // MISSED OFFSET - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UDirectionalLightComponent* DirectionalLightComponent; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UExponentialHeightFogComponent* ActiveHeightFogComponent; - /* - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UFortDayPhaseChangeParams* DayPhaseChangeEventParams; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FDayPhaseInfo LightAndFogPhaseSettings; - */ - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UPostProcessComponent* MorningPostProcessComponent; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UPostProcessComponent* DayPostProcessComponent; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UPostProcessComponent* EveningPostProcessComponent; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UPostProcessComponent* NightPostProcessComponent; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UPostProcessComponent* DayPhasePostProcessComponent; - /* - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FExponentialHeightFogValues CurrentTimeOfDayFogValues; - */ - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FLinearColor CurrentTimeOfDayDirectionalLightColor; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UMaterialParameterCollection* MaterialParameterCollection; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FVector RainParticleSystemRelativeOffset; - - // MISSED OFFSET - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UStaticMesh* SunMesh; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UStaticMesh* MoonMesh; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TArray SunMaterialOverrides; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TArray MoonMaterialOverrides; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float SunScale; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float MoonScale; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UMaterialInterface* StarMapMaterial; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UMaterialInstance* StormMaterialInst; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UTexture2D* CloudMaskTexture; - /* - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FExponentialHeightFogValues StormFogValues; - */ - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FLinearColor LightningColor; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FLinearColor StormLightColor; - - //UPROPERTY(BlueprintReadWrite, EditAnywhere) - //FScriptMulticastDelegate OnDayPhaseChangeEvent; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class USkyLightComponent* SkyLightComp; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UParticleSystemComponent* RainParticleSystemComp; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UStaticMeshComponent* SunOrMoonMeshComp; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UStaticMeshComponent* SkyDomeMeshComp; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UStaticMeshComponent* StarMapMeshComp; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UMaterialInstanceDynamic* ActiveSkyBoxMat; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UMaterialInstanceDynamic* StarMapMID; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float StormStrength; - - // MISSED OFFSET -}; diff --git a/Source/FortniteGame/Base/FortWorldSettings.cpp b/Source/FortniteGame/Base/FortWorldSettings.cpp deleted file mode 100644 index 7bdbdb75..00000000 --- a/Source/FortniteGame/Base/FortWorldSettings.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortWorldSettings.h" - diff --git a/Source/FortniteGame/Base/FortWorldSettings.h b/Source/FortniteGame/Base/FortWorldSettings.h deleted file mode 100644 index fff756a7..00000000 --- a/Source/FortniteGame/Base/FortWorldSettings.h +++ /dev/null @@ -1,104 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "GameFramework/WorldSettings.h" -#include "Styling/SlateBrush.h" -#include "FortWorldSettings.generated.h" - - -UCLASS() -class FORTNITEGAME_API AFortWorldSettings : public AWorldSettings -{ - GENERATED_BODY() - -public: - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TArray WorldCells; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FVector WorldCellsOrigin; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - int WorldCellsFlags; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bGenerateTestLevelSaves : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bDisableCullDistance : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UTexture2D* TeamOnePvPMiniMapImage; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UTexture2D* TeamTwoPvPMiniMapImage; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FVector2D PvPMapWorldCenter; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float PvPMapWorldWidth; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float PvPMapWorldHeight; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bPvPUseWidgetRotation : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float MapZOffset; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - struct FRotator MapRotation; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UTexture2D* MapInitialMask; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bOverrideMainMapSettings : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bValidateNavGraphConnectivity : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bUseProceduralFoliage : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bUseConditionalBuildingFoundations : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FSlateBrush AthenaMapImage; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float MapWorldScale; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float MiniMapZoom; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UCurveTable* SearchSpeedOverride; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class UCurveTable* ResourceRateOverride; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - uint8 bShowTimeOfDayManager : 1; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TSubclassOf WorldTimeOfDayManager; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TAssetPtr DefaultWorldTimeOfDayManager; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TAssetPtr ZoneThemeTimeOfDayManager; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TAssetPtr MissionTimeOfDayManager; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - class AFortTimeOfDayManager* TimeOfDayManager; - -}; diff --git a/Source/FortniteGame/CharacterParts/CustomAccessoryAttachmentData.cpp b/Source/FortniteGame/CharacterParts/CustomAccessoryAttachmentData.cpp deleted file mode 100644 index 05dd8bf1..00000000 --- a/Source/FortniteGame/CharacterParts/CustomAccessoryAttachmentData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomAccessoryAttachmentData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomAccessoryAttachmentData.h b/Source/FortniteGame/CharacterParts/CustomAccessoryAttachmentData.h deleted file mode 100644 index 46e1fde9..00000000 --- a/Source/FortniteGame/CharacterParts/CustomAccessoryAttachmentData.h +++ /dev/null @@ -1,32 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomAccessoryAttachmentData.generated.h" - - -UCLASS() -class FORTNITEGAME_API UCustomAccessoryAttachmentData : public UDataAsset -{ - GENERATED_BODY() -public: - UPROPERTY(EditAnywhere) - struct FVector MaleRelativeScale; - - UPROPERTY(EditAnywhere) - struct FVector FemaleRelativeScale; - - UPROPERTY(EditAnywhere) - struct FVector SmallMaleRelativeScale; - - UPROPERTY(EditAnywhere) - struct FVector SmallFemaleRelativeScale; - - UPROPERTY(EditAnywhere) - struct FVector LargeMaleRelativeScale; - - UPROPERTY(EditAnywhere) - struct FVector LargeFemaleRelativeScale; -}; diff --git a/Source/FortniteGame/CharacterParts/CustomAccessoryColorSwatch.cpp b/Source/FortniteGame/CharacterParts/CustomAccessoryColorSwatch.cpp deleted file mode 100644 index 33b4704a..00000000 --- a/Source/FortniteGame/CharacterParts/CustomAccessoryColorSwatch.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomAccessoryColorSwatch.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomAccessoryColorSwatch.h b/Source/FortniteGame/CharacterParts/CustomAccessoryColorSwatch.h deleted file mode 100644 index bb517474..00000000 --- a/Source/FortniteGame/CharacterParts/CustomAccessoryColorSwatch.h +++ /dev/null @@ -1,22 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomDynamicColorSwatch.h" -#include "CustomAccessoryColorSwatch.generated.h" - - -UCLASS() -class UCustomAccessoryColorSwatch : public UCustomDynamicColorSwatch -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FLinearColor AccessoryColors; - -}; - diff --git a/Source/FortniteGame/CharacterParts/CustomAccessoryHatReactiveMorphs.cpp b/Source/FortniteGame/CharacterParts/CustomAccessoryHatReactiveMorphs.cpp deleted file mode 100644 index b739fc84..00000000 --- a/Source/FortniteGame/CharacterParts/CustomAccessoryHatReactiveMorphs.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomAccessoryHatReactiveMorphs.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomAccessoryHatReactiveMorphs.h b/Source/FortniteGame/CharacterParts/CustomAccessoryHatReactiveMorphs.h deleted file mode 100644 index a192227a..00000000 --- a/Source/FortniteGame/CharacterParts/CustomAccessoryHatReactiveMorphs.h +++ /dev/null @@ -1,28 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomAccessoryHatReactiveMorphs.generated.h" - - -USTRUCT() -struct FCustomAccessoryHatReactiveMorphs -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray CapMorphTargets; - - UPROPERTY(EditAnywhere) - TArray HelmetMorphTargets; - - UPROPERTY(EditAnywhere) - TArray MaskMorphTargets; - - UPROPERTY(EditAnywhere) - TArray HatMorphTargets; - -}; diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterAccessoryData.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterAccessoryData.cpp deleted file mode 100644 index 7fc2b8bb..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterAccessoryData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomCharacterAccessoryData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterAccessoryData.h b/Source/FortniteGame/CharacterParts/CustomCharacterAccessoryData.h deleted file mode 100644 index a7ab6dc0..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterAccessoryData.h +++ /dev/null @@ -1,47 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomCharacterPart.h" -#include "CustomAccessoryAttachmentData.h" -#include "CustomAccessoryColorSwatch.h" -#include "CustomCharacterAccessoryData.generated.h" - - -UCLASS() -class FORTNITEGAME_API UCustomCharacterAccessoryData : public UCustomCharacterPartData -{ - GENERATED_BODY() - -public: - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FName AttachSocketName; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FVector AttachOffset; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - UCustomAccessoryAttachmentData* AttachmentOverrideData; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - bool bUseClothCollisionFromOtherParts; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - bool bCollideWithOtherPartsCloth; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TSubclassOf AnimClass; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr FrontEndAnimClass; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TSubclassOf MannequinAnimClass; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr AccessoryColors; - -}; diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterBackpackData.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterBackpackData.cpp deleted file mode 100644 index f6d1a385..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterBackpackData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomCharacterBackpackData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterBackpackData.h b/Source/FortniteGame/CharacterParts/CustomCharacterBackpackData.h deleted file mode 100644 index bd66c919..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterBackpackData.h +++ /dev/null @@ -1,18 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomCharacterAccessoryData.h" -#include "CustomCharacterBackpackData.generated.h" - -UCLASS() -class FORTNITEGAME_API UCustomCharacterBackpackData : public UCustomCharacterPartData -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FName LootSocketName; -}; diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterBodyPartData.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterBodyPartData.cpp deleted file mode 100644 index 4d08f6ea..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterBodyPartData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomCharacterBodyPartData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterBodyPartData.h b/Source/FortniteGame/CharacterParts/CustomCharacterBodyPartData.h deleted file mode 100644 index 6f24dc75..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterBodyPartData.h +++ /dev/null @@ -1,32 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomCharacterPart.h" -#include "CustomAccessoryColorSwatch.h" -#include "CustomCharacterBodyPartData.generated.h" - - -UCLASS(BlueprintType) -class FORTNITEGAME_API UCustomCharacterBodyPartData : public UCustomCharacterPartData -{ - GENERATED_BODY() - -public: - - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TSoftClassPtr AnimClass; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr FrontEndAnimClass; - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - TSoftClassPtr MannequinAnimClass; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr AccessoryColors; - -}; diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterCharmData.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterCharmData.cpp deleted file mode 100644 index b9f433c2..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterCharmData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomCharacterCharmData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterCharmData.h b/Source/FortniteGame/CharacterParts/CustomCharacterCharmData.h deleted file mode 100644 index f49e8af1..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterCharmData.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomCharacterAccessoryData.h" -#include "../Enum/EFortCustomPartType.h" -#include "CustomCharacterCharmData.generated.h" - - -UCLASS() -class FORTNITEGAME_API UCustomCharacterCharmData : public UCustomCharacterAccessoryData -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - EFortCustomPartType PartAttachedToOverride; - -}; diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterFaceData.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterFaceData.cpp deleted file mode 100644 index e93493e3..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterFaceData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomCharacterFaceData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterFaceData.h b/Source/FortniteGame/CharacterParts/CustomCharacterFaceData.h deleted file mode 100644 index d8273c94..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterFaceData.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Enum/EFortCustomPartType.h" -#include "CustomCharacterAccessoryData.h" -#include "CustomAccessoryHatReactiveMorphs.h" -#include "CustomCharacterFaceData.generated.h" - -UCLASS() -class FORTNITEGAME_API UCustomCharacterFaceData : public UCustomCharacterAccessoryData -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - EFortCustomPartType PartAttachedToOverride; - - UPROPERTY(EditAnywhere) - FCustomAccessoryHatReactiveMorphs HatMorphData; -}; diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterHeadData.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterHeadData.cpp deleted file mode 100644 index caf6c71b..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterHeadData.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "CustomCharacterHeadData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterHeadData.h b/Source/FortniteGame/CharacterParts/CustomCharacterHeadData.h deleted file mode 100644 index 2bb4a69e..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterHeadData.h +++ /dev/null @@ -1,39 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "UObject/NoExportTypes.h" -#include "CustomSkinColorSwatch.h" -#include "CustomHairColorSwatch.h" -#include "CustomCharacterBodyPartData.h" -#include "CustomCharacterHeadData.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UCustomCharacterHeadData : public UCustomCharacterBodyPartData -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TAssetPtr SkinColorSwatch; - - UPROPERTY(EditAnywhere) - TAssetPtr HairColorSwatch; - - UPROPERTY(EditAnywhere) - TArray CapMorphTargets; - - UPROPERTY(EditAnywhere) - TArray HelmetMorphTargets; - - UPROPERTY(EditAnywhere) - TArray MaskMorphTargets; - - UPROPERTY(EditAnywhere) - TArray HatMorphTargets; -}; diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterPart.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterPart.cpp deleted file mode 100644 index 9a4b03b0..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterPart.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomCharacterPart.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterPartData.cpp b/Source/FortniteGame/CharacterParts/CustomCharacterPartData.cpp deleted file mode 100644 index 72c15672..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterPartData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomCharacterPartData.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterPartData.h b/Source/FortniteGame/CharacterParts/CustomCharacterPartData.h deleted file mode 100644 index cc4168b6..00000000 --- a/Source/FortniteGame/CharacterParts/CustomCharacterPartData.h +++ /dev/null @@ -1,12 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "CustomCharacterPartData.generated.h" - -UCLASS(DefaultToInstanced, EditInlineNew) -class FORTNITEGAME_API UCustomCharacterPartData : public UObject -{ - GENERATED_BODY() -}; diff --git a/Source/FortniteGame/CharacterParts/CustomDynamicColorSwatch.cpp b/Source/FortniteGame/CharacterParts/CustomDynamicColorSwatch.cpp deleted file mode 100644 index 1e4f443d..00000000 --- a/Source/FortniteGame/CharacterParts/CustomDynamicColorSwatch.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomDynamicColorSwatch.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomDynamicColorSwatch.h b/Source/FortniteGame/CharacterParts/CustomDynamicColorSwatch.h deleted file mode 100644 index f2a06f7a..00000000 --- a/Source/FortniteGame/CharacterParts/CustomDynamicColorSwatch.h +++ /dev/null @@ -1,15 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomDynamicColorSwatch.generated.h" - - -UCLASS() -class FORTNITEGAME_API UCustomDynamicColorSwatch : public UDataAsset -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/CharacterParts/CustomHairColorSwatch.cpp b/Source/FortniteGame/CharacterParts/CustomHairColorSwatch.cpp deleted file mode 100644 index bc6ffc68..00000000 --- a/Source/FortniteGame/CharacterParts/CustomHairColorSwatch.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "CustomHairColorSwatch.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomHairColorSwatch.h b/Source/FortniteGame/CharacterParts/CustomHairColorSwatch.h deleted file mode 100644 index 4455bc36..00000000 --- a/Source/FortniteGame/CharacterParts/CustomHairColorSwatch.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomHairColorSwatch.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UCustomHairColorSwatch : public UDataAsset -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/CharacterParts/CustomSkinColorSwatch.cpp b/Source/FortniteGame/CharacterParts/CustomSkinColorSwatch.cpp deleted file mode 100644 index 3f0d7088..00000000 --- a/Source/FortniteGame/CharacterParts/CustomSkinColorSwatch.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "CustomSkinColorSwatch.h" - diff --git a/Source/FortniteGame/CharacterParts/CustomSkinColorSwatch.h b/Source/FortniteGame/CharacterParts/CustomSkinColorSwatch.h deleted file mode 100644 index 85483bba..00000000 --- a/Source/FortniteGame/CharacterParts/CustomSkinColorSwatch.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomSkinColorSwatch.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UCustomSkinColorSwatch : public UDataAsset -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/CharacterParts/FallbackCharacterPartsMapper.cpp b/Source/FortniteGame/CharacterParts/FallbackCharacterPartsMapper.cpp deleted file mode 100644 index 235583d7..00000000 --- a/Source/FortniteGame/CharacterParts/FallbackCharacterPartsMapper.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FallbackCharacterPartsMapper.h" - diff --git a/Source/FortniteGame/CharacterParts/FallbackCharacterPartsMapper.h b/Source/FortniteGame/CharacterParts/FallbackCharacterPartsMapper.h deleted file mode 100644 index 3bee24ce..00000000 --- a/Source/FortniteGame/CharacterParts/FallbackCharacterPartsMapper.h +++ /dev/null @@ -1,25 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "GameplayTags.h" -#include "CustomCharacterPart.h" -#include "FallbackCharacterPartsMapper.generated.h" - -/** - * - */ -USTRUCT() -struct FORTNITEGAME_API FFallbackCharacterPartsMapper -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FGameplayTag RequiredTag; - - UPROPERTY(EditAnywhere) - TArray> CharacterParts; -}; diff --git a/Source/FortniteGame/Data/CharmSoundAssetEntry.cpp b/Source/FortniteGame/Data/CharmSoundAssetEntry.cpp deleted file mode 100644 index df2d0213..00000000 --- a/Source/FortniteGame/Data/CharmSoundAssetEntry.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CharmSoundAssetEntry.h" - diff --git a/Source/FortniteGame/Data/CharmSoundAssetEntry.h b/Source/FortniteGame/Data/CharmSoundAssetEntry.h deleted file mode 100644 index 6c72284b..00000000 --- a/Source/FortniteGame/Data/CharmSoundAssetEntry.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "CharmSoundAssetEntry.generated.h" - -USTRUCT(BlueprintType) -struct FCharmSoundAssetEntry -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere) - FSoftObjectPath Sound; - - UPROPERTY(EditAnywhere) - FName Desc; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FallbackAIPawnCustomizationMapper.cpp b/Source/FortniteGame/Data/FallbackAIPawnCustomizationMapper.cpp deleted file mode 100644 index 0e3c4ddc..00000000 --- a/Source/FortniteGame/Data/FallbackAIPawnCustomizationMapper.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FallbackAIPawnCustomizationMapper.h" - diff --git a/Source/FortniteGame/Data/FallbackAIPawnCustomizationMapper.h b/Source/FortniteGame/Data/FallbackAIPawnCustomizationMapper.h deleted file mode 100644 index 864f6c22..00000000 --- a/Source/FortniteGame/Data/FallbackAIPawnCustomizationMapper.h +++ /dev/null @@ -1,25 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "GameplayTags.h" -#include "../CharacterParts/CustomCharacterPart.h" -#include "FallbackAIPawnCustomizationMapper.generated.h" - -/** - * - */ -USTRUCT() -struct FORTNITEGAME_API FFallbackAIPawnCustomizationMapper -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FGameplayTag RequiredTag; - - UPROPERTY(EditAnywhere) - FSoftObjectPath CustomizationFallback; -}; diff --git a/Source/FortniteGame/Data/FortAnimNotifyState.cpp b/Source/FortniteGame/Data/FortAnimNotifyState.cpp deleted file mode 100644 index 8f3a4941..00000000 --- a/Source/FortniteGame/Data/FortAnimNotifyState.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortAnimNotifyState.h" - diff --git a/Source/FortniteGame/Data/FortAnimNotifyState.h b/Source/FortniteGame/Data/FortAnimNotifyState.h deleted file mode 100644 index c610c42c..00000000 --- a/Source/FortniteGame/Data/FortAnimNotifyState.h +++ /dev/null @@ -1,41 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Animation/AnimNotifies/AnimNotifyState.h" -#include "FortAnimNotifyState.generated.h" - -/** - * - */ -UCLASS(BlueprintType) -class UFortAnimNotifyState_EmoteSound : public UAnimNotifyState -{ - - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - USoundBase* EmoteSound1P; - - UPROPERTY(EditAnywhere) - USoundBase* EmoteSound3P; - - UPROPERTY(EditAnywhere) - bool bPrimarySound; - - UPROPERTY(EditAnywhere) - FName SoundName; - - UPROPERTY(EditAnywhere) - float FadeOutTime; - - UPROPERTY(EditAnywhere) - bool CopyrightedAudio; - - UPROPERTY(EditAnywhere) - bool bStopAudioOnNotifyEnd; - -}; diff --git a/Source/FortniteGame/Data/FortAssetManager.cpp b/Source/FortniteGame/Data/FortAssetManager.cpp deleted file mode 100644 index 7e8cbfa6..00000000 --- a/Source/FortniteGame/Data/FortAssetManager.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortAssetManager.h" - diff --git a/Source/FortniteGame/Data/FortAssetManager.h b/Source/FortniteGame/Data/FortAssetManager.h deleted file mode 100644 index ec051b74..00000000 --- a/Source/FortniteGame/Data/FortAssetManager.h +++ /dev/null @@ -1,68 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/AssetManager.h" -#include "GameData/FortGameData.h" -#include "GameData/GameDataCosmetics.h" -#include "FortAssetManager.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UFortAssetManager : public UAssetManager -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TMap GCPreventionPool; // 0x478(0x50) - - UPROPERTY(EditAnywhere) - TArray DefaultBundleState; // 0x4d8(0x10) - - UPROPERTY(EditAnywhere) - TArray PlatformBundleState; // 0x4e8(0x10) - - //UPROPERTY(EditAnywhere) - //UFortReleaseVersionManager* FortReleaseVersionManager; // 0x4f8(0x08) - - UPROPERTY(EditAnywhere) - UFortGameData* GameDataCommon; // 0x550(0x08) - - UPROPERTY(EditAnywhere) - FString GameDataNameCommon; // 0x558(0x10) - - UPROPERTY(EditAnywhere) - UGameDataCosmetics* GameDataCosmetics; // 0x568(0x08) - - UPROPERTY(EditAnywhere) - FString GameDataNameCosmetics; // 0x570(0x10) - - //UPROPERTY(EditAnywhere) - //UGameDataBR* GameDataBR; // 0x580(0x08) - - UPROPERTY(EditAnywhere) - FString GameDataNameBR; // 0x588(0x10) - -// UPROPERTY(EditAnywhere) - //UGameDataSTW* GameDataSTW; // 0x598(0x08) - - UPROPERTY(EditAnywhere) - FString FastCookTheaterPath; // 0x5a0(0x10) - - UPROPERTY(EditAnywhere) - FString PerfMemTheaterPath; // 0x5b0(0x10) - - UPROPERTY(EditAnywhere) - FString BROnlyTheaterPath; // 0x5c0(0x10) - - UPROPERTY(EditAnywhere) - FString ActiveTheaterListPath; // 0x5d0(0x10) - - UPROPERTY(EditAnywhere) - FString DanceRoyaleMapPath; // 0x5e0(0x10) -}; diff --git a/Source/FortniteGame/Data/FortCharmsMappingData.cpp b/Source/FortniteGame/Data/FortCharmsMappingData.cpp deleted file mode 100644 index f902df4e..00000000 --- a/Source/FortniteGame/Data/FortCharmsMappingData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCharmsMappingData.h" - diff --git a/Source/FortniteGame/Data/FortCharmsMappingData.h b/Source/FortniteGame/Data/FortCharmsMappingData.h deleted file mode 100644 index 6a1d3810..00000000 --- a/Source/FortniteGame/Data/FortCharmsMappingData.h +++ /dev/null @@ -1,29 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "../Data/CharmSoundAssetEntry.h" -#include "../Structs/CharmSlotMetadata.h" -#include "FortCharmsMappingData.generated.h" - - -UCLASS() -class FORTNITEGAME_API UFortCharmsMappingData : public UDataAsset -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TArray SlotMetadata; - - UPROPERTY(EditAnywhere) - TArray NonSlotPreviewList; - - UPROPERTY(EditAnywhere) - FGameplayTag DoNotApplyCharmsTag; - -}; diff --git a/Source/FortniteGame/Data/FortColorPalette.cpp b/Source/FortniteGame/Data/FortColorPalette.cpp deleted file mode 100644 index 969de1d5..00000000 --- a/Source/FortniteGame/Data/FortColorPalette.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortColorPalette.h" \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortColorPalette.h b/Source/FortniteGame/Data/FortColorPalette.h deleted file mode 100644 index eb0b3fd3..00000000 --- a/Source/FortniteGame/Data/FortColorPalette.h +++ /dev/null @@ -1,28 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortColorPalette.generated.h" - -USTRUCT(BlueprintType) -struct FFortColorPalette -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Color1; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Color2; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Color3; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Color4; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Color5; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortCosmeticItemFilterTable.cpp b/Source/FortniteGame/Data/FortCosmeticItemFilterTable.cpp deleted file mode 100644 index c958cfe2..00000000 --- a/Source/FortniteGame/Data/FortCosmeticItemFilterTable.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCosmeticItemFilterTable.h" - diff --git a/Source/FortniteGame/Data/FortCosmeticItemFilterTable.h b/Source/FortniteGame/Data/FortCosmeticItemFilterTable.h deleted file mode 100644 index 54d24186..00000000 --- a/Source/FortniteGame/Data/FortCosmeticItemFilterTable.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "Engine/DataTable.h" -#include "FortCosmeticItemFilterTable.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UFortCosmeticItemFilterTable : public UDataAsset -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TArray FilterTagTables; - -}; diff --git a/Source/FortniteGame/Data/FortCosmeticItemMarkupTable.cpp b/Source/FortniteGame/Data/FortCosmeticItemMarkupTable.cpp deleted file mode 100644 index 338370ba..00000000 --- a/Source/FortniteGame/Data/FortCosmeticItemMarkupTable.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCosmeticItemMarkupTable.h" - diff --git a/Source/FortniteGame/Data/FortCosmeticItemMarkupTable.h b/Source/FortniteGame/Data/FortCosmeticItemMarkupTable.h deleted file mode 100644 index 96bc223c..00000000 --- a/Source/FortniteGame/Data/FortCosmeticItemMarkupTable.h +++ /dev/null @@ -1,27 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataTable.h" -#include "Engine/DataAsset.h" -#include "FortCosmeticItemMarkupTable.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UFortCosmeticItemMarkupTable : public UDataAsset -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TArray SetDescriptions; - - UPROPERTY(EditAnywhere) - TArray MarkupTagDescriptions; - -}; - diff --git a/Source/FortniteGame/Data/FortEmoteMapping.cpp b/Source/FortniteGame/Data/FortEmoteMapping.cpp deleted file mode 100644 index b5088e13..00000000 --- a/Source/FortniteGame/Data/FortEmoteMapping.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortEmoteMapping.h" \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortEmoteMapping.h b/Source/FortniteGame/Data/FortEmoteMapping.h deleted file mode 100644 index 395d071b..00000000 --- a/Source/FortniteGame/Data/FortEmoteMapping.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../Enum/EFortCustomBodyType.h" -#include "../Enum/EFortCustomGender.h" -#include "FortEmoteMapping.generated.h" - -USTRUCT(BlueprintType) -struct FFortEmoteMapping -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere) - EFortCustomBodyType BodyType; - - UPROPERTY(EditAnywhere) - EFortCustomGender Gender; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortGiftBoxFortmatData.cpp b/Source/FortniteGame/Data/FortGiftBoxFortmatData.cpp deleted file mode 100644 index 13d9b62a..00000000 --- a/Source/FortniteGame/Data/FortGiftBoxFortmatData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortGiftBoxFortmatData.h" - diff --git a/Source/FortniteGame/Data/FortGiftBoxFortmatData.h b/Source/FortniteGame/Data/FortGiftBoxFortmatData.h deleted file mode 100644 index 16b828d1..00000000 --- a/Source/FortniteGame/Data/FortGiftBoxFortmatData.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortGiftBoxFortmatData.generated.h" - -/** - * - */ -USTRUCT() -struct FORTNITEGAME_API FFortGiftBoxFortmatData -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FString StringAssetType; - - UPROPERTY(EditAnywhere) - FString StringData; -}; diff --git a/Source/FortniteGame/Data/FortHarvestingToolMontageOverrideData.cpp b/Source/FortniteGame/Data/FortHarvestingToolMontageOverrideData.cpp deleted file mode 100644 index 1ae0bf17..00000000 --- a/Source/FortniteGame/Data/FortHarvestingToolMontageOverrideData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortHarvestingToolMontageOverrideData.h" - diff --git a/Source/FortniteGame/Data/FortHarvestingToolMontageOverrideData.h b/Source/FortniteGame/Data/FortHarvestingToolMontageOverrideData.h deleted file mode 100644 index f2bd438f..00000000 --- a/Source/FortniteGame/Data/FortHarvestingToolMontageOverrideData.h +++ /dev/null @@ -1,20 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "GameplayTags.h" -#include "FortHarvestingToolMontageOverrideData.generated.h" - -USTRUCT(BlueprintType) -struct FFortHarvestingToolMontageOverrideData -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTag CosmeticTag; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr MontageToPlay; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortKismetLibrary.cpp b/Source/FortniteGame/Data/FortKismetLibrary.cpp deleted file mode 100644 index 7f3b4d98..00000000 --- a/Source/FortniteGame/Data/FortKismetLibrary.cpp +++ /dev/null @@ -1,123 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortKismetLibrary.h" -#include "SkeletalMeshMerge.h" -#include "Engine/SkeletalMeshSocket.h" -#include "Engine/SkeletalMesh.h" -#include "Animation/Skeleton.h" - -static void ToMergeParams(const TArray& InSectionMappings, TArray& OutSectionMappings) -{ - if (InSectionMappings.Num() > 0) - { - OutSectionMappings.AddUninitialized(InSectionMappings.Num()); - for (int32 i = 0; i < InSectionMappings.Num(); ++i) - { - OutSectionMappings[i].SectionIDs = InSectionMappings[i].SectionIDs; - } - } -}; -static void ToMergeParams(const TArray& InUVTransformsPerMesh, TArray& OutUVTransformsPerMesh) -{ - if (InUVTransformsPerMesh.Num() > 0) - { - OutUVTransformsPerMesh.Empty(); - OutUVTransformsPerMesh.AddUninitialized(InUVTransformsPerMesh.Num()); - for (int32 i = 0; i < InUVTransformsPerMesh.Num(); ++i) - { - TArray>& OutUVTransforms = OutUVTransformsPerMesh[i].UVTransformsPerMesh; - const TArray& InUVTransforms = InUVTransformsPerMesh[i].UVTransformsPerMesh; - if (InUVTransforms.Num() > 0) - { - OutUVTransforms.Empty(); - OutUVTransforms.AddUninitialized(InUVTransforms.Num()); - for (int32 j = 0; j < InUVTransforms.Num(); j++) - { - OutUVTransforms[i] = InUVTransforms[i].UVTransforms; - } - } - } - } -}; -USkeletalMesh* UMeshMergeFunctionLibrary::MergeMeshes(const FSkeletalMeshMergeParams& Params) -{ - TArray MeshesToMergeCopy = Params.MeshesToMerge; - MeshesToMergeCopy.RemoveAll([](USkeletalMesh* InMesh) - { - return InMesh == nullptr; - }); - if (MeshesToMergeCopy.Num() <= 1) - { - UE_LOG(LogTemp, Warning, TEXT("Must provide multiple valid Skeletal Meshes in order to perform a merge.")); - return nullptr; - } - EMeshBufferAccess BufferAccess = Params.bNeedsCpuAccess ? - EMeshBufferAccess::ForceCPUAndGPU : - EMeshBufferAccess::Default; - TArray SectionMappings; - TArray UvTransforms; - ToMergeParams(Params.MeshSectionMappings, SectionMappings); - ToMergeParams(Params.UVTransformsPerMesh, UvTransforms); - bool bRunDuplicateCheck = false; - USkeletalMesh* BaseMesh = NewObject(); - if (Params.Skeleton && Params.bSkeletonBefore) - { - BaseMesh->Skeleton = Params.Skeleton; - bRunDuplicateCheck = true; - for (USkeletalMeshSocket* Socket : BaseMesh->GetMeshOnlySocketList()) - { - if (Socket) - { - UE_LOG(LogTemp, Warning, TEXT("SkelMeshSocket: %s"), *(Socket->SocketName.ToString())); - } - } - for (USkeletalMeshSocket* Socket : BaseMesh->Skeleton->Sockets) - { - if (Socket) - { - UE_LOG(LogTemp, Warning, TEXT("SkelSocket: %s"), *(Socket->SocketName.ToString())); - } - } - } - FSkeletalMeshMerge Merger(BaseMesh, MeshesToMergeCopy, SectionMappings, Params.StripTopLODS, BufferAccess, UvTransforms.GetData()); - if (!Merger.DoMerge()) - { - UE_LOG(LogTemp, Warning, TEXT("Merge failed!")); - return nullptr; - } - if (Params.Skeleton && !Params.bSkeletonBefore) - { - BaseMesh->Skeleton = Params.Skeleton; - } - if (bRunDuplicateCheck) - { - TArray SkelMeshSockets; - TArray SkelSockets; - for (USkeletalMeshSocket* Socket : BaseMesh->GetMeshOnlySocketList()) - { - if (Socket) - { - SkelMeshSockets.Add(Socket->GetFName()); - UE_LOG(LogTemp, Warning, TEXT("SkelMeshSocket: %s"), *(Socket->SocketName.ToString())); - } - } - for (USkeletalMeshSocket* Socket : BaseMesh->Skeleton->Sockets) - { - if (Socket) - { - SkelSockets.Add(Socket->GetFName()); - UE_LOG(LogTemp, Warning, TEXT("SkelSocket: %s"), *(Socket->SocketName.ToString())); - } - } - TSet UniqueSkelMeshSockets; - TSet UniqueSkelSockets; - UniqueSkelMeshSockets.Append(SkelMeshSockets); - UniqueSkelSockets.Append(SkelSockets); - int32 Total = SkelSockets.Num() + SkelMeshSockets.Num(); - int32 UniqueTotal = UniqueSkelMeshSockets.Num() + UniqueSkelSockets.Num(); - UE_LOG(LogTemp, Warning, TEXT("SkelMeshSocketCount: %d | SkelSocketCount: %d | Combined: %d"), SkelMeshSockets.Num(), SkelSockets.Num(), Total); - UE_LOG(LogTemp, Warning, TEXT("SkelMeshSocketCount: %d | SkelSocketCount: %d | Combined: %d"), UniqueSkelMeshSockets.Num(), UniqueSkelSockets.Num(), UniqueTotal); - UE_LOG(LogTemp, Warning, TEXT("Found Duplicates: %s"), *((Total != UniqueTotal) ? FString("True") : FString("False"))); - } - return BaseMesh; -} \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortKismetLibrary.h b/Source/FortniteGame/Data/FortKismetLibrary.h deleted file mode 100644 index 6ce7eae2..00000000 --- a/Source/FortniteGame/Data/FortKismetLibrary.h +++ /dev/null @@ -1,99 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. -#pragma once -#include "CoreMinimal.h" -#include "Kismet/BlueprintFunctionLibrary.h" -#include "UObject/NoExportTypes.h" -#include "FortKismetLibrary.generated.h" -/** -* Blueprint equivalent of FSkeleMeshMergeSectionMapping -* Info to map all the sections from a single source skeletal mesh to -* a final section entry in the merged skeletal mesh. -*/ - -USTRUCT(BlueprintType) -struct FORTNITEGAME_API FSkelMeshMergeSectionMapping_BP -{ - GENERATED_BODY() - /** Indices to final section entries of the merged skeletal mesh */ - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Mesh Merge Params") - TArray SectionIDs; -}; - -/** -* Used to wrap a set of UV Transforms for one mesh. -*/ -USTRUCT(BlueprintType) -struct FORTNITEGAME_API FSkelMeshMergeUVTransform -{ - GENERATED_BODY() - /** A list of how UVs should be transformed on a given mesh, where index represents a specific UV channel. */ - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Mesh Merge Params") - TArray UVTransforms; -}; -/** -* Blueprint equivalent of FSkelMeshMergeUVTransforms -* Info to map all the sections about how to transform their UVs -*/ -USTRUCT(BlueprintType) -struct FORTNITEGAME_API FSkelMeshMergeUVTransformMapping -{ - GENERATED_BODY() - /** For each UV channel on each mesh, how the UVS should be transformed. */ - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Mesh Merge Params") - TArray UVTransformsPerMesh; -}; -/** -* Struct containing all parameters used to perform a Skeletal Mesh merge. -*/ -USTRUCT(BlueprintType) -struct FORTNITEGAME_API FSkeletalMeshMergeParams -{ - GENERATED_BODY() - FSkeletalMeshMergeParams() - { - MeshSectionMappings = TArray(); - UVTransformsPerMesh = TArray(); - StripTopLODS = 0; - bNeedsCpuAccess = false; - bSkeletonBefore = false; - Skeleton = nullptr; - } - // An optional array to map sections from the source meshes to merged section entries - UPROPERTY(EditAnywhere, BlueprintReadWrite) - TArray MeshSectionMappings; - // An optional array to transform the UVs in each mesh - UPROPERTY(EditAnywhere, BlueprintReadWrite) - TArray UVTransformsPerMesh; - // The list of skeletal meshes to merge. - UPROPERTY(EditAnywhere, BlueprintReadWrite) - TArray MeshesToMerge; - // The number of high LODs to remove from input meshes - UPROPERTY(EditAnywhere, BlueprintReadWrite) - int32 StripTopLODS; - // Whether or not the resulting mesh needs to be accessed by the CPU for any reason (e.g. for spawning particle effects). - UPROPERTY(EditAnywhere, BlueprintReadWrite) - uint32 bNeedsCpuAccess : 1; - // Update skeleton before merge. Otherwise, update after. - // Skeleton must also be provided. - UPROPERTY(EditAnywhere, BlueprintReadWrite) - uint32 bSkeletonBefore : 1; - // Skeleton that will be used for the merged mesh. - // Leave empty if the generated skeleton is OK. - UPROPERTY(EditAnywhere, BlueprintReadOnly) - class USkeleton* Skeleton; -}; -/** -* -*/ -UCLASS() -class FORTNITEGAME_API UMeshMergeFunctionLibrary : public UBlueprintFunctionLibrary -{ - GENERATED_BODY() -public: - /** - * Merges the given meshes into a single mesh. - * @return The merged mesh (will be invalid if the merge failed). - */ - UFUNCTION(BlueprintCallable, Category = "Mesh Merge", meta = (UnsafeDuringActorConstruction = "true")) - static class USkeletalMesh* MergeMeshes(const FSkeletalMeshMergeParams& Params); -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortMontageLookupTable.cpp b/Source/FortniteGame/Data/FortMontageLookupTable.cpp deleted file mode 100644 index 18540d8f..00000000 --- a/Source/FortniteGame/Data/FortMontageLookupTable.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortMontageLookupTable.h" - diff --git a/Source/FortniteGame/Data/FortMontageLookupTable.h b/Source/FortniteGame/Data/FortMontageLookupTable.h deleted file mode 100644 index 0f038411..00000000 --- a/Source/FortniteGame/Data/FortMontageLookupTable.h +++ /dev/null @@ -1,18 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Data/MontageLookupData.h" -#include "FortMontageLookupTable.generated.h" - -UCLASS() -class UFortMontageLookupTable : public UDataAsset -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray MontageLookupDataArray; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortMtxGradient.cpp b/Source/FortniteGame/Data/FortMtxGradient.cpp deleted file mode 100644 index 0f70b40f..00000000 --- a/Source/FortniteGame/Data/FortMtxGradient.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortMtxGradient.h" \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortMtxGradient.h b/Source/FortniteGame/Data/FortMtxGradient.h deleted file mode 100644 index 96f156b3..00000000 --- a/Source/FortniteGame/Data/FortMtxGradient.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortMtxGradient.generated.h" - -USTRUCT(BlueprintType) -struct FFortMtxGradient -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Start; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Stop; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortMtxOfferData.cpp b/Source/FortniteGame/Data/FortMtxOfferData.cpp deleted file mode 100644 index b9bb622f..00000000 --- a/Source/FortniteGame/Data/FortMtxOfferData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortMtxOfferData.h" - diff --git a/Source/FortniteGame/Data/FortMtxOfferData.h b/Source/FortniteGame/Data/FortMtxOfferData.h deleted file mode 100644 index f75724e2..00000000 --- a/Source/FortniteGame/Data/FortMtxOfferData.h +++ /dev/null @@ -1,85 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Data/FortMtxGradient.h" -#include "UObject/PrimaryAssetId.h" -#include "Styling/SlateBrush.h" -#include "FortMtxOfferData.generated.h" - -USTRUCT() -struct FFortItemQuantityPair -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere) - FPrimaryAssetId ItemPrimaryAssetId; - - UPROPERTY(EditAnywhere) - int Quantity; -}; - -USTRUCT() -struct FFortMtxDetailsAttribute -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere) - FText Name; - - UPROPERTY(EditAnywhere) - FText Value; -}; - -UCLASS(BlueprintType) -class FORTNITEGAME_API UFortMtxOfferData : public UPrimaryDataAsset -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FText DisplayName; - - UPROPERTY(EditAnywhere) - FText ShortDisplayName; - - UPROPERTY(EditAnywhere, meta = (MultiLine = "true")) - FText ShortDescription; - - UPROPERTY(EditAnywhere, meta = (MultiLine = "true")) - FText SubTitleText; - - UPROPERTY(EditAnywhere, meta = (MultiLine = "true")) - FText DisclaimerText; - - UPROPERTY(EditAnywhere) - TArray GrantOverride; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FSlateBrush TileImage; - - UPROPERTY(EditAnywhere) - FSlateBrush BadgeImage; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FSlateBrush DetailsImage; - - UPROPERTY(EditAnywhere) - TArray DetailsAttributes; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FFortMtxGradient Gradient; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FLinearColor Background; - - UPROPERTY(EditAnywhere) - FSlateBrush BackgroundImage; - - UPROPERTY() - FLinearColor UpsellPrimaryColor; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/FortPetStimuliBank.cpp b/Source/FortniteGame/Data/FortPetStimuliBank.cpp deleted file mode 100644 index 959f96ed..00000000 --- a/Source/FortniteGame/Data/FortPetStimuliBank.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortPetStimuliBank.h" - diff --git a/Source/FortniteGame/Data/FortPetStimuliBank.h b/Source/FortniteGame/Data/FortPetStimuliBank.h deleted file mode 100644 index 3e52092a..00000000 --- a/Source/FortniteGame/Data/FortPetStimuliBank.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "PetResponseFromQuestSystem.h" -#include "FortPetStimuliBank.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortPetStimuliBank : public UDataAsset -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TArray QuestTriggers; -}; diff --git a/Source/FortniteGame/Data/FortShopOfferDisplayData.cpp b/Source/FortniteGame/Data/FortShopOfferDisplayData.cpp deleted file mode 100644 index 6710f097..00000000 --- a/Source/FortniteGame/Data/FortShopOfferDisplayData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortShopOfferDisplayData.h" - diff --git a/Source/FortniteGame/Data/FortShopOfferDisplayData.h b/Source/FortniteGame/Data/FortShopOfferDisplayData.h deleted file mode 100644 index 6a516f4c..00000000 --- a/Source/FortniteGame/Data/FortShopOfferDisplayData.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "FortShopOfferDisplayData.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortShopOfferDisplayData : public UPrimaryDataAsset -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray Presentations; -}; diff --git a/Source/FortniteGame/Data/FortTaggedSoundBank.cpp b/Source/FortniteGame/Data/FortTaggedSoundBank.cpp deleted file mode 100644 index 6553ebb7..00000000 --- a/Source/FortniteGame/Data/FortTaggedSoundBank.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortTaggedSoundBank.h" - diff --git a/Source/FortniteGame/Data/FortTaggedSoundBank.h b/Source/FortniteGame/Data/FortTaggedSoundBank.h deleted file mode 100644 index 8676ad2b..00000000 --- a/Source/FortniteGame/Data/FortTaggedSoundBank.h +++ /dev/null @@ -1,18 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "TaggedSoundBankResponseList.h" -#include "FortTaggedSoundBank.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortTaggedSoundBank : public UDataAsset -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TMap FlattenedResponseMap; -}; diff --git a/Source/FortniteGame/Data/FortTaggedSoundCue.cpp b/Source/FortniteGame/Data/FortTaggedSoundCue.cpp deleted file mode 100644 index dff6c720..00000000 --- a/Source/FortniteGame/Data/FortTaggedSoundCue.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortTaggedSoundCue.h" - diff --git a/Source/FortniteGame/Data/FortTaggedSoundCue.h b/Source/FortniteGame/Data/FortTaggedSoundCue.h deleted file mode 100644 index d48c59fe..00000000 --- a/Source/FortniteGame/Data/FortTaggedSoundCue.h +++ /dev/null @@ -1,25 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "FortTaggedSoundCue.generated.h" - -/** - * - */ -USTRUCT() -struct FFortTaggedSoundCue -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FGameplayTagQuery Requirements; - - UPROPERTY(EditAnywhere) - USoundBase* Sound; -}; diff --git a/Source/FortniteGame/Data/FortTandemCharacterData.cpp b/Source/FortniteGame/Data/FortTandemCharacterData.cpp deleted file mode 100644 index 66531e30..00000000 --- a/Source/FortniteGame/Data/FortTandemCharacterData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortTandemCharacterData.h" - diff --git a/Source/FortniteGame/Data/FortTandemCharacterData.h b/Source/FortniteGame/Data/FortTandemCharacterData.h deleted file mode 100644 index 03a3dc2b..00000000 --- a/Source/FortniteGame/Data/FortTandemCharacterData.h +++ /dev/null @@ -1,45 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "FortTandemCharacterData.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortTandemCharacterData : public UPrimaryDataAsset -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTag GameplayTag; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer POILocations; - - UPROPERTY(EditAnywhere) - TArray POITextOverrides; - - UPROPERTY(EditAnywhere) - FText DisplayName; - - UPROPERTY(EditAnywhere) - FText GeneralDescription; - - UPROPERTY(EditAnywhere) - FText AdditionalDescription; - - UPROPERTY(EditAnywhere) - FText BehaviorDescription; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ToastIcon; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr EntryListIcon; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr SidePanelIcon; -}; diff --git a/Source/FortniteGame/Data/FortUICameraFrameTargetBounds.cpp b/Source/FortniteGame/Data/FortUICameraFrameTargetBounds.cpp deleted file mode 100644 index bb4f7dc7..00000000 --- a/Source/FortniteGame/Data/FortUICameraFrameTargetBounds.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortUICameraFrameTargetBounds.h" - diff --git a/Source/FortniteGame/Data/FortUICameraFrameTargetBounds.h b/Source/FortniteGame/Data/FortUICameraFrameTargetBounds.h deleted file mode 100644 index 90812d07..00000000 --- a/Source/FortniteGame/Data/FortUICameraFrameTargetBounds.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortUICameraFrameTargetBounds.generated.h" - -USTRUCT() -struct FFortUICameraFrameTargetBounds -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FVector Origin; - - UPROPERTY(EditAnywhere) - float CylinderHalfHeight; - - UPROPERTY(EditAnywhere) - float CylinderRadius; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/GameData/FortGameData.cpp b/Source/FortniteGame/Data/GameData/FortGameData.cpp deleted file mode 100644 index 29774f0f..00000000 --- a/Source/FortniteGame/Data/GameData/FortGameData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortGameData.h" - diff --git a/Source/FortniteGame/Data/GameData/FortGameData.h b/Source/FortniteGame/Data/GameData/FortGameData.h deleted file mode 100644 index 350cf97f..00000000 --- a/Source/FortniteGame/Data/GameData/FortGameData.h +++ /dev/null @@ -1,705 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "FortGameData.generated.h" - - -UCLASS() -class FORTNITEGAME_API UFortGameData : public UPrimaryDataAsset -{ - GENERATED_BODY() - -public: - /* - UPROPERTY(EditAnywhere) - UClass* TestEncounter; - - UPROPERTY(EditAnywhere) - UClass* CombatManager; - - UPROPERTY(EditAnywhere) - UClass* DefaultCameraManager; - - UPROPERTY(EditAnywhere) - class UClass* UIMapManager; - - UPROPERTY(EditAnywhere) - class UClass* MusicManager; - - UPROPERTY(EditAnywhere) - FText DefaultHeroName; - class UFortTips* LoadingScreenTips; - - UPROPERTY(EditAnywhere) - class UFortTooltipMap* ObjClassToTooltipClassMap; - - UPROPERTY(EditAnywhere) - TAssetPtr DefaultDamageReceiverClass; - - UPROPERTY(EditAnywhere) - TAssetPtr DefaultDamageReceiverClassAthena; - - UPROPERTY(EditAnywhere) - class UFortTooltipDisplayStatsLookupTable* ObjClassToTooltipStatsMap; - - UPROPERTY(EditAnywhere) - class UFortTokenToTextTable* TooltipTokenToTextTable; - - UPROPERTY(EditAnywhere) - class UFortTokenToAttributeTable* TooltipTokenToAttributeTable; - - UPROPERTY(EditAnywhere) - float PickupSplineOffsetRange[0x2]; - - UPROPERTY(EditAnywhere) - float PickupSplineRandomMax; - - UPROPERTY(EditAnywhere) - float PickupSplineDropToGroundLength; - - UPROPERTY(EditAnywhere) - class UCurveVector* PickupSplineCurve; - - UPROPERTY(EditAnywhere) - TAssetPtr AccountInventoryBonusToken; - - UPROPERTY(EditAnywhere) - TAssetPtr WorldInventoryBonusToken; - - UPROPERTY(EditAnywhere) - TAssetPtr FounderChatUnlockToken; - class UFortRarityData* RarityData; - - UPROPERTY(EditAnywhere) - class UFortScoreStylingData* ScoreStylingData; - - UPROPERTY(EditAnywhere) - class UFortItemCategory* ItemCategories; - - UPROPERTY(EditAnywhere) - struct FQuickBarData QuickBarDefinitions; - - UPROPERTY(EditAnywhere) - TArray AutoEquipTags; - - UPROPERTY(EditAnywhere) - struct FGameplayTagContainer AutoEquipTagContainer; - - UPROPERTY(EditAnywhere) - struct FLinearColor BuildingFullHealthFlashColor; - - UPROPERTY(EditAnywhere) - struct FLinearColor InvalidEditPatternColor; - - UPROPERTY(EditAnywhere) - struct FFortHighlightColorsContainer HighlightColors[0x3]; - - UPROPERTY(EditAnywhere) - float ScoreDisplayFactor; - - //Missed Offset - - UPROPERTY(EditAnywhere) - TArray StatMappings; - - UPROPERTY(EditAnywhere) - class UDataTable* ScoreMultiplierDataTable; - - UPROPERTY(EditAnywhere) - int ScoreDivisor; - - UPROPERTY(EditAnywhere) - int XPMult; - - UPROPERTY(EditAnywhere) - float GroupScoreRates[0x5]; - - UPROPERTY(EditAnywhere) - float ScoreToXPLinearRate; - - UPROPERTY(EditAnywhere) - int LinearEnd; - - UPROPERTY(EditAnywhere) - int XpPerAccountLevel; - - UPROPERTY(EditAnywhere) - float CriticalMatch_XpBonusPercent; - - UPROPERTY(EditAnywhere) - float PersonalBoost_XpBonusPercent; - - UPROPERTY(EditAnywhere) - float GroupBoost_XpBonusPercent; - - UPROPERTY(EditAnywhere) - float GroupBoost_BuffMultiplier; - - UPROPERTY(EditAnywhere) - float Rest_XpBonusPercent; - - //Missed Offset - - UPROPERTY(EditAnywhere) - class USoundMix* LoadingScreenSoundMix; - - UPROPERTY(EditAnywhere) - class USoundMix* BaseSoundMix; - - UPROPERTY(EditAnywhere) - class UClass* AbilityTargetingActorBlueprintClass; - - UPROPERTY(EditAnywhere) - TArray> HarvestingTools; - - UPROPERTY(EditAnywhere) - TArray> AthenaHarvestingToolsToPreload; - - UPROPERTY(EditAnywhere) - TArray IconKeyList; - - UPROPERTY(EditAnywhere) - TArray IconKeyListPS4; - - UPROPERTY(EditAnywhere) - TArray IconKeyListXboxOne; - - UPROPERTY(EditAnywhere) - struct FSubGameInfo SubGameInfo[0x2]; - - UPROPERTY(EditAnywhere) - struct FGameplayTagContainer PlacementActorUsedTags; - - UPROPERTY(EditAnywhere) - struct FFortPlayerSpawnPadPlacementData DefaultPlayerSpawnPadPlacementData; - - UPROPERTY(EditAnywhere) - TAssetPtr DefaultBackpackCharacterPart; - - UPROPERTY(EditAnywhere) - TArray> DefaultCharacterParts; - - UPROPERTY(EditAnywhere) - class UClass* AIGoalManagerClass; // 0x0480(0x0008) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UClass* SharedMissionListsClass; // 0x0488(0x0008) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float QueuedAnnouncementPauseTimes[0x3]; // 0x0490(0x0004) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - unsigned char UnknownData02[0x4]; // 0x049C(0x0004) MISSED OFFSET - - UPROPERTY(EditAnywhere) - struct FCurveTableRowHandle WeakSpotEnabledTimeoutHandle; // 0x04A0(0x0010) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - float BuildingStructuralCollapseDelay; // 0x04B0(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float BuildingStructuralCollapseDelayVariance; // 0x04B4(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float BuildingStructuralCollapseCellDistAdditiveDelay; // 0x04B8(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float BuildingStructuralCollapseCellDistAdditiveDelayVariance; // 0x04BC(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float EditModeCancelDistance; // 0x04C0(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - - // MISSED OFFSET - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingExcessDamageRewardTimeoutHandle; // 0x04C8(0x0010) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingCostHandles[0x4]; // 0x04D8(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingDeconCostMultHandles[0x4]; // 0x0518(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle PlayerBuildingDeconCostMultHandles[0x4]; // 0x0558(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingInitialHealthPercentHandles[0x4]; // 0x0598(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingRepairCostMultiplierHandles[0x4]; // 0x05D8(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - float FORTAttributeToPowerMultiplier; // 0x0618(0x0004) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - //Missed Offset - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingBreakAnimDurationHandles[0x4]; // 0x0620(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingDestroyAnimDurationHandles[0x4]; // 0x0660(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingPlacementAnimDurationHandles[0x4]; // 0x06A0(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingCritDamagePctHandles[0x4]; // 0x06E0(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle BuildingCritDestroyAnimScaleCapHandles[0x4]; // 0x0720(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr StencilDefinitionCollection; // 0x0760(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FSoundPerResourceLevel BuildingConstructionSounds[0x4]; // 0x0780(0x0030) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FSoundPerResourceLevel GenericBuildingDeathSounds[0x4]; // 0x0840(0x0030) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FSoundPerResourceLevel PlayerBuiltBuildingDeathSounds[0x4]; // 0x0900(0x0030) (CPF_Edit) - - UPROPERTY(EditAnywhere) - FText ResourceNames]; // 0x09C0(0x0018) - - UPROPERTY(EditAnywhere) - FText BuildingTypeNames[0xC]; // 0x0A20(0x0018) - - UPROPERTY(EditAnywhere) - class UFortResourceItemDefinition* StoneItemDefinition; // 0x0B40(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortResourceItemDefinition* WoodItemDefinition; // 0x0B48(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortResourceItemDefinition* MetalItemDefinition; // 0x0B50(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortAmmoItemDefinition* PistolAmmoItemDefinition; // 0x0B58(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortResourceItemDefinition* PermaniteItemDefinition; // 0x0B60(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortAmmoItemDefinition* ShotgunAmmoItemDefinition; // 0x0B68(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortAmmoItemDefinition* RifleAmmoItemDefinition; // 0x0B70(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortAmmoItemDefinition* AssaultAmmoItemDefinition; // 0x0B78(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortAmmoItemDefinition* EnergyAmmoItemDefinition; // 0x0B80(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortNeverPersistItemDefinition* BluGloItemDefinition; // 0x0B88(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortItemDefinition* CriticalMissionRewardItemDefinition; // 0x0B90(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortItemDefinition* ScoreBonusMultiplerItemDefinition; // 0x0B98(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - TAssetPtr BackpackItemDefinition; // 0x0BA0(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr MissionRewardPackItemDefinition; // 0x0BC0(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - struct FText OutpostRefundDialogTitle; // 0x0BE0(0x0018) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - struct FText OutpostRefundDialogText; // 0x0BF8(0x0018) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - struct FText OutpostRefundButtonText; // 0x0C10(0x0018) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr GamepadSettingsDefault; // 0x0C28(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr GamepadSettingsPS4; // 0x0C48(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr GamepadSettingsXboxOne; // 0x0C68(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TArray> LootTierDataTables; // 0x0C88(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TArray> LootPackageDataTables; // 0x0C98(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TAssetPtr WaveSetCollectionData; // 0x0CA8(0x0020) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr WaveSetData; // 0x0CC8(0x0020) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr ModifierSetData; // 0x0CE8(0x0020) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr WaveSetCollectionLootData; // 0x0D08(0x0020) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr PlayerStatClampingData; // 0x0D28(0x0020) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - struct FGameplayTagContainer NonGameplayRelevantTags; // 0x0D48(0x0020) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr CraftingTimeTable; // 0x0D68(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr DefaultCraftingSuccessSound; // 0x0D88(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - class UClass* TeamStatsGameplayEffect; // 0x0DA8(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - TArray DailyRewardSchedules; // 0x0DB0(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TAssetPtr ExpeditionCriteriaRequirementsData; // 0x0DC0(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - class UDataTable* DifficultyData; // 0x0DE0(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float LowXpConningValue; // 0x0DE8(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float VeryLowXpConningValue; // 0x0DEC(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - float NoXpConningValue; // 0x0DF0(0x0004) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - unsigned char UnknownData05[0x4]; // 0x0DF4(0x0004) MISSED OFFSET - - UPROPERTY(EditAnywhere) - struct FText FullXpConningMsg; // 0x0DF8(0x0018) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - struct FText LowXpConningMsg; // 0x0E10(0x0018) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - struct FText VeryLowXpConningMsg; // 0x0E28(0x0018) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - struct FText NoXpConningMsg; // 0x0E40(0x0018) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - class UDataTable* LootQuotaData; // 0x0E58(0x0008) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UDataTable* LootLevelData; // 0x0E60(0x0008) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UDataTable* SurfaceRatioBySurfaceCategoryData; // 0x0E68(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UDataTable* SurfaceRatioByAffiliationData; // 0x0E70(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UDataTable* QuestObjectiveStatData; // 0x0E78(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UDataTable* XPAccountLevelsTable; // 0x0E80(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UDataTable* XPHeroLevelsTable; // 0x0E88(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UCurveTable* XPAccountItemLevelsTable; // 0x0E90(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UCurveTable* XPAccountItemRewardsTable; // 0x0E98(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UCurveTable* XPConningTable; // 0x0EA0(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UClass* TeamIdentifications[0x68]; // 0x0EA8(0x0008) (CPF_Edit, CPF_EditFixedSize, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - TArray QuestPackInfos; // 0x11E8(0x0010) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - class UFortQuestItemDefinition* OnboardingQuestItemDefinition; // 0x11F8(0x0008) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - struct FDataTableRowHandle OnboardingCompleteZoneObjective; // 0x1200(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr QuestAchievementData; // 0x1210(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - struct FSlateBrush LoadingScreenBackground_Generic; // 0x1230(0x0090) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - struct FSlateBrush LoadingScreenEABackground; // 0x12C0(0x0090) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - struct FConditionalFoundationQuota ConditionalFoundationQuota; // 0x1350(0x0010) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - class UFortItemDefinition* SkillPointItemDef; // 0x1360(0x0008) (CPF_Edit, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - class UFortItemDefinition* ResearchPointItemDef; // 0x1368(0x0008) (CPF_Edit, CPF_ZeroConstructor, CPF_DisableEditOnInstance, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - TAssetPtr MissionGenerationData; // 0x1370(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TArray> CheatInventoryItems; // 0x1390(0x0010) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TAssetPtr TheaterMapViewerClass; // 0x13A0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr MissionAlertCategories; // 0x13C0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr MissionAlertSpreadDatas; // 0x13E0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr MissionAlerts; // 0x1400(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr MyFortData; // 0x1420(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr HomebaseManager; // 0x1440(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr CollectionBookData; // 0x1460(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr SurvivorData; // 0x1480(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr OutpostData; // 0x14A0(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr AttributeLookupTable; // 0x14C0(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr AttributeCategories; // 0x14E0(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr UITagDataTable; // 0x1500(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - float PowerPointDisplayMultiplier; // 0x1520(0x0004) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - //MISSED OFFSET - - UPROPERTY(EditAnywhere) - struct FCurveTableRowHandle PowerPointToRatingConversion; // 0x1528(0x0010) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TArray HUDVisibilityGameplayTags; // 0x1538(0x0010) (CPF_Edit, CPF_ZeroConstructor, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr DamageNumbersActorClass; // 0x1548(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr CrackEffectBlueprintClass; // 0x1568(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr PickupEffectBlueprintClass; // 0x1588(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - struct FDataTableRowHandle GameDifficultyRowPIE; // 0x15A8(0x0010) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TArray> AIDirectors; // 0x15B8(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - int AIDirectorIndex; // 0x15C8(0x0004) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - int AlternateBalanceAIDirectorIndex; // 0x15CC(0x0004) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - UPROPERTY(EditAnywhere) - TAssetPtr FeedbackManagerClass; // 0x15D0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr UIFeedbackBank; // 0x15F0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr StatEventManagerClass; // 0x1610(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr DefaultHero; // 0x1630(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TArray> DefaultAthenaHeroes; // 0x1650(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TArray DefaultInventoryList; // 0x1660(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TArray FastLoadDefaultInventoryList; // 0x1670(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TAssetPtr ThreatVisualsManager; // 0x1680(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr WindManager; // 0x16A0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr EditToolItem; // 0x16C0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr GenericPlayerAbilitySet; // 0x16E0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr GenericTrapAbilitySet; // 0x1700(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TArray AbilityTagRelationships; // 0x1720(0x0010) (CPF_Edit, CPF_ZeroConstructor) - - UPROPERTY(EditAnywhere) - TAssetPtr EnvironmentDamageTemplateGE; // 0x1730(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr FallingDamageTemplateGE; // 0x1750(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr HealingTemplateGE; // 0x1770(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr FatalDamageTemplateGE; // 0x1790(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr SquadMemberStatBonusGE; // 0x17B0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr TeamTrapBonusGE; // 0x17D0(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - float SquadMemberStatBonusMultiplier; // 0x17F0(0x0004) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - // MISSED OFFSET - - UPROPERTY(EditAnywhere) - TAssetPtr BASEClass; // 0x17F8(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr HeroManagementWidgetClass; // 0x1818(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr PlayerChoiceWidgetClass; // 0x1838(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr RewardChoiceWidgetClass; // 0x1858(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr HeroNotifcationHandlerClass; // 0x1878(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr QuestNotificationHandlerClass; // 0x1898(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr BasicNotificationClass; // 0x18B8(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr FriendNotificationClass; // 0x18D8(0x0020) (CPF_Edit) - UPROPERTY(EditAnywhere) - TAssetPtr TwitchNotificationClass; // 0x18F8(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - struct FUISoundFeedback FriendFeedbackSounds[0x3]; // 0x1918(0x0008) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr HealthScreenDamagePostProcessMat; // 0x1930(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr ZoneModifiersAnnouncementClass; // 0x1950(0x0020) (CPF_Edit) - - UPROPERTY(EditAnywhere) - TAssetPtr SessionXPCurveTable; // 0x1970(0x0020) (CPF_Edit, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - TAssetPtr TieredWavesDefenseReqTable; // 0x1990(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly) - - UPROPERTY(EditAnywhere) - TAssetPtr FallbackDeathParticles; // 0x19B0(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr WallFallbackDeathParticles; // 0x19D0(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr FallbackConstructedEffect; // 0x19F0(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr RepairEffect; // 0x1A10(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr ConstructionCompleteSound; // 0x1A30(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr DamageMaterial; // 0x1A50(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr BounceCurve; // 0x1A70(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr BlueprintParentMaterial; // 0x1A90(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr EditCurve; // 0x1AB0(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr BlueprintDamageCurve; // 0x1AD0(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr FullHealthAnimCurve; // 0x1AF0(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr RepairAnimCurve; // 0x1B10(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr DynamicLODEffectCurve; // 0x1B30(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr InteractFullBounceCurve; // 0x1B50(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr InteractFullBounceNormalCurve; // 0x1B70(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr InteractEmptyBounceCurve; // 0x1B90(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - TAssetPtr InteractEmptyBounceNormalCurve; // 0x1BB0(0x0020) (CPF_Transient) - - UPROPERTY(EditAnywhere) - struct FGameplayTag ExpeditionUnlockedTag; // 0x1BD0(0x0008) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_EditConst) - - UPROPERTY(EditAnywhere) - struct FGameplayTagContainer ExpeditionVehicleTags; // 0x1BD8(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_EditConst) - - UPROPERTY(EditAnywhere) - TAssetPtr ExpeditionMasterWidgetClass; // 0x1BF8(0x0020) (CPF_Edit, CPF_BlueprintVisible, CPF_BlueprintReadOnly, CPF_DisableEditOnInstance) - - UPROPERTY(EditAnywhere) - int DailyMissionAlertQuota; // 0x1C18(0x0004) (CPF_Edit, CPF_ZeroConstructor, CPF_IsPlainOldData) - - //MISSED OFFSET - - UPROPERTY(EditAnywhere) - struct FOnlineAccountTexts OnlineAccountTexts; // 0x1C20(0x07B0) (CPF_Edit) - */ -}; diff --git a/Source/FortniteGame/Data/GameData/GameDataCosmetics.cpp b/Source/FortniteGame/Data/GameData/GameDataCosmetics.cpp deleted file mode 100644 index b6f2787d..00000000 --- a/Source/FortniteGame/Data/GameData/GameDataCosmetics.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "GameDataCosmetics.h" - diff --git a/Source/FortniteGame/Data/GameData/GameDataCosmetics.h b/Source/FortniteGame/Data/GameData/GameDataCosmetics.h deleted file mode 100644 index 5e339e0f..00000000 --- a/Source/FortniteGame/Data/GameData/GameDataCosmetics.h +++ /dev/null @@ -1,295 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "Engine/DataTable.h" -#include "Curves/CurveFloat.h" -#include "../Athena/ItemDef/AthenaCosmeticItemDefinition.h" -#include "../Athena/ItemDef/AthenaDanceItemDefinition.h" -#include "../Athena/ItemDef/AthenaBackpackItemDefinition.h" -#include "../Athena/ItemDef/AthenaBattleBusItemDefinition.h" -#include "../Athena/ItemDef/AthenaPickaxeItemDefinition.h" -#include "../Athena/ItemDef/AthenaCharacterItemDefinition.h" -#include "../Athena/ItemDef/AthenaGliderItemDefinition.h" -#include "../Athena/ItemDef/AthenaMusicPackItemDefinition.h" -#include "../Athena/ItemDef/AthenaSkyDiveContrailItemDefinition.h" -#include "../CharacterParts/CustomCharacterPart.h" -#include "../Data/FallbackAIPawnCustomizationMapper.h" -#include "../CharacterParts/FallbackCharacterPartsMapper.h" -#include "../Data/FortCosmeticItemFilterTable.h" -#include "../Data/FortCosmeticItemMarkupTable.h" -#include "../Data/FortCharmsMappingData.h" -#include "../../ItemDef/FortItemDefinition.h" -#include "../../Variants/FortHarvestingToolMontageOverrides.h" -#include "GameDataCosmetics.generated.h" - - -UCLASS() -class FORTNITEGAME_API UGameDataCosmetics : public UPrimaryDataAsset -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FSoftClassPath EmoteGameplayAbility; - - UPROPERTY(EditAnywhere) - FSoftClassPath SprayGameplayAbility; - - - - UPROPERTY(EditAnywhere) - TSoftObjectPtr DefaultBackpackCharacterPart; - - UPROPERTY(EditAnywhere) - TArray DefaultCharacterParts; - - - - UPROPERTY(EditAnywhere) - TArray FallbackCharacterParts; - - UPROPERTY(EditAnywhere) - TArray FallbackCustomizations; - - - - UPROPERTY(EditAnywhere) - TSoftObjectPtr BannerIconCategoryData; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr BannerColorData; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr BannerColorCategoryData; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr BannerColorMap; - - - - UPROPERTY(EditAnywhere) - UAthenaPickaxeItemDefinition* FallbackPickaxe; - - UPROPERTY(EditAnywhere) - UAthenaDanceItemDefinition* FallbackDance; - - - - UPROPERTY(EditAnywhere) - TArray> ShuffleTileItemDefinitions; - - - - UPROPERTY(EditAnywhere) - UAthenaBackpackItemDefinition* STWHeroBackpackItemDefinition; - - UPROPERTY(EditAnywhere) - UAthenaBackpackItemDefinition* STWHeroNoDefaultBackpackItemDefinition; - - - - UPROPERTY(EditAnywhere) - UAthenaBattleBusItemDefinition* DefaultBattleBusSkin; - - UPROPERTY(EditAnywhere) - UAthenaGliderItemDefinition* DefaultGliderSkin; - - UPROPERTY(EditAnywhere) - UAthenaSkyDiveContrailItemDefinition* DefaultContrailEffect; - - UPROPERTY(EditAnywhere) - UAthenaMusicPackItemDefinition* DefaultMusicPack; - - - - UPROPERTY(EditAnywhere) - TArray ValidMaleSkinsForAnonymousMode; - - UPROPERTY(EditAnywhere) - TArray ValidFemaleSkinsForAnonymousMode; - - UPROPERTY(EditAnywhere) - TArray ValidBackPacksForAnonymousMode; - - - - UPROPERTY(EditAnywhere) - UFortCosmeticItemFilterTable* FilterTagTable; - - UPROPERTY(EditAnywhere) - UFortCosmeticItemMarkupTable* CosmeticMarkupTable; - - - - UPROPERTY(EditAnywhere) - TSoftObjectPtr CosmeticPreviewActionList; - - UPROPERTY(EditAnywhere) - FSoftClassPath CharacterPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath EmotePreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath EmotePreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath ItemWrapPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath ItemWrapPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath LoadingScreenPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath LoadingScreenPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath SprayPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath SprayPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath MusicPackPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath MusicPackPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath SkyDiveContrailPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath SkyDiveContrailPreviewCameraActorClass; - - - - UPROPERTY(EditAnywhere) - TSoftObjectPtr SkyDiveContrailAnimation_Male; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr SkyDiveContrailAnimation_Female; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr PickaxePreviewMontage_Idle2H; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr PickaxePreviewMontage_Swing2H; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr PickaxePreviewMontage_IdleDualWield; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr PickaxePreviewMontage_SwingDualWield; - - - - UPROPERTY(EditAnywhere) - FSoftClassPath GliderPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath BodyPartOverridePreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath BodyPartPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath CharmPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath CharmPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath WeaponCharmPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath WeaponCharmPreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath PickaxeCosmeticPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath PickaxePreviewCameraActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath BannerItemPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath CurrencyItemPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath BattlePassItemPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath ToyItemPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath DefaultPreviewActorClass; - - UPROPERTY(EditAnywhere) - FSoftClassPath DefaultPreviewPawnAnimInstanceClass; - - - - UPROPERTY(EditAnywhere) - float ItemPreviewLODStreamingTimeout; - - - //Missed Offset - - - //UPROPERTY(EditAnywhere) - //TMap<> CosmeticPreviewActionMap; - - - UPROPERTY(EditAnywhere) - UFortCharmsMappingData* CharmConfigAsset; - - - - UPROPERTY(EditAnywhere) - TSoftObjectPtr NoneTexture; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr DeniedCosmeticThumbnail; - - UPROPERTY(EditAnywhere) - UFortItemDefinition* PlaceholderItemToShowForDeniedCosmetics; - - UPROPERTY(EditAnywhere) - TArray RandomCharacters; - - - - UPROPERTY(EditAnywhere) - UCurveFloat* CameraPositionTransitionCurve; - - UPROPERTY(EditAnywhere) - float CameraPositionTransitionDuration; - - UPROPERTY(EditAnywhere) - float CameraPositionTargetMaxLerpDistance; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FFortHarvestingToolMontageOverrides HarvestingToolMontageOverrides; - - UPROPERTY(EditAnywhere) - TArray BakedThumbnailData; - - //UPROPERTY(EditAnywhere) - //TArray EmoteActivationTriggers; - - - - //Credits - UPROPERTY(EditAnywhere) - FName Credits; - -}; diff --git a/Source/FortniteGame/Data/MarshalledVFX_AuthoredDataConfig.cpp b/Source/FortniteGame/Data/MarshalledVFX_AuthoredDataConfig.cpp deleted file mode 100644 index 31a9c1b4..00000000 --- a/Source/FortniteGame/Data/MarshalledVFX_AuthoredDataConfig.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MarshalledVFX_AuthoredDataConfig.h" - diff --git a/Source/FortniteGame/Data/MarshalledVFX_AuthoredDataConfig.h b/Source/FortniteGame/Data/MarshalledVFX_AuthoredDataConfig.h deleted file mode 100644 index 22fb017c..00000000 --- a/Source/FortniteGame/Data/MarshalledVFX_AuthoredDataConfig.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Variants/MarshalledVFXAuthoredData.h" -#include "MarshalledVFX_AuthoredDataConfig.generated.h" - - -UCLASS() -class UMarshalledVFX_AuthoredDataConfig : public UObject -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FMarshalledVFXAuthoredData Data; -}; diff --git a/Source/FortniteGame/Data/MontageItemAccessData.cpp b/Source/FortniteGame/Data/MontageItemAccessData.cpp deleted file mode 100644 index a99c2cec..00000000 --- a/Source/FortniteGame/Data/MontageItemAccessData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MontageItemAccessData.h" - diff --git a/Source/FortniteGame/Data/MontageItemAccessData.h b/Source/FortniteGame/Data/MontageItemAccessData.h deleted file mode 100644 index 0be4a268..00000000 --- a/Source/FortniteGame/Data/MontageItemAccessData.h +++ /dev/null @@ -1,22 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "../Hero/FortItemAccessTokenType.h" -#include "MontageItemAccessData.generated.h" - -USTRUCT() -struct FMontageItemAccessData -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTag AccessTag; - - UPROPERTY(EditAnywhere) - UFortItemAccessTokenType* AccessToken; -}; diff --git a/Source/FortniteGame/Data/MontageLookupData.cpp b/Source/FortniteGame/Data/MontageLookupData.cpp deleted file mode 100644 index 795f5e23..00000000 --- a/Source/FortniteGame/Data/MontageLookupData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MontageLookupData.h" - diff --git a/Source/FortniteGame/Data/MontageVisibilityData.cpp b/Source/FortniteGame/Data/MontageVisibilityData.cpp deleted file mode 100644 index 27a1bca7..00000000 --- a/Source/FortniteGame/Data/MontageVisibilityData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MontageVisibilityData.h" - diff --git a/Source/FortniteGame/Data/MontageVisibilityData.h b/Source/FortniteGame/Data/MontageVisibilityData.h deleted file mode 100644 index 18df57ec..00000000 --- a/Source/FortniteGame/Data/MontageVisibilityData.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../ItemDef/FortItemDefinition.h" -#include "../Enum/EMontageVisibilityRule.h" -#include "MontageVisibilityData.generated.h" - -USTRUCT() -struct FMontageVisibilityData -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - EMontageVisibilityRule Rule; - - UPROPERTY(EditAnywhere) - UFortItemDefinition* Item; -}; diff --git a/Source/FortniteGame/Data/PetResponseFromQuestSystem.cpp b/Source/FortniteGame/Data/PetResponseFromQuestSystem.cpp deleted file mode 100644 index 12d79492..00000000 --- a/Source/FortniteGame/Data/PetResponseFromQuestSystem.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "PetResponseFromQuestSystem.h" - diff --git a/Source/FortniteGame/Data/PetResponseFromQuestSystem.h b/Source/FortniteGame/Data/PetResponseFromQuestSystem.h deleted file mode 100644 index df2636a4..00000000 --- a/Source/FortniteGame/Data/PetResponseFromQuestSystem.h +++ /dev/null @@ -1,26 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "PetResponseFromQuestSystem.generated.h" - - -USTRUCT() -struct FPetResponseFromQuestSystem -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FDataTableRowHandle ObjectiveStatHandle; - - UPROPERTY(EditAnywhere) - FGameplayTag ResponseTag; - - UPROPERTY(EditAnywhere) - float ResponseDuration; -}; diff --git a/Source/FortniteGame/Data/RepeatableDailiesCardDateOverride.cpp b/Source/FortniteGame/Data/RepeatableDailiesCardDateOverride.cpp deleted file mode 100644 index 895bd863..00000000 --- a/Source/FortniteGame/Data/RepeatableDailiesCardDateOverride.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "RepeatableDailiesCardDateOverride.h" - diff --git a/Source/FortniteGame/Data/RepeatableDailiesCardDateOverride.h b/Source/FortniteGame/Data/RepeatableDailiesCardDateOverride.h deleted file mode 100644 index 1a187578..00000000 --- a/Source/FortniteGame/Data/RepeatableDailiesCardDateOverride.h +++ /dev/null @@ -1,29 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -//#include "FortQuestItemDefinition.h" -#include "RepeatableDailiesCardDateOverride.generated.h" - - -USTRUCT() -struct FRepeatableDailiesCardDateOverride -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TSoftObjectPtr Quest; - - //UPROPERTY(EditAnywhere) - //TSoftObjectPtr Quest; - - UPROPERTY(EditAnywhere) - FDateTime Start; - - UPROPERTY(EditAnywhere) - FDateTime End; -}; diff --git a/Source/FortniteGame/Data/TaggedSoundBankResponseList.cpp b/Source/FortniteGame/Data/TaggedSoundBankResponseList.cpp deleted file mode 100644 index 479a4455..00000000 --- a/Source/FortniteGame/Data/TaggedSoundBankResponseList.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "TaggedSoundBankResponseList.h" - diff --git a/Source/FortniteGame/Data/TaggedSoundBankResponseList.h b/Source/FortniteGame/Data/TaggedSoundBankResponseList.h deleted file mode 100644 index ec8455f0..00000000 --- a/Source/FortniteGame/Data/TaggedSoundBankResponseList.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Data/FortTaggedSoundCue.h" -#include "TaggedSoundBankResponseList.generated.h" - -USTRUCT() -struct FTaggedSoundBankResponseList -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TArray CueList; -}; diff --git a/Source/FortniteGame/Data/TrackCategory.cpp b/Source/FortniteGame/Data/TrackCategory.cpp deleted file mode 100644 index ea7c90c5..00000000 --- a/Source/FortniteGame/Data/TrackCategory.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "TrackCategory.h" - diff --git a/Source/FortniteGame/Data/TrackCategory.h b/Source/FortniteGame/Data/TrackCategory.h deleted file mode 100644 index 7b46710d..00000000 --- a/Source/FortniteGame/Data/TrackCategory.h +++ /dev/null @@ -1,26 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "TrackCategory.generated.h" - -/** - * - */ -USTRUCT() -struct FTrackCategory -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr CategoryIcon; - - UPROPERTY(EditAnywhere) - FText CategoryName; - - UPROPERTY(EditAnywhere) - int CategoryStartingLevel; -}; diff --git a/Source/FortniteGame/Data/TrackDynamicBackground.cpp b/Source/FortniteGame/Data/TrackDynamicBackground.cpp deleted file mode 100644 index 9be142d0..00000000 --- a/Source/FortniteGame/Data/TrackDynamicBackground.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "TrackDynamicBackground.h" - diff --git a/Source/FortniteGame/Data/TrackDynamicBackground.h b/Source/FortniteGame/Data/TrackDynamicBackground.h deleted file mode 100644 index 087f0273..00000000 --- a/Source/FortniteGame/Data/TrackDynamicBackground.h +++ /dev/null @@ -1,35 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "TrackDynamicBackground.generated.h" - -USTRUCT() -struct FTrackDynamicBackground -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr BackgroundSubstance; - - UPROPERTY(EditAnywhere) - FLinearColor PrimaryColor; - - UPROPERTY(EditAnywhere) - FLinearColor SecondaryColor; - - UPROPERTY(EditAnywhere) - FLinearColor TertiaryColor; - - UPROPERTY(EditAnywhere) - bool bIsSpecial; - - UPROPERTY(EditAnywhere) - bool bIsFoil; - - UPROPERTY(EditAnywhere) - int MinimalDiscoveryLevel; -}; diff --git a/Source/FortniteGame/DataTable/FortPawnStats.cpp b/Source/FortniteGame/DataTable/FortPawnStats.cpp deleted file mode 100644 index 3e65050e..00000000 --- a/Source/FortniteGame/DataTable/FortPawnStats.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortPawnStats.h" - diff --git a/Source/FortniteGame/DataTable/FortPawnStats.h b/Source/FortniteGame/DataTable/FortPawnStats.h deleted file mode 100644 index 0842da93..00000000 --- a/Source/FortniteGame/DataTable/FortPawnStats.h +++ /dev/null @@ -1,87 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataTable.h" -#include "FortPawnStats.generated.h" - -/** - * - */ -USTRUCT() -struct FORTNITEGAME_API FFortPawnStats : public FTableRowBase -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - float MaximumHealth; - - UPROPERTY(EditAnywhere) - float SpeedWalk; - - UPROPERTY(EditAnywhere) - float SpeedRun; - - UPROPERTY(EditAnywhere) - float SpeedSprint; - - UPROPERTY(EditAnywhere) - float SpeedCrouchedRun; - - UPROPERTY(EditAnywhere) - float SpeedCrouchedSprint; - - UPROPERTY(EditAnywhere) - float SpeedBackwardsMultiplier; - - UPROPERTY(EditAnywhere) - float SpeedDBNO; - - UPROPERTY(EditAnywhere) - float AccelerationStrafeMultiplierSprint; - - UPROPERTY(EditAnywhere) - class UCurveTable* FallingDamageTable; - - UPROPERTY(EditAnywhere) - FName FallingDamageTableRow; - - UPROPERTY(EditAnywhere) - float HealthRegenRate; - - UPROPERTY(EditAnywhere) - float HealthRegenDelay; - - UPROPERTY(EditAnywhere) - float HealthRegenThreshold; - - UPROPERTY(EditAnywhere) - float MaxShield; - - UPROPERTY(EditAnywhere) - float ShieldRegenRate; - - UPROPERTY(EditAnywhere) - float ShieldRegenDelay; - - UPROPERTY(EditAnywhere) - float ShieldRegenThreshold; - - UPROPERTY(EditAnywhere) - float MaxControlResistance; - - UPROPERTY(EditAnywhere) - float ControlResistanceRegenRate; - - UPROPERTY(EditAnywhere) - float ControlResistanceRegenDelay; - - UPROPERTY(EditAnywhere) - float KnockbackMultiplier; - - UPROPERTY(EditAnywhere) - float KnockbackThreshold; -}; diff --git a/Source/FortniteGame/DataTable/FortPlayerPawnStats.cpp b/Source/FortniteGame/DataTable/FortPlayerPawnStats.cpp deleted file mode 100644 index 656195f6..00000000 --- a/Source/FortniteGame/DataTable/FortPlayerPawnStats.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortPlayerPawnStats.h" - diff --git a/Source/FortniteGame/DataTable/FortPlayerPawnStats.h b/Source/FortniteGame/DataTable/FortPlayerPawnStats.h deleted file mode 100644 index 1abb45cd..00000000 --- a/Source/FortniteGame/DataTable/FortPlayerPawnStats.h +++ /dev/null @@ -1,34 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataTable.h" -#include "FortPawnStats.h" -#include "FortPlayerPawnStats.generated.h" - -/** - * - */ -USTRUCT() -struct FORTNITEGAME_API FFortPlayerPawnStats : public FFortPawnStats -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - float MaxJumpTime; - - UPROPERTY(EditAnywhere) - float MaxStamina; - - UPROPERTY(EditAnywhere) - float StaminaRegenRate; - - UPROPERTY(EditAnywhere) - float StaminaRegenDelay; - - UPROPERTY(EditAnywhere) - float SprintingStaminaExpenditureRate; -}; diff --git a/Source/FortniteGame/DataTable/TransmogSacrifice.cpp b/Source/FortniteGame/DataTable/TransmogSacrifice.cpp deleted file mode 100644 index 86a0345a..00000000 --- a/Source/FortniteGame/DataTable/TransmogSacrifice.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "TransmogSacrifice.h" - diff --git a/Source/FortniteGame/DataTable/TransmogSacrifice.h b/Source/FortniteGame/DataTable/TransmogSacrifice.h deleted file mode 100644 index 613c9255..00000000 --- a/Source/FortniteGame/DataTable/TransmogSacrifice.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - - -#include "CoreMinimal.h" -#include "Engine/DataTable.h" -#include "TransmogSacrifice.generated.h" - -USTRUCT() -struct FORTNITEGAME_API FTransmogSacrifice : public FTableRowBase -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - int TransmogSacrificePoints; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Enum/EAIBotBuildingTemplate.h b/Source/FortniteGame/Enum/EAIBotBuildingTemplate.h deleted file mode 100644 index f05aa98a..00000000 --- a/Source/FortniteGame/Enum/EAIBotBuildingTemplate.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAIBotBuildingTemplate : uint8 -{ - SingleRamp, - SingleRoof, - SingleBrace, - SingleWallWindow, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EAIHotSpotAssignmentFilter.h b/Source/FortniteGame/Enum/EAIHotSpotAssignmentFilter.h deleted file mode 100644 index 83372bf8..00000000 --- a/Source/FortniteGame/Enum/EAIHotSpotAssignmentFilter.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAIHotSpotAssignmentFilter : uint8 -{ - WithSlots, - WaitingList, - EAIHotSpotAssignmentFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAIHotSpotSlot.h b/Source/FortniteGame/Enum/EAIHotSpotSlot.h deleted file mode 100644 index 686045cd..00000000 --- a/Source/FortniteGame/Enum/EAIHotSpotSlot.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAIHotSpotSlot : uint8 -{ - Claimed, - Occupied, - Blocked, - Disabled, - EAIHotSpotSlot_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAIHotSpotSlotFilter.h b/Source/FortniteGame/Enum/EAIHotSpotSlotFilter.h deleted file mode 100644 index 9d6797fc..00000000 --- a/Source/FortniteGame/Enum/EAIHotSpotSlotFilter.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAIHotSpotSlotFilter : uint8 -{ - AvailableOnly, - UnavailableOnly, - EAIHotSpotSlotFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAILootBlackListReason.h b/Source/FortniteGame/Enum/EAILootBlackListReason.h deleted file mode 100644 index 93f0e91f..00000000 --- a/Source/FortniteGame/Enum/EAILootBlackListReason.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAILootBlackListReason : uint8 -{ - ExecutionError, - CannotReachLootLocation, - OutsideSafeZoneRadius, - NoInventorySpace, - LootStateUnavailable, - PathNotFound, - GoalOffNavmesh, - AgentBlocked, - IsolatedIsland, - UnsupportedItem, - Count, - EAILootBlackListReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAbilitySystemComponentCreationPolicy.h b/Source/FortniteGame/Enum/EAbilitySystemComponentCreationPolicy.h deleted file mode 100644 index a77c4fd9..00000000 --- a/Source/FortniteGame/Enum/EAbilitySystemComponentCreationPolicy.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAbilitySystemComponentCreationPolicy : uint8 -{ - Lazy, - Always, - EAbilitySystemComponentCreationPolicy_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAcceptFriendInviteFailureReason.h b/Source/FortniteGame/Enum/EAcceptFriendInviteFailureReason.h deleted file mode 100644 index 74ed26f6..00000000 --- a/Source/FortniteGame/Enum/EAcceptFriendInviteFailureReason.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAcceptFriendInviteFailureReason : uint8 -{ - SelfTooManyFriends, - UnknownError, - EAcceptFriendInviteFailureReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAccessoryColorName.h b/Source/FortniteGame/Enum/EAccessoryColorName.h deleted file mode 100644 index 019da8b1..00000000 --- a/Source/FortniteGame/Enum/EAccessoryColorName.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAccessoryColorName : uint8 -{ - EAccessoryColorName_AccessoryColor2, - EAccessoryColorName_AccessoryColor3, - EAccessoryColorName_NumTypes, - EAccessoryColorName_MAX, -}; diff --git a/Source/FortniteGame/Enum/EActionState.h b/Source/FortniteGame/Enum/EActionState.h deleted file mode 100644 index 413d3502..00000000 --- a/Source/FortniteGame/Enum/EActionState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EActionState : uint8 -{ - EquippingItem, - UsingItem, - WaitingItemTermination, - ActionEndedWithNoError, - ActionEndedWithError, - EActionState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAdHocSquads_SquadUpResult.h b/Source/FortniteGame/Enum/EAdHocSquads_SquadUpResult.h deleted file mode 100644 index 9cae377d..00000000 --- a/Source/FortniteGame/Enum/EAdHocSquads_SquadUpResult.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAdHocSquads_SquadUpResult : uint8 -{ - Failure_OneOrMorePlayersWereNull, - Failure_BothPlayersAreInAdHocSquads, - Failure_BothPlayersAreAlreadyInTheSameAdHocSquad, - Failure_CouldNotCreateAdHocSquad, - Failure_CalledOnClient, - Failure_SquadIsAlreadyFull, - Failure_MutatorIsDisabled, - Failure_Unknown, - EAdHocSquads_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAddToSelectionResult.h b/Source/FortniteGame/Enum/EAddToSelectionResult.h deleted file mode 100644 index e36dd6b1..00000000 --- a/Source/FortniteGame/Enum/EAddToSelectionResult.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAddToSelectionResult : uint8 -{ - Removed, - AtLimit, - None, - EAddToSelectionResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAileronRollDirection.h b/Source/FortniteGame/Enum/EAileronRollDirection.h deleted file mode 100644 index 29d07b1d..00000000 --- a/Source/FortniteGame/Enum/EAileronRollDirection.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAileronRollDirection : uint8 -{ - Right, - Left, - EAileronRollDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAirCraftBehavior.h b/Source/FortniteGame/Enum/EAirCraftBehavior.h deleted file mode 100644 index 0b87483a..00000000 --- a/Source/FortniteGame/Enum/EAirCraftBehavior.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAirCraftBehavior : uint8 -{ - OpposingAirCraftForEachTeam, - FlyTowardFirstCircleCenter, - NoAircraft, - EAirCraftBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAircraftLaunchReason.h b/Source/FortniteGame/Enum/EAircraftLaunchReason.h deleted file mode 100644 index f17d25b0..00000000 --- a/Source/FortniteGame/Enum/EAircraftLaunchReason.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAircraftLaunchReason : uint8 -{ - EarlyTimerAllPlayers, - StdTimerMostPlayers, - EarlyTimerMostPlayers, - StdTimerFewPlayers, - EAircraftLaunchReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAlertLevel.h b/Source/FortniteGame/Enum/EAlertLevel.h deleted file mode 100644 index d2d0f445..00000000 --- a/Source/FortniteGame/Enum/EAlertLevel.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAlertLevel : uint8 -{ - Alerted, - LKP, - Threatened, - Count, - EAlertLevel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAllowedToEdit.h b/Source/FortniteGame/Enum/EAllowedToEdit.h deleted file mode 100644 index 5f5e6c8a..00000000 --- a/Source/FortniteGame/Enum/EAllowedToEdit.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAllowedToEdit : uint8 -{ - Anyone, - EAllowedToEdit_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAlphaFromDeltaTypes.h b/Source/FortniteGame/Enum/EAlphaFromDeltaTypes.h deleted file mode 100644 index eac6afa2..00000000 --- a/Source/FortniteGame/Enum/EAlphaFromDeltaTypes.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAlphaFromDeltaTypes : uint8 -{ - TranslationY, - TranslationZ, - Scale, - ScaleX, - ScaleY, - ScaleZ, - EulerX, - EulerY, - EulerZ, - QuaternionTwist, - EAlphaFromDeltaTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAnalyticMatchCounts.h b/Source/FortniteGame/Enum/EAnalyticMatchCounts.h deleted file mode 100644 index 9a7c21dc..00000000 --- a/Source/FortniteGame/Enum/EAnalyticMatchCounts.h +++ /dev/null @@ -1,38 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAnalyticMatchCounts : uint8 -{ - IDSCannerDoorSuccessBelongsToFaction, - IDSCannerDoorSuccessPlayerDisguised, - IDSCannerDoorSuccessCarriedHenchman, - IDSCannerDoorSuccessCarriedHuman, - IDScannerChestFailed, - IDSCannerChestSuccessBelongsToFaction, - IDSCannerChestSuccessPlayerDisguised, - IDSCannerChestSuccessCarriedHenchman, - IDSCannerChestSuccessCarriedHuman, - HenchmenEnteredAlertedState, - HenchmenEnteredLKPState, - HenchmenEnteredThreatenedState, - HenchmenDowned, - HenchmenEliminated, - HenchmenInterrogated, - BossesEliminated, - DisguisePhoneBoothTimesEntered, - DisguiseItemTimesUsed, - HiddenPassagesTimesEntered, - CameraOrSentryTimesEnteredCautionState, - CameraOrSentryTimesEnteredAltertedState, - CameraOrSentryTimesDestroyed, - GeneratorTimesDisabled, - UmbrellaNumberOfDashes, - UmbrellaNumberUsedToFloat, - UmbrellaAmountDamageBlocked, - UmbrellaBulletsBlocked, - UmbrellaMeleeHitsBlocked, - Count, - EAnalyticMatchCounts_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAndroidAppStoreTypes.h b/Source/FortniteGame/Enum/EAndroidAppStoreTypes.h deleted file mode 100644 index d9840e6b..00000000 --- a/Source/FortniteGame/Enum/EAndroidAppStoreTypes.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAndroidAppStoreTypes : uint8 -{ - Epic, - Samsung, - EAndroidAppStoreTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAnimRelaxedState.h b/Source/FortniteGame/Enum/EAnimRelaxedState.h deleted file mode 100644 index 1f25987a..00000000 --- a/Source/FortniteGame/Enum/EAnimRelaxedState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAnimRelaxedState : uint8 -{ - WeaponRaised, - RelaxedLevel1, - RelaxedLevel2, - EAnimRelaxedState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAshtonStoneStateType.h b/Source/FortniteGame/Enum/EAshtonStoneStateType.h deleted file mode 100644 index f264ae5b..00000000 --- a/Source/FortniteGame/Enum/EAshtonStoneStateType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAshtonStoneStateType : uint8 -{ - Spawned, - Captured, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EAshtonStoneType.h b/Source/FortniteGame/Enum/EAshtonStoneType.h deleted file mode 100644 index 7c6f0f6a..00000000 --- a/Source/FortniteGame/Enum/EAshtonStoneType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAshtonStoneType : uint8 -{ - Blue, - Red, - Orange, - Green, - Yellow, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EAssetChangeMethod.h b/Source/FortniteGame/Enum/EAssetChangeMethod.h deleted file mode 100644 index 60808546..00000000 --- a/Source/FortniteGame/Enum/EAssetChangeMethod.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAssetChangeMethod : uint8 -{ - Minimum, - OnlyAddNew, - BelowDoubleTheFixedCost, - EAssetChangeMethod_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAssignmentCreationResult.h b/Source/FortniteGame/Enum/EAssignmentCreationResult.h deleted file mode 100644 index 9a689096..00000000 --- a/Source/FortniteGame/Enum/EAssignmentCreationResult.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAssignmentCreationResult : uint8 -{ - AssignmentCreated, - AssignmentFound, - EAssignmentCreationResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAssignmentType.h b/Source/FortniteGame/Enum/EAssignmentType.h deleted file mode 100644 index 18c6a04a..00000000 --- a/Source/FortniteGame/Enum/EAssignmentType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAssignmentType : uint8 -{ - Encounter, - World, - Enemy, - NumAssignmentTypes, - EAssignmentType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaAITelemetryEventType.h b/Source/FortniteGame/Enum/EAthenaAITelemetryEventType.h deleted file mode 100644 index 26ed5880..00000000 --- a/Source/FortniteGame/Enum/EAthenaAITelemetryEventType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaAITelemetryEventType : uint8 -{ - Despawn, - EAthenaAITelemetryEventType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaAerialPhase.h b/Source/FortniteGame/Enum/EAthenaAerialPhase.h deleted file mode 100644 index c3a40df4..00000000 --- a/Source/FortniteGame/Enum/EAthenaAerialPhase.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaAerialPhase : uint8 -{ - BusCantExit, - BusCanExit, - BusCanExitEndZebulonDrone, - Skydiving, - Parachuting, - Falling, - EAthenaAerialPhase_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaBroadcastKillFeedEntryType.h b/Source/FortniteGame/Enum/EAthenaBroadcastKillFeedEntryType.h deleted file mode 100644 index 541a35cf..00000000 --- a/Source/FortniteGame/Enum/EAthenaBroadcastKillFeedEntryType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaBroadcastKillFeedEntryType : uint8 -{ - Storm, - FallDamage, - Explosion, - DBNO, - EAthenaBroadcastKillFeedEntryType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaChallengeTabVisibility.h b/Source/FortniteGame/Enum/EAthenaChallengeTabVisibility.h deleted file mode 100644 index f33723bf..00000000 --- a/Source/FortniteGame/Enum/EAthenaChallengeTabVisibility.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaChallengeTabVisibility : uint8 -{ - ShowAlways, - EAthenaChallengeTabVisibility_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaCustomizationCategory.h b/Source/FortniteGame/Enum/EAthenaCustomizationCategory.h deleted file mode 100644 index b9932bdb..00000000 --- a/Source/FortniteGame/Enum/EAthenaCustomizationCategory.h +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaCustomizationCategory : uint8 -{ - Glider, - Pickaxe, - Hat, - Backpack, - Character, - LoadingScreen, - BattleBus, - VehicleDecoration, - CallingCard, - MapMarker, - Dance, - ConsumableEmote, - VictoryPose, - SkyDiveContrail, - MusicPack, - ItemWrap, - PetSkin, - Charm, - RegCosmeticDef, - Loadout, - SaveLoadout, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaFilterDisplayType.h b/Source/FortniteGame/Enum/EAthenaFilterDisplayType.h deleted file mode 100644 index 6bc43b4d..00000000 --- a/Source/FortniteGame/Enum/EAthenaFilterDisplayType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaFilterDisplayType : uint8 -{ - ShowFilterString, - EAthenaFilterDisplayType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaFogDensityOverride.h b/Source/FortniteGame/Enum/EAthenaFogDensityOverride.h deleted file mode 100644 index ea265e06..00000000 --- a/Source/FortniteGame/Enum/EAthenaFogDensityOverride.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaFogDensityOverride : uint8 -{ - Fog0, - Fog1, - Fog2, - Fog3, - Fog4, - Fog5, - Fog6, - Fog7, - Fog8, - Fog9, - Fog10, - EAthenaFogDensityOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaGameMsgType.h b/Source/FortniteGame/Enum/EAthenaGameMsgType.h deleted file mode 100644 index c5b070b8..00000000 --- a/Source/FortniteGame/Enum/EAthenaGameMsgType.h +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaGameMsgType : uint8 -{ - DefaultIntro, - DefaultMessage, - DefaultCriticalMessage, - CommIntro, - CommMessage, - CommCriticalMessage, - CornerIntro, - CornerMessage, - CornerCriticalMessage, - RespawnTurningOffWarning, - RespawnOffWarning, - CenterMessage, - CenterImportantMessage, - CenterCriticalMessage, - EAthenaGameMsgType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaGamePhase.h b/Source/FortniteGame/Enum/EAthenaGamePhase.h deleted file mode 100644 index 21086390..00000000 --- a/Source/FortniteGame/Enum/EAthenaGamePhase.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaGamePhase : uint8 -{ - Setup, - Warmup, - Aircraft, - SafeZones, - EndGame, - Count, - EAthenaGamePhase_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaGamePhaseStep.h b/Source/FortniteGame/Enum/EAthenaGamePhaseStep.h deleted file mode 100644 index 4fc58855..00000000 --- a/Source/FortniteGame/Enum/EAthenaGamePhaseStep.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaGamePhaseStep : uint8 -{ - Setup, - Warmup, - GetReady, - BusLocked, - BusFlying, - StormForming, - StormHolding, - StormShrinking, - Countdown, - FinalCountdown, - EndGame, - Count, - EAthenaGamePhaseStep_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaInventorySpawnOverride.h b/Source/FortniteGame/Enum/EAthenaInventorySpawnOverride.h deleted file mode 100644 index 597f6e47..00000000 --- a/Source/FortniteGame/Enum/EAthenaInventorySpawnOverride.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaInventorySpawnOverride : uint8 -{ - Always, - IntialSpawn, - AircraftPhaseOnly, - AfterWarmup, - EAthenaInventorySpawnOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaLightIntensityOverride.h b/Source/FortniteGame/Enum/EAthenaLightIntensityOverride.h deleted file mode 100644 index bac28d13..00000000 --- a/Source/FortniteGame/Enum/EAthenaLightIntensityOverride.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaLightIntensityOverride : uint8 -{ - Intensity0, - Intensity1, - Intensity2, - Intensity3, - Intensity4, - Intensity5, - Intensity6, - Intensity7, - Intensity8, - Intensity9, - Intensity10, - EAthenaLightIntensityOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaLootDropOverride.h b/Source/FortniteGame/Enum/EAthenaLootDropOverride.h deleted file mode 100644 index 0bc9ceec..00000000 --- a/Source/FortniteGame/Enum/EAthenaLootDropOverride.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaLootDropOverride : uint8 -{ - ForceDrop, - ForceKeep, - ForceDestroy, - ForceDropUnlessRespawning, - ForceDestroyUnlessRespawning, - DropUnlessTeamSelectionUpdated, - EAthenaLootDropOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaMatchXpMultiplierSource.h b/Source/FortniteGame/Enum/EAthenaMatchXpMultiplierSource.h deleted file mode 100644 index 305c8e30..00000000 --- a/Source/FortniteGame/Enum/EAthenaMatchXpMultiplierSource.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaMatchXpMultiplierSource : uint8 -{ - BattlePassSelf, - BattlePassFriends, - CosmeticSet, - AntiAddictionPenalty, - BonusXpEvent, - MAX_COUNT, - EAthenaMatchXpMultiplierSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaMutatorEvaluators.h b/Source/FortniteGame/Enum/EAthenaMutatorEvaluators.h deleted file mode 100644 index 541340b8..00000000 --- a/Source/FortniteGame/Enum/EAthenaMutatorEvaluators.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaMutatorEvaluators : uint8 -{ - ForceOverride, - Add, - Multiply, - EAthenaMutatorEvaluators_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaPIEStartupMode.h b/Source/FortniteGame/Enum/EAthenaPIEStartupMode.h deleted file mode 100644 index a115d4e2..00000000 --- a/Source/FortniteGame/Enum/EAthenaPIEStartupMode.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaPIEStartupMode : uint8 -{ - Warmup, - WarmupPaused, - Aircraft, - AircraftPaused, - Gameplay, - EAthenaPIEStartupMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaPartyMemberReadyType.h b/Source/FortniteGame/Enum/EAthenaPartyMemberReadyType.h deleted file mode 100644 index 3c4f565c..00000000 --- a/Source/FortniteGame/Enum/EAthenaPartyMemberReadyType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaPartyMemberReadyType : uint8 -{ - NotReady, - Playing, - Spectating, - WatchingReplay, - EAthenaPartyMemberReadyType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaPetAttachRule.h b/Source/FortniteGame/Enum/EAthenaPetAttachRule.h deleted file mode 100644 index 2a09610c..00000000 --- a/Source/FortniteGame/Enum/EAthenaPetAttachRule.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaPetAttachRule : uint8 -{ - AttachToBody, - EAthenaPetAttachRule_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaPickerType.h b/Source/FortniteGame/Enum/EAthenaPickerType.h deleted file mode 100644 index 1379da57..00000000 --- a/Source/FortniteGame/Enum/EAthenaPickerType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaPickerType : uint8 -{ - Interact, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaQuickChatFilteringType.h b/Source/FortniteGame/Enum/EAthenaQuickChatFilteringType.h deleted file mode 100644 index 18a18905..00000000 --- a/Source/FortniteGame/Enum/EAthenaQuickChatFilteringType.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaQuickChatFilteringType : uint8 -{ - ActiveMaterial, - FacingPickup, - ActiveHotbarItem, - ActiveHotbarItemAmmo, - FacingPickupOrActiveHotbarItem, - NoWeaponEquippedRequiringAmmo, - WeaponEquippedOfAmmoType, - EAthenaQuickChatFilteringType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaRespawnLocation.h b/Source/FortniteGame/Enum/EAthenaRespawnLocation.h deleted file mode 100644 index 2ce41047..00000000 --- a/Source/FortniteGame/Enum/EAthenaRespawnLocation.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaRespawnLocation : uint8 -{ - CreativePlayerStart, - EAthenaRespawnLocation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaRespawnType.h b/Source/FortniteGame/Enum/EAthenaRespawnType.h deleted file mode 100644 index 6100beae..00000000 --- a/Source/FortniteGame/Enum/EAthenaRespawnType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaRespawnType : uint8 -{ - InfiniteRespawn, - InfiniteRespawnExceptStorm, - EAthenaRespawnType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaRewardItemType.h b/Source/FortniteGame/Enum/EAthenaRewardItemType.h deleted file mode 100644 index bd1b8409..00000000 --- a/Source/FortniteGame/Enum/EAthenaRewardItemType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaRewardItemType : uint8 -{ - HiddenReward, - GiftboxHiddenReward, - NonExportedFakeReward, - EAthenaRewardItemType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaRewardVisualImportanceType.h b/Source/FortniteGame/Enum/EAthenaRewardVisualImportanceType.h deleted file mode 100644 index d42590e1..00000000 --- a/Source/FortniteGame/Enum/EAthenaRewardVisualImportanceType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaRewardVisualImportanceType : uint8 -{ - Hot, - CrazyHot, - Crazy, - EAthenaRewardVisualImportanceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaScoringEvent.h b/Source/FortniteGame/Enum/EAthenaScoringEvent.h deleted file mode 100644 index 8ba54967..00000000 --- a/Source/FortniteGame/Enum/EAthenaScoringEvent.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaScoringEvent : uint8 -{ - Elimination, - ChestOpened, - AmmoCanOpened, - SupplyDropOpened, - SupplyLlamaOpened, - ForagedItemConsumed, - SurvivalInMinutes, - CollectedCoinBronze, - CollectedCoinSilver, - CollectedCoinGold, - AIKilled, - EAthenaScoringEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaSeasonRewardTrack.h b/Source/FortniteGame/Enum/EAthenaSeasonRewardTrack.h deleted file mode 100644 index 131fa282..00000000 --- a/Source/FortniteGame/Enum/EAthenaSeasonRewardTrack.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaSeasonRewardTrack : uint8 -{ - SeasonProgressionTrack, - CompendiumFreeTrack, - CompendiumPaidTrack, - CompendiumAdditionalTrack, - EAthenaSeasonRewardTrack_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaSeasonShopVisibility.h b/Source/FortniteGame/Enum/EAthenaSeasonShopVisibility.h deleted file mode 100644 index f1e3652f..00000000 --- a/Source/FortniteGame/Enum/EAthenaSeasonShopVisibility.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaSeasonShopVisibility : uint8 -{ - ShowIfOffersAvailable, - ShowAlways, - EAthenaSeasonShopVisibility_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaStormCapState.h b/Source/FortniteGame/Enum/EAthenaStormCapState.h deleted file mode 100644 index 7343fe49..00000000 --- a/Source/FortniteGame/Enum/EAthenaStormCapState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaStormCapState : uint8 -{ - Clear, - Warning, - Damaging, - EAthenaStormCapState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaTODColor.h b/Source/FortniteGame/Enum/EAthenaTODColor.h deleted file mode 100644 index 8d086946..00000000 --- a/Source/FortniteGame/Enum/EAthenaTODColor.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaTODColor : uint8 -{ - Black, - White, - Red, - Green, - Blue, - Yellow, - Magenta, - Cyan, - EAthenaTODColor_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaTODPostProcess.h b/Source/FortniteGame/Enum/EAthenaTODPostProcess.h deleted file mode 100644 index ad30ddd9..00000000 --- a/Source/FortniteGame/Enum/EAthenaTODPostProcess.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaTODPostProcess : uint8 -{ - Blueprint1, - Blueprint2, - Blueprint3, - Blueprint4, - Blueprint5, - Blueprint6, - Blueprint7, - Blueprint8, - Blueprint9, - Blueprint10, - Blueprint11, - EAthenaTODPostProcess_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaTimeOfDayOverride.h b/Source/FortniteGame/Enum/EAthenaTimeOfDayOverride.h deleted file mode 100644 index da598228..00000000 --- a/Source/FortniteGame/Enum/EAthenaTimeOfDayOverride.h +++ /dev/null @@ -1,37 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaTimeOfDayOverride : uint8 -{ - ForceDay, - ForceNight, - Custom, - Hour0, - Hour1, - Hour2, - Hour3, - Hour4, - Hour5, - Hour6, - Hour7, - Hour8, - Hour9, - Hour10, - Hour11, - Hour12, - Hour13, - Hour14, - Hour15, - Hour16, - Hour17, - Hour18, - Hour19, - Hour20, - Hour21, - Hour22, - Hour23, - Random, - EAthenaTimeOfDayOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaTravelEventType.h b/Source/FortniteGame/Enum/EAthenaTravelEventType.h deleted file mode 100644 index af1697a2..00000000 --- a/Source/FortniteGame/Enum/EAthenaTravelEventType.h +++ /dev/null @@ -1,37 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaTravelEventType : uint8 -{ - AirMove, - BattleBusJump, - LaunchJump, - Landed, - OpenChest, - OpenAmmo, - GotAssist, - GotKnockdown, - GotKill, - PlayerDowned, - PlayerDied, - Won, - DealtDamage, - HealthChange, - GotItem, - DroppedItem, - ShieldChange, - WeaponExecuted, - EnteredVehicle, - ExitedVehicle, - TrapBuilt, - UsedItem, - ZoneUpdate, - PlacedBuilding, - EmoteUsed, - UpgradedBuilding, - EditedBuilding, - Count, - EAthenaTravelEventType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaTravelLogPlayerType.h b/Source/FortniteGame/Enum/EAthenaTravelLogPlayerType.h deleted file mode 100644 index 11bf464d..00000000 --- a/Source/FortniteGame/Enum/EAthenaTravelLogPlayerType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaTravelLogPlayerType : uint8 -{ - Ally, - Enemy, - Invalid, - EAthenaTravelLogPlayerType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAthenaWinCondition.h b/Source/FortniteGame/Enum/EAthenaWinCondition.h deleted file mode 100644 index e099ee94..00000000 --- a/Source/FortniteGame/Enum/EAthenaWinCondition.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAthenaWinCondition : uint8 -{ - LastManStandingIncludingAllies, - TimedTeamFinalFight, - FirstToGoalScore, - TimedLastMenStanding, - MutatorControlled, - MutatorControlledGoalScore, - MutatorControlledChinaSupported, - EAthenaWinCondition_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAttributeInitLevelSource.h b/Source/FortniteGame/Enum/EAttributeInitLevelSource.h deleted file mode 100644 index 2194812e..00000000 --- a/Source/FortniteGame/Enum/EAttributeInitLevelSource.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAttributeInitLevelSource : uint8 -{ - PlayerBuildingSkill, - AthenaPlaylist, - EAttributeInitLevelSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAudioAnalysisParameterTypes.h b/Source/FortniteGame/Enum/EAudioAnalysisParameterTypes.h deleted file mode 100644 index 1ad3f74d..00000000 --- a/Source/FortniteGame/Enum/EAudioAnalysisParameterTypes.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAudioAnalysisParameterTypes : uint8 -{ - Vector4, - Count, - EAudioAnalysisParameterTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAutoFrameMode.h b/Source/FortniteGame/Enum/EAutoFrameMode.h deleted file mode 100644 index 9d23a26d..00000000 --- a/Source/FortniteGame/Enum/EAutoFrameMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAutoFrameMode : uint8 -{ - ManualOverride, - AutoFrame, - EAutoFrameMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EAuxIndicatorStates.h b/Source/FortniteGame/Enum/EAuxIndicatorStates.h deleted file mode 100644 index bb49b18f..00000000 --- a/Source/FortniteGame/Enum/EAuxIndicatorStates.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EAuxIndicatorStates : uint8 -{ - AIS_ConfirmedArrow, - AIS_Inactive, - AIS_Active, - AIS_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBacchusHUDStateType.h b/Source/FortniteGame/Enum/EBacchusHUDStateType.h deleted file mode 100644 index 0d346b3a..00000000 --- a/Source/FortniteGame/Enum/EBacchusHUDStateType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBacchusHUDStateType : uint8 -{ - Hide, - Show, - FallbackToDefault, - EBacchusHUDStateType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBackpackType.h b/Source/FortniteGame/Enum/EBackpackType.h deleted file mode 100644 index ebf6f6c9..00000000 --- a/Source/FortniteGame/Enum/EBackpackType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBackpackType : uint8 -{ - Medic, - StormTracker, - Glider, - EBackpackType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBackupSaveState.h b/Source/FortniteGame/Enum/EBackupSaveState.h deleted file mode 100644 index aa688e78..00000000 --- a/Source/FortniteGame/Enum/EBackupSaveState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBackupSaveState : uint8 -{ - InProgress, - OnCooldown, - EBackupSaveState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBadMatchType.h b/Source/FortniteGame/Enum/EBadMatchType.h deleted file mode 100644 index 329b8022..00000000 --- a/Source/FortniteGame/Enum/EBadMatchType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBadMatchType : uint8 -{ - Ping, - PacketLoss, - NotMonitored, - EBadMatchType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBagelDifficulty.h b/Source/FortniteGame/Enum/EBagelDifficulty.h deleted file mode 100644 index 3f4f3f11..00000000 --- a/Source/FortniteGame/Enum/EBagelDifficulty.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBagelDifficulty : uint8 -{ - Medium, - Hard, - EBagelDifficulty_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBagelPhase.h b/Source/FortniteGame/Enum/EBagelPhase.h deleted file mode 100644 index 58532952..00000000 --- a/Source/FortniteGame/Enum/EBagelPhase.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBagelPhase : uint8 -{ - Preparation, - Survival, - AfterMath, - Moving, - FinalPhase, - FinalPhaseFullStorm, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EBagelScoreEvent.h b/Source/FortniteGame/Enum/EBagelScoreEvent.h deleted file mode 100644 index cc4a4cf6..00000000 --- a/Source/FortniteGame/Enum/EBagelScoreEvent.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBagelScoreEvent : uint8 -{ - BruteKill, - RangedKill, - ExplodingKill, - ChillKill, - PoisonKill, - GoldKill, - RiftDestroyed, - ScoreMultiplierUsed, - HeadshotKill, - RespawnPenalty, - AmmoBoxOpened, - ChestOpened, - FinalBossKill, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EBannerUsageContext.h b/Source/FortniteGame/Enum/EBannerUsageContext.h deleted file mode 100644 index 0c403633..00000000 --- a/Source/FortniteGame/Enum/EBannerUsageContext.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBannerUsageContext : uint8 -{ - BannerIcon, - PhysicalBanner, - Spray, - EBannerUsageContext_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBarrierFlagState.h b/Source/FortniteGame/Enum/EBarrierFlagState.h deleted file mode 100644 index 96d2fe05..00000000 --- a/Source/FortniteGame/Enum/EBarrierFlagState.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBarrierFlagState : uint8 -{ - FlagDown, - EBarrierFlagState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBarrierFoodTeam.h b/Source/FortniteGame/Enum/EBarrierFoodTeam.h deleted file mode 100644 index b464065f..00000000 --- a/Source/FortniteGame/Enum/EBarrierFoodTeam.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBarrierFoodTeam : uint8 -{ - Tomato, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EBarrierObjectiveDamageState.h b/Source/FortniteGame/Enum/EBarrierObjectiveDamageState.h deleted file mode 100644 index b5686ff1..00000000 --- a/Source/FortniteGame/Enum/EBarrierObjectiveDamageState.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBarrierObjectiveDamageState : uint8 -{ - Health_51, - Health_26, - Health_11, - Health_6, - Health_5, - Health_4, - Health_3, - Health_2, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EBarrierState.h b/Source/FortniteGame/Enum/EBarrierState.h deleted file mode 100644 index a2e87b79..00000000 --- a/Source/FortniteGame/Enum/EBarrierState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBarrierState : uint8 -{ - BarrierComingDown, - BarrierDown, - EBarrierState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBattlePassRewardSource.h b/Source/FortniteGame/Enum/EBattlePassRewardSource.h deleted file mode 100644 index 5581afbc..00000000 --- a/Source/FortniteGame/Enum/EBattlePassRewardSource.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBattlePassRewardSource : uint8 -{ - ChallengeBundle, - Quest, - EBattlePassRewardSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBinaryToggleValues.h b/Source/FortniteGame/Enum/EBinaryToggleValues.h deleted file mode 100644 index 51f535be..00000000 --- a/Source/FortniteGame/Enum/EBinaryToggleValues.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBinaryToggleValues : uint8 -{ - BTV_Inactive, - BTV_Either, - BTV_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBiplaneSimEvent.h b/Source/FortniteGame/Enum/EBiplaneSimEvent.h deleted file mode 100644 index 84b8349e..00000000 --- a/Source/FortniteGame/Enum/EBiplaneSimEvent.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBiplaneSimEvent : uint8 -{ - EngineStop, - Takeoff, - Landing, - BoostBegin, - BoostEnd, - BoostChargeAboveThreshold, - AileronRoll, - ControlContextChange, - EBiplaneSimEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBodyPartVisibilityGrouping.h b/Source/FortniteGame/Enum/EBodyPartVisibilityGrouping.h deleted file mode 100644 index 6856ca05..00000000 --- a/Source/FortniteGame/Enum/EBodyPartVisibilityGrouping.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBodyPartVisibilityGrouping : uint8 -{ - AllButHead, - OnlyBackBling, - BackBlingAndCharm, - EBodyPartVisibilityGrouping_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBotMovementState.h b/Source/FortniteGame/Enum/EBotMovementState.h deleted file mode 100644 index a3879d29..00000000 --- a/Source/FortniteGame/Enum/EBotMovementState.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBotMovementState : uint8 -{ - InProgress, - Failed_NoPathFound, - Failed_Aborted, - Failed_AgentOffNavmesh, - Failed_GoalOffNavmesh, - Failed_Blocked, - Failed_OffPath, - Failed_Falling, - Success, - Success_Partial, - EBotMovementState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBotNamingMode.h b/Source/FortniteGame/Enum/EBotNamingMode.h deleted file mode 100644 index 1a04bf09..00000000 --- a/Source/FortniteGame/Enum/EBotNamingMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBotNamingMode : uint8 -{ - SkinName, - Anonymous, - Custom, - EBotNamingMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBounceCompressionState.h b/Source/FortniteGame/Enum/EBounceCompressionState.h deleted file mode 100644 index 7b422d4f..00000000 --- a/Source/FortniteGame/Enum/EBounceCompressionState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBounceCompressionState : uint8 -{ - Crouching, - Crouched, - Jumping, - Recoiling, - EBounceCompressionState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBoundingBoxSlotDirectionCalculation.h b/Source/FortniteGame/Enum/EBoundingBoxSlotDirectionCalculation.h deleted file mode 100644 index d02005a0..00000000 --- a/Source/FortniteGame/Enum/EBoundingBoxSlotDirectionCalculation.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBoundingBoxSlotDirectionCalculation : uint8 -{ - FaceWall, - FaceAwayFromWall, - FaceCenter, - EBoundingBoxSlotDirectionCalculation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingAnim.h b/Source/FortniteGame/Enum/EBuildingAnim.h deleted file mode 100644 index c1312947..00000000 --- a/Source/FortniteGame/Enum/EBuildingAnim.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingAnim : uint8 -{ - EBA_Building, - EBA_Breaking, - EBA_Destruction, - EBA_Placement, - EBA_DynamicLOD, - EBA_DynamicShrink, - EBA_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingAttachmentSide.h b/Source/FortniteGame/Enum/EBuildingAttachmentSide.h deleted file mode 100644 index b1ac7807..00000000 --- a/Source/FortniteGame/Enum/EBuildingAttachmentSide.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingAttachmentSide : uint8 -{ - Back, - Any, - EBuildingAttachmentSide_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingAttachmentSlot.h b/Source/FortniteGame/Enum/EBuildingAttachmentSlot.h deleted file mode 100644 index 6cfc7ac6..00000000 --- a/Source/FortniteGame/Enum/EBuildingAttachmentSlot.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingAttachmentSlot : uint8 -{ - SLOT_Wall, - SLOT_Ceiling, - SLOT_None, - SLOT_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingAttachmentType.h b/Source/FortniteGame/Enum/EBuildingAttachmentType.h deleted file mode 100644 index 24b01cc5..00000000 --- a/Source/FortniteGame/Enum/EBuildingAttachmentType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingAttachmentType : uint8 -{ - ATTACH_Wall, - ATTACH_Ceiling, - ATTACH_Corner, - ATTACH_All, - ATTACH_WallThenFloor, - ATTACH_FloorAndStairs, - ATTACH_CeilingAndStairs, - ATTACH_None, - ATTACH_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingDamageTeamFilter.h b/Source/FortniteGame/Enum/EBuildingDamageTeamFilter.h deleted file mode 100644 index 33258564..00000000 --- a/Source/FortniteGame/Enum/EBuildingDamageTeamFilter.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingDamageTeamFilter : uint8 -{ - OwnerOnly, - TeamOnly, - EnemyOnly, - EnemyAndOwnerOnly, - None, - EBuildingDamageTeamFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingFloorRailing.h b/Source/FortniteGame/Enum/EBuildingFloorRailing.h deleted file mode 100644 index 9e7a1f37..00000000 --- a/Source/FortniteGame/Enum/EBuildingFloorRailing.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingFloorRailing : uint8 -{ - Balcony, - EBuildingFloorRailing_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingFoundationType.h b/Source/FortniteGame/Enum/EBuildingFoundationType.h deleted file mode 100644 index a94444ab..00000000 --- a/Source/FortniteGame/Enum/EBuildingFoundationType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingFoundationType : uint8 -{ - BFT_5x5, - BFT_5x10, - BFT_None, - BFT_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingGameplayActorAircraftSpawnSide.h b/Source/FortniteGame/Enum/EBuildingGameplayActorAircraftSpawnSide.h deleted file mode 100644 index 7fd8d11a..00000000 --- a/Source/FortniteGame/Enum/EBuildingGameplayActorAircraftSpawnSide.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingGameplayActorAircraftSpawnSide : uint8 -{ - Side1, - Side2, - EBuildingGameplayActorAircraftSpawnSide_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingGameplayActorSentry_State.h b/Source/FortniteGame/Enum/EBuildingGameplayActorSentry_State.h deleted file mode 100644 index 4fc98830..00000000 --- a/Source/FortniteGame/Enum/EBuildingGameplayActorSentry_State.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingGameplayActorSentry_State : uint8 -{ - ActiveIdle, - Tracking, - Aggro, - Dormant, - Deactivated, - ReturningToIdle, - LocatingDamager, - EBuildingGameplayActorSentry_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingHighlightType.h b/Source/FortniteGame/Enum/EBuildingHighlightType.h deleted file mode 100644 index 1c740ebc..00000000 --- a/Source/FortniteGame/Enum/EBuildingHighlightType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingHighlightType : uint8 -{ - Interact, - WillBeDestroyed, - Quest, - MAX_None, - EBuildingHighlightType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingMode.h b/Source/FortniteGame/Enum/EBuildingMode.h deleted file mode 100644 index e101b2ff..00000000 --- a/Source/FortniteGame/Enum/EBuildingMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingMode : uint8 -{ - BuildingsOnly, - TrapsOnly, - All, - EBuildingMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingNavObstacleType.h b/Source/FortniteGame/Enum/EBuildingNavObstacleType.h deleted file mode 100644 index d31e71e5..00000000 --- a/Source/FortniteGame/Enum/EBuildingNavObstacleType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingNavObstacleType : uint8 -{ - UnwalkableHuskOnly, - SmashWhenLowHeight, - SmashOnlyLowHeight, - SmashSmasherOnly, - SmashAll, - EBuildingNavObstacleType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingReplacementType.h b/Source/FortniteGame/Enum/EBuildingReplacementType.h deleted file mode 100644 index 6fc31352..00000000 --- a/Source/FortniteGame/Enum/EBuildingReplacementType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingReplacementType : uint8 -{ - BRT_Edited, - BRT_Upgrade, - BRT_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingStairsRailing.h b/Source/FortniteGame/Enum/EBuildingStairsRailing.h deleted file mode 100644 index a67c9701..00000000 --- a/Source/FortniteGame/Enum/EBuildingStairsRailing.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingStairsRailing : uint8 -{ - Partial, - Full, - EBuildingStairsRailing_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingTickReason.h b/Source/FortniteGame/Enum/EBuildingTickReason.h deleted file mode 100644 index 45cd274d..00000000 --- a/Source/FortniteGame/Enum/EBuildingTickReason.h +++ /dev/null @@ -1,25 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingTickReason : uint8 -{ - Damaged, - GameplayCue_Damage, - GameplayCue_Healing, - GameplayCue_InstantDeath, - UnderConstruction, - UnderRepair, - Editing, - BuildingAnimation, - DynamicLODAnim, - DynamicShrinkAnim, - AutoBuild, - FullHealthEffect, - BounceAnimation, - DoorOpenStyleChanged, - DoorOpenChanged, - DoorInteract, - EBuildingTickReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBuildingWallArea.h b/Source/FortniteGame/Enum/EBuildingWallArea.h deleted file mode 100644 index 743a4e73..00000000 --- a/Source/FortniteGame/Enum/EBuildingWallArea.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBuildingWallArea : uint8 -{ - Flat, - Special, - EBuildingWallArea_MAX, -}; diff --git a/Source/FortniteGame/Enum/EBundleStyleColor.h b/Source/FortniteGame/Enum/EBundleStyleColor.h deleted file mode 100644 index 622a03ac..00000000 --- a/Source/FortniteGame/Enum/EBundleStyleColor.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EBundleStyleColor : uint8 -{ - Secondary, - Accent, - EBundleStyleColor_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECalendarDrivenState.h b/Source/FortniteGame/Enum/ECalendarDrivenState.h deleted file mode 100644 index b60c0f00..00000000 --- a/Source/FortniteGame/Enum/ECalendarDrivenState.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECalendarDrivenState : uint8 -{ - ForceDisable, - ECalendarDrivenState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECameraOrigin.h b/Source/FortniteGame/Enum/ECameraOrigin.h deleted file mode 100644 index d028c498..00000000 --- a/Source/FortniteGame/Enum/ECameraOrigin.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECameraOrigin : uint8 -{ - BoneTransform, - ECameraOrigin_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECameraShotNotificationTypes.h b/Source/FortniteGame/Enum/ECameraShotNotificationTypes.h deleted file mode 100644 index 179f5fc9..00000000 --- a/Source/FortniteGame/Enum/ECameraShotNotificationTypes.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECameraShotNotificationTypes : uint8 -{ - HighlightAnnotation, - TitleScreen, - ECameraShotNotificationTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECameraSpaceHoldPosition.h b/Source/FortniteGame/Enum/ECameraSpaceHoldPosition.h deleted file mode 100644 index a9d4b1d3..00000000 --- a/Source/FortniteGame/Enum/ECameraSpaceHoldPosition.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECameraSpaceHoldPosition : uint8 -{ - Left, - Center, - Right, - ECameraSpaceHoldPosition_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECameraStateRestoreReason.h b/Source/FortniteGame/Enum/ECameraStateRestoreReason.h deleted file mode 100644 index 74cafc5f..00000000 --- a/Source/FortniteGame/Enum/ECameraStateRestoreReason.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECameraStateRestoreReason : uint8 -{ - ChangedFollowTarget, - ChangedCameraType, - InvokedHotKey, - Scrubbed, - Restored, - SpecialAction, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ECampaignCustomizationCategory.h b/Source/FortniteGame/Enum/ECampaignCustomizationCategory.h deleted file mode 100644 index 9698a383..00000000 --- a/Source/FortniteGame/Enum/ECampaignCustomizationCategory.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECampaignCustomizationCategory : uint8 -{ - PersonalVehicle, - ECampaignCustomizationCategory_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECancelMarkerReason.h b/Source/FortniteGame/Enum/ECancelMarkerReason.h deleted file mode 100644 index dc76b59c..00000000 --- a/Source/FortniteGame/Enum/ECancelMarkerReason.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECancelMarkerReason : uint8 -{ - MapOrDeath, - ECancelMarkerReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECaptureAreaItemFilters.h b/Source/FortniteGame/Enum/ECaptureAreaItemFilters.h deleted file mode 100644 index e7118835..00000000 --- a/Source/FortniteGame/Enum/ECaptureAreaItemFilters.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECaptureAreaItemFilters : uint8 -{ - Both, - ForPeriodicScoring, - ToTakeControl, - ECaptureAreaItemFilters_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECapturePointState.h b/Source/FortniteGame/Enum/ECapturePointState.h deleted file mode 100644 index f823beb1..00000000 --- a/Source/FortniteGame/Enum/ECapturePointState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECapturePointState : uint8 -{ - Capturing, - Contested, - Resetting, - Captured, - Reset, - ECapturePointState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECapturePointUnlockRules.h b/Source/FortniteGame/Enum/ECapturePointUnlockRules.h deleted file mode 100644 index 8baed770..00000000 --- a/Source/FortniteGame/Enum/ECapturePointUnlockRules.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECapturePointUnlockRules : uint8 -{ - MaintainState, - ResetDeactivate, - ECapturePointUnlockRules_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECaptureState.h b/Source/FortniteGame/Enum/ECaptureState.h deleted file mode 100644 index 27f29723..00000000 --- a/Source/FortniteGame/Enum/ECaptureState.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECaptureState : uint8 -{ - Capturing, - Contested, - Disabled, - Decapturing, - Neutralizing, - Deneutralizing, - Captured, - ECaptureState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EChallengeBundleQuestUnlockType.h b/Source/FortniteGame/Enum/EChallengeBundleQuestUnlockType.h deleted file mode 100644 index 2fe985b1..00000000 --- a/Source/FortniteGame/Enum/EChallengeBundleQuestUnlockType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EChallengeBundleQuestUnlockType : uint8 -{ - GrantWithBundle, - RequiresBattlePass, - DaysFromEventStart, - ChallengesCompletedToUnlock, - BundleLevelup, - EChallengeBundleQuestUnlockType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EChallengeScheduleUnlockType.h b/Source/FortniteGame/Enum/EChallengeScheduleUnlockType.h deleted file mode 100644 index 230d775a..00000000 --- a/Source/FortniteGame/Enum/EChallengeScheduleUnlockType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EChallengeScheduleUnlockType : uint8 -{ - OnScheduleGranted, - DaysSinceEventStart, - EChallengeScheduleUnlockType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EChangeInStructDetected.h b/Source/FortniteGame/Enum/EChangeInStructDetected.h deleted file mode 100644 index 944ba297..00000000 --- a/Source/FortniteGame/Enum/EChangeInStructDetected.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EChangeInStructDetected : uint8 -{ - Clean, - EChangeInStructDetected_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECharacterColorSwatchType.h b/Source/FortniteGame/Enum/ECharacterColorSwatchType.h deleted file mode 100644 index aa0b3356..00000000 --- a/Source/FortniteGame/Enum/ECharacterColorSwatchType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECharacterColorSwatchType : uint8 -{ - ECharacterColorSwatchType_Hair, - ECharacterColorSwatchType_NumTypes, - ECharacterColorSwatchType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECharacterEncounterType.h b/Source/FortniteGame/Enum/ECharacterEncounterType.h deleted file mode 100644 index 1b2b4c84..00000000 --- a/Source/FortniteGame/Enum/ECharacterEncounterType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECharacterEncounterType : uint8 -{ - Attack, - Count, - ECharacterEncounterType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EChatRoomJoinHelperState.h b/Source/FortniteGame/Enum/EChatRoomJoinHelperState.h deleted file mode 100644 index 341496fb..00000000 --- a/Source/FortniteGame/Enum/EChatRoomJoinHelperState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EChatRoomJoinHelperState : uint8 -{ - AttemptingJoin, - Joined, - AttemptingLeave, - EChatRoomJoinHelperState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EClampType.h b/Source/FortniteGame/Enum/EClampType.h deleted file mode 100644 index ad304711..00000000 --- a/Source/FortniteGame/Enum/EClampType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EClampType : uint8 -{ - Maximum, - EClampType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EClassRepNodeMapping.h b/Source/FortniteGame/Enum/EClassRepNodeMapping.h deleted file mode 100644 index 4e00fa68..00000000 --- a/Source/FortniteGame/Enum/EClassRepNodeMapping.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EClassRepNodeMapping : uint8 -{ - RelevantAllConnections, - RelevantAllInsideFortVolume, - Spatialize_Static, - Spatialize_Dynamic, - Spatialize_Dormancy, - Instance_Dynamic, - EClassRepNodeMapping_MAX, -}; diff --git a/Source/FortniteGame/Enum/EClientContentReadiness.h b/Source/FortniteGame/Enum/EClientContentReadiness.h deleted file mode 100644 index 38b623b3..00000000 --- a/Source/FortniteGame/Enum/EClientContentReadiness.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EClientContentReadiness : uint8 -{ - ReceivingContentNames, - DownloadingContent, - MountingContent, - ReadyToJoin, - FailedToMount, - NotConnected, - ConnectionFailed, - CelluarDataRefusal, - CancelledDownloadContent, - None, - EClientContentReadiness_MAX, -}; diff --git a/Source/FortniteGame/Enum/EClipMessageSettings.h b/Source/FortniteGame/Enum/EClipMessageSettings.h deleted file mode 100644 index 757902e9..00000000 --- a/Source/FortniteGame/Enum/EClipMessageSettings.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EClipMessageSettings : uint8 -{ - ShowString, - DeduceUnicornAnnotation, - ShotTitleScreen, - EClipMessageSettings_MAX, -}; diff --git a/Source/FortniteGame/Enum/EClothingColorName.h b/Source/FortniteGame/Enum/EClothingColorName.h deleted file mode 100644 index 6ce87f37..00000000 --- a/Source/FortniteGame/Enum/EClothingColorName.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EClothingColorName : uint8 -{ - EClothingColorName_AccessoryColor2, - EClothingColorName_NumTypes, - EClothingColorName_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECloudFileState.h b/Source/FortniteGame/Enum/ECloudFileState.h deleted file mode 100644 index 3dcd5ccb..00000000 --- a/Source/FortniteGame/Enum/ECloudFileState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECloudFileState : uint8 -{ - Saving, - Loading, - Idle, - ECloudFileState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECoastState.h b/Source/FortniteGame/Enum/ECoastState.h deleted file mode 100644 index 59293b58..00000000 --- a/Source/FortniteGame/Enum/ECoastState.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECoastState : uint8 -{ - Mount, - Coasting, - Pedaling, - PreDismount, - Dismount, - EndCoast, - ECoastState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECodeTokenPlatform.h b/Source/FortniteGame/Enum/ECodeTokenPlatform.h deleted file mode 100644 index 9e2f02b1..00000000 --- a/Source/FortniteGame/Enum/ECodeTokenPlatform.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECodeTokenPlatform : uint8 -{ - PS4, - XBOX, - ECodeTokenPlatform_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECollectionBookRewardType.h b/Source/FortniteGame/Enum/ECollectionBookRewardType.h deleted file mode 100644 index 2540fda8..00000000 --- a/Source/FortniteGame/Enum/ECollectionBookRewardType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECollectionBookRewardType : uint8 -{ - Book, - Page, - Section, - ECollectionBookRewardType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECollectionSelectionMethod.h b/Source/FortniteGame/Enum/ECollectionSelectionMethod.h deleted file mode 100644 index ad672110..00000000 --- a/Source/FortniteGame/Enum/ECollectionSelectionMethod.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECollectionSelectionMethod : uint8 -{ - TierAsIndexOverflowToLastValid, - Modulo, - Random, - None, - ECollectionSelectionMethod_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECollectionsComponentValidityResult.h b/Source/FortniteGame/Enum/ECollectionsComponentValidityResult.h deleted file mode 100644 index 1eba39f0..00000000 --- a/Source/FortniteGame/Enum/ECollectionsComponentValidityResult.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECollectionsComponentValidityResult : uint8 -{ - IsNotValid, - ECollectionsComponentValidityResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EColorBlindMode.h b/Source/FortniteGame/Enum/EColorBlindMode.h deleted file mode 100644 index 35d6f08a..00000000 --- a/Source/FortniteGame/Enum/EColorBlindMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EColorBlindMode : uint8 -{ - Deuteranope, - Protanope, - Tritanope, - EColorBlindMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EColorSwatchType.h b/Source/FortniteGame/Enum/EColorSwatchType.h deleted file mode 100644 index 8756ce53..00000000 --- a/Source/FortniteGame/Enum/EColorSwatchType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EColorSwatchType : uint8 -{ - EColorSwatchType_Hair, - EColorSwatchType_BodyAccessory, - EColorSwatchType_Accessory, - EColorSwatchType_NumTypes, - EColorSwatchType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EConstructionBuildingType.h b/Source/FortniteGame/Enum/EConstructionBuildingType.h deleted file mode 100644 index 9df7f22f..00000000 --- a/Source/FortniteGame/Enum/EConstructionBuildingType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EConstructionBuildingType : uint8 -{ - Floor, - Stairs, - Roof, - Brace, - WallWindow, - Count, - EConstructionBuildingType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EConsumerRole.h b/Source/FortniteGame/Enum/EConsumerRole.h deleted file mode 100644 index 80765941..00000000 --- a/Source/FortniteGame/Enum/EConsumerRole.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EConsumerRole : uint8 -{ - Client, - EConsumerRole_MAX, -}; diff --git a/Source/FortniteGame/Enum/EContentInstallState.h b/Source/FortniteGame/Enum/EContentInstallState.h deleted file mode 100644 index cbd7fff9..00000000 --- a/Source/FortniteGame/Enum/EContentInstallState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EContentInstallState : uint8 -{ - Pending, - Installed, - Unknown, - Error, - EContentInstallState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EContentRequestStatus.h b/Source/FortniteGame/Enum/EContentRequestStatus.h deleted file mode 100644 index f672b7f9..00000000 --- a/Source/FortniteGame/Enum/EContentRequestStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EContentRequestStatus : uint8 -{ - Active, - Finished, - EContentRequestStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EContentionRuleType.h b/Source/FortniteGame/Enum/EContentionRuleType.h deleted file mode 100644 index 8f4c71de..00000000 --- a/Source/FortniteGame/Enum/EContentionRuleType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EContentionRuleType : uint8 -{ - OneTeamOnlyWins, - EContentionRuleType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EContextRequirementMatchPolicy.h b/Source/FortniteGame/Enum/EContextRequirementMatchPolicy.h deleted file mode 100644 index a4678af3..00000000 --- a/Source/FortniteGame/Enum/EContextRequirementMatchPolicy.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EContextRequirementMatchPolicy : uint8 -{ - RequireAny, - EContextRequirementMatchPolicy_MAX, -}; diff --git a/Source/FortniteGame/Enum/EContextualContext.h b/Source/FortniteGame/Enum/EContextualContext.h deleted file mode 100644 index ec8c9dc3..00000000 --- a/Source/FortniteGame/Enum/EContextualContext.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EContextualContext : uint8 -{ - BusPhase, - Skydiving, - Gameplay, - EContextualContext_MAX, -}; diff --git a/Source/FortniteGame/Enum/EContextualEvent.h b/Source/FortniteGame/Enum/EContextualEvent.h deleted file mode 100644 index 7f4d9597..00000000 --- a/Source/FortniteGame/Enum/EContextualEvent.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EContextualEvent : uint8 -{ - Location, - InventoryAdded, - InventoryRemoved, - StartSkydiving, - NewQuests, - EContextualEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EControlPointState.h b/Source/FortniteGame/Enum/EControlPointState.h deleted file mode 100644 index 9525c985..00000000 --- a/Source/FortniteGame/Enum/EControlPointState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EControlPointState : uint8 -{ - Disabled, - Enabled, - EControlPointState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECorePerceptionTypes.h b/Source/FortniteGame/Enum/ECorePerceptionTypes.h deleted file mode 100644 index b8530f18..00000000 --- a/Source/FortniteGame/Enum/ECorePerceptionTypes.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECorePerceptionTypes : uint8 -{ - Hearing, - Damage, - Touch, - Team, - Prediction, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ECosmeticType.h b/Source/FortniteGame/Enum/ECosmeticType.h deleted file mode 100644 index b0dc0480..00000000 --- a/Source/FortniteGame/Enum/ECosmeticType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECosmeticType : uint8 -{ - Widget, - ECosmeticType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECountAIAssignedToType.h b/Source/FortniteGame/Enum/ECountAIAssignedToType.h deleted file mode 100644 index fc0b8a40..00000000 --- a/Source/FortniteGame/Enum/ECountAIAssignedToType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECountAIAssignedToType : uint8 -{ - Actor, - Assignment, - ECountAIAssignedToType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeBossDisplayMode.h b/Source/FortniteGame/Enum/ECreativeBossDisplayMode.h deleted file mode 100644 index e650cbad..00000000 --- a/Source/FortniteGame/Enum/ECreativeBossDisplayMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeBossDisplayMode : uint8 -{ - Yes, - No, - ECreativeBossDisplayMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeBotIslandIterationType.h b/Source/FortniteGame/Enum/ECreativeBotIslandIterationType.h deleted file mode 100644 index bfa87171..00000000 --- a/Source/FortniteGame/Enum/ECreativeBotIslandIterationType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeBotIslandIterationType : uint8 -{ - CBI_Mnemonics, - CBI_User, - CBI_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeBotIslandLoadingState.h b/Source/FortniteGame/Enum/ECreativeBotIslandLoadingState.h deleted file mode 100644 index 7ef8e4a4..00000000 --- a/Source/FortniteGame/Enum/ECreativeBotIslandLoadingState.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeBotIslandLoadingState : uint8 -{ - ILS_LoadNotStarted, - ILS_GrantPlotItem, - ILS_WaitingUserPlotReady, - ILS_LoadInProgress, - ILS_LoadComplete, - ILS_Teleporting, - ILS_Returning, - ILS_Items, - ILS_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeBotItemTestingState.h b/Source/FortniteGame/Enum/ECreativeBotItemTestingState.h deleted file mode 100644 index 4d677ba2..00000000 --- a/Source/FortniteGame/Enum/ECreativeBotItemTestingState.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeBotItemTestingState : uint8 -{ - ITS_Teleporting, - ITS_Landing, - ITS_Grant, - ITS_Equip, - ITS_Throw, - ITS_Throwing, - ITS_Cleanup, - ITS_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeItemCategory.h b/Source/FortniteGame/Enum/ECreativeItemCategory.h deleted file mode 100644 index 2d7f773e..00000000 --- a/Source/FortniteGame/Enum/ECreativeItemCategory.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeItemCategory : uint8 -{ - Devices, - Weapons, - Consumables, - Gallery, - None, - ECreativeItemCategory_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeKeyLockState.h b/Source/FortniteGame/Enum/ECreativeKeyLockState.h deleted file mode 100644 index a0d2b628..00000000 --- a/Source/FortniteGame/Enum/ECreativeKeyLockState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeKeyLockState : uint8 -{ - UNLOCKED, - INVALID, - ECreativeKeyLockState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeMinimapComponentIconColorType.h b/Source/FortniteGame/Enum/ECreativeMinimapComponentIconColorType.h deleted file mode 100644 index cdfbe7cf..00000000 --- a/Source/FortniteGame/Enum/ECreativeMinimapComponentIconColorType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeMinimapComponentIconColorType : uint8 -{ - White, - Red, - Orange, - Yellow, - Green, - Teal, - Blue, - Purple, - ECreativeMinimapComponentIconColorType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativePortalManagerValidityResult.h b/Source/FortniteGame/Enum/ECreativePortalManagerValidityResult.h deleted file mode 100644 index 90bd2449..00000000 --- a/Source/FortniteGame/Enum/ECreativePortalManagerValidityResult.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativePortalManagerValidityResult : uint8 -{ - Invalid, - ECreativePortalManagerValidityResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeQuestSharing.h b/Source/FortniteGame/Enum/ECreativeQuestSharing.h deleted file mode 100644 index 42bd1dd2..00000000 --- a/Source/FortniteGame/Enum/ECreativeQuestSharing.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeQuestSharing : uint8 -{ - Team, - All, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeQuestStat.h b/Source/FortniteGame/Enum/ECreativeQuestStat.h deleted file mode 100644 index 5726a05b..00000000 --- a/Source/FortniteGame/Enum/ECreativeQuestStat.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeQuestStat : uint8 -{ - Eliminations, - Eliminated, - Score, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeQuickbarSlots.h b/Source/FortniteGame/Enum/ECreativeQuickbarSlots.h deleted file mode 100644 index 868bbbfd..00000000 --- a/Source/FortniteGame/Enum/ECreativeQuickbarSlots.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeQuickbarSlots : uint8 -{ - ECreativeQuickbarSlots_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeRespawnWaveType.h b/Source/FortniteGame/Enum/ECreativeRespawnWaveType.h deleted file mode 100644 index 5cb6d5bf..00000000 --- a/Source/FortniteGame/Enum/ECreativeRespawnWaveType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeRespawnWaveType : uint8 -{ - WaveStartingOnElimination, - ECreativeRespawnWaveType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECreativeVendingMachineState.h b/Source/FortniteGame/Enum/ECreativeVendingMachineState.h deleted file mode 100644 index c14b193e..00000000 --- a/Source/FortniteGame/Enum/ECreativeVendingMachineState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECreativeVendingMachineState : uint8 -{ - AcceptingItem, - AcceptedItem, - RejectedItem, - ECreativeVendingMachineState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECrucibleWhitelistOverride.h b/Source/FortniteGame/Enum/ECrucibleWhitelistOverride.h deleted file mode 100644 index 02c8f546..00000000 --- a/Source/FortniteGame/Enum/ECrucibleWhitelistOverride.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECrucibleWhitelistOverride : uint8 -{ - ForceOn, - ForceOff, - ECrucibleWhitelistOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECustomGameVoiceChannel.h b/Source/FortniteGame/Enum/ECustomGameVoiceChannel.h deleted file mode 100644 index 05f75933..00000000 --- a/Source/FortniteGame/Enum/ECustomGameVoiceChannel.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECustomGameVoiceChannel : uint8 -{ - FullTeam, - ECustomGameVoiceChannel_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECustomHatType.h b/Source/FortniteGame/Enum/ECustomHatType.h deleted file mode 100644 index 1c7f79fa..00000000 --- a/Source/FortniteGame/Enum/ECustomHatType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECustomHatType : uint8 -{ - ECustomHatType_Cap, - ECustomHatType_Helmet, - ECustomHatType_Mask, - ECustomHatType_Hat, - ECustomHatType_HeadReplacement, - ECustomHatType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ECustomLootSelection.h b/Source/FortniteGame/Enum/ECustomLootSelection.h deleted file mode 100644 index 2f6cbdbc..00000000 --- a/Source/FortniteGame/Enum/ECustomLootSelection.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ECustomLootSelection : uint8 -{ - HighExplosives, - CloseEncounters, - SolidGold, - WildWest, - SniperShootout, - OneShot, - ECustomLootSelection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDBNOMutatorType.h b/Source/FortniteGame/Enum/EDBNOMutatorType.h deleted file mode 100644 index 06a54ebf..00000000 --- a/Source/FortniteGame/Enum/EDBNOMutatorType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDBNOMutatorType : uint8 -{ - On, - Off, - EDBNOMutatorType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDBNOPlayStyle.h b/Source/FortniteGame/Enum/EDBNOPlayStyle.h deleted file mode 100644 index 7dca62a9..00000000 --- a/Source/FortniteGame/Enum/EDBNOPlayStyle.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDBNOPlayStyle : uint8 -{ - Default, - Passive, - ThristyButPassiveOnPlayers, - DefaultButPassiveOnPlayers, - EDBNOPlayStyle_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDBNOType.h b/Source/FortniteGame/Enum/EDBNOType.h deleted file mode 100644 index 98412b64..00000000 --- a/Source/FortniteGame/Enum/EDBNOType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDBNOType : uint8 -{ - Off, - NotWhenRespawning, - EDBNOType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDadBroHealthType.h b/Source/FortniteGame/Enum/EDadBroHealthType.h deleted file mode 100644 index 9685ab0c..00000000 --- a/Source/FortniteGame/Enum/EDadBroHealthType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDadBroHealthType : uint8 -{ - Weakpoints, - Horn, - Guy, - EDadBroHealthType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDadBroState.h b/Source/FortniteGame/Enum/EDadBroState.h deleted file mode 100644 index e60281b7..00000000 --- a/Source/FortniteGame/Enum/EDadBroState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDadBroState : uint8 -{ - Initializing, - Active, - EDadBroState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDeathCause.h b/Source/FortniteGame/Enum/EDeathCause.h deleted file mode 100644 index f580ab13..00000000 --- a/Source/FortniteGame/Enum/EDeathCause.h +++ /dev/null @@ -1,59 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDeathCause : uint8 -{ - FallDamage, - Pistol, - Shotgun, - Rifle, - SMG, - Sniper, - SniperNoScope, - Melee, - InfinityBlade, - Grenade, - C4, - GrenadeLauncher, - RocketLauncher, - Minigun, - Bow, - Trap, - DBNOTimeout, - Banhammer, - RemovedFromGame, - MassiveMelee, - MassiveDiveBomb, - MassiveRanged, - Vehicle, - ShoppingCart, - ATK, - QuadCrasher, - Biplane, - BiplaneGun, - LMG, - GasGrenade, - InstantEnvironmental, - InstantEnvironmentalFellOutOfWorld, - InstantEnvironmentalUnderLandscape, - Turret, - ShipCannon, - Cube, - Balloon, - StormSurge, - Lava, - BasicFiend, - EliteFiend, - RangedFiend, - BasicBrute, - EliteBrute, - MegaBrute, - SilentSwitchingToSpectate, - LoggedOut, - TeamSwitchSuicide, - WonMatch, - Unspecified, - EDeathCause_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDeathCauseReason.h b/Source/FortniteGame/Enum/EDeathCauseReason.h deleted file mode 100644 index a470b05f..00000000 --- a/Source/FortniteGame/Enum/EDeathCauseReason.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDeathCauseReason : uint8 -{ - SelfInflictedDBNO, - Eliminated, - EliminatedDBNO, - EDeathCauseReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDebugVehicleFlags.h b/Source/FortniteGame/Enum/EDebugVehicleFlags.h deleted file mode 100644 index cdd3ed4d..00000000 --- a/Source/FortniteGame/Enum/EDebugVehicleFlags.h +++ /dev/null @@ -1,26 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDebugVehicleFlags : uint8 -{ - Input, - Shocks, - Exits, - Water, - Wheels, - Friction, - AirControl, - CenterOfMass, - Gravity, - Forces, - Damage, - Collisions, - OrientationCorrection, - BoundarySpline, - Sleeping, - Misc, - LeanBreak, - EDebugVehicleFlags_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDefenderSpawnFailureReason.h b/Source/FortniteGame/Enum/EDefenderSpawnFailureReason.h deleted file mode 100644 index 5b6a9e63..00000000 --- a/Source/FortniteGame/Enum/EDefenderSpawnFailureReason.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDefenderSpawnFailureReason : uint8 -{ - AllPlayerSlotsFull, - DefendersNotUnlocked, - CurrentlySimulatingDefender, - NotOutpostOwner, - EDefenderSpawnFailureReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDeimosAnimState.h b/Source/FortniteGame/Enum/EDeimosAnimState.h deleted file mode 100644 index 4bb92b65..00000000 --- a/Source/FortniteGame/Enum/EDeimosAnimState.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDeimosAnimState : uint8 -{ - Running, - Attack, - Dance, - Dying, - Died, - FullBodyHitReact, - AdditiveHitReact, - ActiveIdle, - Falling, - Frozen, - RangedAttack, - Walking, - Sprinting, - EDeimosAnimState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDeployableBaseBoxType.h b/Source/FortniteGame/Enum/EDeployableBaseBoxType.h deleted file mode 100644 index 7f15bbc1..00000000 --- a/Source/FortniteGame/Enum/EDeployableBaseBoxType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDeployableBaseBoxType : uint8 -{ - SaveSpace, - PlotSpace, - NumSpaceTypes, - EDeployableBaseBoxType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDeployableBaseBuildingState.h b/Source/FortniteGame/Enum/EDeployableBaseBuildingState.h deleted file mode 100644 index 8768765e..00000000 --- a/Source/FortniteGame/Enum/EDeployableBaseBuildingState.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDeployableBaseBuildingState : uint8 -{ - Built, - Unoccupied, - WaitingToBuild, - Building, - WaitingToDestroy, - Destroying, - WaitingToReset, - Resetting, - EDeployableBaseBuildingState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDeployableBaseConstructionStatus.h b/Source/FortniteGame/Enum/EDeployableBaseConstructionStatus.h deleted file mode 100644 index c8dc405b..00000000 --- a/Source/FortniteGame/Enum/EDeployableBaseConstructionStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDeployableBaseConstructionStatus : uint8 -{ - Destroying, - Finished, - EDeployableBaseConstructionStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDeployableBaseUseType.h b/Source/FortniteGame/Enum/EDeployableBaseUseType.h deleted file mode 100644 index 0fbc5601..00000000 --- a/Source/FortniteGame/Enum/EDeployableBaseUseType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDeployableBaseUseType : uint8 -{ - PvECombat, - EDeployableBaseUseType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDespawnAIType.h b/Source/FortniteGame/Enum/EDespawnAIType.h deleted file mode 100644 index 85924f97..00000000 --- a/Source/FortniteGame/Enum/EDespawnAIType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDespawnAIType : uint8 -{ - Distance, - EDespawnAIType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDistanceMode.h b/Source/FortniteGame/Enum/EDistanceMode.h deleted file mode 100644 index a7ceb341..00000000 --- a/Source/FortniteGame/Enum/EDistanceMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDistanceMode : uint8 -{ - DistItemGoalActorToContext, - DistItemToItemGoalActor, - EDistanceMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDoghouseControlMode.h b/Source/FortniteGame/Enum/EDoghouseControlMode.h deleted file mode 100644 index 856e50aa..00000000 --- a/Source/FortniteGame/Enum/EDoghouseControlMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDoghouseControlMode : uint8 -{ - AirControls, - MaxCount, - EDoghouseControlMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDoorOpenStyle.h b/Source/FortniteGame/Enum/EDoorOpenStyle.h deleted file mode 100644 index 377261f4..00000000 --- a/Source/FortniteGame/Enum/EDoorOpenStyle.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDoorOpenStyle : uint8 -{ - SlamOpen, - SmashOpen, - Close, - EDoorOpenStyle_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDroneFacingLocationMode.h b/Source/FortniteGame/Enum/EDroneFacingLocationMode.h deleted file mode 100644 index ee1a0604..00000000 --- a/Source/FortniteGame/Enum/EDroneFacingLocationMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDroneFacingLocationMode : uint8 -{ - FindingPoint, - TrackingPoint, - EDroneFacingLocationMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDroneFollowMode.h b/Source/FortniteGame/Enum/EDroneFollowMode.h deleted file mode 100644 index c2922810..00000000 --- a/Source/FortniteGame/Enum/EDroneFollowMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDroneFollowMode : uint8 -{ - ForceFacingLocation, - ForceFacingFollowedPlayer, - TetherToFollowedPlayer, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EDualWeaponHand.h b/Source/FortniteGame/Enum/EDualWeaponHand.h deleted file mode 100644 index 77a9c7b5..00000000 --- a/Source/FortniteGame/Enum/EDualWeaponHand.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDualWeaponHand : uint8 -{ - RIGHT, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EDuelState.h b/Source/FortniteGame/Enum/EDuelState.h deleted file mode 100644 index aea07912..00000000 --- a/Source/FortniteGame/Enum/EDuelState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDuelState : uint8 -{ - Won, - Lost, - EDuelState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDynamicBackgroudKey.h b/Source/FortniteGame/Enum/EDynamicBackgroudKey.h deleted file mode 100644 index b50a8a78..00000000 --- a/Source/FortniteGame/Enum/EDynamicBackgroudKey.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDynamicBackgroudKey : uint8 -{ - Vault, - Max_None, - EDynamicBackgroudKey_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDynamicBuildingPlacementType.h b/Source/FortniteGame/Enum/EDynamicBuildingPlacementType.h deleted file mode 100644 index db2ce3a9..00000000 --- a/Source/FortniteGame/Enum/EDynamicBuildingPlacementType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDynamicBuildingPlacementType : uint8 -{ - DestroyIfColliding, - DestroyAnythingThatCollides, - EDynamicBuildingPlacementType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDynamicFoundationEnabledState.h b/Source/FortniteGame/Enum/EDynamicFoundationEnabledState.h deleted file mode 100644 index 7ecf418b..00000000 --- a/Source/FortniteGame/Enum/EDynamicFoundationEnabledState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDynamicFoundationEnabledState : uint8 -{ - Enabled, - Disabled, - EDynamicFoundationEnabledState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDynamicFoundationType.h b/Source/FortniteGame/Enum/EDynamicFoundationType.h deleted file mode 100644 index 4145821d..00000000 --- a/Source/FortniteGame/Enum/EDynamicFoundationType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDynamicFoundationType : uint8 -{ - StartEnabled_Stationary, - StartEnabled_Dynamic, - StartDisabled, - EDynamicFoundationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EDynamicSoundOverride.h b/Source/FortniteGame/Enum/EDynamicSoundOverride.h deleted file mode 100644 index 008cd67a..00000000 --- a/Source/FortniteGame/Enum/EDynamicSoundOverride.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EDynamicSoundOverride : uint8 -{ - Wave, - Class, - EDynamicSoundOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEQSActorSpawnerSpawnType.h b/Source/FortniteGame/Enum/EEQSActorSpawnerSpawnType.h deleted file mode 100644 index b9230b43..00000000 --- a/Source/FortniteGame/Enum/EEQSActorSpawnerSpawnType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEQSActorSpawnerSpawnType : uint8 -{ - AIPawn, - Pickup, - EEQSActorSpawnerSpawnType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEQSActorSpawnerStopSpawningReason.h b/Source/FortniteGame/Enum/EEQSActorSpawnerStopSpawningReason.h deleted file mode 100644 index 574c2a6d..00000000 --- a/Source/FortniteGame/Enum/EEQSActorSpawnerStopSpawningReason.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEQSActorSpawnerStopSpawningReason : uint8 -{ - ManualStop, - Requeued, - RanOutOfRetries, - EEQSActorSpawnerStopSpawningReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEQSActorSpawnerTriggerType.h b/Source/FortniteGame/Enum/EEQSActorSpawnerTriggerType.h deleted file mode 100644 index d392e20e..00000000 --- a/Source/FortniteGame/Enum/EEQSActorSpawnerTriggerType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEQSActorSpawnerTriggerType : uint8 -{ - SafeZoneState, - EEQSActorSpawnerTriggerType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEncampmentRole.h b/Source/FortniteGame/Enum/EEncampmentRole.h deleted file mode 100644 index 7b04eb36..00000000 --- a/Source/FortniteGame/Enum/EEncampmentRole.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEncampmentRole : uint8 -{ - Build, - Count, - EEncampmentRole_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEndOfMatchReason.h b/Source/FortniteGame/Enum/EEndOfMatchReason.h deleted file mode 100644 index 65f12579..00000000 --- a/Source/FortniteGame/Enum/EEndOfMatchReason.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEndOfMatchReason : uint8 -{ - ScoreReached, - TimeRanOut, - WinEventOccurred, - AllLoggedOut, - AllEliminated, - EEndOfMatchReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEnvironmentDamageFilter.h b/Source/FortniteGame/Enum/EEnvironmentDamageFilter.h deleted file mode 100644 index 7ca46be7..00000000 --- a/Source/FortniteGame/Enum/EEnvironmentDamageFilter.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEnvironmentDamageFilter : uint8 -{ - PlayerBuiltOnly, - All, - EEnvironmentDamageFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEnvironmentalItemEndReason.h b/Source/FortniteGame/Enum/EEnvironmentalItemEndReason.h deleted file mode 100644 index 7012b891..00000000 --- a/Source/FortniteGame/Enum/EEnvironmentalItemEndReason.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEnvironmentalItemEndReason : uint8 -{ - PlayerExit, - PlayerDeath, - ObjectDestroyed, - EEnvironmentalItemEndReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEvasiveManeuverType.h b/Source/FortniteGame/Enum/EEvasiveManeuverType.h deleted file mode 100644 index eba9f71b..00000000 --- a/Source/FortniteGame/Enum/EEvasiveManeuverType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEvasiveManeuverType : uint8 -{ - Dodge, - Jump, - JetpackStrafe, - None, - EEvasiveManeuverType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEventMatchScreen.h b/Source/FortniteGame/Enum/EEventMatchScreen.h deleted file mode 100644 index ee82fcd0..00000000 --- a/Source/FortniteGame/Enum/EEventMatchScreen.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEventMatchScreen : uint8 -{ - ActivePlayerGrid, - EliminatedPlayerGrid, - MatchStatus, - Scoreboard, - EEventMatchScreen_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEventResponderEventType.h b/Source/FortniteGame/Enum/EEventResponderEventType.h deleted file mode 100644 index 72a6acda..00000000 --- a/Source/FortniteGame/Enum/EEventResponderEventType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEventResponderEventType : uint8 -{ - PersistentEventJoinInProgress, - PersistentEventStart, - PersistentEventChange, - PersistentEventEnd, - EEventResponderEventType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEventTokenType.h b/Source/FortniteGame/Enum/EEventTokenType.h deleted file mode 100644 index df995393..00000000 --- a/Source/FortniteGame/Enum/EEventTokenType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEventTokenType : uint8 -{ - Creation, - EEventTokenType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEventTournamentRound.h b/Source/FortniteGame/Enum/EEventTournamentRound.h deleted file mode 100644 index 47c50f60..00000000 --- a/Source/FortniteGame/Enum/EEventTournamentRound.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEventTournamentRound : uint8 -{ - Qualifiers, - SemiFinals, - Finals, - Unknown, - Arena, - EEventTournamentRound_MAX, -}; diff --git a/Source/FortniteGame/Enum/EEventTournamentType.h b/Source/FortniteGame/Enum/EEventTournamentType.h deleted file mode 100644 index b894319a..00000000 --- a/Source/FortniteGame/Enum/EEventTournamentType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EEventTournamentType : uint8 -{ - Onsite, - Test, - Unknown, - EEventTournamentType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EExecutionStatus.h b/Source/FortniteGame/Enum/EExecutionStatus.h deleted file mode 100644 index efae1d69..00000000 --- a/Source/FortniteGame/Enum/EExecutionStatus.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EExecutionStatus : uint8 -{ - ExecutionDenied, - ExecutionSuccess, - ExecutionPending, - ExecutionAllowed, - EExecutionStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EExitCraftState.h b/Source/FortniteGame/Enum/EExitCraftState.h deleted file mode 100644 index 96ecd6c7..00000000 --- a/Source/FortniteGame/Enum/EExitCraftState.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EExitCraftState : uint8 -{ - Spawned, - Landed, - SpawnBalloon, - GettingIntoPosition, - GettingIntoPosition_Simple, - WaitingForPawns, - Exiting, - EExitCraftState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFCRP_LoopBehavior.h b/Source/FortniteGame/Enum/EFCRP_LoopBehavior.h deleted file mode 100644 index 6c9ed37b..00000000 --- a/Source/FortniteGame/Enum/EFCRP_LoopBehavior.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFCRP_LoopBehavior : uint8 -{ - PingPong, - WrapAround, - EFCRP_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFXType.h b/Source/FortniteGame/Enum/EFXType.h deleted file mode 100644 index 9b8e951a..00000000 --- a/Source/FortniteGame/Enum/EFXType.h +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFXType : uint8 -{ - TrailAnimNotify, - WeaponImpactEffect, - WeaponMeleeImpactEffect, - Contrail, - Emote, - Trap, - Skin, - Glider, - Vehicle, - BackpackBling, - Water, - LootChest, - EnvironmentalAmbient, - WeaponRangedBeam, - WeaponBulletShells, - WeaponMuzzleFlashes, - PickAxe, - Curie, - Projectile, - EFXType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFireModeType.h b/Source/FortniteGame/Enum/EFireModeType.h deleted file mode 100644 index 679eccbf..00000000 --- a/Source/FortniteGame/Enum/EFireModeType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFireModeType : uint8 -{ - TapToShoot, - FireButton, - AutoFire, - ForceTouch, - Custom, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFocusingBehavior.h b/Source/FortniteGame/Enum/EFocusingBehavior.h deleted file mode 100644 index 81c0a284..00000000 --- a/Source/FortniteGame/Enum/EFocusingBehavior.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFocusingBehavior : uint8 -{ - IgnoreThreatAfterTimer, - IgnoreThreatAlways, - LookAtInvestigate, - LookAtHeardSound, - LookAtScanAround, - LookAtScanAroundOnly, - EFocusingBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFollow.h b/Source/FortniteGame/Enum/EFollow.h deleted file mode 100644 index 9041453a..00000000 --- a/Source/FortniteGame/Enum/EFollow.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFollow : uint8 -{ - PreviousTeammate, - SpecialActor, - EFollow_MAX, -}; diff --git a/Source/FortniteGame/Enum/EForceKickAfterDeathMode.h b/Source/FortniteGame/Enum/EForceKickAfterDeathMode.h deleted file mode 100644 index 3d748724..00000000 --- a/Source/FortniteGame/Enum/EForceKickAfterDeathMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EForceKickAfterDeathMode : uint8 -{ - KickAll, - KickPrivate, - EForceKickAfterDeathMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIDirectorEvent.h b/Source/FortniteGame/Enum/EFortAIDirectorEvent.h deleted file mode 100644 index 45a66f92..00000000 --- a/Source/FortniteGame/Enum/EFortAIDirectorEvent.h +++ /dev/null @@ -1,32 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIDirectorEvent : uint8 -{ - PlayerTakeDamage, - PlayerHealth, - PlayerDeath, - PlayerLookAtAIEnemy, - PlayerDamageAIEnemy, - PlayerKillAIEnemy, - PlayerHealingPotential, - PlayerAmmoLight, - PlayerAmmoMedium, - PlayerAmmoHeavy, - PlayerAmmoShells, - PlayerAmmoEnergy, - PlayerAINear, - PlayerMovement, - ObjectiveTakeDamage, - ObjectiveHealth, - ObjectiveDestroyed, - TrapFired, - TrapDamagedAIEnemy, - ObjectivePathCost, - PlayerPathCost, - ObjectiveNearbyBuildingDamaged, - Max_None, - EFortAIDirectorEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIDirectorEventContribution.h b/Source/FortniteGame/Enum/EFortAIDirectorEventContribution.h deleted file mode 100644 index 2b7934c0..00000000 --- a/Source/FortniteGame/Enum/EFortAIDirectorEventContribution.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIDirectorEventContribution : uint8 -{ - Set, - EFortAIDirectorEventContribution_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIDirectorEventParticipant.h b/Source/FortniteGame/Enum/EFortAIDirectorEventParticipant.h deleted file mode 100644 index 3b208c7f..00000000 --- a/Source/FortniteGame/Enum/EFortAIDirectorEventParticipant.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIDirectorEventParticipant : uint8 -{ - Source, - Either, - Max_None, - EFortAIDirectorEventParticipant_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIDirectorFactor.h b/Source/FortniteGame/Enum/EFortAIDirectorFactor.h deleted file mode 100644 index 1bcac6cb..00000000 --- a/Source/FortniteGame/Enum/EFortAIDirectorFactor.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIDirectorFactor : uint8 -{ - ObjectiveDamageThreat, - ObjectivePathCost, - PlayerPathCost, - PlayerMovement, - TrapsEffective, - PlayerWander, - NearbyEnemyPresence, - OffensiveResources, - DefensiveResources, - Boredom, - ArtilleryVulnerability, - Max_None, - EFortAIDirectorFactor_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIDirectorFactorContribution.h b/Source/FortniteGame/Enum/EFortAIDirectorFactorContribution.h deleted file mode 100644 index e84d43d7..00000000 --- a/Source/FortniteGame/Enum/EFortAIDirectorFactorContribution.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIDirectorFactorContribution : uint8 -{ - Inverse, - EFortAIDirectorFactorContribution_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAILODLevel.h b/Source/FortniteGame/Enum/EFortAILODLevel.h deleted file mode 100644 index f1760348..00000000 --- a/Source/FortniteGame/Enum/EFortAILODLevel.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAILODLevel : uint8 -{ - MIN, - Dormant, - BelowLower, - Lower, - AboveLower, - BelowNormal, - Normal, - AboveNormal, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAILevelRatingDisplayType.h b/Source/FortniteGame/Enum/EFortAILevelRatingDisplayType.h deleted file mode 100644 index d774832b..00000000 --- a/Source/FortniteGame/Enum/EFortAILevelRatingDisplayType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAILevelRatingDisplayType : uint8 -{ - DisplayAIDifficultyAsRating, - DontDisplayRating, - EFortAILevelRatingDisplayType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIPawnGender.h b/Source/FortniteGame/Enum/EFortAIPawnGender.h deleted file mode 100644 index 7c7a547c..00000000 --- a/Source/FortniteGame/Enum/EFortAIPawnGender.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIPawnGender : uint8 -{ - FAPG_Female, - FAPG_Male, - FAPG_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIUtility.h b/Source/FortniteGame/Enum/EFortAIUtility.h deleted file mode 100644 index f45175bc..00000000 --- a/Source/FortniteGame/Enum/EFortAIUtility.h +++ /dev/null @@ -1,24 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIUtility : uint8 -{ - KillPlayersRanged, - KillPlayersArtillery, - DestroyBuildingsMelee, - DestroyBuildingsRanged, - DestroyBuildingsArtillery, - DestroyTraps, - Tank, - Infiltrate, - Mob, - Support, - Kiting, - AreaOfDenial, - DisableTraps, - Dormant, - Assassin, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIWaveProgressSection.h b/Source/FortniteGame/Enum/EFortAIWaveProgressSection.h deleted file mode 100644 index 5b711a8c..00000000 --- a/Source/FortniteGame/Enum/EFortAIWaveProgressSection.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIWaveProgressSection : uint8 -{ - SectionTwo, - Max_None, - EFortAIWaveProgressSection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAIWeaponUsage.h b/Source/FortniteGame/Enum/EFortAIWeaponUsage.h deleted file mode 100644 index 0f7ec4da..00000000 --- a/Source/FortniteGame/Enum/EFortAIWeaponUsage.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAIWeaponUsage : uint8 -{ - UsesRangedWeapon, - UsesMeleeWeapon, - EFortAIWeaponUsage_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAbilityChargeState.h b/Source/FortniteGame/Enum/EFortAbilityChargeState.h deleted file mode 100644 index 145263cb..00000000 --- a/Source/FortniteGame/Enum/EFortAbilityChargeState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAbilityChargeState : uint8 -{ - ChargingUp, - MaxCharge, - Discharge, - ChargingDown, - EFortAbilityChargeState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAbilityCostSource.h b/Source/FortniteGame/Enum/EFortAbilityCostSource.h deleted file mode 100644 index 80985fe5..00000000 --- a/Source/FortniteGame/Enum/EFortAbilityCostSource.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAbilityCostSource : uint8 -{ - Durability, - AmmoMagazine, - AmmoPrimary, - Item, - EFortAbilityCostSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAbilityTargetDataPolicy.h b/Source/FortniteGame/Enum/EFortAbilityTargetDataPolicy.h deleted file mode 100644 index f1fb97c0..00000000 --- a/Source/FortniteGame/Enum/EFortAbilityTargetDataPolicy.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAbilityTargetDataPolicy : uint8 -{ - SimulateOnServer, - EFortAbilityTargetDataPolicy_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAbilityTargetSelectionUsage.h b/Source/FortniteGame/Enum/EFortAbilityTargetSelectionUsage.h deleted file mode 100644 index bad53a0f..00000000 --- a/Source/FortniteGame/Enum/EFortAbilityTargetSelectionUsage.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAbilityTargetSelectionUsage : uint8 -{ - OnlyTargeting, - OnlyCanHit, - EFortAbilityTargetSelectionUsage_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAbilityTargetingSource.h b/Source/FortniteGame/Enum/EFortAbilityTargetingSource.h deleted file mode 100644 index 95f79fc8..00000000 --- a/Source/FortniteGame/Enum/EFortAbilityTargetingSource.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAbilityTargetingSource : uint8 -{ - PawnForward, - PawnTowardsFocus, - WeaponForward, - WeaponTowardsFocus, - Custom, - Max_None, - EFortAbilityTargetingSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAccoladeSubtype.h b/Source/FortniteGame/Enum/EFortAccoladeSubtype.h deleted file mode 100644 index 7d2ec0c1..00000000 --- a/Source/FortniteGame/Enum/EFortAccoladeSubtype.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAccoladeSubtype : uint8 -{ - Action, - Discovery, - XpToken, - EFortAccoladeSubtype_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAccoladeType.h b/Source/FortniteGame/Enum/EFortAccoladeType.h deleted file mode 100644 index c48c94a4..00000000 --- a/Source/FortniteGame/Enum/EFortAccoladeType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAccoladeType : uint8 -{ - Accolade, - Medal, - EFortAccoladeType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAccountLinkingUIConfig.h b/Source/FortniteGame/Enum/EFortAccountLinkingUIConfig.h deleted file mode 100644 index b859aaa0..00000000 --- a/Source/FortniteGame/Enum/EFortAccountLinkingUIConfig.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAccountLinkingUIConfig : uint8 -{ - Default, - ExternalViewerOnly, - FullExternal, - EFortAccountLinkingUIConfig_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortActorIndicatorContainerWidget.h b/Source/FortniteGame/Enum/EFortActorIndicatorContainerWidget.h deleted file mode 100644 index 0681e222..00000000 --- a/Source/FortniteGame/Enum/EFortActorIndicatorContainerWidget.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortActorIndicatorContainerWidget : uint8 -{ - Middle, - Bottom, - EFortActorIndicatorContainerWidget_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortActorSpawnerAuthority.h b/Source/FortniteGame/Enum/EFortActorSpawnerAuthority.h deleted file mode 100644 index fee8b36a..00000000 --- a/Source/FortniteGame/Enum/EFortActorSpawnerAuthority.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortActorSpawnerAuthority : uint8 -{ - ClientAuthoritative, - EFortActorSpawnerAuthority_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAllowBackgroundAudioSetting.h b/Source/FortniteGame/Enum/EFortAllowBackgroundAudioSetting.h deleted file mode 100644 index ba68c20b..00000000 --- a/Source/FortniteGame/Enum/EFortAllowBackgroundAudioSetting.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAllowBackgroundAudioSetting : uint8 -{ - NotificationsOnly, - AllSounds, - Num, - EFortAllowBackgroundAudioSetting_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAlteration.h b/Source/FortniteGame/Enum/EFortAlteration.h deleted file mode 100644 index 6dd00820..00000000 --- a/Source/FortniteGame/Enum/EFortAlteration.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAlteration : uint8 -{ - GameplaySlot, - ComplexCosmeticSlot, - UserPickedCosmeticSlot, - ColorSlot, - HeroSpecializationTier1Slot, - HeroSpecializationTier2Slot, - HeroSpecializationTier3Slot, - HeroSpecializationTier4Slot, - HeroSpecializationTier5Slot, - EFortAlteration_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAmmoType.h b/Source/FortniteGame/Enum/EFortAmmoType.h deleted file mode 100644 index aef8f226..00000000 --- a/Source/FortniteGame/Enum/EFortAmmoType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAmmoType : uint8 -{ - Shotgun, - Assault, - Sniper, - Energy, - EFortAmmoType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAnalyticsClientEngagementEventType.h b/Source/FortniteGame/Enum/EFortAnalyticsClientEngagementEventType.h deleted file mode 100644 index 62d9da5c..00000000 --- a/Source/FortniteGame/Enum/EFortAnalyticsClientEngagementEventType.h +++ /dev/null @@ -1,25 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAnalyticsClientEngagementEventType : uint8 -{ - DamageReceivedFromPlayerPawn, - DamageDealtToPlayerPawn, - DamageDealtToPlayerBuild, - DamageDealtToOther, - EngagementTimeout, - PlayerWon, - PlayerDeathOnWin, - TeamWon, - TeamLost, - PlayerLost, - PlayerKilledPlayer, - PlayerFiredWeapon, - ManagerStopped, - PlayerPawnDied, - PlayerPawnSpawned, - Count, - EFortAnalyticsClientEngagementEventType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAnalyticsEventBlacklistPlaylistKey.h b/Source/FortniteGame/Enum/EFortAnalyticsEventBlacklistPlaylistKey.h deleted file mode 100644 index 2522731e..00000000 --- a/Source/FortniteGame/Enum/EFortAnalyticsEventBlacklistPlaylistKey.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAnalyticsEventBlacklistPlaylistKey : uint8 -{ - PlaylistName, - All, - EFortAnalyticsEventBlacklistPlaylistKey_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAnnouncementChannel.h b/Source/FortniteGame/Enum/EFortAnnouncementChannel.h deleted file mode 100644 index e524a79d..00000000 --- a/Source/FortniteGame/Enum/EFortAnnouncementChannel.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAnnouncementChannel : uint8 -{ - Conversation, - Tutorial, - Max_None, - EFortAnnouncementChannel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAnnouncementDelivery.h b/Source/FortniteGame/Enum/EFortAnnouncementDelivery.h deleted file mode 100644 index 918592df..00000000 --- a/Source/FortniteGame/Enum/EFortAnnouncementDelivery.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAnnouncementDelivery : uint8 -{ - Received, - Ignored, - Active, - Stopped, - Max_None, - EFortAnnouncementDelivery_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAnnouncementDisplayPreference.h b/Source/FortniteGame/Enum/EFortAnnouncementDisplayPreference.h deleted file mode 100644 index 731b8ebc..00000000 --- a/Source/FortniteGame/Enum/EFortAnnouncementDisplayPreference.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAnnouncementDisplayPreference : uint8 -{ - QuestIntroduction, - QuestJournal, - EFortAnnouncementDisplayPreference_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAnnouncerTeamVocalChords.h b/Source/FortniteGame/Enum/EFortAnnouncerTeamVocalChords.h deleted file mode 100644 index e1aff384..00000000 --- a/Source/FortniteGame/Enum/EFortAnnouncerTeamVocalChords.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAnnouncerTeamVocalChords : uint8 -{ - Team2, - Max_None, - EFortAnnouncerTeamVocalChords_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAppliedSwapItemAndVariantState.h b/Source/FortniteGame/Enum/EFortAppliedSwapItemAndVariantState.h deleted file mode 100644 index 6eec537a..00000000 --- a/Source/FortniteGame/Enum/EFortAppliedSwapItemAndVariantState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAppliedSwapItemAndVariantState : uint8 -{ - Active, - Inactive, - EFortAppliedSwapItemAndVariantState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAreaFlag.h b/Source/FortniteGame/Enum/EFortAreaFlag.h deleted file mode 100644 index dbbc0442..00000000 --- a/Source/FortniteGame/Enum/EFortAreaFlag.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAreaFlag : uint8 -{ - Obstacle, - Smashable, - Unwalkable, - Interactable, - EFortAreaFlag_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAthenaMutator_VoiceChatChannelType.h b/Source/FortniteGame/Enum/EFortAthenaMutator_VoiceChatChannelType.h deleted file mode 100644 index 2274b12f..00000000 --- a/Source/FortniteGame/Enum/EFortAthenaMutator_VoiceChatChannelType.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAthenaMutator_VoiceChatChannelType : uint8 -{ - None, - SquadOnly, - TeamOnly, - WholeServer, - ScopeOnly, - ScopeSquadOnly, - ScopeTeamOnly, - EFortAthenaMutator_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAthenaTutorial_StandaloneStep.h b/Source/FortniteGame/Enum/EFortAthenaTutorial_StandaloneStep.h deleted file mode 100644 index 7a620c15..00000000 --- a/Source/FortniteGame/Enum/EFortAthenaTutorial_StandaloneStep.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAthenaTutorial_StandaloneStep : uint8 -{ - HealingInterrupted, - Count, - EFortAthenaTutorial_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAttributeDisplay.h b/Source/FortniteGame/Enum/EFortAttributeDisplay.h deleted file mode 100644 index 34d274e0..00000000 --- a/Source/FortniteGame/Enum/EFortAttributeDisplay.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAttributeDisplay : uint8 -{ - NegativeImpliesInfiniteInt, - BasicFloat, - NegativeImpliesInfiniteFloat, - BasicString, - NormalizedPercentage, - StringArray, - SlateBrush, - DoNotDisplay, - None_Max, - EFortAttributeDisplay_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAutoMulchCategory.h b/Source/FortniteGame/Enum/EFortAutoMulchCategory.h deleted file mode 100644 index 953b53a8..00000000 --- a/Source/FortniteGame/Enum/EFortAutoMulchCategory.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAutoMulchCategory : uint8 -{ - Weapon, - Trap, - Survivor, - Defender, - Hero, - Num, - EFortAutoMulchCategory_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAutoMulchMode.h b/Source/FortniteGame/Enum/EFortAutoMulchMode.h deleted file mode 100644 index 265a93f9..00000000 --- a/Source/FortniteGame/Enum/EFortAutoMulchMode.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAutoMulchMode : uint8 -{ - Common, - Uncommon, - Rare, - Epic, - Num, - EFortAutoMulchMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortAutoTestState.h b/Source/FortniteGame/Enum/EFortAutoTestState.h deleted file mode 100644 index 3ed5b0d6..00000000 --- a/Source/FortniteGame/Enum/EFortAutoTestState.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortAutoTestState : uint8 -{ - Login, - FrontendLoad, - FrontendPvELoad, - FrontendPvETest, - PvEMatchmaking, - ZoneLoad, - ZoneTest, - Finished, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBadMatchTriggerOperation.h b/Source/FortniteGame/Enum/EFortBadMatchTriggerOperation.h deleted file mode 100644 index cff2c43c..00000000 --- a/Source/FortniteGame/Enum/EFortBadMatchTriggerOperation.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBadMatchTriggerOperation : uint8 -{ - LessThanOrEqual, - Equal, - GreaterThan, - GreaterThanOrEqual, - EFortBadMatchTriggerOperation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBadMatchTriggerType.h b/Source/FortniteGame/Enum/EFortBadMatchTriggerType.h deleted file mode 100644 index b50abcee..00000000 --- a/Source/FortniteGame/Enum/EFortBadMatchTriggerType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBadMatchTriggerType : uint8 -{ - SmallTeam, - LargeTeam, - LetoTeam, - EFortBadMatchTriggerType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBanHammerNotificationAction.h b/Source/FortniteGame/Enum/EFortBanHammerNotificationAction.h deleted file mode 100644 index e04e5e84..00000000 --- a/Source/FortniteGame/Enum/EFortBanHammerNotificationAction.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBanHammerNotificationAction : uint8 -{ - Kick, - EFortBanHammerNotificationAction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBangType.h b/Source/FortniteGame/Enum/EFortBangType.h deleted file mode 100644 index 63b3f659..00000000 --- a/Source/FortniteGame/Enum/EFortBangType.h +++ /dev/null @@ -1,85 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBangType : uint8 -{ - Custom, - PlayTab, - VaultTab, - StoreTab, - FriendsButton, - PartyInviteButton, - SubGameAccessChanged, - DailyRewardsButton, - QuestsButton, - CompletedExpeditions, - MainMenu, - HelpMenu, - VaultSchematics, - VaultLeadSurvivors, - VaultSurvivors, - VaultHeroes, - VaultDefenders, - VaultResources, - VaultMelee, - VaultRanged, - VaultConsumables, - VaultIngredients, - VaultTraps, - BattlePassTab, - SpecialEventTab, - CosmeticsTab, - CosmeticsOutfit, - CosmeticGlider, - CosmeticContrail, - CosmeticBattleBus, - CosmeticVehicle, - CosmeticItemWrap, - CosmeticCallingCard, - CosmeticMapMarker, - CosmeticMusicPack, - CosmeticPetSkin, - CosmeticLoadingScreen, - CosmeticBackpack, - CosmeticHat, - CosmeticPickaxe, - CosmeticDance, - CosmeticCharm, - AthenaDirectedAcquisitionTab, - ItemShop_RMTItemOfferTab, - ItemShop_FeaturedTab, - ItemShop_DailyTab, - ItemShop_SpecialFeaturedTab, - ItemShop_SpecialDailyTab, - ItemShop_StandaloneTab, - ItemShop_CommunityVotingTab, - ItemShop_MegaBundleTab, - ItemShop_BattlePassTab, - AthenaChallengesTab, - AthenaShowdownTab, - AthenaCareerTab, - PlayerBanners, - STWCommand, - STWCommand_Heroes, - STWCommand_Heroes_Manage, - STWCommand_Heroes_HeroLoadout, - STWCommand_Heroes_Defenders, - STWCommand_Heroes_Expeditions, - STWCommand_Survivors, - STWCommand_Survivors_Manage, - STWCommand_Survivors_Squads, - STWCommand_Upgrades, - STWCommand_Research, - STWCommand_AccountXP, - STWArmory, - STWArmory_Schematics, - STWArmory_Backpack, - STWArmory_Storage, - STWArmory_CollectionBook, - STWArmory_Transform, - STWArmory_Resources, - STWLocker, - EFortBangType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBaseWeaponDamage.h b/Source/FortniteGame/Enum/EFortBaseWeaponDamage.h deleted file mode 100644 index 0af73f6a..00000000 --- a/Source/FortniteGame/Enum/EFortBaseWeaponDamage.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBaseWeaponDamage : uint8 -{ - Environmental, - EFortBaseWeaponDamage_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBounceType.h b/Source/FortniteGame/Enum/EFortBounceType.h deleted file mode 100644 index 380bcdba..00000000 --- a/Source/FortniteGame/Enum/EFortBounceType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBounceType : uint8 -{ - Interact, - EditPlaced, - EFortBounceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBrushSize.h b/Source/FortniteGame/Enum/EFortBrushSize.h deleted file mode 100644 index e25e9843..00000000 --- a/Source/FortniteGame/Enum/EFortBrushSize.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBrushSize : uint8 -{ - VerySmall, - Small, - Medium, - Large, - VeryLarge, - EFortBrushSize_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBudgetCategory.h b/Source/FortniteGame/Enum/EFortBudgetCategory.h deleted file mode 100644 index df0588c4..00000000 --- a/Source/FortniteGame/Enum/EFortBudgetCategory.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBudgetCategory : uint8 -{ - Simulation, - Rendering, - Network, - Audio, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortBuildPreviewMarkerOptionalAdjustment.h b/Source/FortniteGame/Enum/EFortBuildPreviewMarkerOptionalAdjustment.h deleted file mode 100644 index ab4102f4..00000000 --- a/Source/FortniteGame/Enum/EFortBuildPreviewMarkerOptionalAdjustment.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBuildPreviewMarkerOptionalAdjustment : uint8 -{ - FreeWallPieceOnTop, - FreeWallPieceOnBottom, - EFortBuildPreviewMarkerOptionalAdjustment_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBuildingDestroyedReason.h b/Source/FortniteGame/Enum/EFortBuildingDestroyedReason.h deleted file mode 100644 index 453598ed..00000000 --- a/Source/FortniteGame/Enum/EFortBuildingDestroyedReason.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBuildingDestroyedReason : uint8 -{ - WeaponDamage, - LostSupport, - Edit, - FireDirect, - FireIndirect, - EFortBuildingDestroyedReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBuildingInitializationReason.h b/Source/FortniteGame/Enum/EFortBuildingInitializationReason.h deleted file mode 100644 index 4f937cd0..00000000 --- a/Source/FortniteGame/Enum/EFortBuildingInitializationReason.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBuildingInitializationReason : uint8 -{ - Spawned, - Replaced, - LoadedFromSave, - DynamicBuilderPlaced, - PlacementTool, - TrapTool, - None, - EFortBuildingInitializationReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBuildingPersistentState.h b/Source/FortniteGame/Enum/EFortBuildingPersistentState.h deleted file mode 100644 index 0f171b78..00000000 --- a/Source/FortniteGame/Enum/EFortBuildingPersistentState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBuildingPersistentState : uint8 -{ - New, - Constructed, - Destroyed, - Searched, - None, - EFortBuildingPersistentState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBuildingSoundType.h b/Source/FortniteGame/Enum/EFortBuildingSoundType.h deleted file mode 100644 index 766530c2..00000000 --- a/Source/FortniteGame/Enum/EFortBuildingSoundType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBuildingSoundType : uint8 -{ - GenericDestruction, - PlayerBuiltDestruction, - None, - EFortBuildingSoundType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBuildingState.h b/Source/FortniteGame/Enum/EFortBuildingState.h deleted file mode 100644 index bd9a112e..00000000 --- a/Source/FortniteGame/Enum/EFortBuildingState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBuildingState : uint8 -{ - EditMode, - None, - EFortBuildingState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortBuildingType.h b/Source/FortniteGame/Enum/EFortBuildingType.h deleted file mode 100644 index 4078923d..00000000 --- a/Source/FortniteGame/Enum/EFortBuildingType.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortBuildingType : uint8 -{ - Floor, - Corner, - Deco, - Prop, - Stairs, - Roof, - Pillar, - SpawnedItem, - Container, - Trap, - GenericCenterCellActor, - None, - EFortBuildingType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCardinalDirection.h b/Source/FortniteGame/Enum/EFortCardinalDirection.h deleted file mode 100644 index 9c463f7b..00000000 --- a/Source/FortniteGame/Enum/EFortCardinalDirection.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCardinalDirection : uint8 -{ - East, - South, - West, - EFortCardinalDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortChallengeBundleInfoLockedReasonCode.h b/Source/FortniteGame/Enum/EFortChallengeBundleInfoLockedReasonCode.h deleted file mode 100644 index 66ed032c..00000000 --- a/Source/FortniteGame/Enum/EFortChallengeBundleInfoLockedReasonCode.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortChallengeBundleInfoLockedReasonCode : uint8 -{ - NoKnownUnlockMethod, - PurchaseTheBattlePass, - ReachSpecificTier, - TimeLeftBeforeUnlock, - EFortChallengeBundleInfoLockedReasonCode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCheatMissionGenType.h b/Source/FortniteGame/Enum/EFortCheatMissionGenType.h deleted file mode 100644 index 58b1a41d..00000000 --- a/Source/FortniteGame/Enum/EFortCheatMissionGenType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCheatMissionGenType : uint8 -{ - OldGeneration, - Max_None, - EFortCheatMissionGenType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortClientAnnouncementQueueType.h b/Source/FortniteGame/Enum/EFortClientAnnouncementQueueType.h deleted file mode 100644 index b8ab2f52..00000000 --- a/Source/FortniteGame/Enum/EFortClientAnnouncementQueueType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortClientAnnouncementQueueType : uint8 -{ - Stickies, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortClientUpdateType.h b/Source/FortniteGame/Enum/EFortClientUpdateType.h deleted file mode 100644 index e23704fc..00000000 --- a/Source/FortniteGame/Enum/EFortClientUpdateType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortClientUpdateType : uint8 -{ - ContentOnly, - EFortClientUpdateType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCollectedState.h b/Source/FortniteGame/Enum/EFortCollectedState.h deleted file mode 100644 index 49671f82..00000000 --- a/Source/FortniteGame/Enum/EFortCollectedState.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCollectedState : uint8 -{ - New, - Known, - NewlyCollected, - Collected, - NewBest, - NewRecord, - NewLocation, - NewlyCompleted, - Complete, - EFortCollectedState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCollectedVariantClientUpdate.h b/Source/FortniteGame/Enum/EFortCollectedVariantClientUpdate.h deleted file mode 100644 index 2084f4b7..00000000 --- a/Source/FortniteGame/Enum/EFortCollectedVariantClientUpdate.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCollectedVariantClientUpdate : uint8 -{ - CollectedCount, - Improvement, - HiddenImprovement, - EFortCollectedVariantClientUpdate_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCollectionBookState.h b/Source/FortniteGame/Enum/EFortCollectionBookState.h deleted file mode 100644 index c0464ed4..00000000 --- a/Source/FortniteGame/Enum/EFortCollectionBookState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCollectionBookState : uint8 -{ - Completed, - Claimed, - EFortCollectionBookState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCombatEventContribution.h b/Source/FortniteGame/Enum/EFortCombatEventContribution.h deleted file mode 100644 index cab94435..00000000 --- a/Source/FortniteGame/Enum/EFortCombatEventContribution.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCombatEventContribution : uint8 -{ - Inverse, - Accumulator, - Max_None, - EFortCombatEventContribution_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCombatEvents.h b/Source/FortniteGame/Enum/EFortCombatEvents.h deleted file mode 100644 index 7b128bca..00000000 --- a/Source/FortniteGame/Enum/EFortCombatEvents.h +++ /dev/null @@ -1,37 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCombatEvents : uint8 -{ - SmasherFollowing, - TrollFollowing, - FlingerFollowing, - TakerFollowing, - HuskCombatNearby, - SmasherCombatNearby, - TrollCombatNearby, - FlingerCombatNearby, - TakerCombatNearby, - PlayerTakeDamage, - PlayerHealth, - PlayerLookAtEnemy, - PlayerDamageEnemy, - PlayerKilledEnemy, - AtlasTakeDamage, - AtlasHealth, - AtlasDestroyed, - TrapFiring, - BuildingTakeDamage, - FoodHealingPotential, - PlayerAmmo, - EnemiesNear, - PlayerMovement, - BuildingDamagedNearObjective, - TrapDamageEnemy, - ObjectivePathCost, - PlayerPathCost, - Max_None, - EFortCombatEvents_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCombatFactors.h b/Source/FortniteGame/Enum/EFortCombatFactors.h deleted file mode 100644 index a93138be..00000000 --- a/Source/FortniteGame/Enum/EFortCombatFactors.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCombatFactors : uint8 -{ - ObjectiveDamageThreat, - ObjectivePathCost, - PlayerPathCost, - PlayerMovement, - TrapsEffective, - PlayerWander, - NearbyEnemyPresence, - OffensiveResources, - DefensiveResources, - Boredom, - ArtilleryVulnerability, - Max_None, - EFortCombatFactors_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCombatThresholds.h b/Source/FortniteGame/Enum/EFortCombatThresholds.h deleted file mode 100644 index a20531eb..00000000 --- a/Source/FortniteGame/Enum/EFortCombatThresholds.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCombatThresholds : uint8 -{ - Medium, - High, - Extreme, - Max_None, - EFortCombatThresholds_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCompare.h b/Source/FortniteGame/Enum/EFortCompare.h deleted file mode 100644 index ac2a4270..00000000 --- a/Source/FortniteGame/Enum/EFortCompare.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCompare : uint8 -{ - EFC_LessThanOrEqual, - EFC_GreaterThan, - EFC_GreaterThanOrEqual, - EFC_Equals, - EFC_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCompletionResult.h b/Source/FortniteGame/Enum/EFortCompletionResult.h deleted file mode 100644 index 79dc795e..00000000 --- a/Source/FortniteGame/Enum/EFortCompletionResult.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCompletionResult : uint8 -{ - Loss, - Draw, - Undefined, - EFortCompletionResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortConditionalResourceItemTest.h b/Source/FortniteGame/Enum/EFortConditionalResourceItemTest.h deleted file mode 100644 index f55829cb..00000000 --- a/Source/FortniteGame/Enum/EFortConditionalResourceItemTest.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortConditionalResourceItemTest : uint8 -{ - EFortConditionalResourceItemTest_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortConnectivityCubeFace.h b/Source/FortniteGame/Enum/EFortConnectivityCubeFace.h deleted file mode 100644 index 4d3c8e7c..00000000 --- a/Source/FortniteGame/Enum/EFortConnectivityCubeFace.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortConnectivityCubeFace : uint8 -{ - Left, - Back, - Right, - Upper, - Lower, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortContentEncryptionAllowedReferences.h b/Source/FortniteGame/Enum/EFortContentEncryptionAllowedReferences.h deleted file mode 100644 index bae0b6b7..00000000 --- a/Source/FortniteGame/Enum/EFortContentEncryptionAllowedReferences.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortContentEncryptionAllowedReferences : uint8 -{ - SoftOnly, - Any, - EFortContentEncryptionAllowedReferences_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortContentEncryptionCollectionGrouping.h b/Source/FortniteGame/Enum/EFortContentEncryptionCollectionGrouping.h deleted file mode 100644 index 74b88947..00000000 --- a/Source/FortniteGame/Enum/EFortContentEncryptionCollectionGrouping.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortContentEncryptionCollectionGrouping : uint8 -{ - Combined, - ByCosmeticSet, - EFortContentEncryptionCollectionGrouping_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortContextualReticleTypes.h b/Source/FortniteGame/Enum/EFortContextualReticleTypes.h deleted file mode 100644 index 558e6c98..00000000 --- a/Source/FortniteGame/Enum/EFortContextualReticleTypes.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortContextualReticleTypes : uint8 -{ - FCR_Upgrade, - FCR_Repair, - FCR_Locked, - FCR_Placement, - FCR_Edit, - FCR_NoTarget, - FCR_InProgress, - FCR_None, - FCR_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortContextualTutorialPlatform.h b/Source/FortniteGame/Enum/EFortContextualTutorialPlatform.h deleted file mode 100644 index cb409ad0..00000000 --- a/Source/FortniteGame/Enum/EFortContextualTutorialPlatform.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortContextualTutorialPlatform : uint8 -{ - PcAndConsole, - Mobile, - EFortContextualTutorialPlatform_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortContributionGraphElements.h b/Source/FortniteGame/Enum/EFortContributionGraphElements.h deleted file mode 100644 index d9fac30f..00000000 --- a/Source/FortniteGame/Enum/EFortContributionGraphElements.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortContributionGraphElements : uint8 -{ - IntegralLine, - TotalLine, - PendingLine, - ActionLine, - Max_None, - EFortContributionGraphElements_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortControlRecoveryBehavior.h b/Source/FortniteGame/Enum/EFortControlRecoveryBehavior.h deleted file mode 100644 index 0ba80fb2..00000000 --- a/Source/FortniteGame/Enum/EFortControlRecoveryBehavior.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortControlRecoveryBehavior : uint8 -{ - LimitedControl, - ChainControl, - EFortControlRecoveryBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCostInfoTypes.h b/Source/FortniteGame/Enum/EFortCostInfoTypes.h deleted file mode 100644 index c533c9cd..00000000 --- a/Source/FortniteGame/Enum/EFortCostInfoTypes.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCostInfoTypes : uint8 -{ - Repair, - Conversion, - Ability, - None, - EFortCostInfoTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCraftFailCause.h b/Source/FortniteGame/Enum/EFortCraftFailCause.h deleted file mode 100644 index 7862752f..00000000 --- a/Source/FortniteGame/Enum/EFortCraftFailCause.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCraftFailCause : uint8 -{ - NotEnoughResources, - InventoryFull, - InsufficientTeamLevel, - CraftingQueueFull, - CurrentlyLocked, - OverflowSchematic, - EFortCraftFailCause_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCreativeAdColorPreset.h b/Source/FortniteGame/Enum/EFortCreativeAdColorPreset.h deleted file mode 100644 index f92b23cc..00000000 --- a/Source/FortniteGame/Enum/EFortCreativeAdColorPreset.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCreativeAdColorPreset : uint8 -{ - Emphasized, - Common, - Uncommon, - Rare, - Epic, - Legendary, - EFortCreativeAdColorPreset_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCreativeAdType.h b/Source/FortniteGame/Enum/EFortCreativeAdType.h deleted file mode 100644 index 38b59830..00000000 --- a/Source/FortniteGame/Enum/EFortCreativeAdType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCreativeAdType : uint8 -{ - Playset, - Toy, - Game, - Island, - Knob, - EFortCreativeAdType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCreativePlotPermission.h b/Source/FortniteGame/Enum/EFortCreativePlotPermission.h deleted file mode 100644 index d467dfcf..00000000 --- a/Source/FortniteGame/Enum/EFortCreativePlotPermission.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCreativePlotPermission : uint8 -{ - Public, - EFortCreativePlotPermission_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCreativeTeleporterEvent.h b/Source/FortniteGame/Enum/EFortCreativeTeleporterEvent.h deleted file mode 100644 index a7c220b1..00000000 --- a/Source/FortniteGame/Enum/EFortCreativeTeleporterEvent.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCreativeTeleporterEvent : uint8 -{ - Exited, - Enabled, - Disabled, - None, - EFortCreativeTeleporterEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCreativeTeleporterGroup.h b/Source/FortniteGame/Enum/EFortCreativeTeleporterGroup.h deleted file mode 100644 index 328c74ae..00000000 --- a/Source/FortniteGame/Enum/EFortCreativeTeleporterGroup.h +++ /dev/null @@ -1,35 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCreativeTeleporterGroup : uint8 -{ - Group_B, - Group_C, - Group_D, - Group_E, - Group_F, - Group_G, - Group_H, - Group_I, - Group_J, - Group_K, - Group_L, - Group_M, - Group_N, - Group_O, - Group_P, - Group_Q, - Group_R, - Group_S, - Group_T, - Group_U, - Group_V, - Group_W, - Group_X, - Group_Y, - Group_Z, - Group_None, - Group_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleControlType.h b/Source/FortniteGame/Enum/EFortCrucibleControlType.h deleted file mode 100644 index 5387c01f..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleControlType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleControlType : uint8 -{ - KBM, - Touch, - Count, - EFortCrucibleControlType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleLeaderboardId.h b/Source/FortniteGame/Enum/EFortCrucibleLeaderboardId.h deleted file mode 100644 index d3799904..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleLeaderboardId.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleLeaderboardId : uint8 -{ - GlobalKBM, - GlobalTouch, - GlobalAll, - FriendsGamepad, - FriendsKBM, - FriendsTouch, - FriendsAll, - Count, - EFortCrucibleLeaderboardId_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleLeaderboardState.h b/Source/FortniteGame/Enum/EFortCrucibleLeaderboardState.h deleted file mode 100644 index 4eec15e5..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleLeaderboardState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleLeaderboardState : uint8 -{ - ReadyForQuery, - WaitingForQueryResults, - NeedsUserInfoQueried, - Complete, - EFortCrucibleLeaderboardState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleStatId.h b/Source/FortniteGame/Enum/EFortCrucibleStatId.h deleted file mode 100644 index 68dc57cc..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleStatId.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleStatId : uint8 -{ - KBM_CourseOverall, - KBM_CourseSegment1, - KBM_CourseSegment2, - KBM_CourseSegment3, - KBM_CourseSegment4, - KBM_CourseSegment5, - Touch_CourseOverall, - Touch_CourseSegment1, - Touch_CourseSegment2, - Touch_CourseSegment3, - Touch_CourseSegment4, - Touch_CourseSegment5, - Count, - EFortCrucibleStatId_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleStatSource.h b/Source/FortniteGame/Enum/EFortCrucibleStatSource.h deleted file mode 100644 index ecba130b..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleStatSource.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleStatSource : uint8 -{ - Backend, - CurrentSession, - EFortCrucibleStatSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleStatType.h b/Source/FortniteGame/Enum/EFortCrucibleStatType.h deleted file mode 100644 index a079331a..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleStatType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleStatType : uint8 -{ - CourseSegment1, - CourseSegment2, - CourseSegment3, - CourseSegment4, - CourseSegment5, - Count, - EFortCrucibleStatType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleWhitelistLevel.h b/Source/FortniteGame/Enum/EFortCrucibleWhitelistLevel.h deleted file mode 100644 index 0a2a58fb..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleWhitelistLevel.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleWhitelistLevel : uint8 -{ - Basic, - Advanced, - EFortCrucibleWhitelistLevel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCrucibleWorkType.h b/Source/FortniteGame/Enum/EFortCrucibleWorkType.h deleted file mode 100644 index 7fbe759f..00000000 --- a/Source/FortniteGame/Enum/EFortCrucibleWorkType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCrucibleWorkType : uint8 -{ - SetupPlayer, - GetFriendsList, - GetFriendsStats, - GetGlobalLeaderboard, - GetDisplayNames, - EFortCrucibleWorkType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCurieApplicationEvent.h b/Source/FortniteGame/Enum/EFortCurieApplicationEvent.h deleted file mode 100644 index 648ec7fc..00000000 --- a/Source/FortniteGame/Enum/EFortCurieApplicationEvent.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCurieApplicationEvent : uint8 -{ - OnBeginOverlap, - OnEndOverlap, - MaxValue, - EFortCurieApplicationEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCurieExecutionType.h b/Source/FortniteGame/Enum/EFortCurieExecutionType.h deleted file mode 100644 index a7d6101b..00000000 --- a/Source/FortniteGame/Enum/EFortCurieExecutionType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCurieExecutionType : uint8 -{ - Interaction, - EFortCurieExecutionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCurieNativeFXType.h b/Source/FortniteGame/Enum/EFortCurieNativeFXType.h deleted file mode 100644 index 9dd9b3cf..00000000 --- a/Source/FortniteGame/Enum/EFortCurieNativeFXType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCurieNativeFXType : uint8 -{ - Electricity, - Fire, - Charred, - EFortCurieNativeFXType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCurieToggleComponentActivationBehavior.h b/Source/FortniteGame/Enum/EFortCurieToggleComponentActivationBehavior.h deleted file mode 100644 index 34699c2a..00000000 --- a/Source/FortniteGame/Enum/EFortCurieToggleComponentActivationBehavior.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCurieToggleComponentActivationBehavior : uint8 -{ - EFortCurieToggleComponentActivationBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCurieToggleComponentDeactivationBehavior.h b/Source/FortniteGame/Enum/EFortCurieToggleComponentDeactivationBehavior.h deleted file mode 100644 index 921e83d3..00000000 --- a/Source/FortniteGame/Enum/EFortCurieToggleComponentDeactivationBehavior.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCurieToggleComponentDeactivationBehavior : uint8 -{ - TimedDeactivationAllowRefresh, - TimedDeactivationNoRefresh, - EFortCurieToggleComponentDeactivationBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCustomBodyType.h b/Source/FortniteGame/Enum/EFortCustomBodyType.h deleted file mode 100644 index 3023fb8c..00000000 --- a/Source/FortniteGame/Enum/EFortCustomBodyType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCustomBodyType : uint8 -{ - Small, - Medium, - MediumAndSmall, - Large, - LargeAndSmall, - LargeAndMedium, - All, - Deprecated, - EFortCustomBodyType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCustomCharmType.h b/Source/FortniteGame/Enum/EFortCustomCharmType.h deleted file mode 100644 index bd5d2c20..00000000 --- a/Source/FortniteGame/Enum/EFortCustomCharmType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCustomCharmType : uint8 -{ - Lapel, - Backpack1, - Backpack2, - NumTypes, - EFortCustomCharmType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCustomGender.h b/Source/FortniteGame/Enum/EFortCustomGender.h deleted file mode 100644 index f0139990..00000000 --- a/Source/FortniteGame/Enum/EFortCustomGender.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCustomGender : uint8 -{ - Male, - Female, - Both, - EFortCustomGender_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCustomMovement.h b/Source/FortniteGame/Enum/EFortCustomMovement.h deleted file mode 100644 index dc48feaf..00000000 --- a/Source/FortniteGame/Enum/EFortCustomMovement.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCustomMovement : uint8 -{ - Driving, - Passenger, - Parachuting, - Skydiving, - SkydiveFollowing, - Hover, - RemoteControl_Flying, - Ziplining, - ZipliningOnSpline, - Ballooning, - SurfaceSwimming, - DBNOCarried, - Floating, - EFortCustomMovement_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortCustomPartType.h b/Source/FortniteGame/Enum/EFortCustomPartType.h deleted file mode 100644 index f0ef77bd..00000000 --- a/Source/FortniteGame/Enum/EFortCustomPartType.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortCustomPartType : uint8 -{ - Body, - Hat, - Backpack, - MiscOrTail, - Face, - Gameplay, - NumTypes, - EFortCustomPartType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDBNOCarryEvent.h b/Source/FortniteGame/Enum/EFortDBNOCarryEvent.h deleted file mode 100644 index 84b2b0b7..00000000 --- a/Source/FortniteGame/Enum/EFortDBNOCarryEvent.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDBNOCarryEvent : uint8 -{ - Interrogating, - Dropped, - Thrown, - EFortDBNOCarryEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDamageNumberType.h b/Source/FortniteGame/Enum/EFortDamageNumberType.h deleted file mode 100644 index 0082c835..00000000 --- a/Source/FortniteGame/Enum/EFortDamageNumberType.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDamageNumberType : uint8 -{ - Pawn, - Building, - Player, - Shield, - Score, - DBNO, - Percent, - EFortDamageNumberType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDamageVisualsState.h b/Source/FortniteGame/Enum/EFortDamageVisualsState.h deleted file mode 100644 index ad886f44..00000000 --- a/Source/FortniteGame/Enum/EFortDamageVisualsState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDamageVisualsState : uint8 -{ - DamagedAndAnimating, - DamagedAndStatic, - EFortDamageVisualsState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDamageZone.h b/Source/FortniteGame/Enum/EFortDamageZone.h deleted file mode 100644 index 2e628019..00000000 --- a/Source/FortniteGame/Enum/EFortDamageZone.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDamageZone : uint8 -{ - Normal, - Critical, - Vulnerability, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortDayPhase.h b/Source/FortniteGame/Enum/EFortDayPhase.h deleted file mode 100644 index 31bfd5b0..00000000 --- a/Source/FortniteGame/Enum/EFortDayPhase.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDayPhase : uint8 -{ - Day, - Evening, - Night, - NumPhases, - EFortDayPhase_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDayPhasePrio.h b/Source/FortniteGame/Enum/EFortDayPhasePrio.h deleted file mode 100644 index c1edd3ff..00000000 --- a/Source/FortniteGame/Enum/EFortDayPhasePrio.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDayPhasePrio : uint8 -{ - DailySummary, - EFortDayPhasePrio_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDecoPlacementQueryResults.h b/Source/FortniteGame/Enum/EFortDecoPlacementQueryResults.h deleted file mode 100644 index 93f3f454..00000000 --- a/Source/FortniteGame/Enum/EFortDecoPlacementQueryResults.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDecoPlacementQueryResults : uint8 -{ - ExistingTrap, - ExistingObject, - Obstructed, - NoLocation, - WrongType, - WrongShape, - BeingModified, - WrongTeam, - BlueprintFailure, - AbilityFailure, - RequiresPlayerBuildableActor, - NoEditPermission, - WrongZone, - EFortDecoPlacementQueryResults_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDefenderInteractionError.h b/Source/FortniteGame/Enum/EFortDefenderInteractionError.h deleted file mode 100644 index 8d249297..00000000 --- a/Source/FortniteGame/Enum/EFortDefenderInteractionError.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDefenderInteractionError : uint8 -{ - Obstructed, - NoEditPermission, - UsedByAnotherPlayer, - EFortDefenderInteractionError_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDefenderSubtype.h b/Source/FortniteGame/Enum/EFortDefenderSubtype.h deleted file mode 100644 index 8ad87f4c..00000000 --- a/Source/FortniteGame/Enum/EFortDefenderSubtype.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDefenderSubtype : uint8 -{ - Pistol, - Melee, - Sniper, - Shotgun, - Invalid, - EFortDefenderSubtype_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDelayedQuickBarAction.h b/Source/FortniteGame/Enum/EFortDelayedQuickBarAction.h deleted file mode 100644 index ccdc9163..00000000 --- a/Source/FortniteGame/Enum/EFortDelayedQuickBarAction.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDelayedQuickBarAction : uint8 -{ - Remove, - Replace, - Invalid, - EFortDelayedQuickBarAction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDeliveryInfoBuildingActorSpecification.h b/Source/FortniteGame/Enum/EFortDeliveryInfoBuildingActorSpecification.h deleted file mode 100644 index 74217d35..00000000 --- a/Source/FortniteGame/Enum/EFortDeliveryInfoBuildingActorSpecification.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDeliveryInfoBuildingActorSpecification : uint8 -{ - PlayerBuildable, - NonPlayerBuildable, - EFortDeliveryInfoBuildingActorSpecification_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDialogFeedbackType.h b/Source/FortniteGame/Enum/EFortDialogFeedbackType.h deleted file mode 100644 index 569a8820..00000000 --- a/Source/FortniteGame/Enum/EFortDialogFeedbackType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDialogFeedbackType : uint8 -{ - FriendRequestReceived, - FriendRequestAccepted, - Default, - EFortDialogFeedbackType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDialogResult.h b/Source/FortniteGame/Enum/EFortDialogResult.h deleted file mode 100644 index 54264aff..00000000 --- a/Source/FortniteGame/Enum/EFortDialogResult.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDialogResult : uint8 -{ - Declined, - Ignored, - Killed, - TimedOut, - Unknown, - EFortDialogResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDirectedMovementSpace.h b/Source/FortniteGame/Enum/EFortDirectedMovementSpace.h deleted file mode 100644 index 4eac1f83..00000000 --- a/Source/FortniteGame/Enum/EFortDirectedMovementSpace.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDirectedMovementSpace : uint8 -{ - ActorLocRelative, - ActorLocRotRelative, - CameraRelative, - EFortDirectedMovementSpace_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDisplayGender.h b/Source/FortniteGame/Enum/EFortDisplayGender.h deleted file mode 100644 index 895ec965..00000000 --- a/Source/FortniteGame/Enum/EFortDisplayGender.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDisplayGender : uint8 -{ - Male, - Female, - NumTypes, - EFortDisplayGender_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDisplayTier.h b/Source/FortniteGame/Enum/EFortDisplayTier.h deleted file mode 100644 index 8ad772f9..00000000 --- a/Source/FortniteGame/Enum/EFortDisplayTier.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDisplayTier : uint8 -{ - Handmade, - Copper, - Silver, - Malachite, - Obsidian, - Brightcore, - Spectrolite, - Shadowshard, - Sunbeam, - Moonglow, - EFortDisplayTier_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDualWieldStance.h b/Source/FortniteGame/Enum/EFortDualWieldStance.h deleted file mode 100644 index cfd913a9..00000000 --- a/Source/FortniteGame/Enum/EFortDualWieldStance.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDualWieldStance : uint8 -{ - SinglePickDataDriven, - EFortDualWieldStance_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortDualWieldSwingState.h b/Source/FortniteGame/Enum/EFortDualWieldSwingState.h deleted file mode 100644 index 71c15279..00000000 --- a/Source/FortniteGame/Enum/EFortDualWieldSwingState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortDualWieldSwingState : uint8 -{ - MainHand, - OffHand, - EFortDualWieldSwingState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortElementalDamageType.h b/Source/FortniteGame/Enum/EFortElementalDamageType.h deleted file mode 100644 index 7e5196a2..00000000 --- a/Source/FortniteGame/Enum/EFortElementalDamageType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortElementalDamageType : uint8 -{ - Fire, - Ice, - Lightning, - Energy, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEmotePlayMode.h b/Source/FortniteGame/Enum/EFortEmotePlayMode.h deleted file mode 100644 index ebccc8ab..00000000 --- a/Source/FortniteGame/Enum/EFortEmotePlayMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEmotePlayMode : uint8 -{ - ForcePlay, - EFortEmotePlayMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterDirection.h b/Source/FortniteGame/Enum/EFortEncounterDirection.h deleted file mode 100644 index 147b30b5..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterDirection.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterDirection : uint8 -{ - NorthEast, - East, - SouthEast, - South, - SouthWest, - West, - NorthWest, - Max_None, - EFortEncounterDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterPacingMode.h b/Source/FortniteGame/Enum/EFortEncounterPacingMode.h deleted file mode 100644 index f0321202..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterPacingMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterPacingMode : uint8 -{ - IntensityCurve, - Burst, - Fixed, - EFortEncounterPacingMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterPacingState.h b/Source/FortniteGame/Enum/EFortEncounterPacingState.h deleted file mode 100644 index 81ad9980..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterPacingState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterPacingState : uint8 -{ - Peak, - Fade, - Rest, - Max_None, - EFortEncounterPacingState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterSequenceResult.h b/Source/FortniteGame/Enum/EFortEncounterSequenceResult.h deleted file mode 100644 index 0cb35ebc..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterSequenceResult.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterSequenceResult : uint8 -{ - FailedEncounterInProgress, - Failed, - EFortEncounterSequenceResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterSpawnLimitType.h b/Source/FortniteGame/Enum/EFortEncounterSpawnLimitType.h deleted file mode 100644 index a3e78aeb..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterSpawnLimitType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterSpawnLimitType : uint8 -{ - NumPawnsLimit, - SpawnPointLimit, - UserDefined, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterSpawnLocationManagementMode.h b/Source/FortniteGame/Enum/EFortEncounterSpawnLocationManagementMode.h deleted file mode 100644 index ab43cfbf..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterSpawnLocationManagementMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterSpawnLocationManagementMode : uint8 -{ - Search, - EFortEncounterSpawnLocationManagementMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterSpawnLocationPlacementMode.h b/Source/FortniteGame/Enum/EFortEncounterSpawnLocationPlacementMode.h deleted file mode 100644 index c850e2d4..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterSpawnLocationPlacementMode.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterSpawnLocationPlacementMode : uint8 -{ - Ring, - Volume, - Custom, - Max_None, - EFortEncounterSpawnLocationPlacementMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterState.h b/Source/FortniteGame/Enum/EFortEncounterState.h deleted file mode 100644 index 08d7ad51..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterState.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterState : uint8 -{ - InitializingProperties, - InitializingRiftManager, - AwaitingActivation, - Active, - ReplacingRifts, - Max_None, - EFortEncounterState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterUtilitiesMode.h b/Source/FortniteGame/Enum/EFortEncounterUtilitiesMode.h deleted file mode 100644 index f862aefe..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterUtilitiesMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterUtilitiesMode : uint8 -{ - LockedAndFree, - EFortEncounterUtilitiesMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncounterUtilityDesire.h b/Source/FortniteGame/Enum/EFortEncounterUtilityDesire.h deleted file mode 100644 index f4795928..00000000 --- a/Source/FortniteGame/Enum/EFortEncounterUtilityDesire.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncounterUtilityDesire : uint8 -{ - Medium, - High, - VeryHigh, - Max_None, - EFortEncounterUtilityDesire_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEncryptionStatus.h b/Source/FortniteGame/Enum/EFortEncryptionStatus.h deleted file mode 100644 index a4d576d7..00000000 --- a/Source/FortniteGame/Enum/EFortEncryptionStatus.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEncryptionStatus : uint8 -{ - RELEASED, - EFortEncryptionStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortErrorSeverity.h b/Source/FortniteGame/Enum/EFortErrorSeverity.h deleted file mode 100644 index 4b57b8ee..00000000 --- a/Source/FortniteGame/Enum/EFortErrorSeverity.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortErrorSeverity : uint8 -{ - Silent, - Passive, - Blocking, - SevereBlocking, - EFortErrorSeverity_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEventConditionType.h b/Source/FortniteGame/Enum/EFortEventConditionType.h deleted file mode 100644 index 820bab09..00000000 --- a/Source/FortniteGame/Enum/EFortEventConditionType.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEventConditionType : uint8 -{ - EFEC_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEventNameType.h b/Source/FortniteGame/Enum/EFortEventNameType.h deleted file mode 100644 index 7505c65c..00000000 --- a/Source/FortniteGame/Enum/EFortEventNameType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEventNameType : uint8 -{ - Client, - EFortEventNameType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortEventRepeat.h b/Source/FortniteGame/Enum/EFortEventRepeat.h deleted file mode 100644 index 047df2c6..00000000 --- a/Source/FortniteGame/Enum/EFortEventRepeat.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortEventRepeat : uint8 -{ - EFER_Always, - EFER_OncePerPlayer, - EFER_OncePerCampaign, - EFER_OncePerMap, - EFER_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortExitRequirements.h b/Source/FortniteGame/Enum/EFortExitRequirements.h deleted file mode 100644 index e8a53f56..00000000 --- a/Source/FortniteGame/Enum/EFortExitRequirements.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortExitRequirements : uint8 -{ - WholeSquad, - EFortExitRequirements_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFacialAnimTypes.h b/Source/FortniteGame/Enum/EFortFacialAnimTypes.h deleted file mode 100644 index 235db2b6..00000000 --- a/Source/FortniteGame/Enum/EFortFacialAnimTypes.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFacialAnimTypes : uint8 -{ - FaceOnly, - FullHead, - FromAmplitude, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortFactionAttitude.h b/Source/FortniteGame/Enum/EFortFactionAttitude.h deleted file mode 100644 index 390ab8e9..00000000 --- a/Source/FortniteGame/Enum/EFortFactionAttitude.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFactionAttitude : uint8 -{ - Neutral, - Hostile, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFactorContributionType.h b/Source/FortniteGame/Enum/EFortFactorContributionType.h deleted file mode 100644 index 22c251dd..00000000 --- a/Source/FortniteGame/Enum/EFortFactorContributionType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFactorContributionType : uint8 -{ - CurrentValue_Inverse, - AverageValue_Direct, - AverageValue_Inverse, - EFortFactorContributionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFeedbackAddressee.h b/Source/FortniteGame/Enum/EFortFeedbackAddressee.h deleted file mode 100644 index 5cd180fc..00000000 --- a/Source/FortniteGame/Enum/EFortFeedbackAddressee.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFeedbackAddressee : uint8 -{ - FFA_Recipient, - FFA_All, - FFA_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFeedbackBroadcastFilter.h b/Source/FortniteGame/Enum/EFortFeedbackBroadcastFilter.h deleted file mode 100644 index 0e96a326..00000000 --- a/Source/FortniteGame/Enum/EFortFeedbackBroadcastFilter.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFeedbackBroadcastFilter : uint8 -{ - FFBF_SpeakerTeam, - FFBF_SpeakerAdressee, - FFBF_HumanPvP_Team1, - FFBF_HumanPvP_Team2, - FFBF_None_Max, - FFBF_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFeedbackContext.h b/Source/FortniteGame/Enum/EFortFeedbackContext.h deleted file mode 100644 index 4ad7cd6f..00000000 --- a/Source/FortniteGame/Enum/EFortFeedbackContext.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFeedbackContext : uint8 -{ - FFC_Recipient, - FFC_TeamWitness, - FFC_EnemyWitness, - FFC_AllPawns, - FFC_Announcer, - FFC_None_Max, - FFC_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFeedbackSelectionMethod.h b/Source/FortniteGame/Enum/EFortFeedbackSelectionMethod.h deleted file mode 100644 index 1cc611a9..00000000 --- a/Source/FortniteGame/Enum/EFortFeedbackSelectionMethod.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFeedbackSelectionMethod : uint8 -{ - FFSM_Recipient, - FFSM_TeamWitness, - FFSM_EnemyWitness, - FFSM_Random, - FFSM_Priority_IRTE, - FFSM_AllPawns, - FFSM_Announcer, - FFSM_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFoleyHitAudioType.h b/Source/FortniteGame/Enum/EFortFoleyHitAudioType.h deleted file mode 100644 index ccfc37e1..00000000 --- a/Source/FortniteGame/Enum/EFortFoleyHitAudioType.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFoleyHitAudioType : uint8 -{ - Shield, - Crit, - Death, - DeathCrit, - Fall, - FallDeath, - Max_None, - EFortFoleyHitAudioType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFootstepAudioType.h b/Source/FortniteGame/Enum/EFortFootstepAudioType.h deleted file mode 100644 index 8a36a897..00000000 --- a/Source/FortniteGame/Enum/EFortFootstepAudioType.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFootstepAudioType : uint8 -{ - CrouchSprint, - Walk, - Sprint, - Jump, - Land, - LandHard, - Max_None, - EFortFootstepAudioType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFootstepPosition.h b/Source/FortniteGame/Enum/EFortFootstepPosition.h deleted file mode 100644 index d4117696..00000000 --- a/Source/FortniteGame/Enum/EFortFootstepPosition.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFootstepPosition : uint8 -{ - Above, - Below, - AboveOrBelowAndVisible, - Max_None, - EFortFootstepPosition_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFootstepSurfaceType.h b/Source/FortniteGame/Enum/EFortFootstepSurfaceType.h deleted file mode 100644 index 8fe76db4..00000000 --- a/Source/FortniteGame/Enum/EFortFootstepSurfaceType.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFootstepSurfaceType : uint8 -{ - Wood, - Stone, - Metal, - Water, - Snow, - Ice, - Lava, - Dirt, - Grass, - Sand, - Max_None, - EFortFootstepSurfaceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFriendRequestStatus.h b/Source/FortniteGame/Enum/EFortFriendRequestStatus.h deleted file mode 100644 index 238089ad..00000000 --- a/Source/FortniteGame/Enum/EFortFriendRequestStatus.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFriendRequestStatus : uint8 -{ - Accepted, - PendingReceived, - PendingSent, - EFortFriendRequestStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFrontendInventoryFilter.h b/Source/FortniteGame/Enum/EFortFrontendInventoryFilter.h deleted file mode 100644 index 61ed10d7..00000000 --- a/Source/FortniteGame/Enum/EFortFrontendInventoryFilter.h +++ /dev/null @@ -1,32 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFrontendInventoryFilter : uint8 -{ - WorldItems, - WorldItemsInGame, - WorldItemsStorage, - WorldItemsTransfer, - ConsumablesAndAccountResources, - Heroes, - Defenders, - Survivors, - AthenaCharacter, - AthenaBackpack, - AthenaPickaxe, - AthenaGliders, - AthenaContrails, - AthenaEmotes, - AthenaItemWraps, - AthenaLoadingScreens, - AthenaLobbyMusic, - AthenaCharm, - HestiaWeapons, - HestiaResources, - StarlightInventory, - Invisible, - Max_None, - EFortFrontendInventoryFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortFuelGadgetVisualType.h b/Source/FortniteGame/Enum/EFortFuelGadgetVisualType.h deleted file mode 100644 index 7c46c2e2..00000000 --- a/Source/FortniteGame/Enum/EFortFuelGadgetVisualType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortFuelGadgetVisualType : uint8 -{ - ChargeText, - Invalid, - EFortFuelGadgetVisualType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameFeature.h b/Source/FortniteGame/Enum/EFortGameFeature.h deleted file mode 100644 index da3985c3..00000000 --- a/Source/FortniteGame/Enum/EFortGameFeature.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameFeature : uint8 -{ - DedicatedServer, - KairosInitial, - KairosCapture, - KairosLoadElectraPlayer, - DanceRoyale, - Frontend, - GameplayAthena, - GameplayCampaignTutorial, - GameplayCampaign, - GameplayCreative, - Invalid, - Count, - EFortGameFeature_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameFeatureState.h b/Source/FortniteGame/Enum/EFortGameFeatureState.h deleted file mode 100644 index 36d6e8a8..00000000 --- a/Source/FortniteGame/Enum/EFortGameFeatureState.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameFeatureState : uint8 -{ - Unavailable, - Downloading, - DownloadFailed, - Available, - Preloading, - Preloaded, - Loading, - Loaded, - Count, - EFortGameFeatureState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameType.h b/Source/FortniteGame/Enum/EFortGameType.h deleted file mode 100644 index eca6a385..00000000 --- a/Source/FortniteGame/Enum/EFortGameType.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameType : uint8 -{ - Creative, - CreativeLTM, - Playground, - STW, - BRArena, - BRLTM, - Social, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGamepadLookInputCurve.h b/Source/FortniteGame/Enum/EFortGamepadLookInputCurve.h deleted file mode 100644 index 2c6a0905..00000000 --- a/Source/FortniteGame/Enum/EFortGamepadLookInputCurve.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGamepadLookInputCurve : uint8 -{ - Exponential, - EFortGamepadLookInputCurve_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGamepadSensitivity.h b/Source/FortniteGame/Enum/EFortGamepadSensitivity.h deleted file mode 100644 index ead19d49..00000000 --- a/Source/FortniteGame/Enum/EFortGamepadSensitivity.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGamepadSensitivity : uint8 -{ - Slow, - SlowPlus, - SlowPlusPlus, - Normal, - NormalPlus, - NormalPlusPlus, - Fast, - FastPlus, - FastPlusPlus, - Insane, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameplayAbilityActivation.h b/Source/FortniteGame/Enum/EFortGameplayAbilityActivation.h deleted file mode 100644 index 853d809c..00000000 --- a/Source/FortniteGame/Enum/EFortGameplayAbilityActivation.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameplayAbilityActivation : uint8 -{ - Triggered, - Active, - EFortGameplayAbilityActivation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameplayAbilityMontageSectionToPlay.h b/Source/FortniteGame/Enum/EFortGameplayAbilityMontageSectionToPlay.h deleted file mode 100644 index a9c29411..00000000 --- a/Source/FortniteGame/Enum/EFortGameplayAbilityMontageSectionToPlay.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameplayAbilityMontageSectionToPlay : uint8 -{ - RandomSection, - TestedRandomSection, - EFortGameplayAbilityMontageSectionToPlay_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameplayCueAttachType.h b/Source/FortniteGame/Enum/EFortGameplayCueAttachType.h deleted file mode 100644 index 6c4efb68..00000000 --- a/Source/FortniteGame/Enum/EFortGameplayCueAttachType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameplayCueAttachType : uint8 -{ - DoNotAttach, - EFortGameplayCueAttachType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameplayCueSourceCondition.h b/Source/FortniteGame/Enum/EFortGameplayCueSourceCondition.h deleted file mode 100644 index 77721421..00000000 --- a/Source/FortniteGame/Enum/EFortGameplayCueSourceCondition.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameplayCueSourceCondition : uint8 -{ - LocalPlayerSource, - NonLocalPlayerSource, - EFortGameplayCueSourceCondition_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameplayDataTrackerEventContributionType.h b/Source/FortniteGame/Enum/EFortGameplayDataTrackerEventContributionType.h deleted file mode 100644 index f70d9651..00000000 --- a/Source/FortniteGame/Enum/EFortGameplayDataTrackerEventContributionType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameplayDataTrackerEventContributionType : uint8 -{ - Set, - EFortGameplayDataTrackerEventContributionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGameplayState.h b/Source/FortniteGame/Enum/EFortGameplayState.h deleted file mode 100644 index bb6bc2f6..00000000 --- a/Source/FortniteGame/Enum/EFortGameplayState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGameplayState : uint8 -{ - WaitingToStart, - EndOfZone, - EnteringZone, - LeavingZone, - Invalid, - EFortGameplayState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGetPlayerPawnExecutions.h b/Source/FortniteGame/Enum/EFortGetPlayerPawnExecutions.h deleted file mode 100644 index 3c4c8f8d..00000000 --- a/Source/FortniteGame/Enum/EFortGetPlayerPawnExecutions.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGetPlayerPawnExecutions : uint8 -{ - AvatarCastFailed, - EFortGetPlayerPawnExecutions_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGiftWrapType.h b/Source/FortniteGame/Enum/EFortGiftWrapType.h deleted file mode 100644 index d7f469aa..00000000 --- a/Source/FortniteGame/Enum/EFortGiftWrapType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGiftWrapType : uint8 -{ - UserFree, - UserUnlock, - UserConsumable, - Message, - Ungift, - EFortGiftWrapType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGliderType.h b/Source/FortniteGame/Enum/EFortGliderType.h deleted file mode 100644 index cc579401..00000000 --- a/Source/FortniteGame/Enum/EFortGliderType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGliderType : uint8 -{ - Umbrella, - EFortGliderType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortGlobalAction.h b/Source/FortniteGame/Enum/EFortGlobalAction.h deleted file mode 100644 index d7f18c33..00000000 --- a/Source/FortniteGame/Enum/EFortGlobalAction.h +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortGlobalAction : uint8 -{ - TrapPicker, - BuildConfirm, - PerformBuildingEditInteraction, - PerformBuildingImprovementInteraction, - SwitchQuickBar, - Use, - Reload, - InventoryOrChatHold, - GamepadChangeMaterialOrHarvestHold, - GamepadNextWeaponOrHarvestHold, - GamepadNextWeaponOrAltInteractOrHarvestHold, - ChangeMaterial, - Fire, - RotatePrimitiveClockwise, - Gadget1, - Gadget2, - Ability1, - Ability2, - Ability3, - ToggleFullScreenMap, - ToggleInventory, - Jump, - Crouch, - ShoppingCartCoast, - GolfCartEBrake, - GolfCartForward, - GolfCartReverse, - GolfCartHonk, - GamepadToggleHarvestOrHoldCreativePhone, - GamepadToggleCreativePhoneWeapon, - Count, - EFortGlobalAction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHandIKOverrideType.h b/Source/FortniteGame/Enum/EFortHandIKOverrideType.h deleted file mode 100644 index 5d77f82f..00000000 --- a/Source/FortniteGame/Enum/EFortHandIKOverrideType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHandIKOverrideType : uint8 -{ - ForceFK, - ForceIK, - ForceFKSnap, - EFortHandIKOverrideType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHardcoreModifierTier.h b/Source/FortniteGame/Enum/EFortHardcoreModifierTier.h deleted file mode 100644 index b803fa1b..00000000 --- a/Source/FortniteGame/Enum/EFortHardcoreModifierTier.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHardcoreModifierTier : uint8 -{ - Silver, - Gold, - Platinum, - Diamond, - EFortHardcoreModifierTier_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHelpContentLocation.h b/Source/FortniteGame/Enum/EFortHelpContentLocation.h deleted file mode 100644 index 236eede8..00000000 --- a/Source/FortniteGame/Enum/EFortHelpContentLocation.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHelpContentLocation : uint8 -{ - Bottom, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortHelpItemType.h b/Source/FortniteGame/Enum/EFortHelpItemType.h deleted file mode 100644 index 0383ac50..00000000 --- a/Source/FortniteGame/Enum/EFortHelpItemType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHelpItemType : uint8 -{ - Entry, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortHeroLoadoutPerkType.h b/Source/FortniteGame/Enum/EFortHeroLoadoutPerkType.h deleted file mode 100644 index b0d9f0b2..00000000 --- a/Source/FortniteGame/Enum/EFortHeroLoadoutPerkType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHeroLoadoutPerkType : uint8 -{ - Standard, - EFortHeroLoadoutPerkType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHexTileAdjacency.h b/Source/FortniteGame/Enum/EFortHexTileAdjacency.h deleted file mode 100644 index 5df4374a..00000000 --- a/Source/FortniteGame/Enum/EFortHexTileAdjacency.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHexTileAdjacency : uint8 -{ - NorthEast, - SouthEast, - South, - SouthWest, - NorthWest, - Max_None, - EFortHexTileAdjacency_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHomebaseSquadType.h b/Source/FortniteGame/Enum/EFortHomebaseSquadType.h deleted file mode 100644 index 27c3cf06..00000000 --- a/Source/FortniteGame/Enum/EFortHomebaseSquadType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHomebaseSquadType : uint8 -{ - CombatSquad, - DefenderSquad, - ExpeditionSquad, - Max_None, - EFortHomebaseSquadType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHomingStyle.h b/Source/FortniteGame/Enum/EFortHomingStyle.h deleted file mode 100644 index 7dc535b6..00000000 --- a/Source/FortniteGame/Enum/EFortHomingStyle.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHomingStyle : uint8 -{ - LockOn, - LaserTargeted, - LaserTargeted_NoTrace, - DrunkArtillery, - EFortHomingStyle_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHotSpotDirection.h b/Source/FortniteGame/Enum/EFortHotSpotDirection.h deleted file mode 100644 index 248eaecc..00000000 --- a/Source/FortniteGame/Enum/EFortHotSpotDirection.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHotSpotDirection : uint8 -{ - NegativeX, - PositiveY, - NegativeY, - PositiveZ, - NegativeZ, - Any, - EFortHotSpotDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHotSpotPreview.h b/Source/FortniteGame/Enum/EFortHotSpotPreview.h deleted file mode 100644 index 09d3c7fe..00000000 --- a/Source/FortniteGame/Enum/EFortHotSpotPreview.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHotSpotPreview : uint8 -{ - Smashing, - Shooting, - EFortHotSpotPreview_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHotSpotSlot.h b/Source/FortniteGame/Enum/EFortHotSpotSlot.h deleted file mode 100644 index 126a176c..00000000 --- a/Source/FortniteGame/Enum/EFortHotSpotSlot.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHotSpotSlot : uint8 -{ - MeleeHuge, - Ranged, - None, - EFortHotSpotSlot_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortHuskAnimType.h b/Source/FortniteGame/Enum/EFortHuskAnimType.h deleted file mode 100644 index 816969f8..00000000 --- a/Source/FortniteGame/Enum/EFortHuskAnimType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortHuskAnimType : uint8 -{ - Dwarf, - BlasterBig, - Weak, - TinyHead, - Beehive, - Husky, - Sploder, - Zapper, - EFortHuskAnimType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortIdleCheckResult.h b/Source/FortniteGame/Enum/EFortIdleCheckResult.h deleted file mode 100644 index 5d490834..00000000 --- a/Source/FortniteGame/Enum/EFortIdleCheckResult.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortIdleCheckResult : uint8 -{ - ActivityDetected, - Idle, - IdlePastMaxTime, - EFortIdleCheckResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortIdleDetectionState.h b/Source/FortniteGame/Enum/EFortIdleDetectionState.h deleted file mode 100644 index 433f35c5..00000000 --- a/Source/FortniteGame/Enum/EFortIdleDetectionState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortIdleDetectionState : uint8 -{ - Default, - Suspicious, - Problematic, - Inactive, - EFortIdleDetectionState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortIndicatorState.h b/Source/FortniteGame/Enum/EFortIndicatorState.h deleted file mode 100644 index 9cd661a5..00000000 --- a/Source/FortniteGame/Enum/EFortIndicatorState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortIndicatorState : uint8 -{ - OnlyFriendsVisible, - Visible, - EFortIndicatorState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInputActionGroup.h b/Source/FortniteGame/Enum/EFortInputActionGroup.h deleted file mode 100644 index 728dc78d..00000000 --- a/Source/FortniteGame/Enum/EFortInputActionGroup.h +++ /dev/null @@ -1,68 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInputActionGroup : uint8 -{ - Combat, - Building, - Movement, - Edit, - Death, - Cinematic, - Picker, - Other, - Interaction, - AthenaLTMAbilities, - ShoppingCart, - ShoppingCartDriver, - ShoppingCartPassenger, - Cannon, - CannonDriver, - CannonPassenger, - GolfCart, - GolfCartDriver, - GolfCartPassenger, - QuadCrasher, - QuadCrasherDriver, - QuadCrasherPassenger, - Biplane, - BiplaneDriver, - BiplanePassenger, - Hamsterball, - Jackal, - Ostrich, - OstrichDriver, - OstrichPassenger, - Meatball, - MeatballDriver, - MeatballPassenger, - HoagieDriver, - Dagwood, - DagwoodDriver, - DagwoodPassenger, - MountedTurret, - Spectating, - FullscreenMap, - CreativeAll, - CreativeModeratorMode, - CreativeMoveToolEquipped, - CreativeMoveObjectsFreely, - CreativeMoveBuildingsOnGrid, - CreativeFlying, - CreativeIslandPanel, - PropSelectorEquipped, - DBNOCarryStart, - DBNOCarryStop, - DBNOCarry, - InteractionStart, - InteractionStop, - BattleLab, - SuperDuper, - Tether, - CombatAndBuilding, - CombatAndAthenaLTMAbilities, - CombatBuildingAndAthenaLTMAbilities, - EFortInputActionGroup_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInputActionType.h b/Source/FortniteGame/Enum/EFortInputActionType.h deleted file mode 100644 index f6d56172..00000000 --- a/Source/FortniteGame/Enum/EFortInputActionType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInputActionType : uint8 -{ - Click, - Hold, - Release, - EFortInputActionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInputDevice.h b/Source/FortniteGame/Enum/EFortInputDevice.h deleted file mode 100644 index b1f1051e..00000000 --- a/Source/FortniteGame/Enum/EFortInputDevice.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInputDevice : uint8 -{ - Keyboard, - Gamepad, - Touch, - EFortInputDevice_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInputFilterLevel.h b/Source/FortniteGame/Enum/EFortInputFilterLevel.h deleted file mode 100644 index db77d6d5..00000000 --- a/Source/FortniteGame/Enum/EFortInputFilterLevel.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInputFilterLevel : uint8 -{ - Touch, - Gamepad, - Mouse, - EFortInputFilterLevel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInputGameMode.h b/Source/FortniteGame/Enum/EFortInputGameMode.h deleted file mode 100644 index 338833d6..00000000 --- a/Source/FortniteGame/Enum/EFortInputGameMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInputGameMode : uint8 -{ - Athena, - EFortInputGameMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortIntensityCurveSequenceType.h b/Source/FortniteGame/Enum/EFortIntensityCurveSequenceType.h deleted file mode 100644 index 3e7f010f..00000000 --- a/Source/FortniteGame/Enum/EFortIntensityCurveSequenceType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortIntensityCurveSequenceType : uint8 -{ - Loop, - Random, - Max_None, - EFortIntensityCurveSequenceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortIntensityGraphElements.h b/Source/FortniteGame/Enum/EFortIntensityGraphElements.h deleted file mode 100644 index 5caa67ac..00000000 --- a/Source/FortniteGame/Enum/EFortIntensityGraphElements.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortIntensityGraphElements : uint8 -{ - DesiredIntensity, - Max_None, - EFortIntensityGraphElements_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInvalidActivityReason.h b/Source/FortniteGame/Enum/EFortInvalidActivityReason.h deleted file mode 100644 index c2066d88..00000000 --- a/Source/FortniteGame/Enum/EFortInvalidActivityReason.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInvalidActivityReason : uint8 -{ - PartyTooBig, - PartyTooSmall, - NotPartyLeader, - MatchmakingAlready, - InvalidData, - EFortInvalidActivityReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInventoryCustomFilter.h b/Source/FortniteGame/Enum/EFortInventoryCustomFilter.h deleted file mode 100644 index df0e6114..00000000 --- a/Source/FortniteGame/Enum/EFortInventoryCustomFilter.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInventoryCustomFilter : uint8 -{ - Legendary, - Epic, - Rare, - Uncommon, - Common, - EFortInventoryCustomFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInventoryFilter.h b/Source/FortniteGame/Enum/EFortInventoryFilter.h deleted file mode 100644 index 9a1510f6..00000000 --- a/Source/FortniteGame/Enum/EFortInventoryFilter.h +++ /dev/null @@ -1,30 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInventoryFilter : uint8 -{ - WeaponRanged, - Ammo, - Traps, - Consumables, - Ingredients, - Gadget, - Decorations, - Badges, - Heroes, - LeadSurvivors, - Survivors, - Defenders, - Resources, - ConversionControl, - AthenaCosmetics, - Playset, - CreativePlot, - TeamPerk, - Workers, - Invisible, - Max_None, - EFortInventoryFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortInventoryType.h b/Source/FortniteGame/Enum/EFortInventoryType.h deleted file mode 100644 index d5807f5d..00000000 --- a/Source/FortniteGame/Enum/EFortInventoryType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortInventoryType : uint8 -{ - Account, - Outpost, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortIsFinalXpUpdate.h b/Source/FortniteGame/Enum/EFortIsFinalXpUpdate.h deleted file mode 100644 index b141153d..00000000 --- a/Source/FortniteGame/Enum/EFortIsFinalXpUpdate.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortIsFinalXpUpdate : uint8 -{ - NotFinal, - Final, - EFortIsFinalXpUpdate_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemCategoryOrdinal.h b/Source/FortniteGame/Enum/EFortItemCategoryOrdinal.h deleted file mode 100644 index 13d047a7..00000000 --- a/Source/FortniteGame/Enum/EFortItemCategoryOrdinal.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemCategoryOrdinal : uint8 -{ - Secondary, - Tertiary, - EFortItemCategoryOrdinal_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemCollectorBehavior.h b/Source/FortniteGame/Enum/EFortItemCollectorBehavior.h deleted file mode 100644 index 9a0a05e8..00000000 --- a/Source/FortniteGame/Enum/EFortItemCollectorBehavior.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemCollectorBehavior : uint8 -{ - FreeForAll, - EFortItemCollectorBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemCollectorState.h b/Source/FortniteGame/Enum/EFortItemCollectorState.h deleted file mode 100644 index 7cdb0c9c..00000000 --- a/Source/FortniteGame/Enum/EFortItemCollectorState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemCollectorState : uint8 -{ - Active, - Inactive, - Captured, - Invalid, - EFortItemCollectorState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemCollectorTrackingType.h b/Source/FortniteGame/Enum/EFortItemCollectorTrackingType.h deleted file mode 100644 index 43114de7..00000000 --- a/Source/FortniteGame/Enum/EFortItemCollectorTrackingType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemCollectorTrackingType : uint8 -{ - Team, - EFortItemCollectorTrackingType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemEntryState.h b/Source/FortniteGame/Enum/EFortItemEntryState.h deleted file mode 100644 index aa7a0953..00000000 --- a/Source/FortniteGame/Enum/EFortItemEntryState.h +++ /dev/null @@ -1,25 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemEntryState : uint8 -{ - NewItemCount, - ShouldShowItemToast, - DurabilityInitialized, - DoNotShowSpawnParticles, - FromRecoveredBackpack, - FromGift, - PendingUpgradeCriteriaProgress, - OwnerBuildingHandle, - FromDroppedPickup, - JustCrafted, - CraftAndSlotTarget, - GenericAttributeValueSet, - PickupInstigatorHandle, - RechargingWeaponServerTime, - DisallowSwapOnNextPickUpAttempt, - DroppedByAI, - EFortItemEntryState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemShopSection.h b/Source/FortniteGame/Enum/EFortItemShopSection.h deleted file mode 100644 index e741b5c2..00000000 --- a/Source/FortniteGame/Enum/EFortItemShopSection.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemShopSection : uint8 -{ - Featured, - Daily, - SpecialFeatured, - SpecialDaily, - Standalone, - CommunityChoice, - MegaBundle, - BattlePass, - MAX_None, - EFortItemShopSection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemTier.h b/Source/FortniteGame/Enum/EFortItemTier.h deleted file mode 100644 index 29d29f71..00000000 --- a/Source/FortniteGame/Enum/EFortItemTier.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemTier : uint8 -{ - I, - II, - III, - IV, - V, - VI, - VII, - VIII, - IX, - X, - NumItemTierValues, - EFortItemTier_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemType.h b/Source/FortniteGame/Enum/EFortItemType.h deleted file mode 100644 index 9ab28b48..00000000 --- a/Source/FortniteGame/Enum/EFortItemType.h +++ /dev/null @@ -1,126 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemType : uint8 -{ - Ammo, - Badge, - BackpackPickup, - BuildingPiece, - CharacterPart, - Consumable, - Deco, - EditTool, - Ingredient, - ItemCache, - Food, - Gadget, - AthenaGadget, - HomebaseGadget, - BattleLabDevice, - SpyTechPerk, - HeroAbility, - MissionItem, - Trap, - Weapon, - WeaponMelee, - WeaponRanged, - WeaponHarvest, - WeaponCreativePhone, - WeaponMod, - WorldResource, - CreativeUserPrefab, - CreativePlayset, - Vehicle, - Npc, - AccountItem, - AccountResource, - CollectedResource, - Alteration, - CardPack, - Currency, - Hero, - Schematic, - Worker, - TeamPerk, - PlayerTech, - Token, - DailyRewardScheduleToken, - CodeToken, - Stat, - Buff, - BuffCredit, - Quest, - Accolades, - MedalsPunchCard, - RepeatableDailiesCard, - ChallengeBundle, - ChallengeBundleSchedule, - ChallengeBundleCompletionToken, - GameplayModifier, - Outpost, - HomebaseNode, - Defender, - ConversionControl, - DeployableBaseCloudSave, - ConsumableAccountItem, - Quota, - Expedition, - HomebaseBannerIcon, - HomebaseBannerColor, - AthenaSkyDiveContrail, - PersonalVehicle, - AthenaGlider, - AthenaPickaxe, - AthenaHat, - AthenaBackpack, - AthenaCharacter, - AthenaDance, - AthenaConsumableEmote, - AthenaLoadingScreen, - AthenaBattleBus, - AthenaVehicleCosmetic, - AthenaItemWrap, - AthenaCallingCard, - AthenaMapMarker, - AthenaMusicPack, - AthenaPetCosmetic, - AthenaCharmCosmetic, - AthenaVictoryPose, - AthenaSeasonTreasure, - AthenaSeason, - AthenaRewardGraph, - AthenaExtResource, - EventDescription, - BattleLabDeviceAccount, - MatchAward, - AthenaEventToken, - EventPurchaseTracker, - CosmeticVariantToken, - CampaignHeroLoadout, - Playset, - PrerollData, - CreativePlot, - PlayerSurveyToken, - CosmeticLocker, - BannerToken, - RestedXpBoosterToken, - RewardEventGraphPurchaseToken, - HardcoreModifier, - EventDependentItem, - ItemAccessToken, - SpecialItem, - Emote, - Stack, - CollectionBookPage, - BGAConsumableWrapper, - GiftBox, - GiftBoxUnlock, - PlaysetProp, - RegCosmeticDef, - Profile, - Max_None, - EFortItemType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortItemViewRotationMode.h b/Source/FortniteGame/Enum/EFortItemViewRotationMode.h deleted file mode 100644 index e6aa70b8..00000000 --- a/Source/FortniteGame/Enum/EFortItemViewRotationMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortItemViewRotationMode : uint8 -{ - BoundsPivot, - World, - Relative, - EFortItemViewRotationMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortJumpStaminaCost.h b/Source/FortniteGame/Enum/EFortJumpStaminaCost.h deleted file mode 100644 index eb23eb8a..00000000 --- a/Source/FortniteGame/Enum/EFortJumpStaminaCost.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortJumpStaminaCost : uint8 -{ - Trigger, - SprintTrigger, - SprintAir, - EFortJumpStaminaCost_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortKickReason.h b/Source/FortniteGame/Enum/EFortKickReason.h deleted file mode 100644 index c82bc824..00000000 --- a/Source/FortniteGame/Enum/EFortKickReason.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortKickReason : uint8 -{ - GenericKick, - WasBanned, - EncryptionRequired, - CrossPlayRestriction, - ClientIdRestriction, - EFortKickReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortLeaderboardMetric.h b/Source/FortniteGame/Enum/EFortLeaderboardMetric.h deleted file mode 100644 index 0be7ab9c..00000000 --- a/Source/FortniteGame/Enum/EFortLeaderboardMetric.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortLeaderboardMetric : uint8 -{ - Kills, - TeamScore, - EFortLeaderboardMetric_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortLevelStreamingState.h b/Source/FortniteGame/Enum/EFortLevelStreamingState.h deleted file mode 100644 index f801ba61..00000000 --- a/Source/FortniteGame/Enum/EFortLevelStreamingState.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortLevelStreamingState : uint8 -{ - LSS_Loaded, - LSS_UnconditionalFoundationsUpdated, - LSS_AllFoundationsUpdated, - LSS_NewActorsCreatedButNotUpdated, - LSS_AllUpdated, - LSS_Ready, - LSS_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortLobbyType.h b/Source/FortniteGame/Enum/EFortLobbyType.h deleted file mode 100644 index e8549f53..00000000 --- a/Source/FortniteGame/Enum/EFortLobbyType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortLobbyType : uint8 -{ - Tournament, - Creative, - Division, - EFortLobbyType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMapNavigationDirection.h b/Source/FortniteGame/Enum/EFortMapNavigationDirection.h deleted file mode 100644 index 55fab729..00000000 --- a/Source/FortniteGame/Enum/EFortMapNavigationDirection.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMapNavigationDirection : uint8 -{ - NorthEast, - East, - SouthEast, - South, - SouthWest, - West, - NorthWest, - Invalid, - EFortMapNavigationDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMarkedActorScreenClamping.h b/Source/FortniteGame/Enum/EFortMarkedActorScreenClamping.h deleted file mode 100644 index 72e2e127..00000000 --- a/Source/FortniteGame/Enum/EFortMarkedActorScreenClamping.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMarkedActorScreenClamping : uint8 -{ - Clamp, - ClampWhileNew, - DontClamp, - EFortMarkedActorScreenClamping_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMatchmakingPool.h b/Source/FortniteGame/Enum/EFortMatchmakingPool.h deleted file mode 100644 index 20530017..00000000 --- a/Source/FortniteGame/Enum/EFortMatchmakingPool.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMatchmakingPool : uint8 -{ - Desktop, - PS4, - XboxOne, - Mobile, - Test, - Switch, - Console, - All, - EFortMatchmakingPool_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMatchmakingPrivacyConfiguration.h b/Source/FortniteGame/Enum/EFortMatchmakingPrivacyConfiguration.h deleted file mode 100644 index 193a41eb..00000000 --- a/Source/FortniteGame/Enum/EFortMatchmakingPrivacyConfiguration.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMatchmakingPrivacyConfiguration : uint8 -{ - ForcePrivate, - ForcePublic, - EFortMatchmakingPrivacyConfiguration_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMatchmakingTileStyle.h b/Source/FortniteGame/Enum/EFortMatchmakingTileStyle.h deleted file mode 100644 index 611e1f14..00000000 --- a/Source/FortniteGame/Enum/EFortMatchmakingTileStyle.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMatchmakingTileStyle : uint8 -{ - Special, - HighStakes, - Showdown, - EFortMatchmakingTileStyle_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMatchmakingType.h b/Source/FortniteGame/Enum/EFortMatchmakingType.h deleted file mode 100644 index 5d0a9469..00000000 --- a/Source/FortniteGame/Enum/EFortMatchmakingType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMatchmakingType : uint8 -{ - CriticalMission, - QuickPlay, - Session, - EFortMatchmakingType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMatchmakingViolatorStyle.h b/Source/FortniteGame/Enum/EFortMatchmakingViolatorStyle.h deleted file mode 100644 index a1d0dede..00000000 --- a/Source/FortniteGame/Enum/EFortMatchmakingViolatorStyle.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMatchmakingViolatorStyle : uint8 -{ - Basic, - HighStakes, - Showdown, - EFortMatchmakingViolatorStyle_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMeleeFX.h b/Source/FortniteGame/Enum/EFortMeleeFX.h deleted file mode 100644 index 1c2ac6eb..00000000 --- a/Source/FortniteGame/Enum/EFortMeleeFX.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMeleeFX : uint8 -{ - Swing, - AnimTrail, - EFortMeleeFX_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMiniMapContext.h b/Source/FortniteGame/Enum/EFortMiniMapContext.h deleted file mode 100644 index da6fd0ad..00000000 --- a/Source/FortniteGame/Enum/EFortMiniMapContext.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMiniMapContext : uint8 -{ - EFMC_FullScreenMap, - EFMC_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMiniMapHeight.h b/Source/FortniteGame/Enum/EFortMiniMapHeight.h deleted file mode 100644 index 4d3d529b..00000000 --- a/Source/FortniteGame/Enum/EFortMiniMapHeight.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMiniMapHeight : uint8 -{ - EFMH_Below, - EFMH_Above, - EFMH_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMiniMapIconRotation.h b/Source/FortniteGame/Enum/EFortMiniMapIconRotation.h deleted file mode 100644 index 1aaa36f2..00000000 --- a/Source/FortniteGame/Enum/EFortMiniMapIconRotation.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMiniMapIconRotation : uint8 -{ - EFMMIR_Absolute, - EFMMIR_Relative, - EFMMIR_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigameClassResetType.h b/Source/FortniteGame/Enum/EFortMinigameClassResetType.h deleted file mode 100644 index 7807f02e..00000000 --- a/Source/FortniteGame/Enum/EFortMinigameClassResetType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigameClassResetType : uint8 -{ - RoundEnd, - GameEnd, - PlayerDeath, - EFortMinigameClassResetType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigameClassSlot.h b/Source/FortniteGame/Enum/EFortMinigameClassSlot.h deleted file mode 100644 index 136f43fb..00000000 --- a/Source/FortniteGame/Enum/EFortMinigameClassSlot.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigameClassSlot : uint8 -{ - None, - EFortMinigameClassSlot_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigameEnd.h b/Source/FortniteGame/Enum/EFortMinigameEnd.h deleted file mode 100644 index 2a43e10c..00000000 --- a/Source/FortniteGame/Enum/EFortMinigameEnd.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigameEnd : uint8 -{ - EndGame, - EndRound, - EFortMinigameEnd_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigameExec.h b/Source/FortniteGame/Enum/EFortMinigameExec.h deleted file mode 100644 index 52837689..00000000 --- a/Source/FortniteGame/Enum/EFortMinigameExec.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigameExec : uint8 -{ - No, - EFortMinigameExec_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigamePlayerSpawnLocationSetting.h b/Source/FortniteGame/Enum/EFortMinigamePlayerSpawnLocationSetting.h deleted file mode 100644 index 11fae626..00000000 --- a/Source/FortniteGame/Enum/EFortMinigamePlayerSpawnLocationSetting.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigamePlayerSpawnLocationSetting : uint8 -{ - Air, - CurrentLocation, - EFortMinigamePlayerSpawnLocationSetting_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigamePostGameSpawnLocationSetting.h b/Source/FortniteGame/Enum/EFortMinigamePostGameSpawnLocationSetting.h deleted file mode 100644 index a800df42..00000000 --- a/Source/FortniteGame/Enum/EFortMinigamePostGameSpawnLocationSetting.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigamePostGameSpawnLocationSetting : uint8 -{ - PreGameLocation, - EFortMinigamePostGameSpawnLocationSetting_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigameStatOperation.h b/Source/FortniteGame/Enum/EFortMinigameStatOperation.h deleted file mode 100644 index 79dfbf11..00000000 --- a/Source/FortniteGame/Enum/EFortMinigameStatOperation.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigameStatOperation : uint8 -{ - Less, - Greater, - LessOrEqual, - GreaterOrEqual, - EFortMinigameStatOperation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigameStatScope.h b/Source/FortniteGame/Enum/EFortMinigameStatScope.h deleted file mode 100644 index 6ac9cb68..00000000 --- a/Source/FortniteGame/Enum/EFortMinigameStatScope.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigameStatScope : uint8 -{ - Team, - Player, - EFortMinigameStatScope_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMinigameState.h b/Source/FortniteGame/Enum/EFortMinigameState.h deleted file mode 100644 index 12bf05a9..00000000 --- a/Source/FortniteGame/Enum/EFortMinigameState.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMinigameState : uint8 -{ - Setup, - Transitioning, - WaitingForCameras, - Warmup, - InProgress, - PostGameTimeDilation, - PostRoundEnd, - PostGameEnd, - PostGameAbandon, - PostGameReset, - EFortMinigameState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMissionAudibility.h b/Source/FortniteGame/Enum/EFortMissionAudibility.h deleted file mode 100644 index 2ebe90a7..00000000 --- a/Source/FortniteGame/Enum/EFortMissionAudibility.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMissionAudibility : uint8 -{ - Audible, - Inaudible, - EFortMissionAudibility_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMissionQuestValidityResult.h b/Source/FortniteGame/Enum/EFortMissionQuestValidityResult.h deleted file mode 100644 index fda5cf0a..00000000 --- a/Source/FortniteGame/Enum/EFortMissionQuestValidityResult.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMissionQuestValidityResult : uint8 -{ - InvalidNotPlayable, - ValidLinked, - ValidObjectiveCondition, - ValidFallback, - EFortMissionQuestValidityResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMissionStatus.h b/Source/FortniteGame/Enum/EFortMissionStatus.h deleted file mode 100644 index 0a9ee648..00000000 --- a/Source/FortniteGame/Enum/EFortMissionStatus.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMissionStatus : uint8 -{ - InProgress, - Succeeded, - Failed, - NeutralCompletion, - Quit, - Max_None, - EFortMissionStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMissionType.h b/Source/FortniteGame/Enum/EFortMissionType.h deleted file mode 100644 index 8a91b725..00000000 --- a/Source/FortniteGame/Enum/EFortMissionType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMissionType : uint8 -{ - Secondary, - Max_None, - EFortMissionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMissionVisibilityOverride.h b/Source/FortniteGame/Enum/EFortMissionVisibilityOverride.h deleted file mode 100644 index 83312434..00000000 --- a/Source/FortniteGame/Enum/EFortMissionVisibilityOverride.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMissionVisibilityOverride : uint8 -{ - Invisible, - Max_None, - EFortMissionVisibilityOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMobileFPSMode.h b/Source/FortniteGame/Enum/EFortMobileFPSMode.h deleted file mode 100644 index c223c7e0..00000000 --- a/Source/FortniteGame/Enum/EFortMobileFPSMode.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMobileFPSMode : uint8 -{ - Mode_30Fps, - Mode_45Fps, - Mode_60Fps, - Mode_90Fps, - Mode_120Fps, - Num, - EFortMobileFPSMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMontageInputType.h b/Source/FortniteGame/Enum/EFortMontageInputType.h deleted file mode 100644 index b6107e7d..00000000 --- a/Source/FortniteGame/Enum/EFortMontageInputType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMontageInputType : uint8 -{ - WindowHoldOnly, - InstantClick, - EFortMontageInputType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMotionYawAxis.h b/Source/FortniteGame/Enum/EFortMotionYawAxis.h deleted file mode 100644 index 69bfe3c3..00000000 --- a/Source/FortniteGame/Enum/EFortMotionYawAxis.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMotionYawAxis : uint8 -{ - Roll, - EFortMotionYawAxis_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMovementStyle.h b/Source/FortniteGame/Enum/EFortMovementStyle.h deleted file mode 100644 index 009a14e2..00000000 --- a/Source/FortniteGame/Enum/EFortMovementStyle.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMovementStyle : uint8 -{ - Walking, - Charging, - Sprinting, - PersonalVehicle, - Flying, - Tethered, - Burrowing, - EFortMovementStyle_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMovementUrgency.h b/Source/FortniteGame/Enum/EFortMovementUrgency.h deleted file mode 100644 index cfbec024..00000000 --- a/Source/FortniteGame/Enum/EFortMovementUrgency.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMovementUrgency : uint8 -{ - Low, - Medium, - High, - NumLevels, - EFortMovementUrgency_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMtxPlatform.h b/Source/FortniteGame/Enum/EFortMtxPlatform.h deleted file mode 100644 index 6dba7b2c..00000000 --- a/Source/FortniteGame/Enum/EFortMtxPlatform.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMtxPlatform : uint8 -{ - PSN, - Live, - Shared, - EpicPC, - EpicPCKorea, - IOSAppStore, - EpicAndroid, - Nintendo, - WeGame, - Samsung, - GooglePlay, - EFortMtxPlatform_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMusicCombatIntensity.h b/Source/FortniteGame/Enum/EFortMusicCombatIntensity.h deleted file mode 100644 index 91b6f6c7..00000000 --- a/Source/FortniteGame/Enum/EFortMusicCombatIntensity.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMusicCombatIntensity : uint8 -{ - Medium, - High, - VeryHigh, - Max_None, - EFortMusicCombatIntensity_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMusicSectionStopBehavior.h b/Source/FortniteGame/Enum/EFortMusicSectionStopBehavior.h deleted file mode 100644 index 294c3b76..00000000 --- a/Source/FortniteGame/Enum/EFortMusicSectionStopBehavior.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMusicSectionStopBehavior : uint8 -{ - AllowFadeOut, - EFortMusicSectionStopBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMusicSectionType.h b/Source/FortniteGame/Enum/EFortMusicSectionType.h deleted file mode 100644 index 71835c10..00000000 --- a/Source/FortniteGame/Enum/EFortMusicSectionType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMusicSectionType : uint8 -{ - Loop, - Outro, - Max_None, - EFortMusicSectionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortMutatorReturnValue.h b/Source/FortniteGame/Enum/EFortMutatorReturnValue.h deleted file mode 100644 index f870bbd5..00000000 --- a/Source/FortniteGame/Enum/EFortMutatorReturnValue.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortMutatorReturnValue : uint8 -{ - Override, - OverrideReturn, - EFortMutatorReturnValue_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortNamedNavmesh.h b/Source/FortniteGame/Enum/EFortNamedNavmesh.h deleted file mode 100644 index 07667afd..00000000 --- a/Source/FortniteGame/Enum/EFortNamedNavmesh.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortNamedNavmesh : uint8 -{ - Smasher, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortNativeCurieFXCueResponse.h b/Source/FortniteGame/Enum/EFortNativeCurieFXCueResponse.h deleted file mode 100644 index 15378ebb..00000000 --- a/Source/FortniteGame/Enum/EFortNativeCurieFXCueResponse.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortNativeCurieFXCueResponse : uint8 -{ - AllowCue, - OverrideCue, - EFortNativeCurieFXCueResponse_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortNavLinkPattern.h b/Source/FortniteGame/Enum/EFortNavLinkPattern.h deleted file mode 100644 index 259bec85..00000000 --- a/Source/FortniteGame/Enum/EFortNavLinkPattern.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortNavLinkPattern : uint8 -{ - Stairs, - Roof, - Manual, - EFortNavLinkPattern_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortNotificationPriority.h b/Source/FortniteGame/Enum/EFortNotificationPriority.h deleted file mode 100644 index dc2f7b29..00000000 --- a/Source/FortniteGame/Enum/EFortNotificationPriority.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortNotificationPriority : uint8 -{ - Friend, - BoostedXP, - TwitchHigh, - GeneralSendNotification, - TwitchLow, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortNotificationQueueType.h b/Source/FortniteGame/Enum/EFortNotificationQueueType.h deleted file mode 100644 index 900ee80b..00000000 --- a/Source/FortniteGame/Enum/EFortNotificationQueueType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortNotificationQueueType : uint8 -{ - Stickies, - Messages, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortNotificationType.h b/Source/FortniteGame/Enum/EFortNotificationType.h deleted file mode 100644 index e45aa0ec..00000000 --- a/Source/FortniteGame/Enum/EFortNotificationType.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortNotificationType : uint8 -{ - Power, - HealthWarning, - Error, - GiftSent, - VoiceChannel, - FriendSubscriptionNudge, - DonutChallenge, - HousepartyWelcome, - HousepartyFOMO, - HousepartyMic, - IncomingFriendRequest, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortNotifyAudioParamsStoreSource.h b/Source/FortniteGame/Enum/EFortNotifyAudioParamsStoreSource.h deleted file mode 100644 index 252944a3..00000000 --- a/Source/FortniteGame/Enum/EFortNotifyAudioParamsStoreSource.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortNotifyAudioParamsStoreSource : uint8 -{ - Pawn, - Controller, - EFortNotifyAudioParamsStoreSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortObjectiveRequirement.h b/Source/FortniteGame/Enum/EFortObjectiveRequirement.h deleted file mode 100644 index 75e179e2..00000000 --- a/Source/FortniteGame/Enum/EFortObjectiveRequirement.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortObjectiveRequirement : uint8 -{ - Required, - RequiredButCanFail, - EFortObjectiveRequirement_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortObjectiveStatus.h b/Source/FortniteGame/Enum/EFortObjectiveStatus.h deleted file mode 100644 index 1d558999..00000000 --- a/Source/FortniteGame/Enum/EFortObjectiveStatus.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortObjectiveStatus : uint8 -{ - InProgress, - Succeeded, - Failed, - NeutralCompletion, - Max_None, - EFortObjectiveStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortOptionGenerationResult.h b/Source/FortniteGame/Enum/EFortOptionGenerationResult.h deleted file mode 100644 index 09876c14..00000000 --- a/Source/FortniteGame/Enum/EFortOptionGenerationResult.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortOptionGenerationResult : uint8 -{ - NewOptionsGenerated, - ExistingOptionsGenerated, - EFortOptionGenerationResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPCTutorialCompletedState.h b/Source/FortniteGame/Enum/EFortPCTutorialCompletedState.h deleted file mode 100644 index 859e08a7..00000000 --- a/Source/FortniteGame/Enum/EFortPCTutorialCompletedState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPCTutorialCompletedState : uint8 -{ - Incomplete, - Complete, - EFortPCTutorialCompletedState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPIDValueGraphElements.h b/Source/FortniteGame/Enum/EFortPIDValueGraphElements.h deleted file mode 100644 index 90f5c6f6..00000000 --- a/Source/FortniteGame/Enum/EFortPIDValueGraphElements.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPIDValueGraphElements : uint8 -{ - Integral, - Max_None, - EFortPIDValueGraphElements_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPartialPathUsage.h b/Source/FortniteGame/Enum/EFortPartialPathUsage.h deleted file mode 100644 index a53bd107..00000000 --- a/Source/FortniteGame/Enum/EFortPartialPathUsage.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPartialPathUsage : uint8 -{ - OnlyGoalsOnDestructible, - Never, - EFortPartialPathUsage_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPartyMemberDisplayState.h b/Source/FortniteGame/Enum/EFortPartyMemberDisplayState.h deleted file mode 100644 index d58cc316..00000000 --- a/Source/FortniteGame/Enum/EFortPartyMemberDisplayState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPartyMemberDisplayState : uint8 -{ - Connecting, - Connected, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortPartyMemberLocation.h b/Source/FortniteGame/Enum/EFortPartyMemberLocation.h deleted file mode 100644 index 4ac98954..00000000 --- a/Source/FortniteGame/Enum/EFortPartyMemberLocation.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPartyMemberLocation : uint8 -{ - ConnectingToLobby, - Lobby, - JoiningGame, - ProcessingRejoin, - InGame, - Spectating, - WatchingReplay, - ReturningToFrontEnd, - EFortPartyMemberLocation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPartyMemberReadyCheckStatus.h b/Source/FortniteGame/Enum/EFortPartyMemberReadyCheckStatus.h deleted file mode 100644 index c8529497..00000000 --- a/Source/FortniteGame/Enum/EFortPartyMemberReadyCheckStatus.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPartyMemberReadyCheckStatus : uint8 -{ - InProgress, - Complete, - Canceled, - EFortPartyMemberReadyCheckStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPartyState.h b/Source/FortniteGame/Enum/EFortPartyState.h deleted file mode 100644 index 43c1b2dd..00000000 --- a/Source/FortniteGame/Enum/EFortPartyState.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPartyState : uint8 -{ - WorldView, - TheaterView, - Matchmaking, - PostMatchmaking, - ReturningToFrontEnd, - BattleRoyaleView, - BattleRoyalePreloading, - BattleRoyaleMatchmaking, - BattleRoyalePostMatchmaking, - EFortPartyState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPawnDisplayContext.h b/Source/FortniteGame/Enum/EFortPawnDisplayContext.h deleted file mode 100644 index cc004cd5..00000000 --- a/Source/FortniteGame/Enum/EFortPawnDisplayContext.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPawnDisplayContext : uint8 -{ - VaultItemsFromOffer, - VaultItem, - VaultItems, - VaultItemFromDefinition, - CampaignFrontEndPlayer, - CampaignNPC, - CampaignHeroInspect, - CampaignHeroLoadoutSupport, - CampaignOutfitPicker, - EFortPawnDisplayContext_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPawnPushSize.h b/Source/FortniteGame/Enum/EFortPawnPushSize.h deleted file mode 100644 index 5c2c9872..00000000 --- a/Source/FortniteGame/Enum/EFortPawnPushSize.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPawnPushSize : uint8 -{ - FPPS_Player, - FPPS_Large, - FPPS_SuperLarge, - EFortPawnPushSize_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPawnStasisMode.h b/Source/FortniteGame/Enum/EFortPawnStasisMode.h deleted file mode 100644 index 16a2a8f4..00000000 --- a/Source/FortniteGame/Enum/EFortPawnStasisMode.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPawnStasisMode : uint8 -{ - NoMovement, - NoMovementOrTurning, - NoMovementOrFalling, - NoMovement_EmotesEnabled, - NoMovementOrTurning_EmotesEnabled, - NoMovementOrFalling_EmotesEnabled, - EFortPawnStasisMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPawnState.h b/Source/FortniteGame/Enum/EFortPawnState.h deleted file mode 100644 index a67f6e65..00000000 --- a/Source/FortniteGame/Enum/EFortPawnState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPawnState : uint8 -{ - InCombat, - DBNO, - IsReviving, - BeingRevived, - Dead, - EFortPawnState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPhysicsObjectNetworkPolicy.h b/Source/FortniteGame/Enum/EFortPhysicsObjectNetworkPolicy.h deleted file mode 100644 index 111a7cad..00000000 --- a/Source/FortniteGame/Enum/EFortPhysicsObjectNetworkPolicy.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPhysicsObjectNetworkPolicy : uint8 -{ - ServerAuthoritative, - EFortPhysicsObjectNetworkPolicy_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPickerMode.h b/Source/FortniteGame/Enum/EFortPickerMode.h deleted file mode 100644 index 4f434907..00000000 --- a/Source/FortniteGame/Enum/EFortPickerMode.h +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPickerMode : uint8 -{ - TrapCategory, - WeaponCategory, - SocialCategory, - Building, - Trap, - TrapRadial, - Weapon, - Social, - DirectPickEmote, - DirectPickSpray, - SquadQuickChat, - WeaponsSlotted, - BattleLabDevice, - MusicSource, - EFortPickerMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPickerToDisplay.h b/Source/FortniteGame/Enum/EFortPickerToDisplay.h deleted file mode 100644 index 5680b228..00000000 --- a/Source/FortniteGame/Enum/EFortPickerToDisplay.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPickerToDisplay : uint8 -{ - WeaponPicker, - SocialPicker, - ChatPicker, - NotePicker, - EmotePicker, - SquadQuickChatPicker, - BattleLabDevicePicker, - MusicSourcePicker, - EFortPickerToDisplay_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPickupSourceTypeFlag.h b/Source/FortniteGame/Enum/EFortPickupSourceTypeFlag.h deleted file mode 100644 index 20e3ce67..00000000 --- a/Source/FortniteGame/Enum/EFortPickupSourceTypeFlag.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPickupSourceTypeFlag : uint8 -{ - Player, - Destruction, - Container, - AI, - Tossed, - FloorLoot, - Fishing, - EFortPickupSourceTypeFlag_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPickupSpawnSource.h b/Source/FortniteGame/Enum/EFortPickupSpawnSource.h deleted file mode 100644 index c1f5f069..00000000 --- a/Source/FortniteGame/Enum/EFortPickupSpawnSource.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPickupSpawnSource : uint8 -{ - PlayerElimination, - Chest, - SupplyDrop, - AmmoBox, - Drone, - ItemSpawner, - BotElimination, - NPCElimination, - EFortPickupSpawnSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPickupTossState.h b/Source/FortniteGame/Enum/EFortPickupTossState.h deleted file mode 100644 index a3279781..00000000 --- a/Source/FortniteGame/Enum/EFortPickupTossState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPickupTossState : uint8 -{ - InProgress, - AtRest, - EFortPickupTossState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayerAnimBodyType.h b/Source/FortniteGame/Enum/EFortPlayerAnimBodyType.h deleted file mode 100644 index 6b59d0f3..00000000 --- a/Source/FortniteGame/Enum/EFortPlayerAnimBodyType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayerAnimBodyType : uint8 -{ - Medium, - Large, - All, - EFortPlayerAnimBodyType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayerRole.h b/Source/FortniteGame/Enum/EFortPlayerRole.h deleted file mode 100644 index 879f0e58..00000000 --- a/Source/FortniteGame/Enum/EFortPlayerRole.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayerRole : uint8 -{ - LiveSpectator, - ReplaySpectator, - InactivePlayer, - EFortPlayerRole_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayerSurveyAnalyticsFinishReason.h b/Source/FortniteGame/Enum/EFortPlayerSurveyAnalyticsFinishReason.h deleted file mode 100644 index 345e9482..00000000 --- a/Source/FortniteGame/Enum/EFortPlayerSurveyAnalyticsFinishReason.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayerSurveyAnalyticsFinishReason : uint8 -{ - Canceled, - EFortPlayerSurveyAnalyticsFinishReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayerSurveyAnswerContainerChangeReason.h b/Source/FortniteGame/Enum/EFortPlayerSurveyAnswerContainerChangeReason.h deleted file mode 100644 index 0391a0fc..00000000 --- a/Source/FortniteGame/Enum/EFortPlayerSurveyAnswerContainerChangeReason.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayerSurveyAnswerContainerChangeReason : uint8 -{ - QuestionChange, - ProxyChange, - EFortPlayerSurveyAnswerContainerChangeReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayerSurveyFinishReason.h b/Source/FortniteGame/Enum/EFortPlayerSurveyFinishReason.h deleted file mode 100644 index 11109b38..00000000 --- a/Source/FortniteGame/Enum/EFortPlayerSurveyFinishReason.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayerSurveyFinishReason : uint8 -{ - Canceled, - Disallowed, - EFortPlayerSurveyFinishReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayerSurveyQuestionPresentationStyle.h b/Source/FortniteGame/Enum/EFortPlayerSurveyQuestionPresentationStyle.h deleted file mode 100644 index 3a30dc8a..00000000 --- a/Source/FortniteGame/Enum/EFortPlayerSurveyQuestionPresentationStyle.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayerSurveyQuestionPresentationStyle : uint8 -{ - Standard, - MultipleChoice_Rating, - Num, - EFortPlayerSurveyQuestionPresentationStyle_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayerSurveyQuestionType.h b/Source/FortniteGame/Enum/EFortPlayerSurveyQuestionType.h deleted file mode 100644 index 02288c32..00000000 --- a/Source/FortniteGame/Enum/EFortPlayerSurveyQuestionType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayerSurveyQuestionType : uint8 -{ - MultipleChoice, - MultipleSelection, - FreeFormText, - Num, - EFortPlayerSurveyQuestionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlaylistTeamSizeType.h b/Source/FortniteGame/Enum/EFortPlaylistTeamSizeType.h deleted file mode 100644 index 534081b6..00000000 --- a/Source/FortniteGame/Enum/EFortPlaylistTeamSizeType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlaylistTeamSizeType : uint8 -{ - Duo, - Trio, - Squad, - LargeTeam, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlaylistType.h b/Source/FortniteGame/Enum/EFortPlaylistType.h deleted file mode 100644 index 7dda9373..00000000 --- a/Source/FortniteGame/Enum/EFortPlaylistType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlaylistType : uint8 -{ - Playground, - Creative, - Creative_LTM, - BattleLab, - EFortPlaylistType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayspaceMatchmakingRules.h b/Source/FortniteGame/Enum/EFortPlayspaceMatchmakingRules.h deleted file mode 100644 index dea59d02..00000000 --- a/Source/FortniteGame/Enum/EFortPlayspaceMatchmakingRules.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayspaceMatchmakingRules : uint8 -{ - SpecificPlaylists, - EFortPlayspaceMatchmakingRules_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPlayspaceUserAcceptanceType.h b/Source/FortniteGame/Enum/EFortPlayspaceUserAcceptanceType.h deleted file mode 100644 index 77104a80..00000000 --- a/Source/FortniteGame/Enum/EFortPlayspaceUserAcceptanceType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPlayspaceUserAcceptanceType : uint8 -{ - Matchmaking, - VolumeBased, - EFortPlayspaceUserAcceptanceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPointsFromNavGraphGoalPathDistanceFilterOperator.h b/Source/FortniteGame/Enum/EFortPointsFromNavGraphGoalPathDistanceFilterOperator.h deleted file mode 100644 index 87a02c47..00000000 --- a/Source/FortniteGame/Enum/EFortPointsFromNavGraphGoalPathDistanceFilterOperator.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPointsFromNavGraphGoalPathDistanceFilterOperator : uint8 -{ - AnyGoalInRange, - EFortPointsFromNavGraphGoalPathDistanceFilterOperator_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPowerRatingComparison.h b/Source/FortniteGame/Enum/EFortPowerRatingComparison.h deleted file mode 100644 index 3d2d47ce..00000000 --- a/Source/FortniteGame/Enum/EFortPowerRatingComparison.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPowerRatingComparison : uint8 -{ - OverLevel, - UnderLevel, - Unknown, - EFortPowerRatingComparison_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortPrototypingStatus.h b/Source/FortniteGame/Enum/EFortPrototypingStatus.h deleted file mode 100644 index 4ca9f1c7..00000000 --- a/Source/FortniteGame/Enum/EFortPrototypingStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortPrototypingStatus : uint8 -{ - Disabled, - Enabled, - EFortPrototypingStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortProximityBasedGEApplicationType.h b/Source/FortniteGame/Enum/EFortProximityBasedGEApplicationType.h deleted file mode 100644 index ae2c3613..00000000 --- a/Source/FortniteGame/Enum/EFortProximityBasedGEApplicationType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortProximityBasedGEApplicationType : uint8 -{ - ApplyOnProximityTouch, - ApplyOnlyDuringProximityTouch, - ApplyOnProximityExit, - ApplyOnProximityPrePulse, - EFortProximityBasedGEApplicationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestMapNodeLabelPosition.h b/Source/FortniteGame/Enum/EFortQuestMapNodeLabelPosition.h deleted file mode 100644 index d7bc219e..00000000 --- a/Source/FortniteGame/Enum/EFortQuestMapNodeLabelPosition.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestMapNodeLabelPosition : uint8 -{ - Bottom, - EFortQuestMapNodeLabelPosition_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestMapNodeType.h b/Source/FortniteGame/Enum/EFortQuestMapNodeType.h deleted file mode 100644 index 95b070a7..00000000 --- a/Source/FortniteGame/Enum/EFortQuestMapNodeType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestMapNodeType : uint8 -{ - SideQuest, - EFortQuestMapNodeType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestObjectiveItemEvent.h b/Source/FortniteGame/Enum/EFortQuestObjectiveItemEvent.h deleted file mode 100644 index 7df85284..00000000 --- a/Source/FortniteGame/Enum/EFortQuestObjectiveItemEvent.h +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestObjectiveItemEvent : uint8 -{ - Collect, - Acquire, - Consume, - OpenCardPack, - PurchaseCardPack, - Convert, - Upgrade, - UpgradeRarity, - QuestComplete, - AssignWorker, - LevelUpCollectionBook, - LevelUpAthenaSeason, - LevelUpBattlePass, - GainAthenaSeasonXp, - HasItem, - HasAccumulatedItem, - SlotInCollection, - AlterationRespec, - AlterationUpgrade, - HasCompletedQuest, - HasAssignedWorker, - HasUpgraded, - HasConverted, - HasUpgradedRarity, - HasLeveledUpCollectionBook, - SlotHeroInLoadout, - HasLeveledUpAthenaSeason, - HasLeveledUpBattlePass, - HasGainedAthenaSeasonXp, - MinigameTime, - Max_None, - EFortQuestObjectiveItemEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestObjectiveStatEvent.h b/Source/FortniteGame/Enum/EFortQuestObjectiveStatEvent.h deleted file mode 100644 index 46a2d0ae..00000000 --- a/Source/FortniteGame/Enum/EFortQuestObjectiveStatEvent.h +++ /dev/null @@ -1,93 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestObjectiveStatEvent : uint8 -{ - TeamKill, - KillContribution, - Damage, - SquadDamage, - Visit, - VisitDiscoverPOI, - Land, - Emote, - Spray, - Toy, - Build, - BuildingEdit, - BuildingRepair, - BuildingUpgrade, - PlaceTrap, - Complete, - Craft, - Collect, - Win, - Interact, - TeamInteract, - Destroy, - Ability, - WaveComplete, - Custom, - ComplexCustom, - Client, - AthenaRank, - AthenaOutlive, - RevivePlayer, - Heal, - EarnVehicleTrickPoints, - VehicleAirTime, - TimeElapsed, - Death, - AthenaMarker, - PlacementUpdate, - StormPhase, - DistanceTraveled, - DownOrElim, - Accolade, - TakeDamage, - AthenaCollection, - UsedNPCService, - ReceivedNPCGift, - InitiatedNPCConversation, - AthenaCraft, - AthenaTurnInQuest, - NumGameplayEvents, - Acquire, - Consume, - OpenCardPack, - PurchaseCardPack, - Convert, - Upgrade, - UpgradeRarity, - QuestComplete, - AssignWorker, - CollectExpedition, - CollectSuccessfulExpedition, - LevelUpCollectionBook, - LevelUpAthenaSeason, - LevelUpBattlePass, - GainAthenaSeasonXp, - HasItem, - HasAccumulatedItem, - SlotInCollection, - AlterationRespec, - AlterationUpgrade, - HasCompletedQuest, - HasAssignedWorker, - HasUpgraded, - HasConverted, - HasUpgradedRarity, - HasLeveledUpCollectionBook, - SlotHeroInLoadout, - HasLeveledUpAthenaSeason, - HasLeveledUpBattlePass, - HasGainedAthenaSeasonXp, - MinigameDynamicEvent, - MinigameComplete, - MinigameDeath, - MinigameAssist, - Max_None, - EFortQuestObjectiveStatEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestRewardType.h b/Source/FortniteGame/Enum/EFortQuestRewardType.h deleted file mode 100644 index 3f360118..00000000 --- a/Source/FortniteGame/Enum/EFortQuestRewardType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestRewardType : uint8 -{ - BasicPlusSingleChoice, - EFortQuestRewardType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestState.h b/Source/FortniteGame/Enum/EFortQuestState.h deleted file mode 100644 index 6f5b7b19..00000000 --- a/Source/FortniteGame/Enum/EFortQuestState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestState : uint8 -{ - Active, - Completed, - Claimed, - EFortQuestState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestSubtype.h b/Source/FortniteGame/Enum/EFortQuestSubtype.h deleted file mode 100644 index e58b776a..00000000 --- a/Source/FortniteGame/Enum/EFortQuestSubtype.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestSubtype : uint8 -{ - WeeklyChallenge, - PunchCard, - QuickChallenge, - Milestone, - UrgentQuest, - EFortQuestSubtype_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuestType.h b/Source/FortniteGame/Enum/EFortQuestType.h deleted file mode 100644 index cf2e0fca..00000000 --- a/Source/FortniteGame/Enum/EFortQuestType.h +++ /dev/null @@ -1,24 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuestType : uint8 -{ - Optional, - DailyQuest, - TransientQuest, - SurvivorQuest, - Achievement, - Onboarding, - StreamBroadcaster, - StreamViewer, - StreamSubscriber, - Athena, - AthenaDailyQuest, - AthenaEvent, - AthenaChallengeBundleQuest, - AthenaTransientQuest, - All, - EFortQuestType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQueuedActionUserStatus.h b/Source/FortniteGame/Enum/EFortQueuedActionUserStatus.h deleted file mode 100644 index 4ac18d99..00000000 --- a/Source/FortniteGame/Enum/EFortQueuedActionUserStatus.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQueuedActionUserStatus : uint8 -{ - Failed, - WaitingForCloudRequest, - WaitingForProfileSave, - EFortQueuedActionUserStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuickBars.h b/Source/FortniteGame/Enum/EFortQuickBars.h deleted file mode 100644 index 3b1e798b..00000000 --- a/Source/FortniteGame/Enum/EFortQuickBars.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuickBars : uint8 -{ - Secondary, - Creative, - Max_None, - EFortQuickBars_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortQuickTimeEventResult.h b/Source/FortniteGame/Enum/EFortQuickTimeEventResult.h deleted file mode 100644 index e732181c..00000000 --- a/Source/FortniteGame/Enum/EFortQuickTimeEventResult.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortQuickTimeEventResult : uint8 -{ - Miss, - Good, - Great, - Perfect, - EFortQuickTimeEventResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRarity.h b/Source/FortniteGame/Enum/EFortRarity.h deleted file mode 100644 index dd7e0f2c..00000000 --- a/Source/FortniteGame/Enum/EFortRarity.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRarity : uint8 -{ - Uncommon, - Rare, - Epic, - Legendary, - Mythic, - Transcendent, - Unattainable, - NumRarityValues, - EFortRarity_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortReloadFXState.h b/Source/FortniteGame/Enum/EFortReloadFXState.h deleted file mode 100644 index 20e4f93d..00000000 --- a/Source/FortniteGame/Enum/EFortReloadFXState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortReloadFXState : uint8 -{ - ReloadCartridge, - ReloadEnd, - Max_None, - EFortReloadFXState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortReloadMontageSection.h b/Source/FortniteGame/Enum/EFortReloadMontageSection.h deleted file mode 100644 index 90d31605..00000000 --- a/Source/FortniteGame/Enum/EFortReloadMontageSection.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortReloadMontageSection : uint8 -{ - Loop, - Outro, - EFortReloadMontageSection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortReplayEventType.h b/Source/FortniteGame/Enum/EFortReplayEventType.h deleted file mode 100644 index d3530dba..00000000 --- a/Source/FortniteGame/Enum/EFortReplayEventType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortReplayEventType : uint8 -{ - Eliminated, - DBNO, - UserPlaced, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortReplenishmentType.h b/Source/FortniteGame/Enum/EFortReplenishmentType.h deleted file mode 100644 index edd91d5b..00000000 --- a/Source/FortniteGame/Enum/EFortReplenishmentType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortReplenishmentType : uint8 -{ - ClampMin, - Add, - Ability, - EFortReplenishmentType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortReplicatedStat.h b/Source/FortniteGame/Enum/EFortReplicatedStat.h deleted file mode 100644 index de014503..00000000 --- a/Source/FortniteGame/Enum/EFortReplicatedStat.h +++ /dev/null @@ -1,43 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortReplicatedStat : uint8 -{ - MonsterDamagePoints, - PlayerKills, - WoodGathered, - StoneGathered, - MetalGathered, - Deaths, - BluGloActivity, - BuildingsBuilt, - BuildingsBuilt_Wood, - BuildingsBuilt_Stone, - BuildingsBuilt_Metal, - BuildingsUpgraded_Wood2, - BuildingsUpgraded_Wood3, - BuildingsUpgraded_Stone2, - BuildingsUpgraded_Stone3, - BuildingsUpgraded_Metal2, - BuildingsUpgraded_Metal3, - BuildingsDestroyed, - Repair_Wood, - Repair_Stone, - Repair_Metal, - FlagsCaptured, - FlagsReturned, - ContainersLooted, - CraftingPoints, - TrapPlacementPoints, - TrapActivationPoints, - TotalScore, - OldTotalScore, - CombatScore, - BuildingScore, - UtilityScore, - BadgesScore, - None, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortReportDayPhase.h b/Source/FortniteGame/Enum/EFortReportDayPhase.h deleted file mode 100644 index ffd9df1b..00000000 --- a/Source/FortniteGame/Enum/EFortReportDayPhase.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortReportDayPhase : uint8 -{ - Dusk, - ZoneFinished, - PlayerLogout, - EFortReportDayPhase_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRequestedGameplayAction.h b/Source/FortniteGame/Enum/EFortRequestedGameplayAction.h deleted file mode 100644 index dc0f5adf..00000000 --- a/Source/FortniteGame/Enum/EFortRequestedGameplayAction.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRequestedGameplayAction : uint8 -{ - StartPlaying, - StopPlaying, - EnterZone, - LeaveZone, - ReturnToMainMenu, - QuitGame, - Invalid, - EFortRequestedGameplayAction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortResourceLevel.h b/Source/FortniteGame/Enum/EFortResourceLevel.h deleted file mode 100644 index 50a21a0e..00000000 --- a/Source/FortniteGame/Enum/EFortResourceLevel.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortResourceLevel : uint8 -{ - Second, - Third, - Fourth, - Fifth, - Sixth, - NumLevels, - Invalid, - EFortResourceLevel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortResourceType.h b/Source/FortniteGame/Enum/EFortResourceType.h deleted file mode 100644 index 67c88895..00000000 --- a/Source/FortniteGame/Enum/EFortResourceType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortResourceType : uint8 -{ - Stone, - Metal, - Permanite, - GoldCurrency, - Ingredient, - None, - EFortResourceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRewardActivityType.h b/Source/FortniteGame/Enum/EFortRewardActivityType.h deleted file mode 100644 index 254a0c01..00000000 --- a/Source/FortniteGame/Enum/EFortRewardActivityType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRewardActivityType : uint8 -{ - MissionPrimary, - MissionSecondary, - AccountLevelUp, - Max_None, - EFortRewardActivityType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRewardType.h b/Source/FortniteGame/Enum/EFortRewardType.h deleted file mode 100644 index 3c82baac..00000000 --- a/Source/FortniteGame/Enum/EFortRewardType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRewardType : uint8 -{ - Missed, - Max_None, - EFortRewardType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRichColorConflictResolutionRules.h b/Source/FortniteGame/Enum/EFortRichColorConflictResolutionRules.h deleted file mode 100644 index 6208fa6d..00000000 --- a/Source/FortniteGame/Enum/EFortRichColorConflictResolutionRules.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRichColorConflictResolutionRules : uint8 -{ - BlackOrWhiteCannotConflict, - EFortRichColorConflictResolutionRules_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRiftSlotStatus.h b/Source/FortniteGame/Enum/EFortRiftSlotStatus.h deleted file mode 100644 index ee939234..00000000 --- a/Source/FortniteGame/Enum/EFortRiftSlotStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRiftSlotStatus : uint8 -{ - Occupied, - Max_None, - EFortRiftSlotStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRiftSpawnSlotSelectionMode.h b/Source/FortniteGame/Enum/EFortRiftSpawnSlotSelectionMode.h deleted file mode 100644 index 537837a3..00000000 --- a/Source/FortniteGame/Enum/EFortRiftSpawnSlotSelectionMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRiftSpawnSlotSelectionMode : uint8 -{ - BestScore, - EFortRiftSpawnSlotSelectionMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRuntimeOptionTabState.h b/Source/FortniteGame/Enum/EFortRuntimeOptionTabState.h deleted file mode 100644 index fd90ff84..00000000 --- a/Source/FortniteGame/Enum/EFortRuntimeOptionTabState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRuntimeOptionTabState : uint8 -{ - Disabled, - Hidden, - EFortRuntimeOptionTabState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortRuntimeOptionTabStateTarget.h b/Source/FortniteGame/Enum/EFortRuntimeOptionTabStateTarget.h deleted file mode 100644 index f67dad21..00000000 --- a/Source/FortniteGame/Enum/EFortRuntimeOptionTabStateTarget.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortRuntimeOptionTabStateTarget : uint8 -{ - Primary, - Secondary, - EFortRuntimeOptionTabStateTarget_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSafeZoneState.h b/Source/FortniteGame/Enum/EFortSafeZoneState.h deleted file mode 100644 index f43a79d9..00000000 --- a/Source/FortniteGame/Enum/EFortSafeZoneState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSafeZoneState : uint8 -{ - Starting, - Holding, - Shrinking, - EFortSafeZoneState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortScalabilityMode.h b/Source/FortniteGame/Enum/EFortScalabilityMode.h deleted file mode 100644 index 4385a49f..00000000 --- a/Source/FortniteGame/Enum/EFortScalabilityMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortScalabilityMode : uint8 -{ - Frontend, - EFortScalabilityMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortScriptedActionEnvironment.h b/Source/FortniteGame/Enum/EFortScriptedActionEnvironment.h deleted file mode 100644 index 8f3c1f7c..00000000 --- a/Source/FortniteGame/Enum/EFortScriptedActionEnvironment.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortScriptedActionEnvironment : uint8 -{ - GameServer, - GameClient, - Max_None, - EFortScriptedActionEnvironment_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortScriptedActionSource.h b/Source/FortniteGame/Enum/EFortScriptedActionSource.h deleted file mode 100644 index ef376a16..00000000 --- a/Source/FortniteGame/Enum/EFortScriptedActionSource.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortScriptedActionSource : uint8 -{ - Token, - Manual, - Max_None, - EFortScriptedActionSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSentenceAudioPreference.h b/Source/FortniteGame/Enum/EFortSentenceAudioPreference.h deleted file mode 100644 index 4511c2ff..00000000 --- a/Source/FortniteGame/Enum/EFortSentenceAudioPreference.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSentenceAudioPreference : uint8 -{ - FeedbackBank, - EFortSentenceAudioPreference_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortServerGameMode.h b/Source/FortniteGame/Enum/EFortServerGameMode.h deleted file mode 100644 index d8f2e5c9..00000000 --- a/Source/FortniteGame/Enum/EFortServerGameMode.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortServerGameMode : uint8 -{ - LobbyPvE, - LobbyPvP, - ZonePvP, - ZonePvE, - EFortServerGameMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortServerTickRate.h b/Source/FortniteGame/Enum/EFortServerTickRate.h deleted file mode 100644 index b2df58b2..00000000 --- a/Source/FortniteGame/Enum/EFortServerTickRate.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortServerTickRate : uint8 -{ - Twenty, - Thirty, - EFortServerTickRate_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSessionHelperJoinResult.h b/Source/FortniteGame/Enum/EFortSessionHelperJoinResult.h deleted file mode 100644 index 721af6a1..00000000 --- a/Source/FortniteGame/Enum/EFortSessionHelperJoinResult.h +++ /dev/null @@ -1,44 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSessionHelperJoinResult : uint8 -{ - ReservationSuccess, - ReservationFailure_PartyLimitReached, - ReservationFailure_IncorrectPlayerCount, - ReservationFailure_RequestTimedOut, - ReservationFailure_ReservationNotFound, - ReservationFailure_ReservationDenied, - ReservationFailure_ReservationDenied_Banned, - ReservationFailure_ReservationRequestCanceled, - ReservationFailure_ReservationInvalid, - ReservationFailure_BadSessionId, - ReservationFailure_ReservationDenied_ContainsExistingPlayers, - ReservationFailure_GeneralError, - ReservationFailure_NoSubsystem, - ReservationFailure_NoIdentity, - ReservationFailure_InvalidSession, - ReservationFailure_InvalidUser, - ReservationFailure_EncryptionKey, - ReservationFailure_RefreshAuth, - ReservationFailure_AlreadyJoiningDuringReserve, - ReservationFailure_AlreadyJoiningDuringSkip, - JoinSessionSuccess, - JoinSessionFailure_SessionIsFull, - JoinSessionFailure_SessionDoesNotExist, - JoinSessionFailure_CouldNotRetrieveAddress, - JoinSessionFailure_AlreadyInSession, - JoinSessionFailure_UnknownError, - JoinSessionFailure_InvalidSession, - JoinSessionFailure_InvalidSearchResultIndex, - JoinSessionFailure_AlreadyJoiningDuringJoin, - SearchPassFailure_NoSessionHelper, - SearchPassFailure_InvalidUser, - SearchPassFailure_NoIdentity, - SearchPassFailure_InvalidSearchResult, - SearchPassFailure_InvalidSearchResultIndex, - JoinSessionCanceled, - EFortSessionHelperJoinResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSessionHelperJoinState.h b/Source/FortniteGame/Enum/EFortSessionHelperJoinState.h deleted file mode 100644 index d1f1fe45..00000000 --- a/Source/FortniteGame/Enum/EFortSessionHelperJoinState.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSessionHelperJoinState : uint8 -{ - RequestingReservation, - FailedReservation, - WaitingOnGame, - AttemptingJoin, - JoiningSession, - FailedJoin, - CanceledJoin, - EFortSessionHelperJoinState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSharedAnimationState.h b/Source/FortniteGame/Enum/EFortSharedAnimationState.h deleted file mode 100644 index 11cea6d2..00000000 --- a/Source/FortniteGame/Enum/EFortSharedAnimationState.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSharedAnimationState : uint8 -{ - Anim_Run, - Anim_Turn, - Anim_Attack, - Anim_Death, - Anim_Knockback, - Anim_FullBodyHit, - Anim_Pushed, - Anim_Dance, - Anim_Idle, - Anim_RangedAttack, - Anim_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSoundIndicatorTypes.h b/Source/FortniteGame/Enum/EFortSoundIndicatorTypes.h deleted file mode 100644 index 0ec0dfd8..00000000 --- a/Source/FortniteGame/Enum/EFortSoundIndicatorTypes.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSoundIndicatorTypes : uint8 -{ - FootStep, - Gunshot, - Chest, - Glider, - Vehicle, - COUNT, - EFortSoundIndicatorTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSourDropperColorType.h b/Source/FortniteGame/Enum/EFortSourDropperColorType.h deleted file mode 100644 index 7af27b22..00000000 --- a/Source/FortniteGame/Enum/EFortSourDropperColorType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSourDropperColorType : uint8 -{ - Bright, - MidBright, - MidDark, - Dark, - EFortSourDropperColorType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSpawnActorTime.h b/Source/FortniteGame/Enum/EFortSpawnActorTime.h deleted file mode 100644 index 1d85a1d4..00000000 --- a/Source/FortniteGame/Enum/EFortSpawnActorTime.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSpawnActorTime : uint8 -{ - StartOfStormHoldTime, - EFortSpawnActorTime_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSpectatorBlendType.h b/Source/FortniteGame/Enum/EFortSpectatorBlendType.h deleted file mode 100644 index eb5ed805..00000000 --- a/Source/FortniteGame/Enum/EFortSpectatorBlendType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSpectatorBlendType : uint8 -{ - Orbit, - Default, - EFortSpectatorBlendType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortStartupPhase.h b/Source/FortniteGame/Enum/EFortStartupPhase.h deleted file mode 100644 index c9e09f5b..00000000 --- a/Source/FortniteGame/Enum/EFortStartupPhase.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortStartupPhase : uint8 -{ - EarlyStartupLoading, - EarlyStartupFinished, - GameStartupLoading, - GameStartupFinished, - Invalid, - Count, - EFortStartupPhase_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortStatDisplayType.h b/Source/FortniteGame/Enum/EFortStatDisplayType.h deleted file mode 100644 index 6bc6b6cc..00000000 --- a/Source/FortniteGame/Enum/EFortStatDisplayType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortStatDisplayType : uint8 -{ - Buff, - Debuff, - Neutral, - DoNotDisplay, - EFortStatDisplayType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortStatType.h b/Source/FortniteGame/Enum/EFortStatType.h deleted file mode 100644 index 4dd82218..00000000 --- a/Source/FortniteGame/Enum/EFortStatType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortStatType : uint8 -{ - Offense, - Resistance, - Technology, - Fortitude_Team, - Offense_Team, - Resistance_Team, - Technology_Team, - Invalid, - EFortStatType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortStructuralGridQueryResults.h b/Source/FortniteGame/Enum/EFortStructuralGridQueryResults.h deleted file mode 100644 index 1afb61df..00000000 --- a/Source/FortniteGame/Enum/EFortStructuralGridQueryResults.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortStructuralGridQueryResults : uint8 -{ - ExistingActor, - Obstructed, - NoStructuralSupport, - InvalidActor, - ReachedLimit, - NoEditPermission, - PatternNotPermittedByLayoutRequirement, - ResourceTypeNotPermittedByLayoutRequirement, - BuildingAtRequirementsDisabled, - BuildingOtherThanRequirementsDisabled, - EFortStructuralGridQueryResults_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSupportBonusType.h b/Source/FortniteGame/Enum/EFortSupportBonusType.h deleted file mode 100644 index 7ab89215..00000000 --- a/Source/FortniteGame/Enum/EFortSupportBonusType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSupportBonusType : uint8 -{ - Tactical, - Max_None, - EFortSupportBonusType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortSwimmingAudioType.h b/Source/FortniteGame/Enum/EFortSwimmingAudioType.h deleted file mode 100644 index 449637bd..00000000 --- a/Source/FortniteGame/Enum/EFortSwimmingAudioType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortSwimmingAudioType : uint8 -{ - Sprint, - SprintStart, - PickaxeSwing, - NormalDBNO, - SprintBoostStart, - SwimStart, - SwimEnd, - Max_None, - EFortSwimmingAudioType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTargetSelectionFilter.h b/Source/FortniteGame/Enum/EFortTargetSelectionFilter.h deleted file mode 100644 index d952edf2..00000000 --- a/Source/FortniteGame/Enum/EFortTargetSelectionFilter.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTargetSelectionFilter : uint8 -{ - Everything, - Pawns, - Buildings, - Walls, - Traps, - Players, - AIPawns, - Instigator, - WeakSpots, - World, - Max, -}; diff --git a/Source/FortniteGame/Enum/EFortTargetSelectionShape.h b/Source/FortniteGame/Enum/EFortTargetSelectionShape.h deleted file mode 100644 index 7c13fc05..00000000 --- a/Source/FortniteGame/Enum/EFortTargetSelectionShape.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTargetSelectionShape : uint8 -{ - Cone, - Box, - Capsule, - Line, - Cylinder, - Custom, - CustomOnSource, - EFortTargetSelectionShape_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTargetSelectionTestType.h b/Source/FortniteGame/Enum/EFortTargetSelectionTestType.h deleted file mode 100644 index 4fb505c7..00000000 --- a/Source/FortniteGame/Enum/EFortTargetSelectionTestType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTargetSelectionTestType : uint8 -{ - Swept, - Ballistic, - EFortTargetSelectionTestType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTargetingFXState.h b/Source/FortniteGame/Enum/EFortTargetingFXState.h deleted file mode 100644 index 10b39242..00000000 --- a/Source/FortniteGame/Enum/EFortTargetingFXState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTargetingFXState : uint8 -{ - TargetingEnd, - Max_None, - EFortTargetingFXState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTeam.h b/Source/FortniteGame/Enum/EFortTeam.h deleted file mode 100644 index ed33cf0c..00000000 --- a/Source/FortniteGame/Enum/EFortTeam.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTeam : uint8 -{ - HumanCampaign, - Monster, - HumanPvP_Team1, - HumanPvP_Team2, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTeamAffiliation.h b/Source/FortniteGame/Enum/EFortTeamAffiliation.h deleted file mode 100644 index 1493fa20..00000000 --- a/Source/FortniteGame/Enum/EFortTeamAffiliation.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTeamAffiliation : uint8 -{ - Neutral, - Hostile, - EFortTeamAffiliation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTemplateAccess.h b/Source/FortniteGame/Enum/EFortTemplateAccess.h deleted file mode 100644 index 6a4dbfb9..00000000 --- a/Source/FortniteGame/Enum/EFortTemplateAccess.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTemplateAccess : uint8 -{ - Trusted, - Private, - EFortTemplateAccess_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTestGoalActorDot.h b/Source/FortniteGame/Enum/EFortTestGoalActorDot.h deleted file mode 100644 index e0c6d861..00000000 --- a/Source/FortniteGame/Enum/EFortTestGoalActorDot.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTestGoalActorDot : uint8 -{ - Dot2D, - EFortTestGoalActorDot_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTextureDataSlot.h b/Source/FortniteGame/Enum/EFortTextureDataSlot.h deleted file mode 100644 index df7419b5..00000000 --- a/Source/FortniteGame/Enum/EFortTextureDataSlot.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTextureDataSlot : uint8 -{ - Secondary, - Tertiary, - Fourth, - NumSlots, - EFortTextureDataSlot_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTextureDataType.h b/Source/FortniteGame/Enum/EFortTextureDataType.h deleted file mode 100644 index a75040c2..00000000 --- a/Source/FortniteGame/Enum/EFortTextureDataType.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTextureDataType : uint8 -{ - OuterWall, - InnerWall, - Corner, - Floor, - Ceiling, - Trim, - Roof, - Pillar, - Shingle, - None, - EFortTextureDataType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTheaterMapTileType.h b/Source/FortniteGame/Enum/EFortTheaterMapTileType.h deleted file mode 100644 index 9e31a289..00000000 --- a/Source/FortniteGame/Enum/EFortTheaterMapTileType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTheaterMapTileType : uint8 -{ - CriticalMission, - AlwaysActive, - Outpost, - NonMission, - PvPFOB, - EFortTheaterMapTileType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTheaterType.h b/Source/FortniteGame/Enum/EFortTheaterType.h deleted file mode 100644 index a5d679c0..00000000 --- a/Source/FortniteGame/Enum/EFortTheaterType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTheaterType : uint8 -{ - Elder, - PvP, - PvP2, - Tutorial, - TutorialGate, - Max_None, - EFortTheaterType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortThreatDeactivationType.h b/Source/FortniteGame/Enum/EFortThreatDeactivationType.h deleted file mode 100644 index 4c9ed8ce..00000000 --- a/Source/FortniteGame/Enum/EFortThreatDeactivationType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortThreatDeactivationType : uint8 -{ - Dormant, - EFortThreatDeactivationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTileEdgeType.h b/Source/FortniteGame/Enum/EFortTileEdgeType.h deleted file mode 100644 index c75fa63b..00000000 --- a/Source/FortniteGame/Enum/EFortTileEdgeType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTileEdgeType : uint8 -{ - Outer_2, - Transition_3, - Inner_4, - Border_5, - BorderTransitionSingle_6, - BorderTransitionDouble_7, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTipDisplayPlatformGroup.h b/Source/FortniteGame/Enum/EFortTipDisplayPlatformGroup.h deleted file mode 100644 index 8418db7e..00000000 --- a/Source/FortniteGame/Enum/EFortTipDisplayPlatformGroup.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTipDisplayPlatformGroup : uint8 -{ - Desktop, - Console, - Switch, - Mobile, - EFortTipDisplayPlatformGroup_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortTournamentAlertType.h b/Source/FortniteGame/Enum/EFortTournamentAlertType.h deleted file mode 100644 index 3b51a943..00000000 --- a/Source/FortniteGame/Enum/EFortTournamentAlertType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortTournamentAlertType : uint8 -{ - Info, - EFortTournamentAlertType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortUICameraFrameTargetBoundingBehavior.h b/Source/FortniteGame/Enum/EFortUICameraFrameTargetBoundingBehavior.h deleted file mode 100644 index e3f56f91..00000000 --- a/Source/FortniteGame/Enum/EFortUICameraFrameTargetBoundingBehavior.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortUICameraFrameTargetBoundingBehavior : uint8 -{ - AllBounds, - TopBoundOnly, - EFortUICameraFrameTargetBoundingBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortUIFriendNotificationType.h b/Source/FortniteGame/Enum/EFortUIFriendNotificationType.h deleted file mode 100644 index 79cb1527..00000000 --- a/Source/FortniteGame/Enum/EFortUIFriendNotificationType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortUIFriendNotificationType : uint8 -{ - FriendRequest, - PartyInvite, - AutoImportFriendSuggestion, - PartyMemberCreated, - EFortUIFriendNotificationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortUIScoreType.h b/Source/FortniteGame/Enum/EFortUIScoreType.h deleted file mode 100644 index 14763f11..00000000 --- a/Source/FortniteGame/Enum/EFortUIScoreType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortUIScoreType : uint8 -{ - Building, - Utility, - Badges, - Bonus, - Total, - Max_None, - EFortUIScoreType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortUserCloudRequestResult.h b/Source/FortniteGame/Enum/EFortUserCloudRequestResult.h deleted file mode 100644 index a2bd9ec1..00000000 --- a/Source/FortniteGame/Enum/EFortUserCloudRequestResult.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortUserCloudRequestResult : uint8 -{ - Failure_CloudStorageDisabled, - Failure_CloudStorageError, - Failure_FileNotFoundInUserFileList, - Failure_SavingNotAllowedForSpecifiedUser, - EFortUserCloudRequestResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortUserCloudRequestType.h b/Source/FortniteGame/Enum/EFortUserCloudRequestType.h deleted file mode 100644 index 23e2b374..00000000 --- a/Source/FortniteGame/Enum/EFortUserCloudRequestType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortUserCloudRequestType : uint8 -{ - SaveCloudFile, - EFortUserCloudRequestType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortValetVehicleType.h b/Source/FortniteGame/Enum/EFortValetVehicleType.h deleted file mode 100644 index cde07e2f..00000000 --- a/Source/FortniteGame/Enum/EFortValetVehicleType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortValetVehicleType : uint8 -{ - Sport, - BasicTruck, - EFortValetVehicleType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortVehicleDecoType.h b/Source/FortniteGame/Enum/EFortVehicleDecoType.h deleted file mode 100644 index de57d82f..00000000 --- a/Source/FortniteGame/Enum/EFortVehicleDecoType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortVehicleDecoType : uint8 -{ - Flag, - HoodOrnament, - Wings, - EFortVehicleDecoType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortVisibilityBehavior.h b/Source/FortniteGame/Enum/EFortVisibilityBehavior.h deleted file mode 100644 index 0934b2e3..00000000 --- a/Source/FortniteGame/Enum/EFortVisibilityBehavior.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortVisibilityBehavior : uint8 -{ - OnceSeenAlwaysSeen, - AlwaysSeen, - Invalid, - EFortVisibilityBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortVolumeType.h b/Source/FortniteGame/Enum/EFortVolumeType.h deleted file mode 100644 index 9b2af39a..00000000 --- a/Source/FortniteGame/Enum/EFortVolumeType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortVolumeType : uint8 -{ - Island, - Published, - Featured, - Prefab, - Hub, - EFortVolumeType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortVoteArbitratorType.h b/Source/FortniteGame/Enum/EFortVoteArbitratorType.h deleted file mode 100644 index e6a1e4ab..00000000 --- a/Source/FortniteGame/Enum/EFortVoteArbitratorType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortVoteArbitratorType : uint8 -{ - Majority, - Unanimous, - EFortVoteArbitratorType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortVoteStatus.h b/Source/FortniteGame/Enum/EFortVoteStatus.h deleted file mode 100644 index d44587e8..00000000 --- a/Source/FortniteGame/Enum/EFortVoteStatus.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortVoteStatus : uint8 -{ - Update, - End, - BeginLockout, - EndLockout, - EFortVoteStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortVoteType.h b/Source/FortniteGame/Enum/EFortVoteType.h deleted file mode 100644 index 73a4565d..00000000 --- a/Source/FortniteGame/Enum/EFortVoteType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortVoteType : uint8 -{ - DifficultyIncrease, - MissionActivation, - ContinueOrExtract, - EFortVoteType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeakPointState.h b/Source/FortniteGame/Enum/EFortWeakPointState.h deleted file mode 100644 index debeadcd..00000000 --- a/Source/FortniteGame/Enum/EFortWeakPointState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeakPointState : uint8 -{ - Inactive, - Active, - Destroyed, - EFortWeakPointState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponAbilityRemovalPolicy.h b/Source/FortniteGame/Enum/EFortWeaponAbilityRemovalPolicy.h deleted file mode 100644 index 5db0dbbb..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponAbilityRemovalPolicy.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponAbilityRemovalPolicy : uint8 -{ - Remove, - Persist, - EFortWeaponAbilityRemovalPolicy_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponAbilityRemovalReason.h b/Source/FortniteGame/Enum/EFortWeaponAbilityRemovalReason.h deleted file mode 100644 index 1aabaf63..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponAbilityRemovalReason.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponAbilityRemovalReason : uint8 -{ - EndPlay, - Unequipped, - INVALID_MAX, - EFortWeaponAbilityRemovalReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponChargeStateForFireFX.h b/Source/FortniteGame/Enum/EFortWeaponChargeStateForFireFX.h deleted file mode 100644 index c1cdca3b..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponChargeStateForFireFX.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponChargeStateForFireFX : uint8 -{ - Full, - Over, - Max_None, - EFortWeaponChargeStateForFireFX_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponCoreAnimation.h b/Source/FortniteGame/Enum/EFortWeaponCoreAnimation.h deleted file mode 100644 index 6ba0aa40..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponCoreAnimation.h +++ /dev/null @@ -1,42 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponCoreAnimation : uint8 -{ - Pistol, - Shotgun, - PaperBlueprint, - Rifle, - MeleeOneHand, - MachinePistol, - RocketLauncher, - GrenadeLauncher, - GoingCommando, - AssaultRifle, - TacticalShotgun, - SniperRifle, - TrapPlacement, - ShoulderLauncher, - AbilityDecoTool, - Crossbow, - C4, - RemoteControl, - DualWield, - AR_BullPup, - AR_ForwardGrip, - MedPackPaddles, - SMG_P90, - AR_DrumGun, - Consumable_Small, - Consumable_Large, - Balloon, - MountedTurret, - CreativeTool, - ExplosiveBow, - AshtonIndigo, - AshtonChicago, - MeleeDualWield, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponListRemovalBehavior.h b/Source/FortniteGame/Enum/EFortWeaponListRemovalBehavior.h deleted file mode 100644 index 4e086df6..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponListRemovalBehavior.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponListRemovalBehavior : uint8 -{ - DeferredLifespan, - DoNotDestroy, - EFortWeaponListRemovalBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponOverheatState.h b/Source/FortniteGame/Enum/EFortWeaponOverheatState.h deleted file mode 100644 index 9151b60c..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponOverheatState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponOverheatState : uint8 -{ - Heating, - Cooling, - Overheated, - EFortWeaponOverheatState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponReduceMeshWorkSetting.h b/Source/FortniteGame/Enum/EFortWeaponReduceMeshWorkSetting.h deleted file mode 100644 index 08edeab5..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponReduceMeshWorkSetting.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponReduceMeshWorkSetting : uint8 -{ - DontReduceWork, - HandledInAnimInstance, - EFortWeaponReduceMeshWorkSetting_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponReloadType.h b/Source/FortniteGame/Enum/EFortWeaponReloadType.h deleted file mode 100644 index c9469b82..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponReloadType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponReloadType : uint8 -{ - ReloadIndividualBullets, - ReloadBasedOnAmmoCostPerFire, - ReloadBasedOnCartridgePerFire, - EFortWeaponReloadType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponSoundChannel.h b/Source/FortniteGame/Enum/EFortWeaponSoundChannel.h deleted file mode 100644 index e445437c..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponSoundChannel.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponSoundChannel : uint8 -{ - NormalB, - LowAmmo, - Degraded, - Max_None, - EFortWeaponSoundChannel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponSoundState.h b/Source/FortniteGame/Enum/EFortWeaponSoundState.h deleted file mode 100644 index c8bf4847..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponSoundState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponSoundState : uint8 -{ - LowAmmo, - Degraded, - Max_None, - EFortWeaponSoundState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponTriggerType.h b/Source/FortniteGame/Enum/EFortWeaponTriggerType.h deleted file mode 100644 index b9425484..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponTriggerType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponTriggerType : uint8 -{ - Automatic, - OnRelease, - OnPressAndRelease, - EFortWeaponTriggerType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponType.h b/Source/FortniteGame/Enum/EFortWeaponType.h deleted file mode 100644 index ecb94835..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponType.h +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponType : uint8 -{ - RangedAny, - Pistol, - Shotgun, - Rifle, - SMG, - Sniper, - GrenadeLauncher, - RocketLauncher, - Bow, - Minigun, - LMG, - BiplaneGun, - MeleeAny, - Harvesting, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponUpgradeCosts.h b/Source/FortniteGame/Enum/EFortWeaponUpgradeCosts.h deleted file mode 100644 index 17a13321..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponUpgradeCosts.h +++ /dev/null @@ -1,36 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponUpgradeCosts : uint8 -{ - WoodUncommon, - WoodRare, - WoodVeryRare, - WoodSuperRare, - MetalUncommon, - MetalRare, - MetalVeryRare, - MetalSuperRare, - BrickUncommon, - BrickRare, - BrickVeryRare, - BrickSuperRare, - HorizontalWoodCommon, - HorizontalWoodUncommon, - HorizontalWoodRare, - HorizontalWoodVeryRare, - HorizontalWoodSuperRare, - HorizontalMetalCommon, - HorizontalMetalUncommon, - HorizontalMetalRare, - HorizontalMetalVeryRare, - HorizontalMetalSuperRare, - HorizontalBrickCommon, - HorizontalBrickUncommon, - HorizontalBrickRare, - HorizontalBrickVeryRare, - HorizontalBrickSuperRare, - EFortWeaponUpgradeCosts_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponUpgradeDirection.h b/Source/FortniteGame/Enum/EFortWeaponUpgradeDirection.h deleted file mode 100644 index f109a069..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponUpgradeDirection.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponUpgradeDirection : uint8 -{ - Vertical, - Horizontal, - EFortWeaponUpgradeDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWeaponUpgradeInteractionResult.h b/Source/FortniteGame/Enum/EFortWeaponUpgradeInteractionResult.h deleted file mode 100644 index 87d1610c..00000000 --- a/Source/FortniteGame/Enum/EFortWeaponUpgradeInteractionResult.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWeaponUpgradeInteractionResult : uint8 -{ - NotEnoughResources, - CannotUpgrade, - CannotInteract, - EFortWeaponUpgradeInteractionResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWorldManagerState.h b/Source/FortniteGame/Enum/EFortWorldManagerState.h deleted file mode 100644 index 66a79c52..00000000 --- a/Source/FortniteGame/Enum/EFortWorldManagerState.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWorldManagerState : uint8 -{ - WMS_QueryingWorld, - WMS_WorldQueryComplete, - WMS_CreatingNewWorld, - WMS_LoadingExistingWorld, - WMS_Running, - WMS_Failed, - WMS_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWorldMarkerType.h b/Source/FortniteGame/Enum/EFortWorldMarkerType.h deleted file mode 100644 index 741b7147..00000000 --- a/Source/FortniteGame/Enum/EFortWorldMarkerType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWorldMarkerType : uint8 -{ - Location, - Enemy, - Item, - Elimination, - SpecialLocal, - SpecialServer, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWorldRecordAction.h b/Source/FortniteGame/Enum/EFortWorldRecordAction.h deleted file mode 100644 index 405837e3..00000000 --- a/Source/FortniteGame/Enum/EFortWorldRecordAction.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWorldRecordAction : uint8 -{ - SaveWorldOnly, - SaveZoneAndWorld, - LoadZoneAndWorld, - SaveDeployableBasesAndWorld, - Max_None, - EFortWorldRecordAction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortWorldRecordState.h b/Source/FortniteGame/Enum/EFortWorldRecordState.h deleted file mode 100644 index b33a1540..00000000 --- a/Source/FortniteGame/Enum/EFortWorldRecordState.h +++ /dev/null @@ -1,20 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortWorldRecordState : uint8 -{ - WaitingForResponse, - RetrievingTheaterInformation, - RetrievingZoneInformation, - LoadingWorldRecord, - LoadingZoneRecord, - SavingZoneRecord, - SavingPlayerProfiles, - SavingPlayerDeployableBases, - Succeeded, - Failed, - Max_None, - EFortWorldRecordState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortZoneType.h b/Source/FortniteGame/Enum/EFortZoneType.h deleted file mode 100644 index 013d8a73..00000000 --- a/Source/FortniteGame/Enum/EFortZoneType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortZoneType : uint8 -{ - PVP, - Keep, - SingleZone, - Max_None, - EFortZoneType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFortressAIType.h b/Source/FortniteGame/Enum/EFortressAIType.h deleted file mode 100644 index fedb9857..00000000 --- a/Source/FortniteGame/Enum/EFortressAIType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFortressAIType : uint8 -{ - FAT_Cleaner, - FAT_DayWanderer, - FAT_NightWanderer, - FAT_DebugOnly, - FAT_Encounter, - FAT_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFreeFallingMode.h b/Source/FortniteGame/Enum/EFreeFallingMode.h deleted file mode 100644 index ef54f65d..00000000 --- a/Source/FortniteGame/Enum/EFreeFallingMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFreeFallingMode : uint8 -{ - Random, - TowardNearestAlly, - EFreeFallingMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFreelookMode.h b/Source/FortniteGame/Enum/EFreelookMode.h deleted file mode 100644 index 3db7db43..00000000 --- a/Source/FortniteGame/Enum/EFreelookMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFreelookMode : uint8 -{ - Mouse, - Analog, - EFreelookMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFriendlyFireType.h b/Source/FortniteGame/Enum/EFriendlyFireType.h deleted file mode 100644 index be590bf4..00000000 --- a/Source/FortniteGame/Enum/EFriendlyFireType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFriendlyFireType : uint8 -{ - On, - EFriendlyFireType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EFrontEndCamera.h b/Source/FortniteGame/Enum/EFrontEndCamera.h deleted file mode 100644 index 3e219476..00000000 --- a/Source/FortniteGame/Enum/EFrontEndCamera.h +++ /dev/null @@ -1,54 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EFrontEndCamera : uint8 -{ - Command, - Command_HeroLoadout, - LegacyHeroLoadout, - Cosmetics, - Expeditions, - FrontendDefault, - Heroes, - HeroSelect, - HeroLoadout, - Home, - HomeBase, - Login, - Manage1, - Manage2, - Manage3, - Manage4, - MissionControl, - Party, - Play, - Research, - SkillTrees, - SmallCosmetics, - SpatialUI, - SpecialEvent, - SpecialEvent2, - SpecialEvent3, - Store, - StoreItemInspect, - StwFrontendDefault, - SurvivorSquadBuilding1, - SurvivorSquadBuilding2, - SurvivorSquadBuilding3, - SurvivorSquadBuilding4, - TutorialPhaseOne, - TutorialPhaseTwo, - TutorialPhaseThree, - Upgrades, - Vault, - WorldMap, - LobbyCentered, - CosmeticDisplay, - BattlePass, - Rewards, - SpecialEventRewards, - Armory, - EFrontEndCamera_MAX, -}; diff --git a/Source/FortniteGame/Enum/EGameReadiness.h b/Source/FortniteGame/Enum/EGameReadiness.h deleted file mode 100644 index b1cee7bc..00000000 --- a/Source/FortniteGame/Enum/EGameReadiness.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EGameReadiness : uint8 -{ - Ready, - SittingOut, - EGameReadiness_MAX, -}; diff --git a/Source/FortniteGame/Enum/EGliderType.h b/Source/FortniteGame/Enum/EGliderType.h deleted file mode 100644 index ea3d2dae..00000000 --- a/Source/FortniteGame/Enum/EGliderType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EGliderType : uint8 -{ - Umbrella, - Surfing, - Cape, - NoGlider, - EGliderType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EGlobalWeatherState.h b/Source/FortniteGame/Enum/EGlobalWeatherState.h deleted file mode 100644 index 92496437..00000000 --- a/Source/FortniteGame/Enum/EGlobalWeatherState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EGlobalWeatherState : uint8 -{ - Active, - BlendingIn, - BlendingOut, - EGlobalWeatherState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EGyroAcceleration.h b/Source/FortniteGame/Enum/EGyroAcceleration.h deleted file mode 100644 index c0bb917c..00000000 --- a/Source/FortniteGame/Enum/EGyroAcceleration.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EGyroAcceleration : uint8 -{ - Low, - Medium, - High, - Custom, - Legacy, - EGyroAcceleration_MAX, -}; diff --git a/Source/FortniteGame/Enum/EGyroActiveMode.h b/Source/FortniteGame/Enum/EGyroActiveMode.h deleted file mode 100644 index 23671679..00000000 --- a/Source/FortniteGame/Enum/EGyroActiveMode.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EGyroActiveMode : uint8 -{ - AimDownSightsOrFiring, - ADSOrFiring, - ADSOrFiringOrHarvestEquipped, - All, - EGyroActiveMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EGyroButtonResponse.h b/Source/FortniteGame/Enum/EGyroButtonResponse.h deleted file mode 100644 index 64b9b2bf..00000000 --- a/Source/FortniteGame/Enum/EGyroButtonResponse.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EGyroButtonResponse : uint8 -{ - Disable, - Trackball, - Invert, - EGyroButtonResponse_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHUDMessageMessageTargets.h b/Source/FortniteGame/Enum/EHUDMessageMessageTargets.h deleted file mode 100644 index 36d36025..00000000 --- a/Source/FortniteGame/Enum/EHUDMessageMessageTargets.h +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHUDMessageMessageTargets : uint8 -{ - TeamOne, - TeamTwo, - TeamThree, - TeamFour, - TeamFive, - TeamSix, - TeamSeven, - TeamEight, - TeamNine, - TeamTen, - TeamEleven, - TeamTwelve, - TeamThirteen, - TeamFourteen, - TeamFifthteen, - TeamSixteen, - TriggeringPlayer, - Friendlies, - Hostiles, - EHUDMessageMessageTargets_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHUDMessagePlacement.h b/Source/FortniteGame/Enum/EHUDMessagePlacement.h deleted file mode 100644 index 15f9c5c4..00000000 --- a/Source/FortniteGame/Enum/EHUDMessagePlacement.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHUDMessagePlacement : uint8 -{ - BottomCenter, - TopCenter, - CenterRight, - EHUDMessagePlacement_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHarvestResult.h b/Source/FortniteGame/Enum/EHarvestResult.h deleted file mode 100644 index 6bf94f3f..00000000 --- a/Source/FortniteGame/Enum/EHarvestResult.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHarvestResult : uint8 -{ - InProgress, - Success, - Fail, - EHarvestResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHeistExitCraftState.h b/Source/FortniteGame/Enum/EHeistExitCraftState.h deleted file mode 100644 index 33be57cb..00000000 --- a/Source/FortniteGame/Enum/EHeistExitCraftState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHeistExitCraftState : uint8 -{ - Incoming, - Spawned, - Exited, - EHeistExitCraftState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHeldObjectState.h b/Source/FortniteGame/Enum/EHeldObjectState.h deleted file mode 100644 index af129b48..00000000 --- a/Source/FortniteGame/Enum/EHeldObjectState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHeldObjectState : uint8 -{ - Held, - Thrown, - Placed, - Dropped, - HeldInVehicle, - EHeldObjectState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHighlightFeatures.h b/Source/FortniteGame/Enum/EHighlightFeatures.h deleted file mode 100644 index 918f4007..00000000 --- a/Source/FortniteGame/Enum/EHighlightFeatures.h +++ /dev/null @@ -1,32 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHighlightFeatures : uint8 -{ - FollowingPlayerKill, - FollowingPlayerDeath, - InterestingDeathCause, - BusyBuilder, - FastMover, - LongDistanceKill, - Multikill, - StormCloudAction, - WinningMoment, - PlacementScore, - FollowingPlayerKillDBNO, - FollowingPlayerDBNOFinished, - MaxLongKillDistance, - VehicleMultikill, - VehiclePlayerLaunchDistance, - VehicleKills, - MaxMidFallKillTime, - MaxMidFallNoScopeKillTime, - MaxMidFallKillSpeed, - MaxMidFallNoScopeSpeed, - FallingElimination, - VehicleUsage, - COUNT, - EHighlightFeatures_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHighlightReelIds.h b/Source/FortniteGame/Enum/EHighlightReelIds.h deleted file mode 100644 index 7b8f19a1..00000000 --- a/Source/FortniteGame/Enum/EHighlightReelIds.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHighlightReelIds : uint8 -{ - MainHighlightReel, - ShortHighlightReel, - MicroHighlights, - EntireGameReel, - ShortExtendedHighlightReel, - MediumHighlightReel, - MediumExtendedHighlightReel, - ShorterHighlightReel, - PlayerSpotlightReel, - PlayerSpotlightNoDeathsReel, - VATReel, - COUNT, - EHighlightReelIds_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHighlightReelTypes.h b/Source/FortniteGame/Enum/EHighlightReelTypes.h deleted file mode 100644 index 4a0e066c..00000000 --- a/Source/FortniteGame/Enum/EHighlightReelTypes.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHighlightReelTypes : uint8 -{ - GameSummary, - ExtendedGameSummary, - Builder, - FastMover, - LongDistance, - Multikill, - StormCloud, - EHighlightReelTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHighlightSignificances.h b/Source/FortniteGame/Enum/EHighlightSignificances.h deleted file mode 100644 index 784ba7c5..00000000 --- a/Source/FortniteGame/Enum/EHighlightSignificances.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHighlightSignificances : uint8 -{ - SomewhatSignificant, - Significant, - VerySignificant, - Critical, - EHighlightSignificances_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHitTraceRule.h b/Source/FortniteGame/Enum/EHitTraceRule.h deleted file mode 100644 index a9cad11e..00000000 --- a/Source/FortniteGame/Enum/EHitTraceRule.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHitTraceRule : uint8 -{ - Terrain, - None, - EHitTraceRule_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHitTraceType.h b/Source/FortniteGame/Enum/EHitTraceType.h deleted file mode 100644 index 634b551d..00000000 --- a/Source/FortniteGame/Enum/EHitTraceType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHitTraceType : uint8 -{ - Multi, - EHitTraceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHomebaseNodeType.h b/Source/FortniteGame/Enum/EHomebaseNodeType.h deleted file mode 100644 index cb5bf258..00000000 --- a/Source/FortniteGame/Enum/EHomebaseNodeType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHomebaseNodeType : uint8 -{ - Utility, - Hidden, - EHomebaseNodeType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHordeTierStartStatus.h b/Source/FortniteGame/Enum/EHordeTierStartStatus.h deleted file mode 100644 index 76fee1d7..00000000 --- a/Source/FortniteGame/Enum/EHordeTierStartStatus.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHordeTierStartStatus : uint8 -{ - WaitingForPlayer, - WaitingForDBM, - GenericNotReadyToStart, - EHordeTierStartStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHordeWaveStingerType.h b/Source/FortniteGame/Enum/EHordeWaveStingerType.h deleted file mode 100644 index ac2ac5ef..00000000 --- a/Source/FortniteGame/Enum/EHordeWaveStingerType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHordeWaveStingerType : uint8 -{ - WaveFailure, - WaveIncoming, - WaveStarted, - EHordeWaveStingerType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHotspotTypeConfigMode.h b/Source/FortniteGame/Enum/EHotspotTypeConfigMode.h deleted file mode 100644 index 2b5dbccf..00000000 --- a/Source/FortniteGame/Enum/EHotspotTypeConfigMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHotspotTypeConfigMode : uint8 -{ - WhenNotDefined, - WhenNotValid, - EHotspotTypeConfigMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EHudVisibilityState.h b/Source/FortniteGame/Enum/EHudVisibilityState.h deleted file mode 100644 index 97a56d63..00000000 --- a/Source/FortniteGame/Enum/EHudVisibilityState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EHudVisibilityState : uint8 -{ - FullyHidden, - GameOnly, - ReplayOnly, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EIDScannerResult.h b/Source/FortniteGame/Enum/EIDScannerResult.h deleted file mode 100644 index 73fbd714..00000000 --- a/Source/FortniteGame/Enum/EIDScannerResult.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EIDScannerResult : uint8 -{ - Success_DownedPlayer, - Success_DownedGuard, - Success_PlayerIsDisguised, - Failure_NotFromFaction, - Other, - EIDScannerResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInBoundsState.h b/Source/FortniteGame/Enum/EInBoundsState.h deleted file mode 100644 index 3b985921..00000000 --- a/Source/FortniteGame/Enum/EInBoundsState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInBoundsState : uint8 -{ - NotInBounds, - InBounds, - EInBoundsState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EIndexNavigationResult.h b/Source/FortniteGame/Enum/EIndexNavigationResult.h deleted file mode 100644 index 369bf7e0..00000000 --- a/Source/FortniteGame/Enum/EIndexNavigationResult.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EIndexNavigationResult : uint8 -{ - Modified, - Clamped, - StepOff, - NoMove, - EIndexNavigationResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EIndicatorDisplayMode.h b/Source/FortniteGame/Enum/EIndicatorDisplayMode.h deleted file mode 100644 index a5197e36..00000000 --- a/Source/FortniteGame/Enum/EIndicatorDisplayMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EIndicatorDisplayMode : uint8 -{ - Always, - Never, - MiniMap, - EIndicatorDisplayMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EIndicatorStateImage.h b/Source/FortniteGame/Enum/EIndicatorStateImage.h deleted file mode 100644 index 12a860b3..00000000 --- a/Source/FortniteGame/Enum/EIndicatorStateImage.h +++ /dev/null @@ -1,52 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EIndicatorStateImage : uint8 -{ - Default, - InCombat, - DBNO, - BeingRevived, - Dead, - LAST_FRIENDLY_STATE, - FIRST_CHAT_MESSAGE, - NeedAmmoHeavy, - NeedAmmoLight, - NeedAmmoMedium, - NeedAmmoShells, - NeedAmmoRocket, - ChatBubble, - EnemySpotted, - NeedBandages, - NeedMaterials, - NeedShields, - NeedWeapon, - LAST_CHAT_MESSAGE, - FIRST_MATE_STATE, - Squadmate, - Teammate, - LAST_MATE_STATE, - FIRST_ENEMY_STATE, - Enemy, - LAST_ENEMY_STATE, - FIRST_NPC_STATE, - FriendlyNPC, - EnemyNPC, - EliteFriendlyNPC, - EliteEnemyNPC, - LAST_NPC_STATE, - FIRST_WORLDITEM_STATE, - Interactable, - InteractableLarge, - GameplayItem, - TreasureChest, - LAST_WORLDITEM_STATE, - FIRST_HARDCORE_STATE, - HardCoreBeacon, - LAST_HARDCORE_STATE, - LAST_STATE, - None, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EInfiltrationTeam.h b/Source/FortniteGame/Enum/EInfiltrationTeam.h deleted file mode 100644 index 1c828203..00000000 --- a/Source/FortniteGame/Enum/EInfiltrationTeam.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInfiltrationTeam : uint8 -{ - Defending, - NumOfTeams, - EInfiltrationTeam_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInlineObjectiveStatTagCheckEntryType.h b/Source/FortniteGame/Enum/EInlineObjectiveStatTagCheckEntryType.h deleted file mode 100644 index 6db781d3..00000000 --- a/Source/FortniteGame/Enum/EInlineObjectiveStatTagCheckEntryType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInlineObjectiveStatTagCheckEntryType : uint8 -{ - Source, - Context, - EInlineObjectiveStatTagCheckEntryType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EIntelStateEnum.h b/Source/FortniteGame/Enum/EIntelStateEnum.h deleted file mode 100644 index 75cb5a36..00000000 --- a/Source/FortniteGame/Enum/EIntelStateEnum.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EIntelStateEnum : uint8 -{ - OnGround, - HeldByAttacker, - HeldByDefender, - Downloaded, - Captured, - Downloading, - EIntelStateEnum_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteractionBeingAttempted.h b/Source/FortniteGame/Enum/EInteractionBeingAttempted.h deleted file mode 100644 index f3dd5831..00000000 --- a/Source/FortniteGame/Enum/EInteractionBeingAttempted.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteractionBeingAttempted : uint8 -{ - SecondInteraction, - AllInteraction, - EInteractionBeingAttempted_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioBuildingDefaultRotation.h b/Source/FortniteGame/Enum/EInteriorAudioBuildingDefaultRotation.h deleted file mode 100644 index d840ab3b..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioBuildingDefaultRotation.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioBuildingDefaultRotation : uint8 -{ - NegativeX, - NegativeY, - PositiveX, - EInteriorAudioBuildingDefaultRotation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioBuildingDirection.h b/Source/FortniteGame/Enum/EInteriorAudioBuildingDirection.h deleted file mode 100644 index 7aab6281..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioBuildingDirection.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioBuildingDirection : uint8 -{ - Right, - Forward, - Backward, - Upward, - EInteriorAudioBuildingDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioBuildingEvaluation.h b/Source/FortniteGame/Enum/EInteriorAudioBuildingEvaluation.h deleted file mode 100644 index fc89c64d..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioBuildingEvaluation.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioBuildingEvaluation : uint8 -{ - Partial, - Solid, - EInteriorAudioBuildingEvaluation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioBuildingRelativePosition.h b/Source/FortniteGame/Enum/EInteriorAudioBuildingRelativePosition.h deleted file mode 100644 index 0ea7509a..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioBuildingRelativePosition.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioBuildingRelativePosition : uint8 -{ - SameCellQuadrantTestFailed, - OtherCellParallelToForward, - OtherCellParallelToRight, - OtherCellParallelToUp, - Max_None, - EInteriorAudioBuildingRelativePosition_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioBuildingTags.h b/Source/FortniteGame/Enum/EInteriorAudioBuildingTags.h deleted file mode 100644 index 3281b119..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioBuildingTags.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioBuildingTags : uint8 -{ - HasDoors, - RotationDependant, - UseConditionalEvaluation, - EInteriorAudioBuildingTags_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioBuildingType.h b/Source/FortniteGame/Enum/EInteriorAudioBuildingType.h deleted file mode 100644 index bbb009df..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioBuildingType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioBuildingType : uint8 -{ - Wall, - Floor, - CenterCell, - EInteriorAudioBuildingType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioQuadrant.h b/Source/FortniteGame/Enum/EInteriorAudioQuadrant.h deleted file mode 100644 index b646535c..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioQuadrant.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioQuadrant : uint8 -{ - Left, - Right, - Top, - Bottom, - EInteriorAudioQuadrant_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioRoomSize.h b/Source/FortniteGame/Enum/EInteriorAudioRoomSize.h deleted file mode 100644 index 3cd7f28a..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioRoomSize.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioRoomSize : uint8 -{ - Medium, - Large, - Max_None, - EInteriorAudioRoomSize_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInteriorAudioState.h b/Source/FortniteGame/Enum/EInteriorAudioState.h deleted file mode 100644 index c4db013a..00000000 --- a/Source/FortniteGame/Enum/EInteriorAudioState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInteriorAudioState : uint8 -{ - Outdoors, - PartialOutdoors, - Max_None, - EInteriorAudioState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EInventoryContentSortType.h b/Source/FortniteGame/Enum/EInventoryContentSortType.h deleted file mode 100644 index 94e699df..00000000 --- a/Source/FortniteGame/Enum/EInventoryContentSortType.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EInventoryContentSortType : uint8 -{ - ByRating, - ByLevel, - ByCategory, - ByRarity, - ByLocation, - ByPersonality, - ByBonus, - BySubtype, - ByGrantTime, - Invalid, - EInventoryContentSortType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EIslandInspectorState.h b/Source/FortniteGame/Enum/EIslandInspectorState.h deleted file mode 100644 index c0f6401f..00000000 --- a/Source/FortniteGame/Enum/EIslandInspectorState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EIslandInspectorState : uint8 -{ - Ready, - AwaitingProcessCommand, - ProcessingCommand, - EIslandInspectorState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemEvolutionRestrictionReason.h b/Source/FortniteGame/Enum/EItemEvolutionRestrictionReason.h deleted file mode 100644 index fbb95202..00000000 --- a/Source/FortniteGame/Enum/EItemEvolutionRestrictionReason.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemEvolutionRestrictionReason : uint8 -{ - BelowMaximumLevel, - VaultOverflow, - MissingCatalyst, - MissingCosts, - NoRarityUpgrade, - InUseByCrafting, - EItemEvolutionRestrictionReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemInteractionStatus.h b/Source/FortniteGame/Enum/EItemInteractionStatus.h deleted file mode 100644 index bff8c70b..00000000 --- a/Source/FortniteGame/Enum/EItemInteractionStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemInteractionStatus : uint8 -{ - Completed, - TimedOut, - EItemInteractionStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemInteractionType.h b/Source/FortniteGame/Enum/EItemInteractionType.h deleted file mode 100644 index ad3ede9b..00000000 --- a/Source/FortniteGame/Enum/EItemInteractionType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemInteractionType : uint8 -{ - LockOnSearch, - None, - EItemInteractionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemListViewDisplayType.h b/Source/FortniteGame/Enum/EItemListViewDisplayType.h deleted file mode 100644 index 0aa899bd..00000000 --- a/Source/FortniteGame/Enum/EItemListViewDisplayType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemListViewDisplayType : uint8 -{ - Outpost, - Account, - DeployableBase, - Max, -}; diff --git a/Source/FortniteGame/Enum/EItemProfileType.h b/Source/FortniteGame/Enum/EItemProfileType.h deleted file mode 100644 index 7e02bcd0..00000000 --- a/Source/FortniteGame/Enum/EItemProfileType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemProfileType : uint8 -{ - Campaign, - Athena, - EItemProfileType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemShopNavigationAction.h b/Source/FortniteGame/Enum/EItemShopNavigationAction.h deleted file mode 100644 index b551c1d8..00000000 --- a/Source/FortniteGame/Enum/EItemShopNavigationAction.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemShopNavigationAction : uint8 -{ - ShowOfferDetails, - NavigateToOffer, - EItemShopNavigationAction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemUpgradeRestrictionReason.h b/Source/FortniteGame/Enum/EItemUpgradeRestrictionReason.h deleted file mode 100644 index 9d85a968..00000000 --- a/Source/FortniteGame/Enum/EItemUpgradeRestrictionReason.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemUpgradeRestrictionReason : uint8 -{ - MaximumLevelAchieved, - VaultOverflow, - EItemUpgradeRestrictionReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemWrapMaterialType.h b/Source/FortniteGame/Enum/EItemWrapMaterialType.h deleted file mode 100644 index e07f96a5..00000000 --- a/Source/FortniteGame/Enum/EItemWrapMaterialType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemWrapMaterialType : uint8 -{ - VehicleWrap_Opaque, - VehicleWrap_Masked, - EItemWrapMaterialType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EItemWrapSectionNames.h b/Source/FortniteGame/Enum/EItemWrapSectionNames.h deleted file mode 100644 index f80280f5..00000000 --- a/Source/FortniteGame/Enum/EItemWrapSectionNames.h +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EItemWrapSectionNames : uint8 -{ - Section_2, - Section_3, - Section_4, - Section_5, - Section_6, - Section_7, - Section_8, - Section_9, - Section_10, - Section_11, - Section_12, - Section_13, - Section_14, - Section_15, - Section_16, - Section_17, - Section_18, - Section_19, - Section_20, - Section_21, - Section_22, - Section_23, - Section_24, - Section_25, - Section_26, - Section_27, - Section_28, - Section_29, - Section_30, - Section_31, - Section_32, - Section_MAX, -}; diff --git a/Source/FortniteGame/Enum/EJoinInProgress.h b/Source/FortniteGame/Enum/EJoinInProgress.h deleted file mode 100644 index c9ef7532..00000000 --- a/Source/FortniteGame/Enum/EJoinInProgress.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EJoinInProgress : uint8 -{ - JoinOnNextRound, - JoinImmediately, - JoinSpecificTeam, - EJoinInProgress_MAX, -}; diff --git a/Source/FortniteGame/Enum/EJoinServerState.h b/Source/FortniteGame/Enum/EJoinServerState.h deleted file mode 100644 index 4b112f6d..00000000 --- a/Source/FortniteGame/Enum/EJoinServerState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EJoinServerState : uint8 -{ - Rejoin, - Tutorial, - Abandon, - EJoinServerState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EJumpBoostPackState.h b/Source/FortniteGame/Enum/EJumpBoostPackState.h deleted file mode 100644 index 062abb4e..00000000 --- a/Source/FortniteGame/Enum/EJumpBoostPackState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EJumpBoostPackState : uint8 -{ - Boost, - Hovering, - Falling, - None, - EJumpBoostPackState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EKeepContainerType.h b/Source/FortniteGame/Enum/EKeepContainerType.h deleted file mode 100644 index ab246f80..00000000 --- a/Source/FortniteGame/Enum/EKeepContainerType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EKeepContainerType : uint8 -{ - Storeroom, - FirstAid, - Armory, - Workshop, - AmmoStash, - Max, -}; diff --git a/Source/FortniteGame/Enum/EKeepDefenseState.h b/Source/FortniteGame/Enum/EKeepDefenseState.h deleted file mode 100644 index 83e754a2..00000000 --- a/Source/FortniteGame/Enum/EKeepDefenseState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EKeepDefenseState : uint8 -{ - Warmup, - Defense, - LastAlive, - Max, -}; diff --git a/Source/FortniteGame/Enum/ELayeredAudioInterpolationType.h b/Source/FortniteGame/Enum/ELayeredAudioInterpolationType.h deleted file mode 100644 index 09104129..00000000 --- a/Source/FortniteGame/Enum/ELayeredAudioInterpolationType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELayeredAudioInterpolationType : uint8 -{ - CustomCurve, - Linear, - ELayeredAudioInterpolationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELayeredAudioTriggerDir.h b/Source/FortniteGame/Enum/ELayeredAudioTriggerDir.h deleted file mode 100644 index aaa130b9..00000000 --- a/Source/FortniteGame/Enum/ELayeredAudioTriggerDir.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELayeredAudioTriggerDir : uint8 -{ - Backward, - ELayeredAudioTriggerDir_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELayeredAudioTriggerDirection.h b/Source/FortniteGame/Enum/ELayeredAudioTriggerDirection.h deleted file mode 100644 index a2bb26fd..00000000 --- a/Source/FortniteGame/Enum/ELayeredAudioTriggerDirection.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELayeredAudioTriggerDirection : uint8 -{ - Forwards, - Sideways, - Backwards, - Count, - ELayeredAudioTriggerDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELayoutDataType.h b/Source/FortniteGame/Enum/ELayoutDataType.h deleted file mode 100644 index 5397c8c3..00000000 --- a/Source/FortniteGame/Enum/ELayoutDataType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELayoutDataType : uint8 -{ - DefaultToolLayout, - DefaultGameLayout, - MAX_Local, - CustomCloudLayout, - ELayoutDataType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELayoutRequirementStatus.h b/Source/FortniteGame/Enum/ELayoutRequirementStatus.h deleted file mode 100644 index f99ba7b4..00000000 --- a/Source/FortniteGame/Enum/ELayoutRequirementStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELayoutRequirementStatus : uint8 -{ - Active_Invisible, - Active_Visible, - ELayoutRequirementStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELeashReturnLocationMode.h b/Source/FortniteGame/Enum/ELeashReturnLocationMode.h deleted file mode 100644 index 4c0f7bc7..00000000 --- a/Source/FortniteGame/Enum/ELeashReturnLocationMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELeashReturnLocationMode : uint8 -{ - Random, - ELeashReturnLocationMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELeecherStatus.h b/Source/FortniteGame/Enum/ELeecherStatus.h deleted file mode 100644 index 4972b8ab..00000000 --- a/Source/FortniteGame/Enum/ELeecherStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELeecherStatus : uint8 -{ - NonLeecher, - Leecher, - ELeecherStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELevelSaveCategory.h b/Source/FortniteGame/Enum/ELevelSaveCategory.h deleted file mode 100644 index 39ea1472..00000000 --- a/Source/FortniteGame/Enum/ELevelSaveCategory.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELevelSaveCategory : uint8 -{ - VolumeInfoActor, - ELevelSaveCategory_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELevelSaveRecordVersion.h b/Source/FortniteGame/Enum/ELevelSaveRecordVersion.h deleted file mode 100644 index 05c3f1cb..00000000 --- a/Source/FortniteGame/Enum/ELevelSaveRecordVersion.h +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELevelSaveRecordVersion : uint8 -{ - TimestampConversion, - SoftActorClassReferences, - SoftActorComponentClassReferences, - DuplicateNewActorRecordsRemoved, - StartOfResaveWhenNotLatestVersion, - LowerCloseThresholdForDuplicates, - DeprecatedDeleteAndNewActorRecords, - DependenciesFromSerializedWorld, - RemovingSerializedDependencies, - AddingVolumeInfoRecordsMap, - AddingVolumeGridDependency, - AddingScale, - AddingDataHash, - AddedIslandTemplateId, - AddedLevelStreamedDeleteRecord, - UsingSaveActorGUID, - UsingActorFNameForEditorSpawning, - VersionPlusOne, - LatestVersion, - ELevelSaveRecordVersion_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELicensedAudioTreatment.h b/Source/FortniteGame/Enum/ELicensedAudioTreatment.h deleted file mode 100644 index bc3a0072..00000000 --- a/Source/FortniteGame/Enum/ELicensedAudioTreatment.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELicensedAudioTreatment : uint8 -{ - MuteOthers, - MuteAll, - ELicensedAudioTreatment_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELinkToDirection.h b/Source/FortniteGame/Enum/ELinkToDirection.h deleted file mode 100644 index 771dd354..00000000 --- a/Source/FortniteGame/Enum/ELinkToDirection.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELinkToDirection : uint8 -{ - Down, - Right, - Left, - Forward, - Backward, - ELinkToDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELoadoutVariantInsertType.h b/Source/FortniteGame/Enum/ELoadoutVariantInsertType.h deleted file mode 100644 index 5b838e5f..00000000 --- a/Source/FortniteGame/Enum/ELoadoutVariantInsertType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELoadoutVariantInsertType : uint8 -{ - EndOfArray, - ELoadoutVariantInsertType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELobbyMissionGeneratorDetailsRequirement.h b/Source/FortniteGame/Enum/ELobbyMissionGeneratorDetailsRequirement.h deleted file mode 100644 index 412ece16..00000000 --- a/Source/FortniteGame/Enum/ELobbyMissionGeneratorDetailsRequirement.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELobbyMissionGeneratorDetailsRequirement : uint8 -{ - NotRequired, - Required, - ELobbyMissionGeneratorDetailsRequirement_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELockOnState.h b/Source/FortniteGame/Enum/ELockOnState.h deleted file mode 100644 index 1ada3e5f..00000000 --- a/Source/FortniteGame/Enum/ELockOnState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELockOnState : uint8 -{ - TargetAcquired, - LockingOnToTarget, - TargetLockedOn, - Cooldown, - COUNT, - ELockOnState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELockState.h b/Source/FortniteGame/Enum/ELockState.h deleted file mode 100644 index 377c3ff1..00000000 --- a/Source/FortniteGame/Enum/ELockState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELockState : uint8 -{ - UNLOCKED, - LOCKED, - ELockState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELookAtType.h b/Source/FortniteGame/Enum/ELookAtType.h deleted file mode 100644 index 66f600f2..00000000 --- a/Source/FortniteGame/Enum/ELookAtType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELookAtType : uint8 -{ - Investigate, - HeardSound, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ELootElementType.h b/Source/FortniteGame/Enum/ELootElementType.h deleted file mode 100644 index 1391b99c..00000000 --- a/Source/FortniteGame/Enum/ELootElementType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELootElementType : uint8 -{ - Chest, - SupplyDrop, - Invalid, - ELootElementType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ELootQuotaLevel.h b/Source/FortniteGame/Enum/ELootQuotaLevel.h deleted file mode 100644 index d4843b1a..00000000 --- a/Source/FortniteGame/Enum/ELootQuotaLevel.h +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ELootQuotaLevel : uint8 -{ - Level1, - Level2, - Level3, - Level4, - Level5, - Level6, - Level7, - Level8, - Level9, - Level10, - Level11, - Level12, - Level13, - Level14, - Level15, - Level16, - Level17, - NumLevels, - ELootQuotaLevel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMMSPlayersPerTeamPreset.h b/Source/FortniteGame/Enum/EMMSPlayersPerTeamPreset.h deleted file mode 100644 index 755ae97e..00000000 --- a/Source/FortniteGame/Enum/EMMSPlayersPerTeamPreset.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMMSPlayersPerTeamPreset : uint8 -{ - Duos, - Trios, - Squads, - SplitEvenly, - Dynamic, - EMMSPlayersPerTeamPreset_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMMSRulePreset.h b/Source/FortniteGame/Enum/EMMSRulePreset.h deleted file mode 100644 index a345f7e6..00000000 --- a/Source/FortniteGame/Enum/EMMSRulePreset.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMMSRulePreset : uint8 -{ - KeepFull, - Off, - EMMSRulePreset_MAX, -}; diff --git a/Source/FortniteGame/Enum/EManagedCosmeticType.h b/Source/FortniteGame/Enum/EManagedCosmeticType.h deleted file mode 100644 index 5cb484b6..00000000 --- a/Source/FortniteGame/Enum/EManagedCosmeticType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EManagedCosmeticType : uint8 -{ - GliderAnimSet, - Pickaxe, - Pet, - ItemWrap, - Charm, - MAX_COUNT, - EManagedCosmeticType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EManagedPickupBucket.h b/Source/FortniteGame/Enum/EManagedPickupBucket.h deleted file mode 100644 index 5f3f6134..00000000 --- a/Source/FortniteGame/Enum/EManagedPickupBucket.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EManagedPickupBucket : uint8 -{ - Junk, - Normal, - Important, - EManagedPickupBucket_MAX, -}; diff --git a/Source/FortniteGame/Enum/EManagedPickupContext.h b/Source/FortniteGame/Enum/EManagedPickupContext.h deleted file mode 100644 index 96a36366..00000000 --- a/Source/FortniteGame/Enum/EManagedPickupContext.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EManagedPickupContext : uint8 -{ - PlayerDropped, - Overflow, - Spawned, - EManagedPickupContext_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMapCaptureMethod.h b/Source/FortniteGame/Enum/EMapCaptureMethod.h deleted file mode 100644 index 0b804448..00000000 --- a/Source/FortniteGame/Enum/EMapCaptureMethod.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMapCaptureMethod : uint8 -{ - LiveCapture, - StaticCapture, - EMapCaptureMethod_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMapLocationStateType.h b/Source/FortniteGame/Enum/EMapLocationStateType.h deleted file mode 100644 index 85a9f5f6..00000000 --- a/Source/FortniteGame/Enum/EMapLocationStateType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMapLocationStateType : uint8 -{ - Golden, - Undiscovered, - Max, -}; diff --git a/Source/FortniteGame/Enum/EMapZoomingMode.h b/Source/FortniteGame/Enum/EMapZoomingMode.h deleted file mode 100644 index 4569b85f..00000000 --- a/Source/FortniteGame/Enum/EMapZoomingMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMapZoomingMode : uint8 -{ - ZoomingIn, - ZoomingOut, - EMapZoomingMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMarkableResult.h b/Source/FortniteGame/Enum/EMarkableResult.h deleted file mode 100644 index 83b82e32..00000000 --- a/Source/FortniteGame/Enum/EMarkableResult.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMarkableResult : uint8 -{ - Block, - Continue, - EMarkableResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMashDifficulty.h b/Source/FortniteGame/Enum/EMashDifficulty.h deleted file mode 100644 index 06d62e79..00000000 --- a/Source/FortniteGame/Enum/EMashDifficulty.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMashDifficulty : uint8 -{ - Medium, - Hard, - EMashDifficulty_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMashPhase.h b/Source/FortniteGame/Enum/EMashPhase.h deleted file mode 100644 index 5a6d082d..00000000 --- a/Source/FortniteGame/Enum/EMashPhase.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMashPhase : uint8 -{ - Preparation, - Survival, - AfterMath, - Moving, - FinalPhase, - FinalPhaseFullStorm, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EMashScoreEvent.h b/Source/FortniteGame/Enum/EMashScoreEvent.h deleted file mode 100644 index 02ca3d12..00000000 --- a/Source/FortniteGame/Enum/EMashScoreEvent.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMashScoreEvent : uint8 -{ - BruteKill, - RangedKill, - ExplodingKill, - ChillKill, - PoisonKill, - GoldKill, - RiftDestroyed, - ScoreMultiplierUsed, - HeadshotKill, - RespawnPenalty, - AmmoBoxOpened, - ChestOpened, - FinalBossKill, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchAbandonState.h b/Source/FortniteGame/Enum/EMatchAbandonState.h deleted file mode 100644 index 2fe5dc4e..00000000 --- a/Source/FortniteGame/Enum/EMatchAbandonState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchAbandonState : uint8 -{ - Joining, - CanAbandon, - TeamLocked, - EMatchAbandonState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingCancelReasonV2.h b/Source/FortniteGame/Enum/EMatchmakingCancelReasonV2.h deleted file mode 100644 index 6e3b0e37..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingCancelReasonV2.h +++ /dev/null @@ -1,41 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingCancelReasonV2 : uint8 -{ - JoinedParty, - LeftParty, - PartyMemberJoined, - PartyMemberLeft, - PartyMemberCanceled, - PartyLeaderSwap, - PlayReplay, - UIDestroyed, - PCDestroyed, - AppBackgrounded, - HotfixOutdated, - TournamentOver, - NotInParty, - CrossplayBlocked, - TournamentCrossplayBlocked, - AccountLevelTooLow, - FillNoCrossplay, - CreativeCanceledByLeader, - CreativeMemberLeftIsland, - CreativeIslandStateChanged, - JoinInProgressRejected, - MatchmakingDisabled, - NotLoggedIn, - NoIdentityInterface, - NoSessionInterface, - TimedOut, - InvalidPlaylist, - AttemptedToQueueTooFrequently, - TournamentBlackout, - CellularDataRefusal, - CancelledDownloadContent, - Unknown, - EMatchmakingCancelReasonV2_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingCompleteResult.h b/Source/FortniteGame/Enum/EMatchmakingCompleteResult.h deleted file mode 100644 index dec4fb8f..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingCompleteResult.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingCompleteResult : uint8 -{ - UpdateNeeded, - OutpostNotFound, - Cancelled, - NoResults, - Failure, - CreateFailure, - Success, - EMatchmakingCompleteResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingErrorV2.h b/Source/FortniteGame/Enum/EMatchmakingErrorV2.h deleted file mode 100644 index 8ab0d57e..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingErrorV2.h +++ /dev/null @@ -1,48 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingErrorV2 : uint8 -{ - Canceled, - NeedUpdate, - VersionMismatch, - UpdateFailed, - NotLoggedIn, - NoIdentityInterface, - NoSessionInterface, - AlreadyInSession, - FindSessionFailure, - FailedToQueryEncryptionKey, - FailedToRefreshAuthToken, - FailedToCleanupSession, - FailedToJoinSession, - FailedToTravelToSession, - Unauthorized, - BannedFromAthena, - BannedFromAthenaForExploit, - BannedFromAthenaForTeaming, - BannedFromAthenaForTeamKilling, - InvalidCustomMatchKey, - FailedToContactGameServices, - FailedToConnectToMMS, - MMSCommunicationIssue, - ServiceReturnedError, - PlaylistNoLongerAvailable, - CrossplayUnsetWithInputDevicePoolShift, - CrossplayNeededForTournamentMatch, - MatchmakingDisabled, - AccountLevelTooLow, - JoinInProgressError, - SpectateInProgressError, - MatchmakingInProgress, - TooFrequentRequests, - FailedToAcquireContent, - CellularDataRefusal, - CancelledDownloadContent, - DataAssetDirectoryUpdateFailed, - InvalidPlaylistRevision, - UnknownError, - EMatchmakingErrorV2_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingFlags.h b/Source/FortniteGame/Enum/EMatchmakingFlags.h deleted file mode 100644 index afb13d2b..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingFlags.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingFlags : uint8 -{ - CreateNewOnly, - NoReservation, - Private, - UseWorldDataOwner, - EMatchmakingFlags_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingSourceV2.h b/Source/FortniteGame/Enum/EMatchmakingSourceV2.h deleted file mode 100644 index 099ff813..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingSourceV2.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingSourceV2 : uint8 -{ - AthenaMatchmakingWidget, - ActivityMatchmakingWidget, - ReadyUpScreenWidget, - ForcedIntro, - Unknown, - EMatchmakingSourceV2_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingStartLocation.h b/Source/FortniteGame/Enum/EMatchmakingStartLocation.h deleted file mode 100644 index e4e4cc35..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingStartLocation.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingStartLocation : uint8 -{ - Game, - CreateNew, - FindSingle, - EMatchmakingStartLocation_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingState.h b/Source/FortniteGame/Enum/EMatchmakingState.h deleted file mode 100644 index b9491ff7..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingState.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingState : uint8 -{ - CancelingMatchmaking, - ReleasingLock, - AcquiringLock, - LockAcquistionFailure, - FindingEmptyServer, - FindingExistingSession, - TestingEmptyServers, - TestingExistingSessions, - JoiningExistingSession, - NoMatchesAvailable, - CleaningUpExisting, - HandlingFailure, - JoinSuccess, - EMatchmakingState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingUtilityFlows.h b/Source/FortniteGame/Enum/EMatchmakingUtilityFlows.h deleted file mode 100644 index 5a17a08d..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingUtilityFlows.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingUtilityFlows : uint8 -{ - JoinMatchInProgress, - SpectateMatch, - Legacy, - LinkCode, - JoinEditingSession, - Unselected, - EMatchmakingUtilityFlows_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMatchmakingUtilityState.h b/Source/FortniteGame/Enum/EMatchmakingUtilityState.h deleted file mode 100644 index 3289a9cd..00000000 --- a/Source/FortniteGame/Enum/EMatchmakingUtilityState.h +++ /dev/null @@ -1,63 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMatchmakingUtilityState : uint8 -{ - MatchmakingUtilityBegin, - MatchmakingUtilityCompleted, - Failed, - InitializePlaylistSelection, - JoinMatchInProgress, - CheckingIfBanned, - CreativeContentDownloadModal, - CrossplayOptIn_GameMode, - CrossplayOptIn_Fill, - CrossplayDevices, - FactionChoice, - SetPartyReadiness, - WaitingForPartyReadinessConfirmed, - TournamentEligibility, - TournamentRegionLock, - TournamentMFA, - TournamentEULA, - AppEnvSecurity, - WaitingForInitialPlaylistSelection, - ServerBrowsers, - WaitingForServerBrowserPlaylistSwap, - DelayReadyUp, - QoSSettings_UpdateManager, - QoSSettings_UpdateManager_Success, - SetAthenaReady, - WaitingForAthenaReadinessConfirmed, - PreloadAthena, - UpdateHiddenMatchmakingDelay, - WaitingForUpdateHiddenMatchmakingDelay, - HiddenMatchmakingDelay, - StartMatchmaking, - FindExistingEditSession, - SelectingFlow, - PreStartMatchmaking_JoinInProgress, - PreStartMatchmaking_Spectate, - PreStartMatchmaking_Legacy, - WaitingForJoinMatchInProgressResponse, - WaitingForMatchmakingResponse, - WaitingForPartyToReadyUpAsPartyMember, - WaitingForPartyToReadyUpAsPartyLeader, - WaitingForPartyLeaderToStartMatchmaking, - WaitingToRestartMatchmaking_TooFrequentRequest, - PostFlowSelection_WaitingForPartyToReadyUpAsPartyLeader, - PostFlowSelection_PartyMemberWaitingForReadyUp, - PostFlowSelection_ReadyToCallStartMatchmakingLegacyHelper, - PostFlowSelection_SpectateMatchInProgress, - ProcessingMatchmakingResults_Success, - ProcessingMatchmakingResults_Fail, - PreloadingForJoiningMatchInProgress, - ProcessingJoinMatchInProgressResults_Success, - ProcessingJoinMatchInProgressResults_Fail, - DownloadingAdditionalContent, - RestartingMatchmaking, - INVALID, - EMatchmakingUtilityState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMcpSubscriptionState.h b/Source/FortniteGame/Enum/EMcpSubscriptionState.h deleted file mode 100644 index b381c182..00000000 --- a/Source/FortniteGame/Enum/EMcpSubscriptionState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMcpSubscriptionState : uint8 -{ - Active, - Canceled, - PaymentProcessError, - BlockedBenefits, - Unknown, - EMcpSubscriptionState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMedicPackState.h b/Source/FortniteGame/Enum/EMedicPackState.h deleted file mode 100644 index 12dab05c..00000000 --- a/Source/FortniteGame/Enum/EMedicPackState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMedicPackState : uint8 -{ - Active, - None, - EMedicPackState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMegaStormState.h b/Source/FortniteGame/Enum/EMegaStormState.h deleted file mode 100644 index 5f7339fb..00000000 --- a/Source/FortniteGame/Enum/EMegaStormState.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMegaStormState : uint8 -{ - DamagingActors, - EMegaStormState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMessageDispatcherErrorMessageType.h b/Source/FortniteGame/Enum/EMessageDispatcherErrorMessageType.h deleted file mode 100644 index 619a6433..00000000 --- a/Source/FortniteGame/Enum/EMessageDispatcherErrorMessageType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMessageDispatcherErrorMessageType : uint8 -{ - FailedToSetReceiver_TooManyReceivers, - FailedToSetReceiver_TooManyReceiversOnOneChannel, - FailedToSetTriggerReceiver_InvalidChannel, - FailedToEnqueueMessage, - BuildLimitReached, - UnknownError, - EMessageDispatcherErrorMessageType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMessageFeedRelationshipFilter.h b/Source/FortniteGame/Enum/EMessageFeedRelationshipFilter.h deleted file mode 100644 index 26be798e..00000000 --- a/Source/FortniteGame/Enum/EMessageFeedRelationshipFilter.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMessageFeedRelationshipFilter : uint8 -{ - SquadAndTeamMembers, - SquadMembersOnly, - SelfOnly, - EMessageFeedRelationshipFilter_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMessageFeedSubject.h b/Source/FortniteGame/Enum/EMessageFeedSubject.h deleted file mode 100644 index cea96152..00000000 --- a/Source/FortniteGame/Enum/EMessageFeedSubject.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMessageFeedSubject : uint8 -{ - OtherPlayerInteractingWithToy, - EMessageFeedSubject_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMiniMapComponentDiscoverableVisibility.h b/Source/FortniteGame/Enum/EMiniMapComponentDiscoverableVisibility.h deleted file mode 100644 index bd392a72..00000000 --- a/Source/FortniteGame/Enum/EMiniMapComponentDiscoverableVisibility.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMiniMapComponentDiscoverableVisibility : uint8 -{ - NotVisible, - Visible_NotDiscovered, - Discovered, - EMiniMapComponentDiscoverableVisibility_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameActivityComponentValidityResult.h b/Source/FortniteGame/Enum/EMinigameActivityComponentValidityResult.h deleted file mode 100644 index 817a2d21..00000000 --- a/Source/FortniteGame/Enum/EMinigameActivityComponentValidityResult.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameActivityComponentValidityResult : uint8 -{ - IsNotValid, - EMinigameActivityComponentValidityResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameActivityStat.h b/Source/FortniteGame/Enum/EMinigameActivityStat.h deleted file mode 100644 index 4db1ef9a..00000000 --- a/Source/FortniteGame/Enum/EMinigameActivityStat.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameActivityStat : uint8 -{ - Distance, - COUNT, - EMinigameActivityStat_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameCaptureObjectiveState.h b/Source/FortniteGame/Enum/EMinigameCaptureObjectiveState.h deleted file mode 100644 index e62fb863..00000000 --- a/Source/FortniteGame/Enum/EMinigameCaptureObjectiveState.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameCaptureObjectiveState : uint8 -{ - Captured, - EMinigameCaptureObjectiveState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameFullscreenMapWidgetType.h b/Source/FortniteGame/Enum/EMinigameFullscreenMapWidgetType.h deleted file mode 100644 index 8e462ba2..00000000 --- a/Source/FortniteGame/Enum/EMinigameFullscreenMapWidgetType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameFullscreenMapWidgetType : uint8 -{ - Creative_Scoreboard, - EMinigameFullscreenMapWidgetType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameGameEndCallout.h b/Source/FortniteGame/Enum/EMinigameGameEndCallout.h deleted file mode 100644 index f180803d..00000000 --- a/Source/FortniteGame/Enum/EMinigameGameEndCallout.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameGameEndCallout : uint8 -{ - Placement, - Cooperative, - EMinigameGameEndCallout_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigamePlayerPersistence.h b/Source/FortniteGame/Enum/EMinigamePlayerPersistence.h deleted file mode 100644 index 047cfc6d..00000000 --- a/Source/FortniteGame/Enum/EMinigamePlayerPersistence.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigamePlayerPersistence : uint8 -{ - PartyLeaderOnly, - AllPlayers, - EMinigamePlayerPersistence_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameScoreType.h b/Source/FortniteGame/Enum/EMinigameScoreType.h deleted file mode 100644 index 72fbac08..00000000 --- a/Source/FortniteGame/Enum/EMinigameScoreType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameScoreType : uint8 -{ - PointTotal, - EMinigameScoreType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameScoreboardStates.h b/Source/FortniteGame/Enum/EMinigameScoreboardStates.h deleted file mode 100644 index 0d4e3772..00000000 --- a/Source/FortniteGame/Enum/EMinigameScoreboardStates.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameScoreboardStates : uint8 -{ - GameEndDisplayWinner, - RoundEndDisplayScoreboard, - GameEndDisplayScoreboard, - Max, -}; diff --git a/Source/FortniteGame/Enum/EMinigameTeamListType.h b/Source/FortniteGame/Enum/EMinigameTeamListType.h deleted file mode 100644 index 5020ec83..00000000 --- a/Source/FortniteGame/Enum/EMinigameTeamListType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameTeamListType : uint8 -{ - Whitelist, - EMinigameTeamListType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMinigameWinCondition.h b/Source/FortniteGame/Enum/EMinigameWinCondition.h deleted file mode 100644 index a6a053cb..00000000 --- a/Source/FortniteGame/Enum/EMinigameWinCondition.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMinigameWinCondition : uint8 -{ - MostScoreWins, - EMinigameWinCondition_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMissionGenerationCategory.h b/Source/FortniteGame/Enum/EMissionGenerationCategory.h deleted file mode 100644 index d905250c..00000000 --- a/Source/FortniteGame/Enum/EMissionGenerationCategory.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMissionGenerationCategory : uint8 -{ - Secondary, - Tertiary, - Survivor, - Max_None, - EMissionGenerationCategory_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMissionReplyTypes.h b/Source/FortniteGame/Enum/EMissionReplyTypes.h deleted file mode 100644 index 7465b7c7..00000000 --- a/Source/FortniteGame/Enum/EMissionReplyTypes.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMissionReplyTypes : uint8 -{ - NotHandled, - EMissionReplyTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMissionStormShieldState.h b/Source/FortniteGame/Enum/EMissionStormShieldState.h deleted file mode 100644 index aab450bf..00000000 --- a/Source/FortniteGame/Enum/EMissionStormShieldState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMissionStormShieldState : uint8 -{ - GROWING, - SHRINKING, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EMobileInteractionIconTypes.h b/Source/FortniteGame/Enum/EMobileInteractionIconTypes.h deleted file mode 100644 index 7067e559..00000000 --- a/Source/FortniteGame/Enum/EMobileInteractionIconTypes.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMobileInteractionIconTypes : uint8 -{ - Swap, - Revive, - Blocked, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EMontageInterrupt.h b/Source/FortniteGame/Enum/EMontageInterrupt.h deleted file mode 100644 index 9229049f..00000000 --- a/Source/FortniteGame/Enum/EMontageInterrupt.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMontageInterrupt : uint8 -{ - RootMotionOnly, - None, - EMontageInterrupt_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMontageSyncTargetType.h b/Source/FortniteGame/Enum/EMontageSyncTargetType.h deleted file mode 100644 index ca203bd6..00000000 --- a/Source/FortniteGame/Enum/EMontageSyncTargetType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMontageSyncTargetType : uint8 -{ - CustomPartType, - EMontageSyncTargetType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMontageVisibilityRule.h b/Source/FortniteGame/Enum/EMontageVisibilityRule.h deleted file mode 100644 index 3b5bd2a5..00000000 --- a/Source/FortniteGame/Enum/EMontageVisibilityRule.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMontageVisibilityRule : uint8 -{ - ForbiddenItem, - EMontageVisibilityRule_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMusicChannel.h b/Source/FortniteGame/Enum/EMusicChannel.h deleted file mode 100644 index 447dca47..00000000 --- a/Source/FortniteGame/Enum/EMusicChannel.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMusicChannel : uint8 -{ - VoiceB, - Max_None, - EMusicChannel_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMusicFadeStyles.h b/Source/FortniteGame/Enum/EMusicFadeStyles.h deleted file mode 100644 index c2c5ca15..00000000 --- a/Source/FortniteGame/Enum/EMusicFadeStyles.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMusicFadeStyles : uint8 -{ - FadeOutThenIn, - Max_None, - EMusicFadeStyles_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMusicTrackPlayback.h b/Source/FortniteGame/Enum/EMusicTrackPlayback.h deleted file mode 100644 index 1a36d301..00000000 --- a/Source/FortniteGame/Enum/EMusicTrackPlayback.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMusicTrackPlayback : uint8 -{ - Enabled, - EMusicTrackPlayback_MAX, -}; diff --git a/Source/FortniteGame/Enum/EMutatorListInitState.h b/Source/FortniteGame/Enum/EMutatorListInitState.h deleted file mode 100644 index ba4254a1..00000000 --- a/Source/FortniteGame/Enum/EMutatorListInitState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EMutatorListInitState : uint8 -{ - Enabled, - Disabled, - EMutatorListInitState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ENaturalSlideState.h b/Source/FortniteGame/Enum/ENaturalSlideState.h deleted file mode 100644 index 2855e43c..00000000 --- a/Source/FortniteGame/Enum/ENaturalSlideState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ENaturalSlideState : uint8 -{ - Entering, - InProgress, - Exiting, - ENaturalSlideState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ENavOptionFallbackDir.h b/Source/FortniteGame/Enum/ENavOptionFallbackDir.h deleted file mode 100644 index 3e3bee94..00000000 --- a/Source/FortniteGame/Enum/ENavOptionFallbackDir.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ENavOptionFallbackDir : uint8 -{ - Right, - Up, - Down, - Num, - Invalid, - ENavOptionFallbackDir_MAX, -}; diff --git a/Source/FortniteGame/Enum/ENavigationObstacleOverride.h b/Source/FortniteGame/Enum/ENavigationObstacleOverride.h deleted file mode 100644 index d61163c2..00000000 --- a/Source/FortniteGame/Enum/ENavigationObstacleOverride.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ENavigationObstacleOverride : uint8 -{ - ForceEnabled, - ForceDisabled, - ENavigationObstacleOverride_MAX, -}; diff --git a/Source/FortniteGame/Enum/ENewsExternalURLMode.h b/Source/FortniteGame/Enum/ENewsExternalURLMode.h deleted file mode 100644 index 52656d1c..00000000 --- a/Source/FortniteGame/Enum/ENewsExternalURLMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ENewsExternalURLMode : uint8 -{ - UpdateNotes, - MoreInformation, - ENewsExternalURLMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EObjectiveStatusUpdateType.h b/Source/FortniteGame/Enum/EObjectiveStatusUpdateType.h deleted file mode 100644 index 900153f5..00000000 --- a/Source/FortniteGame/Enum/EObjectiveStatusUpdateType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EObjectiveStatusUpdateType : uint8 -{ - OnPercent, - OnComplete, - Never, - EObjectiveStatusUpdateType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EObjectiveType.h b/Source/FortniteGame/Enum/EObjectiveType.h deleted file mode 100644 index c84c1dc3..00000000 --- a/Source/FortniteGame/Enum/EObjectiveType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EObjectiveType : uint8 -{ - CaptureObjective, - EObjectiveType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EObstacleType.h b/Source/FortniteGame/Enum/EObstacleType.h deleted file mode 100644 index 8e478ab9..00000000 --- a/Source/FortniteGame/Enum/EObstacleType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EObstacleType : uint8 -{ - BlockingSmashable, - BlockingDetectedTrap, - Unknown, - Count, - EObstacleType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EOfferPurchaseError.h b/Source/FortniteGame/Enum/EOfferPurchaseError.h deleted file mode 100644 index 68bb7eae..00000000 --- a/Source/FortniteGame/Enum/EOfferPurchaseError.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EOfferPurchaseError : uint8 -{ - PendingServerConfirmation, - CannotAffordItem, - InvalidOfferID, - InvalidPriceIndex, - NoneLeft, - PurchaseAlreadyPending, - NoConnection, - AccountNotEligible, - CannotGiftItem, - MFANotEnabled, - EOfferPurchaseError_MAX, -}; diff --git a/Source/FortniteGame/Enum/EOmahaTeam.h b/Source/FortniteGame/Enum/EOmahaTeam.h deleted file mode 100644 index 23ed9d5e..00000000 --- a/Source/FortniteGame/Enum/EOmahaTeam.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EOmahaTeam : uint8 -{ - Away, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EOperationsTeamFaction.h b/Source/FortniteGame/Enum/EOperationsTeamFaction.h deleted file mode 100644 index 4db17c96..00000000 --- a/Source/FortniteGame/Enum/EOperationsTeamFaction.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EOperationsTeamFaction : uint8 -{ - Ego, - NumFactions, - EOperationsTeamFaction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EOrientedConstructionBuildingType.h b/Source/FortniteGame/Enum/EOrientedConstructionBuildingType.h deleted file mode 100644 index 66afc64e..00000000 --- a/Source/FortniteGame/Enum/EOrientedConstructionBuildingType.h +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EOrientedConstructionBuildingType : uint8 -{ - WallY, - Floor, - StairsUpX, - StairsUpY, - StairsDownX, - StairsDownY, - Roof, - BraceLeftX, - BraceRightX, - BraceLeftY, - BraceRightY, - WallWindowX, - WallWindowY, - Count, - EOrientedConstructionBuildingType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EOstrichDetonationState.h b/Source/FortniteGame/Enum/EOstrichDetonationState.h deleted file mode 100644 index 1093b6a8..00000000 --- a/Source/FortniteGame/Enum/EOstrichDetonationState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EOstrichDetonationState : uint8 -{ - Detonate, - SelfDestruct, - Instant, - EOstrichDetonationState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EOutpostBuildings.h b/Source/FortniteGame/Enum/EOutpostBuildings.h deleted file mode 100644 index ee4bac2d..00000000 --- a/Source/FortniteGame/Enum/EOutpostBuildings.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EOutpostBuildings : uint8 -{ - HarvestingOptimizer, - StorageVault, - POST, - EOutpostBuildings_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPTTState.h b/Source/FortniteGame/Enum/EPTTState.h deleted file mode 100644 index 0526a9cb..00000000 --- a/Source/FortniteGame/Enum/EPTTState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPTTState : uint8 -{ - MicDisabled, - AllSoundDisabled, - EPTTState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPartyMemberSidekickStatus.h b/Source/FortniteGame/Enum/EPartyMemberSidekickStatus.h deleted file mode 100644 index e5091630..00000000 --- a/Source/FortniteGame/Enum/EPartyMemberSidekickStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPartyMemberSidekickStatus : uint8 -{ - Linked, - Connected, - EPartyMemberSidekickStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPartyMemberVoiceChatStatus.h b/Source/FortniteGame/Enum/EPartyMemberVoiceChatStatus.h deleted file mode 100644 index b196db8c..00000000 --- a/Source/FortniteGame/Enum/EPartyMemberVoiceChatStatus.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPartyMemberVoiceChatStatus : uint8 -{ - Enabled, - PartyVoice, - GameVoice, - PlatformVoice, - EPartyMemberVoiceChatStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPathObstacleAction.h b/Source/FortniteGame/Enum/EPathObstacleAction.h deleted file mode 100644 index cf5ed738..00000000 --- a/Source/FortniteGame/Enum/EPathObstacleAction.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPathObstacleAction : uint8 -{ - Ignore, - AbortMoveAsFailed, - FinishMoveAsSucceeded, - EPathObstacleAction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPathUndermineEvent.h b/Source/FortniteGame/Enum/EPathUndermineEvent.h deleted file mode 100644 index 504c52d0..00000000 --- a/Source/FortniteGame/Enum/EPathUndermineEvent.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPathUndermineEvent : uint8 -{ - Started, - Finished, - EPathUndermineEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPatrollingMode.h b/Source/FortniteGame/Enum/EPatrollingMode.h deleted file mode 100644 index 0eb7c2d8..00000000 --- a/Source/FortniteGame/Enum/EPatrollingMode.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPatrollingMode : uint8 -{ - Loop, - EPatrollingMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPayoutRewardType.h b/Source/FortniteGame/Enum/EPayoutRewardType.h deleted file mode 100644 index 026bedf9..00000000 --- a/Source/FortniteGame/Enum/EPayoutRewardType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPayoutRewardType : uint8 -{ - Commerce, - GameRelated, - Token, - Score, - EPayoutRewardType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPayoutScoringType.h b/Source/FortniteGame/Enum/EPayoutScoringType.h deleted file mode 100644 index f2b986c2..00000000 --- a/Source/FortniteGame/Enum/EPayoutScoringType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPayoutScoringType : uint8 -{ - Points, - Ranking, - Percentile, - Persistent, - EPayoutScoringType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPegasusTimelineCategories.h b/Source/FortniteGame/Enum/EPegasusTimelineCategories.h deleted file mode 100644 index 1985256a..00000000 --- a/Source/FortniteGame/Enum/EPegasusTimelineCategories.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPegasusTimelineCategories : uint8 -{ - Player, - Combat, - Building, - Inventory, - Social, - Resources, - EPegasusTimelineCategories_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPerceptionSoundType.h b/Source/FortniteGame/Enum/EPerceptionSoundType.h deleted file mode 100644 index fb53d79d..00000000 --- a/Source/FortniteGame/Enum/EPerceptionSoundType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPerceptionSoundType : uint8 -{ - Explosion, - ProjectileFlyBy, - ProjectileImpact, - WeaponFiring, - Building, - MeleeImpact, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EPerceptionState.h b/Source/FortniteGame/Enum/EPerceptionState.h deleted file mode 100644 index a53fc701..00000000 --- a/Source/FortniteGame/Enum/EPerceptionState.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPerceptionState : uint8 -{ - Threat_LKP, - Threat_Alerted, - ObstacleIncoming, - ObstacleBlockedBy, - ObstacleDetectedTrap, - Unknown, - Count, - Threat_Count, - EPerceptionState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlacementType.h b/Source/FortniteGame/Enum/EPlacementType.h deleted file mode 100644 index 8e99f4cb..00000000 --- a/Source/FortniteGame/Enum/EPlacementType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlacementType : uint8 -{ - Grid, - None, - EPlacementType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlaneDirection.h b/Source/FortniteGame/Enum/EPlaneDirection.h deleted file mode 100644 index 8a7ef3a9..00000000 --- a/Source/FortniteGame/Enum/EPlaneDirection.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlaneDirection : uint8 -{ - Right, - Left, - Up, - Down, - EPlaneDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayEventType.h b/Source/FortniteGame/Enum/EPlayEventType.h deleted file mode 100644 index 9604ca0d..00000000 --- a/Source/FortniteGame/Enum/EPlayEventType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayEventType : uint8 -{ - TeamFlight, - Zone, - Elimination, - PlayerMoves, - SinglePlayerMove, - ActorsPosition, - GameHighlights, - Timecode, - EPlayEventType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerAttributeClampType.h b/Source/FortniteGame/Enum/EPlayerAttributeClampType.h deleted file mode 100644 index 2af9745e..00000000 --- a/Source/FortniteGame/Enum/EPlayerAttributeClampType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerAttributeClampType : uint8 -{ - Maximum, - EPlayerAttributeClampType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerBanReasons.h b/Source/FortniteGame/Enum/EPlayerBanReasons.h deleted file mode 100644 index c889dd44..00000000 --- a/Source/FortniteGame/Enum/EPlayerBanReasons.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerBanReasons : uint8 -{ - Afk_Leeching, - Harassment, - TradeScamming, - Exploiting, - Competitive, - Creative, - TeamingWithCheater, - EPlayerBanReasons_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerBountyThreatLevel.h b/Source/FortniteGame/Enum/EPlayerBountyThreatLevel.h deleted file mode 100644 index 34ae518c..00000000 --- a/Source/FortniteGame/Enum/EPlayerBountyThreatLevel.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerBountyThreatLevel : uint8 -{ - Medium, - High, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerCaptureKnobOptions.h b/Source/FortniteGame/Enum/EPlayerCaptureKnobOptions.h deleted file mode 100644 index 418831c8..00000000 --- a/Source/FortniteGame/Enum/EPlayerCaptureKnobOptions.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerCaptureKnobOptions : uint8 -{ - EachPlayer, - OnePlayerPerTeam, - OwningTeam, - EPlayerCaptureKnobOptions_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerCompetitiveBanReasons.h b/Source/FortniteGame/Enum/EPlayerCompetitiveBanReasons.h deleted file mode 100644 index 2704cc69..00000000 --- a/Source/FortniteGame/Enum/EPlayerCompetitiveBanReasons.h +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerCompetitiveBanReasons : uint8 -{ - Cheating, - Collusion, - Toxicity, - Harassment, - Ringing, - Gambling, - Exploiting, - IntentionalDisconnect, - IllegalRestart, - Other, - AccountSharing, - CircumventingRegionLock, - CircumventingBan, - Smurfing, - EPlayerCompetitiveBanReasons_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerDamageHeightRatioDetectionType.h b/Source/FortniteGame/Enum/EPlayerDamageHeightRatioDetectionType.h deleted file mode 100644 index 8ac7c909..00000000 --- a/Source/FortniteGame/Enum/EPlayerDamageHeightRatioDetectionType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerDamageHeightRatioDetectionType : uint8 -{ - FromBottom, - FromTop, - EPlayerDamageHeightRatioDetectionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerIndicatorDisplayMode.h b/Source/FortniteGame/Enum/EPlayerIndicatorDisplayMode.h deleted file mode 100644 index 4b2cb980..00000000 --- a/Source/FortniteGame/Enum/EPlayerIndicatorDisplayMode.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerIndicatorDisplayMode : uint8 -{ - TeamOnly, - Enemies, - Anyone, - Never, - EPlayerIndicatorDisplayMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerIndicatorFlags.h b/Source/FortniteGame/Enum/EPlayerIndicatorFlags.h deleted file mode 100644 index c7b9b978..00000000 --- a/Source/FortniteGame/Enum/EPlayerIndicatorFlags.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerIndicatorFlags : uint8 -{ - Minimap, - WorldArrow, - WorldName, - DBNOCountDown, - EPlayerIndicatorFlags_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlayerQueueType.h b/Source/FortniteGame/Enum/EPlayerQueueType.h deleted file mode 100644 index 6e218387..00000000 --- a/Source/FortniteGame/Enum/EPlayerQueueType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlayerQueueType : uint8 -{ - BroadcastSpectator, - EPlayerQueueType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlaylistAdvertisementType.h b/Source/FortniteGame/Enum/EPlaylistAdvertisementType.h deleted file mode 100644 index 38d717c4..00000000 --- a/Source/FortniteGame/Enum/EPlaylistAdvertisementType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlaylistAdvertisementType : uint8 -{ - New, - Updated, - EPlaylistAdvertisementType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlaylistVisibilityState.h b/Source/FortniteGame/Enum/EPlaylistVisibilityState.h deleted file mode 100644 index c6c1402b..00000000 --- a/Source/FortniteGame/Enum/EPlaylistVisibilityState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlaylistVisibilityState : uint8 -{ - Disabled, - EnabledButInvisible, - Hidden, - EPlaylistVisibilityState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPlaysetOffsetType.h b/Source/FortniteGame/Enum/EPlaysetOffsetType.h deleted file mode 100644 index bcf94901..00000000 --- a/Source/FortniteGame/Enum/EPlaysetOffsetType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPlaysetOffsetType : uint8 -{ - Center, - EPlaysetOffsetType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPollActorsInVolumeTypes.h b/Source/FortniteGame/Enum/EPollActorsInVolumeTypes.h deleted file mode 100644 index 6ba8ad2f..00000000 --- a/Source/FortniteGame/Enum/EPollActorsInVolumeTypes.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPollActorsInVolumeTypes : uint8 -{ - PlayerBuiltOnly, - All, - EPollActorsInVolumeTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPortalLinkCodeLockMode.h b/Source/FortniteGame/Enum/EPortalLinkCodeLockMode.h deleted file mode 100644 index 51388b57..00000000 --- a/Source/FortniteGame/Enum/EPortalLinkCodeLockMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPortalLinkCodeLockMode : uint8 -{ - WindowLocked, - AlwaysLocked, - EPortalLinkCodeLockMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPortalLinkCodeLockStatus.h b/Source/FortniteGame/Enum/EPortalLinkCodeLockStatus.h deleted file mode 100644 index d4eb5df5..00000000 --- a/Source/FortniteGame/Enum/EPortalLinkCodeLockStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPortalLinkCodeLockStatus : uint8 -{ - Unlocked, - Locked, - EPortalLinkCodeLockStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPowerSlideState.h b/Source/FortniteGame/Enum/EPowerSlideState.h deleted file mode 100644 index a100739b..00000000 --- a/Source/FortniteGame/Enum/EPowerSlideState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPowerSlideState : uint8 -{ - Entering, - InProgress, - Exiting, - EPowerSlideState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPreventAbilityUseReason.h b/Source/FortniteGame/Enum/EPreventAbilityUseReason.h deleted file mode 100644 index c45dffd8..00000000 --- a/Source/FortniteGame/Enum/EPreventAbilityUseReason.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPreventAbilityUseReason : uint8 -{ - AlreadyActive, - AbilityActivationBlocked, - None, - Count, - EPreventAbilityUseReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPreventUseStormCircleServiceReason.h b/Source/FortniteGame/Enum/EPreventUseStormCircleServiceReason.h deleted file mode 100644 index 554715e5..00000000 --- a/Source/FortniteGame/Enum/EPreventUseStormCircleServiceReason.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPreventUseStormCircleServiceReason : uint8 -{ - AlreadyActive, - StormLocationsAlreadyRevealed, - None, - EPreventUseStormCircleServiceReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPrimitiveCrosstalkFunctions.h b/Source/FortniteGame/Enum/EPrimitiveCrosstalkFunctions.h deleted file mode 100644 index 7a17601a..00000000 --- a/Source/FortniteGame/Enum/EPrimitiveCrosstalkFunctions.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPrimitiveCrosstalkFunctions : uint8 -{ - SendTaggedObjectPayload, - SendTaggedStringPayload, - SendTaggedIntPayload, - GetTaggedObjectPayload, - GetTaggedStringPayload, - GetTaggedIntPayload, - BindNoParamEventToTaggedDelegate, - UnbindNoParamEventFromTaggedDelegate, - UnbindObjectCallbacksFromAllTaggedDelegates, - EPrimitiveCrosstalkFunctions_MAX, -}; diff --git a/Source/FortniteGame/Enum/EProfileGoState.h b/Source/FortniteGame/Enum/EProfileGoState.h deleted file mode 100644 index 24b0deac..00000000 --- a/Source/FortniteGame/Enum/EProfileGoState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EProfileGoState : uint8 -{ - SettlingLocation, - RunningCommands, - CompletedScenario, - Summary, - Completed, - EProfileGoState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EProjectileWaterHitBehavior.h b/Source/FortniteGame/Enum/EProjectileWaterHitBehavior.h deleted file mode 100644 index 79745b40..00000000 --- a/Source/FortniteGame/Enum/EProjectileWaterHitBehavior.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EProjectileWaterHitBehavior : uint8 -{ - StopIfStopSimulatingOnHit, - StopOnOverlap, - EProjectileWaterHitBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPropertyOverrideTargetType.h b/Source/FortniteGame/Enum/EPropertyOverrideTargetType.h deleted file mode 100644 index 4b82ba32..00000000 --- a/Source/FortniteGame/Enum/EPropertyOverrideTargetType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPropertyOverrideTargetType : uint8 -{ - Default, - ImmutableTarget, - EPropertyOverrideTargetType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EPublishStatus.h b/Source/FortniteGame/Enum/EPublishStatus.h deleted file mode 100644 index 57700eae..00000000 --- a/Source/FortniteGame/Enum/EPublishStatus.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EPublishStatus : uint8 -{ - CannotPublish, - NeedsCreatorName, - CanPublishProvisionally, - CanPublish, - EPublishStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EQuestMapScreenMode.h b/Source/FortniteGame/Enum/EQuestMapScreenMode.h deleted file mode 100644 index 837eeaec..00000000 --- a/Source/FortniteGame/Enum/EQuestMapScreenMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EQuestMapScreenMode : uint8 -{ - MainCampaign, - Event, - EQuestMapScreenMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EQuestUpdateType.h b/Source/FortniteGame/Enum/EQuestUpdateType.h deleted file mode 100644 index e8ca4062..00000000 --- a/Source/FortniteGame/Enum/EQuestUpdateType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EQuestUpdateType : uint8 -{ - QuestCompleted, - ObjectiveUpdated, - QuestUpdated, - QuestAndObjectiveUpdate, - EQuestUpdateType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EQuestVisibilityResponse.h b/Source/FortniteGame/Enum/EQuestVisibilityResponse.h deleted file mode 100644 index 66714794..00000000 --- a/Source/FortniteGame/Enum/EQuestVisibilityResponse.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EQuestVisibilityResponse : uint8 -{ - Show, - Custom, - EQuestVisibilityResponse_MAX, -}; diff --git a/Source/FortniteGame/Enum/EQueueActionType.h b/Source/FortniteGame/Enum/EQueueActionType.h deleted file mode 100644 index 270c8069..00000000 --- a/Source/FortniteGame/Enum/EQueueActionType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EQueueActionType : uint8 -{ - ZoneCleanup, - EnvironmentActorRestoration, - EQueueActionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EQuickHealingRequirementFlags.h b/Source/FortniteGame/Enum/EQuickHealingRequirementFlags.h deleted file mode 100644 index d0b0cc39..00000000 --- a/Source/FortniteGame/Enum/EQuickHealingRequirementFlags.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EQuickHealingRequirementFlags : uint8 -{ - NeedsHealing, - NeedsShields, - NeedsBoth, - Invalid, - EQuickHealingRequirementFlags_MAX, -}; diff --git a/Source/FortniteGame/Enum/EQuickbarSlots.h b/Source/FortniteGame/Enum/EQuickbarSlots.h deleted file mode 100644 index 11632bc4..00000000 --- a/Source/FortniteGame/Enum/EQuickbarSlots.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EQuickbarSlots : uint8 -{ - Weapon1, - Weapon2, - Weapon3, - Gadget1, - Gadget2, - Ability1, - Ability2, - Ability3, - EQuickbarSlots_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERHIType.h b/Source/FortniteGame/Enum/ERHIType.h deleted file mode 100644 index cee7164f..00000000 --- a/Source/FortniteGame/Enum/ERHIType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERHIType : uint8 -{ - D3D12, - Performance, - ERHIType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERadiusTrackingGroupingType.h b/Source/FortniteGame/Enum/ERadiusTrackingGroupingType.h deleted file mode 100644 index 30e44ad6..00000000 --- a/Source/FortniteGame/Enum/ERadiusTrackingGroupingType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERadiusTrackingGroupingType : uint8 -{ - Team, - Squad, - ERadiusTrackingGroupingType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERatingsEnforcementType.h b/Source/FortniteGame/Enum/ERatingsEnforcementType.h deleted file mode 100644 index a1d94d56..00000000 --- a/Source/FortniteGame/Enum/ERatingsEnforcementType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERatingsEnforcementType : uint8 -{ - IgnoreMaximums, - IgnoreParty, - IgnorePartyMaximum, - ERatingsEnforcementType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EReachLocationValidationMode.h b/Source/FortniteGame/Enum/EReachLocationValidationMode.h deleted file mode 100644 index 6a09fab6..00000000 --- a/Source/FortniteGame/Enum/EReachLocationValidationMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EReachLocationValidationMode : uint8 -{ - Storm, - Leash, - SoftLeash, - EReachLocationValidationMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EReadyCheckState.h b/Source/FortniteGame/Enum/EReadyCheckState.h deleted file mode 100644 index 93254be4..00000000 --- a/Source/FortniteGame/Enum/EReadyCheckState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EReadyCheckState : uint8 -{ - Ready, - NotReady, - EReadyCheckState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERealEstateOffsetType.h b/Source/FortniteGame/Enum/ERealEstateOffsetType.h deleted file mode 100644 index 127ab9ff..00000000 --- a/Source/FortniteGame/Enum/ERealEstateOffsetType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERealEstateOffsetType : uint8 -{ - Center, - ERealEstateOffsetType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EReferenceType.h b/Source/FortniteGame/Enum/EReferenceType.h deleted file mode 100644 index b8db3bf4..00000000 --- a/Source/FortniteGame/Enum/EReferenceType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EReferenceType : uint8 -{ - Soft, - Dynamic, - EReferenceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERegisteredPlayerUnregistrationStatus.h b/Source/FortniteGame/Enum/ERegisteredPlayerUnregistrationStatus.h deleted file mode 100644 index fda9f869..00000000 --- a/Source/FortniteGame/Enum/ERegisteredPlayerUnregistrationStatus.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERegisteredPlayerUnregistrationStatus : uint8 -{ - UnregistrationStarting, - UnregistrationWaitingForInitialLock, - UnregistrationWaitingForScoreSave, - UnregistrationWaitingForFinalSave, - UnregistrationWaitingForProfileUnlock, - UnregistrationComplete, - ERegisteredPlayerUnregistrationStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EReplaySmokeTestStep.h b/Source/FortniteGame/Enum/EReplaySmokeTestStep.h deleted file mode 100644 index 644a5be4..00000000 --- a/Source/FortniteGame/Enum/EReplaySmokeTestStep.h +++ /dev/null @@ -1,38 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EReplaySmokeTestStep : uint8 -{ - TogglePause, - StepForward, - StepBackward, - StepToEnd, - StepToBeginning, - SpeedUpPlayback, - SlowDownPlayback, - ToggleHideTimeline, - IterateCameraModes, - TogglePlayerOutlines, - ToggleNamePlates, - ToggleReplayRegion, - ZoomIn, - ZoomOut, - ToggleAutoFollowThirdPerson, - IncreaseExposure, - DecreaseExposure, - SetAutoExposure, - IncreaseAperture, - DecreaseAperture, - IncreaseFocalLength, - DecreaseFocalLength, - IncreaseFocusDistance, - DecreaseFocusDistance, - SetAutoFocus, - ToggleDamageEffects, - ToggleHideUI, - ToggleMap, - Reset, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ERespawnAndSpectateClientEventId.h b/Source/FortniteGame/Enum/ERespawnAndSpectateClientEventId.h deleted file mode 100644 index 5eb3ac4f..00000000 --- a/Source/FortniteGame/Enum/ERespawnAndSpectateClientEventId.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERespawnAndSpectateClientEventId : uint8 -{ - HideUI, - ShowRespawnAvailableUI, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ERespawnAndSpectatePlayerRespawningState.h b/Source/FortniteGame/Enum/ERespawnAndSpectatePlayerRespawningState.h deleted file mode 100644 index 4810880f..00000000 --- a/Source/FortniteGame/Enum/ERespawnAndSpectatePlayerRespawningState.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERespawnAndSpectatePlayerRespawningState : uint8 -{ - WaitingOnTimer, - WaitingOnPlayerSelection, - WaitingOnClientReady, - Respawning, - RespawnFinishing, - ERespawnAndSpectatePlayerRespawningState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERespawnAndSpectateServerPayloadId.h b/Source/FortniteGame/Enum/ERespawnAndSpectateServerPayloadId.h deleted file mode 100644 index 2512b64d..00000000 --- a/Source/FortniteGame/Enum/ERespawnAndSpectateServerPayloadId.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERespawnAndSpectateServerPayloadId : uint8 -{ - RespawnTargetSelected, - SpectateAndRespawnTargetSelected, - ERespawnAndSpectateServerPayloadId_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERespawnRequirements.h b/Source/FortniteGame/Enum/ERespawnRequirements.h deleted file mode 100644 index 073da787..00000000 --- a/Source/FortniteGame/Enum/ERespawnRequirements.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERespawnRequirements : uint8 -{ - NoRespawnOnly, - Both, - ERespawnRequirements_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERewardPlacementBonusType.h b/Source/FortniteGame/Enum/ERewardPlacementBonusType.h deleted file mode 100644 index 29428e2d..00000000 --- a/Source/FortniteGame/Enum/ERewardPlacementBonusType.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERewardPlacementBonusType : uint8 -{ - Duo, - Squad, - LargeTeam, - None, - TwoTeam, - MediumTeam, - QuickSolo, - QuickDuo, - QuickSquad, - QuickLargeTeam, - QuickTwoTeam, - QuickMediumTeam, - SinglePlacement, - ERewardPlacementBonusType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERewardSource.h b/Source/FortniteGame/Enum/ERewardSource.h deleted file mode 100644 index a1d0a6ba..00000000 --- a/Source/FortniteGame/Enum/ERewardSource.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERewardSource : uint8 -{ - MinutesPlayed, - FirstKill, - TeamKills, - FirstRevive, - AdditionalRevives, - Placement, - Medals, - FirstWin, - SeasonLevelUp, - BookLevelUp, - MatchXP, - MAX_COUNT, - ERewardSource_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERewardTimePlayedType.h b/Source/FortniteGame/Enum/ERewardTimePlayedType.h deleted file mode 100644 index 5ce87c93..00000000 --- a/Source/FortniteGame/Enum/ERewardTimePlayedType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERewardTimePlayedType : uint8 -{ - NoReward, - FlatValue, - ERewardTimePlayedType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERichPresenceStateChange.h b/Source/FortniteGame/Enum/ERichPresenceStateChange.h deleted file mode 100644 index 7b1915bd..00000000 --- a/Source/FortniteGame/Enum/ERichPresenceStateChange.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERichPresenceStateChange : uint8 -{ - Idle, - Active, - Busy, - NotBusy, - ERichPresenceStateChange_MAX, -}; diff --git a/Source/FortniteGame/Enum/ERiftCosmeticState.h b/Source/FortniteGame/Enum/ERiftCosmeticState.h deleted file mode 100644 index 6a400ccf..00000000 --- a/Source/FortniteGame/Enum/ERiftCosmeticState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ERiftCosmeticState : uint8 -{ - Intro, - Idle, - RampUp, - ShouldDie, - ERiftCosmeticState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESafeZoneStartUp.h b/Source/FortniteGame/Enum/ESafeZoneStartUp.h deleted file mode 100644 index 8595084a..00000000 --- a/Source/FortniteGame/Enum/ESafeZoneStartUp.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESafeZoneStartUp : uint8 -{ - StartsWithWarmUp, - StartsWithAirCraft, - StartsWithNoAirCraft, - ESafeZoneStartUp_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESaveLocation.h b/Source/FortniteGame/Enum/ESaveLocation.h deleted file mode 100644 index 0f865830..00000000 --- a/Source/FortniteGame/Enum/ESaveLocation.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESaveLocation : uint8 -{ - Local_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESavePlayerQuestUpdate.h b/Source/FortniteGame/Enum/ESavePlayerQuestUpdate.h deleted file mode 100644 index c4285440..00000000 --- a/Source/FortniteGame/Enum/ESavePlayerQuestUpdate.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESavePlayerQuestUpdate : uint8 -{ - QuestCompleted, - ESavePlayerQuestUpdate_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESavedAccountType.h b/Source/FortniteGame/Enum/ESavedAccountType.h deleted file mode 100644 index 97cb5520..00000000 --- a/Source/FortniteGame/Enum/ESavedAccountType.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESavedAccountType : uint8 -{ - Facebook, - Google, - Epic, - Device, - Headless, - Refresh, - ESavedAccountType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESavedSupportStatus.h b/Source/FortniteGame/Enum/ESavedSupportStatus.h deleted file mode 100644 index 010719ea..00000000 --- a/Source/FortniteGame/Enum/ESavedSupportStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESavedSupportStatus : uint8 -{ - Supported, - UnSupported, - ESavedSupportStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EScaleAxis.h b/Source/FortniteGame/Enum/EScaleAxis.h deleted file mode 100644 index 95b9a6c1..00000000 --- a/Source/FortniteGame/Enum/EScaleAxis.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EScaleAxis : uint8 -{ - X, - Y, - Z, - EScaleAxis_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESchemaModificationType.h b/Source/FortniteGame/Enum/ESchemaModificationType.h deleted file mode 100644 index 7869905e..00000000 --- a/Source/FortniteGame/Enum/ESchemaModificationType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESchemaModificationType : uint8 -{ - Remove, - Count, - ESchemaModificationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EScoreDistributionType.h b/Source/FortniteGame/Enum/EScoreDistributionType.h deleted file mode 100644 index 65dd2292..00000000 --- a/Source/FortniteGame/Enum/EScoreDistributionType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EScoreDistributionType : uint8 -{ - DivideByDamage, - DivideEvenly, - AllToKiller, - EScoreDistributionType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EScoreMatchOperator.h b/Source/FortniteGame/Enum/EScoreMatchOperator.h deleted file mode 100644 index 5df8f520..00000000 --- a/Source/FortniteGame/Enum/EScoreMatchOperator.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EScoreMatchOperator : uint8 -{ - LessThan, - LessThanOrEqual, - Equal, - GreaterThan, - GreaterThanOrEqual, - EScoreMatchOperator_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESelectableVoiceChatSetting.h b/Source/FortniteGame/Enum/ESelectableVoiceChatSetting.h deleted file mode 100644 index b52150fe..00000000 --- a/Source/FortniteGame/Enum/ESelectableVoiceChatSetting.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESelectableVoiceChatSetting : uint8 -{ - FriendsOnly, - Everyone, - ESelectableVoiceChatSetting_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESelectionProperty.h b/Source/FortniteGame/Enum/ESelectionProperty.h deleted file mode 100644 index 0137642e..00000000 --- a/Source/FortniteGame/Enum/ESelectionProperty.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESelectionProperty : uint8 -{ - MultipleObjects, - MultipleObjectsMoveOnGrid, - None, - ESelectionProperty_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESendFriendInviteFailureReason.h b/Source/FortniteGame/Enum/ESendFriendInviteFailureReason.h deleted file mode 100644 index 7be8972d..00000000 --- a/Source/FortniteGame/Enum/ESendFriendInviteFailureReason.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESendFriendInviteFailureReason : uint8 -{ - AlreadyFriends, - InvitePending, - AddingSelfFail, - AddingBlockedFail, - AutoDeclined, - BlockedByTarget, - InviteeInboxFull, - SelfOutboxFull, - UnknownError, - ESendFriendInviteFailureReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EServerManifestCommandType.h b/Source/FortniteGame/Enum/EServerManifestCommandType.h deleted file mode 100644 index 307c2ec4..00000000 --- a/Source/FortniteGame/Enum/EServerManifestCommandType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EServerManifestCommandType : uint8 -{ - Copy, - Unknown, - EServerManifestCommandType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EServerManifestOutputFormat.h b/Source/FortniteGame/Enum/EServerManifestOutputFormat.h deleted file mode 100644 index 052c9602..00000000 --- a/Source/FortniteGame/Enum/EServerManifestOutputFormat.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EServerManifestOutputFormat : uint8 -{ - Json, - HTTP, - EServerManifestOutputFormat_MAX, -}; diff --git a/Source/FortniteGame/Enum/EServerRestartReason.h b/Source/FortniteGame/Enum/EServerRestartReason.h deleted file mode 100644 index af6ff8c3..00000000 --- a/Source/FortniteGame/Enum/EServerRestartReason.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EServerRestartReason : uint8 -{ - GracefulShutdown, - BeaconJoinDelayRestart, - Other, - EServerRestartReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EServerStability.h b/Source/FortniteGame/Enum/EServerStability.h deleted file mode 100644 index 7b33231f..00000000 --- a/Source/FortniteGame/Enum/EServerStability.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EServerStability : uint8 -{ - LowUnstability, - HighUnstability, - Count, - EServerStability_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESetCVarType.h b/Source/FortniteGame/Enum/ESetCVarType.h deleted file mode 100644 index 074df480..00000000 --- a/Source/FortniteGame/Enum/ESetCVarType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESetCVarType : uint8 -{ - String, - ESetCVarType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EShareActorWith.h b/Source/FortniteGame/Enum/EShareActorWith.h deleted file mode 100644 index 5fcba4e5..00000000 --- a/Source/FortniteGame/Enum/EShareActorWith.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EShareActorWith : uint8 -{ - SquadOnTeam, - AllTeam, - EShareActorWith_MAX, -}; diff --git a/Source/FortniteGame/Enum/EShowInGamePictureInPicture.h b/Source/FortniteGame/Enum/EShowInGamePictureInPicture.h deleted file mode 100644 index c51fb520..00000000 --- a/Source/FortniteGame/Enum/EShowInGamePictureInPicture.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EShowInGamePictureInPicture : uint8 -{ - Hide, - Show, - EShowInGamePictureInPicture_MAX, -}; diff --git a/Source/FortniteGame/Enum/EShowPlacardPhase.h b/Source/FortniteGame/Enum/EShowPlacardPhase.h deleted file mode 100644 index 70d6e092..00000000 --- a/Source/FortniteGame/Enum/EShowPlacardPhase.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EShowPlacardPhase : uint8 -{ - StartShow, - WaitBeforeInitialFadeOut, - PreShowFadeOut, - Show, - FadeOut, - PostShowFadeIn, - DoneShowingScreen, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EShowProgressMode.h b/Source/FortniteGame/Enum/EShowProgressMode.h deleted file mode 100644 index 32db6ac8..00000000 --- a/Source/FortniteGame/Enum/EShowProgressMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EShowProgressMode : uint8 -{ - Remaining, - Off, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ESkeletalAudioBoneEvent.h b/Source/FortniteGame/Enum/ESkeletalAudioBoneEvent.h deleted file mode 100644 index 4307307c..00000000 --- a/Source/FortniteGame/Enum/ESkeletalAudioBoneEvent.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESkeletalAudioBoneEvent : uint8 -{ - SlowThresholdStart, - SlowThresholdStop, - MediumThreshold, - FastThreshold, - ESkeletalAudioBoneEvent_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESkeletalAudioBoneSpace.h b/Source/FortniteGame/Enum/ESkeletalAudioBoneSpace.h deleted file mode 100644 index e5eb205d..00000000 --- a/Source/FortniteGame/Enum/ESkeletalAudioBoneSpace.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESkeletalAudioBoneSpace : uint8 -{ - World, - ESkeletalAudioBoneSpace_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESkeletalAudioBoneVelocityType.h b/Source/FortniteGame/Enum/ESkeletalAudioBoneVelocityType.h deleted file mode 100644 index e29656b4..00000000 --- a/Source/FortniteGame/Enum/ESkeletalAudioBoneVelocityType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESkeletalAudioBoneVelocityType : uint8 -{ - Rotational, - Custom, - ESkeletalAudioBoneVelocityType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESkyCapState.h b/Source/FortniteGame/Enum/ESkyCapState.h deleted file mode 100644 index c2503491..00000000 --- a/Source/FortniteGame/Enum/ESkyCapState.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESkyCapState : uint8 -{ - StormStarting, - ESkyCapState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESkydiveFeedbackPhase.h b/Source/FortniteGame/Enum/ESkydiveFeedbackPhase.h deleted file mode 100644 index 7bf392a0..00000000 --- a/Source/FortniteGame/Enum/ESkydiveFeedbackPhase.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESkydiveFeedbackPhase : uint8 -{ - WithGlider, - InVortex, - None, - ESkydiveFeedbackPhase_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESkydivingDirection.h b/Source/FortniteGame/Enum/ESkydivingDirection.h deleted file mode 100644 index 35c8c32d..00000000 --- a/Source/FortniteGame/Enum/ESkydivingDirection.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESkydivingDirection : uint8 -{ - Right, - Left, - Forward, - Back, - ESkydivingDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESmoothProgressState.h b/Source/FortniteGame/Enum/ESmoothProgressState.h deleted file mode 100644 index 43c23102..00000000 --- a/Source/FortniteGame/Enum/ESmoothProgressState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESmoothProgressState : uint8 -{ - DisabledByForceProgress, - DisabledByState, - ESmoothProgressState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESocialImportPanelPlatform.h b/Source/FortniteGame/Enum/ESocialImportPanelPlatform.h deleted file mode 100644 index 6ef44111..00000000 --- a/Source/FortniteGame/Enum/ESocialImportPanelPlatform.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESocialImportPanelPlatform : uint8 -{ - VK, - Steam, - Xbox, - Playstation, - Switch, - None, - ESocialImportPanelPlatform_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESourceSelectionMode.h b/Source/FortniteGame/Enum/ESourceSelectionMode.h deleted file mode 100644 index 6fe1ee19..00000000 --- a/Source/FortniteGame/Enum/ESourceSelectionMode.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESourceSelectionMode : uint8 -{ - ESourceSelectionMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpawnMachineState.h b/Source/FortniteGame/Enum/ESpawnMachineState.h deleted file mode 100644 index 1d456efe..00000000 --- a/Source/FortniteGame/Enum/ESpawnMachineState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpawnMachineState : uint8 -{ - WaitingForUse, - Active, - Complete, - OnCooldown, - ESpawnMachineState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpawnMachineSubTextState.h b/Source/FortniteGame/Enum/ESpawnMachineSubTextState.h deleted file mode 100644 index b6eb74b5..00000000 --- a/Source/FortniteGame/Enum/ESpawnMachineSubTextState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpawnMachineSubTextState : uint8 -{ - VanInUse, - None, - ESpawnMachineSubTextState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpawnPointState.h b/Source/FortniteGame/Enum/ESpawnPointState.h deleted file mode 100644 index 0d045765..00000000 --- a/Source/FortniteGame/Enum/ESpawnPointState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpawnPointState : uint8 -{ - Active_CarryObjectInRange, - Active_CarryObjectOutOfRange, - IntelCaptured, - IntelDownloaded, - ESpawnPointState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpawnResult.h b/Source/FortniteGame/Enum/ESpawnResult.h deleted file mode 100644 index 69309647..00000000 --- a/Source/FortniteGame/Enum/ESpawnResult.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpawnResult : uint8 -{ - Failure_NoLocationFound, - Failure_NoActorClass, - Failure_BadQueryData, - ESpawnResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpecialActorStatType.h b/Source/FortniteGame/Enum/ESpecialActorStatType.h deleted file mode 100644 index 18520cc3..00000000 --- a/Source/FortniteGame/Enum/ESpecialActorStatType.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpecialActorStatType : uint8 -{ - TimeInWorld, - PickupNumSpawns, - PickupNumDespawns, - PickupNumDropped, - PickupNumTaken, - PlayerWon, - PlayerNumEliminations, - PlayerNum, - TotalStats, - ESpecialActorStatType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpecializationType.h b/Source/FortniteGame/Enum/ESpecializationType.h deleted file mode 100644 index 48d83114..00000000 --- a/Source/FortniteGame/Enum/ESpecializationType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpecializationType : uint8 -{ - Tier2, - Tier3, - Tier4, - NumTiers, - ESpecializationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpectateBlendEasing.h b/Source/FortniteGame/Enum/ESpectateBlendEasing.h deleted file mode 100644 index bc3dbba6..00000000 --- a/Source/FortniteGame/Enum/ESpectateBlendEasing.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpectateBlendEasing : uint8 -{ - EaseOutQuad, - ESpectateBlendEasing_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpectatorCameraType.h b/Source/FortniteGame/Enum/ESpectatorCameraType.h deleted file mode 100644 index 5efcf9b6..00000000 --- a/Source/FortniteGame/Enum/ESpectatorCameraType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpectatorCameraType : uint8 -{ - DroneFree, - Gameplay, - ReverseShot, - FollowShot, - DroneFollow, - DroneAttach, - BattleMap, - ARDrone, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpectatorSquadIdMode.h b/Source/FortniteGame/Enum/ESpectatorSquadIdMode.h deleted file mode 100644 index e566d966..00000000 --- a/Source/FortniteGame/Enum/ESpectatorSquadIdMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpectatorSquadIdMode : uint8 -{ - AlwaysOn, - HoldToDisplay, - ESpectatorSquadIdMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESpeedWarpingAxisMode.h b/Source/FortniteGame/Enum/ESpeedWarpingAxisMode.h deleted file mode 100644 index bf87d712..00000000 --- a/Source/FortniteGame/Enum/ESpeedWarpingAxisMode.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESpeedWarpingAxisMode : uint8 -{ - IKFootRootLocalY, - IKFootRootLocalZ, - WorldSpaceVectorInput, - ComponentSpaceVectorInput, - ActorSpaceVectorInput, - ESpeedWarpingAxisMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESplineWaterAudioFacingDirection.h b/Source/FortniteGame/Enum/ESplineWaterAudioFacingDirection.h deleted file mode 100644 index 843dc357..00000000 --- a/Source/FortniteGame/Enum/ESplineWaterAudioFacingDirection.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESplineWaterAudioFacingDirection : uint8 -{ - Inwards, - Outwards, - ESplineWaterAudioFacingDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESplineWaterAudioWindingOrder.h b/Source/FortniteGame/Enum/ESplineWaterAudioWindingOrder.h deleted file mode 100644 index 5a97d002..00000000 --- a/Source/FortniteGame/Enum/ESplineWaterAudioWindingOrder.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESplineWaterAudioWindingOrder : uint8 -{ - Counterclockwise, - ESplineWaterAudioWindingOrder_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESquadChangeType.h b/Source/FortniteGame/Enum/ESquadChangeType.h deleted file mode 100644 index 782a3410..00000000 --- a/Source/FortniteGame/Enum/ESquadChangeType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESquadChangeType : uint8 -{ - BenchSelf, - UnbenchSelf, - Swap, - None, - ESquadChangeType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESquadSlotType.h b/Source/FortniteGame/Enum/ESquadSlotType.h deleted file mode 100644 index b3e7d5bd..00000000 --- a/Source/FortniteGame/Enum/ESquadSlotType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESquadSlotType : uint8 -{ - SurvivorSquadLeadSurvivor, - SurvivorSquadSurvivor, - DefenderSquadMember, - ExpeditionSquadMember, - ESquadSlotType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStashInventoryServiceSyncState.h b/Source/FortniteGame/Enum/EStashInventoryServiceSyncState.h deleted file mode 100644 index f99d4b37..00000000 --- a/Source/FortniteGame/Enum/EStashInventoryServiceSyncState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStashInventoryServiceSyncState : uint8 -{ - Syncing, - Ready, - EStashInventoryServiceSyncState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStatCategory.h b/Source/FortniteGame/Enum/EStatCategory.h deleted file mode 100644 index ccaf8c46..00000000 --- a/Source/FortniteGame/Enum/EStatCategory.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStatCategory : uint8 -{ - Building, - Utility, - Max_None, - EStatCategory_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStatMod.h b/Source/FortniteGame/Enum/EStatMod.h deleted file mode 100644 index 16de3b2a..00000000 --- a/Source/FortniteGame/Enum/EStatMod.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStatMod : uint8 -{ - Set, - Maximum, - EStatMod_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStatRecordingPeriod.h b/Source/FortniteGame/Enum/EStatRecordingPeriod.h deleted file mode 100644 index 5a174bac..00000000 --- a/Source/FortniteGame/Enum/EStatRecordingPeriod.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStatRecordingPeriod : uint8 -{ - Minute, - AthenaSafeZonePhase, - Life, - Map, - Campaign, - Persistent, - Max, -}; diff --git a/Source/FortniteGame/Enum/EStimType.h b/Source/FortniteGame/Enum/EStimType.h deleted file mode 100644 index 0a149473..00000000 --- a/Source/FortniteGame/Enum/EStimType.h +++ /dev/null @@ -1,17 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStimType : uint8 -{ - Seen, - MightHaveSeen, - Hurt, - Heard, - Obstacle, - Enemy, - Unknown, - Count, - EStimType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStormShieldDefense.h b/Source/FortniteGame/Enum/EStormShieldDefense.h deleted file mode 100644 index 00e09955..00000000 --- a/Source/FortniteGame/Enum/EStormShieldDefense.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStormShieldDefense : uint8 -{ - StormShieldExpansion, - WargameSimulation, - EStormShieldDefense_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStructuralFloorPosition.h b/Source/FortniteGame/Enum/EStructuralFloorPosition.h deleted file mode 100644 index 0e84824a..00000000 --- a/Source/FortniteGame/Enum/EStructuralFloorPosition.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStructuralFloorPosition : uint8 -{ - Bottom, - EStructuralFloorPosition_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStructuralSupportCheck.h b/Source/FortniteGame/Enum/EStructuralSupportCheck.h deleted file mode 100644 index fe219f5b..00000000 --- a/Source/FortniteGame/Enum/EStructuralSupportCheck.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStructuralSupportCheck : uint8 -{ - Unstable, - Max_None, - EStructuralSupportCheck_MAX, -}; diff --git a/Source/FortniteGame/Enum/EStructuralWallPosition.h b/Source/FortniteGame/Enum/EStructuralWallPosition.h deleted file mode 100644 index 81c54ba8..00000000 --- a/Source/FortniteGame/Enum/EStructuralWallPosition.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EStructuralWallPosition : uint8 -{ - Right, - Front, - Back, - EStructuralWallPosition_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESubGame.h b/Source/FortniteGame/Enum/ESubGame.h deleted file mode 100644 index bd4c292c..00000000 --- a/Source/FortniteGame/Enum/ESubGame.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESubGame : uint8 -{ - Athena, - Invalid, - Count, - Creative, - ESubGame_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESubGameAccessReason.h b/Source/FortniteGame/Enum/ESubGameAccessReason.h deleted file mode 100644 index dbc504e4..00000000 --- a/Source/FortniteGame/Enum/ESubGameAccessReason.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESubGameAccessReason : uint8 -{ - OpenAccess, - TokenItemAccess, - XboxHomeSharingAccess, - XboxServiceOutageAccess, - LimitedAccess, - ESubGameAccessReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESubGameAccessStatus.h b/Source/FortniteGame/Enum/ESubGameAccessStatus.h deleted file mode 100644 index ee45001f..00000000 --- a/Source/FortniteGame/Enum/ESubGameAccessStatus.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESubGameAccessStatus : uint8 -{ - LimitedAccess, - OpenAccess, - ESubGameAccessStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESubGameMatchmakingStatus.h b/Source/FortniteGame/Enum/ESubGameMatchmakingStatus.h deleted file mode 100644 index 70f82e98..00000000 --- a/Source/FortniteGame/Enum/ESubGameMatchmakingStatus.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESubGameMatchmakingStatus : uint8 -{ - Enabled, - ESubGameMatchmakingStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESupplyDropItemTrackType.h b/Source/FortniteGame/Enum/ESupplyDropItemTrackType.h deleted file mode 100644 index 630dd01d..00000000 --- a/Source/FortniteGame/Enum/ESupplyDropItemTrackType.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESupplyDropItemTrackType : uint8 -{ - ESupplyDropItemTrackType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESupplyDropSpawnType.h b/Source/FortniteGame/Enum/ESupplyDropSpawnType.h deleted file mode 100644 index faf0dc5e..00000000 --- a/Source/FortniteGame/Enum/ESupplyDropSpawnType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESupplyDropSpawnType : uint8 -{ - ItemDeliveryManagement, - MutatorManaged, - ESupplyDropSpawnType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ESynchronizedTeleportHealthAndShieldResetType.h b/Source/FortniteGame/Enum/ESynchronizedTeleportHealthAndShieldResetType.h deleted file mode 100644 index 901c206d..00000000 --- a/Source/FortniteGame/Enum/ESynchronizedTeleportHealthAndShieldResetType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ESynchronizedTeleportHealthAndShieldResetType : uint8 -{ - EvaluateHealthAndShieldMutators, - MaxHealth, - ESynchronizedTeleportHealthAndShieldResetType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETagGoalScoringCategory.h b/Source/FortniteGame/Enum/ETagGoalScoringCategory.h deleted file mode 100644 index 60c4f813..00000000 --- a/Source/FortniteGame/Enum/ETagGoalScoringCategory.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETagGoalScoringCategory : uint8 -{ - HighInterest, - NumCategories, - ETagGoalScoringCategory_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETargetDistanceComparisonType.h b/Source/FortniteGame/Enum/ETargetDistanceComparisonType.h deleted file mode 100644 index fe2db9ac..00000000 --- a/Source/FortniteGame/Enum/ETargetDistanceComparisonType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETargetDistanceComparisonType : uint8 -{ - ThreeDimensions, - CollisionHalfHeightMultiplier, - ETargetDistanceComparisonType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETeamChatRoomState.h b/Source/FortniteGame/Enum/ETeamChatRoomState.h deleted file mode 100644 index b3434d9d..00000000 --- a/Source/FortniteGame/Enum/ETeamChatRoomState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETeamChatRoomState : uint8 -{ - Creating, - Created, - Timeout, - ETeamChatRoomState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETeamMemberState.h b/Source/FortniteGame/Enum/ETeamMemberState.h deleted file mode 100644 index 7fed76a8..00000000 --- a/Source/FortniteGame/Enum/ETeamMemberState.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETeamMemberState : uint8 -{ - FIRST_CHAT_MESSAGE, - NeedAmmoHeavy, - NeedAmmoLight, - NeedAmmoMedium, - NeedAmmoShells, - NeedAmmoRocket, - ChatBubble, - EnemySpotted, - NeedBandages, - NeedMaterials, - NeedShields, - NeedWeapon, - LAST_CHAT_MESSAGE, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ETeleportReason.h b/Source/FortniteGame/Enum/ETeleportReason.h deleted file mode 100644 index 031b586b..00000000 --- a/Source/FortniteGame/Enum/ETeleportReason.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETeleportReason : uint8 -{ - AgentDestinationNotOnNavMesh, - AgentStuckInRepetitivePartialPaths, - AgentBlocked, - Unknown, - ETeleportReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EThirdPersonAutoFollowMode.h b/Source/FortniteGame/Enum/EThirdPersonAutoFollowMode.h deleted file mode 100644 index 24e945a2..00000000 --- a/Source/FortniteGame/Enum/EThirdPersonAutoFollowMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EThirdPersonAutoFollowMode : uint8 -{ - Auto, - Lazy, - EThirdPersonAutoFollowMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EThresholdRequirement.h b/Source/FortniteGame/Enum/EThresholdRequirement.h deleted file mode 100644 index 6b90771c..00000000 --- a/Source/FortniteGame/Enum/EThresholdRequirement.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EThresholdRequirement : uint8 -{ - LessThanOrEqual, - Equal, - GreaterThan, - GreaterThanOrEqual, - EThresholdRequirement_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETimeLimitForReplayCinematic.h b/Source/FortniteGame/Enum/ETimeLimitForReplayCinematic.h deleted file mode 100644 index d420424d..00000000 --- a/Source/FortniteGame/Enum/ETimeLimitForReplayCinematic.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETimeLimitForReplayCinematic : uint8 -{ - DurationTimeLimit, - DurationExtraTime, - ETimeLimitForReplayCinematic_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETimerOverrideSetting.h b/Source/FortniteGame/Enum/ETimerOverrideSetting.h deleted file mode 100644 index 54dbccec..00000000 --- a/Source/FortniteGame/Enum/ETimerOverrideSetting.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETimerOverrideSetting : uint8 -{ - ForceShow, - ForceHide, - ShowAtEnd, - ETimerOverrideSetting_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETimespanAsTextFormat.h b/Source/FortniteGame/Enum/ETimespanAsTextFormat.h deleted file mode 100644 index 224eb16d..00000000 --- a/Source/FortniteGame/Enum/ETimespanAsTextFormat.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETimespanAsTextFormat : uint8 -{ - Colons, - ColonsWithMilliseconds, - Approximate, - ApproximateWithWeeks, - ApproximateWithMonths, - ApproximateWithYears, - ETimespanAsTextFormat_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETimespanUnitDisplayFormat.h b/Source/FortniteGame/Enum/ETimespanUnitDisplayFormat.h deleted file mode 100644 index af8cd438..00000000 --- a/Source/FortniteGame/Enum/ETimespanUnitDisplayFormat.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETimespanUnitDisplayFormat : uint8 -{ - Abbreviated, - ETimespanUnitDisplayFormat_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETouchInteractMode.h b/Source/FortniteGame/Enum/ETouchInteractMode.h deleted file mode 100644 index 40b731f5..00000000 --- a/Source/FortniteGame/Enum/ETouchInteractMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETouchInteractMode : uint8 -{ - InWorld, - Buttons, - ETouchInteractMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETournamentDisplayType.h b/Source/FortniteGame/Enum/ETournamentDisplayType.h deleted file mode 100644 index dc4f2a7f..00000000 --- a/Source/FortniteGame/Enum/ETournamentDisplayType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETournamentDisplayType : uint8 -{ - Creative, - ETournamentDisplayType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETrackDirection.h b/Source/FortniteGame/Enum/ETrackDirection.h deleted file mode 100644 index ef7dbc2f..00000000 --- a/Source/FortniteGame/Enum/ETrackDirection.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETrackDirection : uint8 -{ - XPositive, - YPositive, - XNegative, - Max_None, - ETrackDirection_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETrackIncline.h b/Source/FortniteGame/Enum/ETrackIncline.h deleted file mode 100644 index cb422889..00000000 --- a/Source/FortniteGame/Enum/ETrackIncline.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETrackIncline : uint8 -{ - Flat, - Up, - Down, - GradualUp, - GradualDown, - Max_None, - ETrackIncline_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETrackPieceType.h b/Source/FortniteGame/Enum/ETrackPieceType.h deleted file mode 100644 index e201d67e..00000000 --- a/Source/FortniteGame/Enum/ETrackPieceType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETrackPieceType : uint8 -{ - Straight, - Turn, - TShape, - Cross, - Max_None, - ETrackPieceType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETrackVerticality.h b/Source/FortniteGame/Enum/ETrackVerticality.h deleted file mode 100644 index 5748f4f8..00000000 --- a/Source/FortniteGame/Enum/ETrackVerticality.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETrackVerticality : uint8 -{ - Ramp, - GradualRamp, - Max_None, - ETrackVerticality_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETrackedObjectiveQuery.h b/Source/FortniteGame/Enum/ETrackedObjectiveQuery.h deleted file mode 100644 index 57c61980..00000000 --- a/Source/FortniteGame/Enum/ETrackedObjectiveQuery.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETrackedObjectiveQuery : uint8 -{ - ExactTeam, - Friendly, - Neutral, - Hostile, - NotFriendly, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ETrackingOffsetModifierCurve.h b/Source/FortniteGame/Enum/ETrackingOffsetModifierCurve.h deleted file mode 100644 index a8eff1d1..00000000 --- a/Source/FortniteGame/Enum/ETrackingOffsetModifierCurve.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETrackingOffsetModifierCurve : uint8 -{ - CombatStart, - TargetLowHealth, - MAX, -}; diff --git a/Source/FortniteGame/Enum/ETransformationType.h b/Source/FortniteGame/Enum/ETransformationType.h deleted file mode 100644 index 44510dba..00000000 --- a/Source/FortniteGame/Enum/ETransformationType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETransformationType : uint8 -{ - Rotation, - Scale, - None, - ETransformationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETraversePointState.h b/Source/FortniteGame/Enum/ETraversePointState.h deleted file mode 100644 index a6563497..00000000 --- a/Source/FortniteGame/Enum/ETraversePointState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETraversePointState : uint8 -{ - Hidden, - Active, - TouchedByPlayer, - Finished, - ETraversePointState_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETrustedPlatformType.h b/Source/FortniteGame/Enum/ETrustedPlatformType.h deleted file mode 100644 index ab4bab70..00000000 --- a/Source/FortniteGame/Enum/ETrustedPlatformType.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETrustedPlatformType : uint8 -{ - Untrusted, - PS4, - PS5, - XboxOne, - Switch, - ETrustedPlatformType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETryExitVehicleBehavior.h b/Source/FortniteGame/Enum/ETryExitVehicleBehavior.h deleted file mode 100644 index 480e6703..00000000 --- a/Source/FortniteGame/Enum/ETryExitVehicleBehavior.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETryExitVehicleBehavior : uint8 -{ - ForceOnBlocking, - ForceAlways, - ETryExitVehicleBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETutorialType.h b/Source/FortniteGame/Enum/ETutorialType.h deleted file mode 100644 index 81a87109..00000000 --- a/Source/FortniteGame/Enum/ETutorialType.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETutorialType : uint8 -{ - Callout, - GuardScreen, - WidgetIntro, - Highlight, - ETutorialType_MAX, -}; diff --git a/Source/FortniteGame/Enum/ETwitchViewerStatusType.h b/Source/FortniteGame/Enum/ETwitchViewerStatusType.h deleted file mode 100644 index 69029f9d..00000000 --- a/Source/FortniteGame/Enum/ETwitchViewerStatusType.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETwitchViewerStatusType : uint8 -{ - TwitchViewerStatus_Nonsubscriber, - TwitchViewerStatus_Subscriber, - TwitchViewerStatus_Broadcaster, - TwitchViewerStatus_Max, -}; diff --git a/Source/FortniteGame/Enum/ETwoPointSolverRotationA.h b/Source/FortniteGame/Enum/ETwoPointSolverRotationA.h deleted file mode 100644 index 013032b5..00000000 --- a/Source/FortniteGame/Enum/ETwoPointSolverRotationA.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class ETwoPointSolverRotationA : uint8 -{ - QuerierToPointA, - PointAToQuerierWithRandomOffset, - QuerierToPointAWithRandomOffset, - Custom, - ETwoPointSolverRotationA_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUIExtensionSlot.h b/Source/FortniteGame/Enum/EUIExtensionSlot.h deleted file mode 100644 index b452d1dd..00000000 --- a/Source/FortniteGame/Enum/EUIExtensionSlot.h +++ /dev/null @@ -1,34 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUIExtensionSlot : uint8 -{ - TopRightCorner, - GameInfoBox, - Quickbar, - QuickbarUnderlay, - UpperCenter, - CrosshairRight, - UnderSquadInfo, - FullScreenMap, - BelowRespawnWidget, - BelowCompass, - UnderTeammateStatus, - ControllerBindingCallout, - AboveStormMessageSlot, - CustomMinigameCallouts, - UnderLocalPlayerInfo, - InventoryScreenReplacement, - Reticle, - KillfeedSlot, - PrioritizedContextualSlot, - RightOfTeammateStatus, - TeammateStatusPortraitOverlay, - MobileHUDBottomRight, - InventoryScreenTab, - InventoryPanelSubTab, - MiniMapOverlay, - EUIExtensionSlot_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUnableToLoadReason.h b/Source/FortniteGame/Enum/EUnableToLoadReason.h deleted file mode 100644 index e86197a8..00000000 --- a/Source/FortniteGame/Enum/EUnableToLoadReason.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUnableToLoadReason : uint8 -{ - PackageDoesNotExist, - EUnableToLoadReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUnicornSocialFeatures.h b/Source/FortniteGame/Enum/EUnicornSocialFeatures.h deleted file mode 100644 index 48ab79c0..00000000 --- a/Source/FortniteGame/Enum/EUnicornSocialFeatures.h +++ /dev/null @@ -1,14 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUnicornSocialFeatures : uint8 -{ - FriendPlay, - DancePartyManpower, - CongaLineManpower, - SocialPartyDuration, - COUNT, - EUnicornSocialFeatures_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUpdateCustomDepthOptimDirtyFlags.h b/Source/FortniteGame/Enum/EUpdateCustomDepthOptimDirtyFlags.h deleted file mode 100644 index 42f68d04..00000000 --- a/Source/FortniteGame/Enum/EUpdateCustomDepthOptimDirtyFlags.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUpdateCustomDepthOptimDirtyFlags : uint8 -{ - CharacterParts, - Weapon, - EUpdateCustomDepthOptimDirtyFlags_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUraniumCartMovementRuleOnNewRound.h b/Source/FortniteGame/Enum/EUraniumCartMovementRuleOnNewRound.h deleted file mode 100644 index 6ac6f67c..00000000 --- a/Source/FortniteGame/Enum/EUraniumCartMovementRuleOnNewRound.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUraniumCartMovementRuleOnNewRound : uint8 -{ - MoveToNextCheckpoint, - MoveToStartOfNewSpline, - MoveToRandomCheckPointOfNewSpline, - MoveToNextCheckPointOfNewSpline, - EUraniumCartMovementRuleOnNewRound_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUraniumEventId.h b/Source/FortniteGame/Enum/EUraniumEventId.h deleted file mode 100644 index b21b078f..00000000 --- a/Source/FortniteGame/Enum/EUraniumEventId.h +++ /dev/null @@ -1,22 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUraniumEventId : uint8 -{ - CartBecomesPushable, - CheckPointReached, - NearCheckPoint, - NearFinalCheckPoint, - TimeIsLow, - TimeIsExtraLow, - OvertimeStarted, - RoundEnd_PushersWin, - RoundEnd_DefendersWin, - RoundStart, - GameEnded_AllRoundsPlayed, - GameEndedEarly_BlowOut, - GameEndedEarly_OutNumbered, - EUraniumEventId_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUraniumGameEndedReason.h b/Source/FortniteGame/Enum/EUraniumGameEndedReason.h deleted file mode 100644 index 2266fbed..00000000 --- a/Source/FortniteGame/Enum/EUraniumGameEndedReason.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUraniumGameEndedReason : uint8 -{ - AllRoundsPlayed, - EarlyGameEnd_BlowOut, - EarlyGameEnd_OutNumbered, - EUraniumGameEndedReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUraniumRoundEndCondition.h b/Source/FortniteGame/Enum/EUraniumRoundEndCondition.h deleted file mode 100644 index 5c70d53a..00000000 --- a/Source/FortniteGame/Enum/EUraniumRoundEndCondition.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUraniumRoundEndCondition : uint8 -{ - RanOutOfTime_Or_LastCheckpointReached, - RanOutOfTime_Or_MAX, -}; diff --git a/Source/FortniteGame/Enum/EUraniumRoundPhase.h b/Source/FortniteGame/Enum/EUraniumRoundPhase.h deleted file mode 100644 index ba27c5ab..00000000 --- a/Source/FortniteGame/Enum/EUraniumRoundPhase.h +++ /dev/null @@ -1,23 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUraniumRoundPhase : uint8 -{ - EndOfRoundStart, - ShowRoundEnd, - HideRoundEnd, - FadeOut, - SetupForNextRound, - ShowRoundIntro, - ShowPOICamera, - PerkSelect, - RoundActive, - FadeIn, - EndOfRoundFinish, - FadeBeforeReleasePlayerIntoGameplay, - ReleasePlayersIntoGameplay, - EndGame, - MAX, -}; diff --git a/Source/FortniteGame/Enum/EUseInputWithPartyResult.h b/Source/FortniteGame/Enum/EUseInputWithPartyResult.h deleted file mode 100644 index 40b75471..00000000 --- a/Source/FortniteGame/Enum/EUseInputWithPartyResult.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EUseInputWithPartyResult : uint8 -{ - LocalPlayerNeedsToAllowCrossplay, - LocalPlayerRestricted, - RemotePlayerRestricted, - UnknownFailure, - EUseInputWithPartyResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVariantUnlockType.h b/Source/FortniteGame/Enum/EVariantUnlockType.h deleted file mode 100644 index 479ebde4..00000000 --- a/Source/FortniteGame/Enum/EVariantUnlockType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVariantUnlockType : uint8 -{ - ExclusiveChoice, - EVariantUnlockType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleAudioInterpolationType.h b/Source/FortniteGame/Enum/EVehicleAudioInterpolationType.h deleted file mode 100644 index d63d375c..00000000 --- a/Source/FortniteGame/Enum/EVehicleAudioInterpolationType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleAudioInterpolationType : uint8 -{ - CustomCurve, - Linear, - EVehicleAudioInterpolationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleAudioTriggerDir.h b/Source/FortniteGame/Enum/EVehicleAudioTriggerDir.h deleted file mode 100644 index 80b2f128..00000000 --- a/Source/FortniteGame/Enum/EVehicleAudioTriggerDir.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleAudioTriggerDir : uint8 -{ - Backward, - EVehicleAudioTriggerDir_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleEnteredCosmeticReaction.h b/Source/FortniteGame/Enum/EVehicleEnteredCosmeticReaction.h deleted file mode 100644 index 9c8decde..00000000 --- a/Source/FortniteGame/Enum/EVehicleEnteredCosmeticReaction.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleEnteredCosmeticReaction : uint8 -{ - Passenger, - Both, - EVehicleEnteredCosmeticReaction_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleFuelState.h b/Source/FortniteGame/Enum/EVehicleFuelState.h deleted file mode 100644 index 87827154..00000000 --- a/Source/FortniteGame/Enum/EVehicleFuelState.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleFuelState : uint8 -{ - UsingVehicleFuel, - NotUsingVehicleFuel, - EVehicleFuelState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleMovementMode.h b/Source/FortniteGame/Enum/EVehicleMovementMode.h deleted file mode 100644 index e26bedce..00000000 --- a/Source/FortniteGame/Enum/EVehicleMovementMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleMovementMode : uint8 -{ - InAir, - WipeOut, - MaxCount, - EVehicleMovementMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleSeats.h b/Source/FortniteGame/Enum/EVehicleSeats.h deleted file mode 100644 index 45a65cee..00000000 --- a/Source/FortniteGame/Enum/EVehicleSeats.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleSeats : uint8 -{ - Passenger1, - Passenger2, - Passenger3, - Passenger4, - Passenger5, - MaxCount, - EVehicleSeats_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleSessionEndReason.h b/Source/FortniteGame/Enum/EVehicleSessionEndReason.h deleted file mode 100644 index d87af57b..00000000 --- a/Source/FortniteGame/Enum/EVehicleSessionEndReason.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleSessionEndReason : uint8 -{ - NoPassengers, - EVehicleSessionEndReason_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleTrickAxis.h b/Source/FortniteGame/Enum/EVehicleTrickAxis.h deleted file mode 100644 index 8a053f78..00000000 --- a/Source/FortniteGame/Enum/EVehicleTrickAxis.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleTrickAxis : uint8 -{ - XNeg, - Y, - YNeg, - Z, - ZNeg, - Count, - EVehicleTrickAxis_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVehicleTrickType.h b/Source/FortniteGame/Enum/EVehicleTrickType.h deleted file mode 100644 index f7ef7c27..00000000 --- a/Source/FortniteGame/Enum/EVehicleTrickType.h +++ /dev/null @@ -1,25 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVehicleTrickType : uint8 -{ - RollIncrement, - ReverseRollIncrement, - YawIncrement, - ReverseYawIncrement, - PitchIncrement, - ReversePitchIncrement, - HeightIncrement, - DistanceIncrement, - AirTimeIncrement, - ShoppingCart_Flying, - ShoppingCart_Stooping, - StartedLanding, - FailedLanding, - Cancelled, - StuckLanding, - Count, - EVehicleTrickType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVideoManagerJobTypes.h b/Source/FortniteGame/Enum/EVideoManagerJobTypes.h deleted file mode 100644 index 49c0a8a9..00000000 --- a/Source/FortniteGame/Enum/EVideoManagerJobTypes.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVideoManagerJobTypes : uint8 -{ - DefinedShotSequence, - EVideoManagerJobTypes_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVideoManagerStates.h b/Source/FortniteGame/Enum/EVideoManagerStates.h deleted file mode 100644 index 4c490825..00000000 --- a/Source/FortniteGame/Enum/EVideoManagerStates.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVideoManagerStates : uint8 -{ - LoadingReplay, - ScrubbingReplay, - WaitingForShotSetup, - WatchingShot, - ExportingShot, - PostExportedShot, - EVideoManagerStates_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVisibilityResponse.h b/Source/FortniteGame/Enum/EVisibilityResponse.h deleted file mode 100644 index 351ae93d..00000000 --- a/Source/FortniteGame/Enum/EVisibilityResponse.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVisibilityResponse : uint8 -{ - Show, - Custom, - EVisibilityResponse_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVolumeShape.h b/Source/FortniteGame/Enum/EVolumeShape.h deleted file mode 100644 index ebd90d86..00000000 --- a/Source/FortniteGame/Enum/EVolumeShape.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVolumeShape : uint8 -{ - Box, - EVolumeShape_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVolumeState.h b/Source/FortniteGame/Enum/EVolumeState.h deleted file mode 100644 index 03c52a4e..00000000 --- a/Source/FortniteGame/Enum/EVolumeState.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVolumeState : uint8 -{ - ReadOnly, - Initializing, - Ready, - EVolumeState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EVolumeValidityResult.h b/Source/FortniteGame/Enum/EVolumeValidityResult.h deleted file mode 100644 index 922fe05c..00000000 --- a/Source/FortniteGame/Enum/EVolumeValidityResult.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EVolumeValidityResult : uint8 -{ - Invalid, - EVolumeValidityResult_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWardAffectType.h b/Source/FortniteGame/Enum/EWardAffectType.h deleted file mode 100644 index ca48513d..00000000 --- a/Source/FortniteGame/Enum/EWardAffectType.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWardAffectType : uint8 -{ - AffectsOnlyStartPoints, - AffectsOnlyEndPoints, - EWardAffectType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWaveRules.h b/Source/FortniteGame/Enum/EWaveRules.h deleted file mode 100644 index d28e83b0..00000000 --- a/Source/FortniteGame/Enum/EWaveRules.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWaveRules : uint8 -{ - Timed, - KillPoints, - KillSpecificEnemy, - Mission, - EWaveRules_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWaxMinimapDrawMode.h b/Source/FortniteGame/Enum/EWaxMinimapDrawMode.h deleted file mode 100644 index 37a2a69e..00000000 --- a/Source/FortniteGame/Enum/EWaxMinimapDrawMode.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWaxMinimapDrawMode : uint8 -{ - DrawCloseAndMoveOrShoot, - DrawMoveOrShoot, - DrawAlways, - EWaxMinimapDrawMode_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWaxState.h b/Source/FortniteGame/Enum/EWaxState.h deleted file mode 100644 index fc12c6f6..00000000 --- a/Source/FortniteGame/Enum/EWaxState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWaxState : uint8 -{ - SomewhatVisible, - ModeratelyVisible, - VeryVisible, - Undeniable, - EWaxState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWaxTokenState.h b/Source/FortniteGame/Enum/EWaxTokenState.h deleted file mode 100644 index c95a441e..00000000 --- a/Source/FortniteGame/Enum/EWaxTokenState.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWaxTokenState : uint8 -{ - FirstSpline, - Interpolation, - LastSpline, - Finished, - EWaxTokenState_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWeaponSelectionPreservationType.h b/Source/FortniteGame/Enum/EWeaponSelectionPreservationType.h deleted file mode 100644 index f9b9b615..00000000 --- a/Source/FortniteGame/Enum/EWeaponSelectionPreservationType.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWeaponSelectionPreservationType : uint8 -{ - NeverKeepSelection, - EWeaponSelectionPreservationType_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWidgetInterfaceTimerStatus.h b/Source/FortniteGame/Enum/EWidgetInterfaceTimerStatus.h deleted file mode 100644 index aede178d..00000000 --- a/Source/FortniteGame/Enum/EWidgetInterfaceTimerStatus.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWidgetInterfaceTimerStatus : uint8 -{ - Active, - Paused, - Inactive, - EWidgetInterfaceTimerStatus_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWorldItemDropBehavior.h b/Source/FortniteGame/Enum/EWorldItemDropBehavior.h deleted file mode 100644 index 77baff59..00000000 --- a/Source/FortniteGame/Enum/EWorldItemDropBehavior.h +++ /dev/null @@ -1,12 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWorldItemDropBehavior : uint8 -{ - DestroyOnDrop, - DropAsPickupDestroyOnEmpty, - DropAsPickupEvenWhenEmpty, - EWorldItemDropBehavior_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWrapPreviewCamera.h b/Source/FortniteGame/Enum/EWrapPreviewCamera.h deleted file mode 100644 index f766d074..00000000 --- a/Source/FortniteGame/Enum/EWrapPreviewCamera.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWrapPreviewCamera : uint8 -{ - LargeWeapon, - Vehicle, - EWrapPreviewCamera_MAX, -}; diff --git a/Source/FortniteGame/Enum/EWrapPreviewGridLockerMode.h b/Source/FortniteGame/Enum/EWrapPreviewGridLockerMode.h deleted file mode 100644 index e8fbcbff..00000000 --- a/Source/FortniteGame/Enum/EWrapPreviewGridLockerMode.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" - -UENUM() -enum class EWrapPreviewGridLockerMode : uint8 -{ - SupportedWeaponsOnly, - UnsupportedWeaponsOnly, - EWrapPreviewGridLockerMode_MAX, -}; diff --git a/Source/FortniteGame/FortGameModeBase.cpp b/Source/FortniteGame/FortGameModeBase.cpp new file mode 100644 index 00000000..d8a6e689 --- /dev/null +++ b/Source/FortniteGame/FortGameModeBase.cpp @@ -0,0 +1,5 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + + +#include "FortGameModeBase.h" + diff --git a/Source/FortniteGame/FortGameModeBase.h b/Source/FortniteGame/FortGameModeBase.h new file mode 100644 index 00000000..f6a580a1 --- /dev/null +++ b/Source/FortniteGame/FortGameModeBase.h @@ -0,0 +1,17 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "GameFramework/GameModeBase.h" +#include "FortGameModeBase.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API AFortGameModeBase : public AGameModeBase +{ + GENERATED_BODY() + +}; diff --git a/Source/FortniteGame/FortniteGame.Build.cs b/Source/FortniteGame/FortniteGame.Build.cs index 52ccf3f6..ff28da54 100644 --- a/Source/FortniteGame/FortniteGame.Build.cs +++ b/Source/FortniteGame/FortniteGame.Build.cs @@ -1,12 +1,12 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class FortniteGame : ModuleRules { - public FortniteGame(ReadOnlyTargetRules Target) : base(Target) - { - PrivatePCHHeaderFile = "Public/FortniteGame.h"; + public FortniteGame(ReadOnlyTargetRules Target) : base(Target) + { + PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange( new string[] { @@ -16,9 +16,10 @@ public class FortniteGame : ModuleRules "GameplayTags", "GameplayAbilities", "InputCore", - "Niagara" - } - ); + "Niagara", + "FortniteEditor" + } +); PrivateDependencyModuleNames.AddRange( new string[] { @@ -33,6 +34,12 @@ public class FortniteGame : ModuleRules } ); + // Uncomment if you are using Slate UI + // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" }); + // Uncomment if you are using online features + // PrivateDependencyModuleNames.Add("OnlineSubsystem"); + + // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true } } diff --git a/Source/FortniteGame/FortniteGame.cpp b/Source/FortniteGame/FortniteGame.cpp new file mode 100644 index 00000000..f94b9a33 --- /dev/null +++ b/Source/FortniteGame/FortniteGame.cpp @@ -0,0 +1,8 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "FortniteGame.h" +#include "Modules/ModuleManager.h" + +IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultGameModuleImpl, FortniteGame, "FortniteGame"); + +DEFINE_LOG_CATEGORY(LogFortWorld); diff --git a/Source/FortniteGame/FortniteGame.h b/Source/FortniteGame/FortniteGame.h new file mode 100644 index 00000000..80ffb0be --- /dev/null +++ b/Source/FortniteGame/FortniteGame.h @@ -0,0 +1,798 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" + +#include "Net/UnrealNetwork.h" + +DECLARE_LOG_CATEGORY_EXTERN(LogFortWorld, Log, All); + +UENUM(BlueprintType) +enum class EAthenaRewardItemType : uint8 +{ + Normal = 0, + HiddenReward = 1, + NonExportedFakeReward = 2 +}; + +UENUM(BlueprintType) +enum class EAthenaChallengeTabVisibility : uint8 +{ + Hide = 0, + ShowAlways = 1 +}; + +UENUM(BlueprintType) +enum class EAthenaSeasonShopVisibility : uint8 +{ + Hide = 0, + ShowIfOffersAvailable = 1, + ShowAlways = 2 +}; + +UENUM(BlueprintType) +enum class EFortWeaponTriggerType : uint8 +{ + OnPress = 0, + Automatic = 1, + OnRelease = 2, + OnPressAndRelease = 3 +}; + +UENUM(BlueprintType) +enum class EFortTextureDataType : uint8 +{ + Any = 0, + OuterWall = 1, + InnerWall = 2, + Corner = 3, + Floor = 4, + Ceiling = 5, + Trim = 6, + Roof = 7, + Pillar = 8, + Shingle = 9, + None = 10 +}; + +UENUM(BlueprintType) +enum class EFortPickupTossState : uint8 +{ + NotTossed = 0, + InProgress = 1, + AtRest = 2 +}; + +UENUM(BlueprintType) +enum class EFortPickupSpawnSource : uint8 +{ + Unset = 0, + PlayerElimination = 1, + Chest = 2, + SupplyDrop = 3, + AmmoBox = 4 +}; + +UENUM(BlueprintType) +enum class EFortItemEntryState : uint8 +{ + NoneState = 0, + NewItemCount = 1, + ShouldShowItemToast = 2, + DurabilityInitialized = 3, + DoNotShowSpawnParticles = 4, + FromRecoveredBackpack = 5, + FromGift = 6, + PendingUpgradeCriteriaProgress = 7, + OwnerBuildingHandle = 8, + FromDroppedPickup = 9, + JustCrafted = 10, + CraftAndSlotTarget = 11, + GenericAttributeValueSet = 12 +}; + + +UENUM(BlueprintType) +enum class EFortWeaponReloadType : uint8 +{ + ReloadWholeClip = 0, + ReloadIndividualBullets = 1, + ReloadBasedOnAmmoCostPerFire = 2, + ReloadBasedOnCartridgePerFire = 3 +}; + +UENUM(BlueprintType) +enum class EFortLevelStreamingState : uint8 +{ + LSS_Unloaded = 0, + LSS_Loaded = 1, + LSS_UnconditionalFoundationsUpdated = 2, + LSS_AllFoundationsUpdated = 3, + LSS_NewActorsCreatedButNotUpdated = 4, + LSS_AllUpdated = 5, + LSS_Ready = 6 +}; + +UENUM(BlueprintType) +enum class EFortItemTier : uint8 +{ + No_Tier = 0, + I = 1, + II = 2, + III = 3, + IV = 4, + V = 5, + VI = 6, + VII = 7, + VIII = 8, + IX = 9, + X = 10, + NumItemTierValues = 11 +}; + +UENUM(BlueprintType) +enum class EFortQuality : uint8 +{ + Common = 0, + Uncommon = 1, + Rare = 2, + NumQualityValues = 3 +}; + +UENUM() +enum EFortTextureDataSlot +{ + Primary, + Secondary, + Tertiary, + Fourth, + NumSlots UMETA(Hidden) +}; + +UENUM(BlueprintType) +enum class EFortProximityBasedGEApplicationType : uint8 +{ + ApplyOnProximityPulse = 0, + ApplyOnProximityTouch = 1, + ApplyOnlyDuringProximityTouch = 2 +}; + +UENUM(BlueprintType) +enum class EFortMarkedActorScreenClamping : uint8 +{ + Default = 0, + Clamp = 1, + ClampWhileNew = 2, + DontClamp = 3 +}; + +UENUM(BlueprintType) +enum class EFortDeliveryInfoBuildingActorSpecification : uint8 +{ + All = 0, + PlayerBuildable = 1, + NonPlayerBuildable = 2 +}; + +// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! +/* This ENUM changes in season 8 */ +// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! +/* SEASON 8 VERSION: */ +/* enum class EFortTeam : uint8 +{ + Spectator = 0, + HumanCampaign = 1, + Monster = 2, + HumanPvP_Team1 = 3, + HumanPvP_Team2 = 4, + MAX = 255 +}; +*/ +/* ANYTHING BELOW: */ +UENUM(BlueprintType) +enum class EFortTeam : uint8 +{ + HumanCampaign = 0, + Monster = 1, + HumanPvP_Team1 = 2, + HumanPvP_Team2 = 3, + HumanPvP_Team3 = 4, + HumanPvP_Team4 = 5, + HumanPvP_Team5 = 6, + HumanPvP_Team6 = 7, + HumanPvP_Team7 = 8, + HumanPvP_Team8 = 9, + HumanPvP_Team9 = 10, + HumanPvP_Team10 = 11, + HumanPvP_Team11 = 12, + HumanPvP_Team12 = 13, + HumanPvP_Team13 = 14, + HumanPvP_Team14 = 15, + HumanPvP_Team15 = 16, + HumanPvP_Team16 = 17, + HumanPvP_Team17 = 18, + HumanPvP_Team18 = 19, + HumanPvP_Team19 = 20, + HumanPvP_Team20 = 21, + HumanPvP_Team21 = 22, + HumanPvP_Team22 = 23, + HumanPvP_Team23 = 24, + HumanPvP_Team24 = 25, + HumanPvP_Team25 = 26, + HumanPvP_Team26 = 27, + HumanPvP_Team27 = 28, + HumanPvP_Team28 = 29, + HumanPvP_Team29 = 30, + HumanPvP_Team30 = 31, + HumanPvP_Team31 = 32, + HumanPvP_Team32 = 33, + HumanPvP_Team33 = 34, + HumanPvP_Team34 = 35, + HumanPvP_Team35 = 36, + HumanPvP_Team36 = 37, + HumanPvP_Team37 = 38, + HumanPvP_Team38 = 39, + HumanPvP_Team39 = 40, + HumanPvP_Team40 = 41, + HumanPvP_Team41 = 42, + HumanPvP_Team42 = 43, + HumanPvP_Team43 = 44, + HumanPvP_Team44 = 45, + HumanPvP_Team45 = 46, + HumanPvP_Team46 = 47, + HumanPvP_Team47 = 48, + HumanPvP_Team48 = 49, + HumanPvP_Team49 = 50, + HumanPvP_Team50 = 51, + HumanPvP_Team51 = 52, + HumanPvP_Team52 = 53, + HumanPvP_Team53 = 54, + HumanPvP_Team54 = 55, + HumanPvP_Team55 = 56, + HumanPvP_Team56 = 57, + HumanPvP_Team57 = 58, + HumanPvP_Team58 = 59, + HumanPvP_Team59 = 60, + HumanPvP_Team60 = 61, + HumanPvP_Team61 = 62, + HumanPvP_Team62 = 63, + HumanPvP_Team63 = 64, + HumanPvP_Team64 = 65, + HumanPvP_Team65 = 66, + HumanPvP_Team66 = 67, + HumanPvP_Team67 = 68, + HumanPvP_Team68 = 69, + HumanPvP_Team69 = 70, + HumanPvP_Team70 = 71, + HumanPvP_Team71 = 72, + HumanPvP_Team72 = 73, + HumanPvP_Team73 = 74, + HumanPvP_Team74 = 75, + HumanPvP_Team75 = 76, + HumanPvP_Team76 = 77, + HumanPvP_Team77 = 78, + HumanPvP_Team78 = 79, + HumanPvP_Team79 = 80, + HumanPvP_Team80 = 81, + HumanPvP_Team81 = 82, + HumanPvP_Team82 = 83, + HumanPvP_Team83 = 84, + HumanPvP_Team84 = 85, + HumanPvP_Team85 = 86, + HumanPvP_Team86 = 87, + HumanPvP_Team87 = 88, + HumanPvP_Team88 = 89, + HumanPvP_Team89 = 90, + HumanPvP_Team90 = 91, + HumanPvP_Team91 = 92, + HumanPvP_Team92 = 93, + HumanPvP_Team93 = 94, + HumanPvP_Team94 = 95, + HumanPvP_Team95 = 96, + HumanPvP_Team96 = 97, + HumanPvP_Team97 = 98, + HumanPvP_Team98 = 99, + HumanPvP_Team99 = 100, + HumanPvP_Team100 = 101, + HumanPvP_Team101 = 102, + Spectator = 103 +}; + +UENUM(BlueprintType) +enum class EFortTeamAffiliation : uint8 +{ + Friendly = 0, + Neutral = 1, + Hostile = 2 +}; + + +UENUM(BlueprintType) +enum class EFortWeaponCoreAnimation : uint8 +{ + Melee = 0, + Pistol = 1, + Shotgun = 2, + PaperBlueprint = 3, + Rifle = 4, + MeleeOneHand = 5, + MachinePistol = 6, + RocketLauncher = 7, + GrenadeLauncher = 8, + GoingCommando = 9, + AssaultRifle = 10, + TacticalShotgun = 11, + SniperRifle = 12, + TrapPlacement = 13, + ShoulderLauncher = 14, + AbilityDecoTool = 15, + Crossbow = 16, + C4 = 17, + RemoteControl = 18, + DualWield = 19, + AR_BullPup = 20, + AR_ForwardGrip = 21, + MedPackPaddles = 22, + SMG_P90 = 23, + AR_DrumGun = 24 +}; + +UENUM(BlueprintType) +enum class EFortInventoryFilter : uint8 +{ + WeaponMelee = 0, + WeaponRanged = 1, + Ammo = 2, + Traps = 3, + Consumables = 4, + Ingredients = 5, + Gadget = 6, + Decorations = 7, + Badges = 8, + Heroes = 9, + LeadSurvivors = 10, + Survivors = 11, + Defenders = 12, + Resources = 13, + ConversionControl = 14, + AthenaCosmetics = 15, + Invisible = 16, + Max_None = 17 +}; + +UENUM(BlueprintType) +enum class EFortResourceType : uint8 +{ + Wood = 0, + Stone = 1, + Metal = 2, + Permanite = 3, + None = 4 +}; + +UENUM(BlueprintType) +enum class EFortItemType : uint8 +{ + WorldItem = 0, + Ammo = 1, + Badge = 2, + BackpackPickup = 3, + BuildingPiece = 4, + CharacterPart = 5, + Consumable = 6, + Deco = 7, + EditTool = 8, + Ingredient = 9, + ItemCache = 10, + Food = 11, + Gadget = 12, + AthenaGadget = 13, + HomebaseGadget = 14, + HeroAbility = 15, + MissionItem = 16, + Trap = 17, + Weapon = 18, + WeaponMelee = 19, + WeaponRanged = 20, + WeaponHarvest = 21, + WorldResource = 22, + AccountItem = 23, + AccountResource = 24, + CollectedResource = 25, + Alteration = 26, + CardPack = 27, + CharacterCosmetic = 28, + Currency = 29, + Hero = 30, + Schematic = 31, + Worker = 32, + Token = 33, + DailyRewardScheduleToken = 34, + CodeToken = 35, + Buff = 36, + BuffCredit = 37, + Quest = 38, + ChallengeBundle = 39, + ChallengeBundleSchedule = 40, + GameplayModifier = 41, + Outpost = 42, + HomebaseNode = 43, + Defender = 44, + ConversionControl = 45, + DeployableBaseCloudSave = 46, + ConsumableAccountItem = 47, + Quota = 48, + Expedition = 49, + HomebaseBannerIcon = 50, + HomebaseBannerColor = 51, + AthenaSkyDiveContrail = 52, + PersonalVehicle = 53, + AthenaGlider = 54, + AthenaPickaxe = 55, + AthenaHat = 56, + AthenaBackpack = 57, + AthenaCharacter = 58, + AthenaDance = 59, + AthenaConsumableEmote = 60, + AthenaLoadingScreen = 61, + AthenaBattleBus = 62, + AthenaVehicleCosmetic = 63, + AthenaWeaponCosmetic = 64, + AthenaCallingCard = 65, + AthenaMapMarker = 66, + AthenaMusicOverride = 67, + AthenaVictoryPose = 68, + AthenaSeasonTreasure = 69, + AthenaSeason = 70, + EventDescription = 71, + MatchAward = 72, + AthenaEventToken = 73, + EventPurchaseTracker = 74, + CosmeticVariantToken = 75, + SpecialItem = 76, + Emote = 77, + Stack = 78, + CollectionBookPage = 79, + BGAConsumableWrapper = 80, + GiftBox = 81, + Profile = 82, + Max_None = 83 +}; + +UENUM(BlueprintType) +enum class EFortCardinalDirection : uint8 +{ + North = 0, + East = 1, + South = 2, + West = 3 +}; + +UENUM(BlueprintType) +enum class EAthenaGamePhase : uint8 +{ + None = 0, + Setup = 1, + Warmup = 2, + Aircraft = 3, + SafeZones = 4, + EndGame = 5, + Count = 6, + EAthenaGamePhase_MAX = 7 +}; + +UENUM(BlueprintType) +enum class EFortRarity : uint8 +{ + Handmade = 0, + Ordinary = 1, + Sturdy = 2, + Quality = 3, + Fine = 4, + Elegant = 5, + Masterwork = 6, + Epic = 7, + Badass = 8, + Legendary = 9, + NumRarityValues = 10 +}; +UENUM(BlueprintType) +enum class EFriendlyFireType : uint8 +{ + Off = 0, + On = 1 +}; + +UENUM(BlueprintType) +enum class EDBNOType : uint8 +{ + On = 0, + Off = 1, + NotWhenRespawning = 2 +}; + +UENUM(BlueprintType) +enum class EAthenaRespawnType : uint8 +{ + None = 0, + InfiniteRespawn = 1, + InfiniteRespawnExceptStorm = 2, + EAthenaRespawnType_MAX = 3 +}; + + +UENUM(BlueprintType) +enum class EAirCraftBehavior : uint8 +{ + Default = 0, + OpposingAirCraftForEachTeam = 1, + FlyTowardFirstCircleCenter = 2, + NoAircraft = 3, + EAirCraftBehavior_MAX = 4 +}; + +UENUM(BlueprintType) +enum class ESafeZoneStartUp : uint8 +{ + UseDefaultGameBehavior = 0, + StartsWithWarmUp = 1, + StartsWithAirCraft = 2, + ESafeZoneStartUp_MAX = 3 +}; + +UENUM(BlueprintType) +enum class EForceKickAfterDeathMode : uint8 +{ + Disabled = 0, + KickAll = 1, + KickPrivate = 2, + EForceKickAfterDeathMode_MAX = 3 +}; + +UENUM(BlueprintType) +enum class EWeaponSelectionPreservationType : uint8 +{ + KeepSelectionWhenRespawning = 0, + NeverKeepSelection = 1, + EWeaponSelectionPreservationType_MAX = 2 +}; + +UENUM(BlueprintType) +enum class ERewardPlacementBonusType : uint8 +{ + Solo = 0, + Duo = 1, + Squad = 2, + LargeTeam = 3, + None = 4, + TwoTeam = 5, + MediumTeam = 6, + QuickSolo = 7, + QuickDuo = 8, + QuickSquad = 9, + QuickLargeTeam = 10, + QuickTwoTeam = 11, + QuickMediumTeam = 12, + SinglePlacement = 13, + ERewardPlacementBonusType_MAX = 14 +}; + +UENUM(BlueprintType) +enum class EPlaylistUIExtensionSlot : uint8 +{ + Primary = 0, + TopRightCorner = 1, + GameInfoBox = 2, + Quickbar = 3, + EPlaylistUIExtensionSlot_MAX = 4 +}; + +UENUM(BlueprintType) +enum class EAthenaScoringEvent : uint8 +{ + None = 0, + Elimination = 1, + ChestOpened = 2, + AmmoCanOpened = 3, + SupplyDropOpened = 4, + SupplyLlamaOpened = 5, + ForagedItemConsumed = 6, + SurvivalInMinutes = 7, + CollectedCoinBronze = 8, + CollectedCoinSilver = 9, + CollectedCoinGold = 10, + AIKilled = 11, + EAthenaScoringEvent_MAX = 12 +}; + +UENUM(BlueprintType) +enum class ERewardTimePlayedType : uint8 +{ + Default = 0, + NoReward = 1, + FlatValue = 2, + ERewardTimePlayedType_MAX = 3 +}; + +UENUM(BlueprintType) +enum class EAthenaWinCondition : uint8 +{ + LastManStanding = 0, + LastManStandingIncludingAllies = 1, + TimedTeamFinalFight = 2, + FirstToGoalScore = 3, + TimedLastMenStanding = 4, + MutatorControlled = 5, + MutatorControlledGoalScore = 6, + EAthenaWinCondition_MAX = 7 +}; + +UENUM() +enum class EFortCustomPartType : uint8 +{ + Head = 0, + Body = 1, + Hat = 2, + Backpack = 3, + Charm = 4, + Face = 5, + NumTypes UMETA(Hidden) +}; + +UENUM(BlueprintType) +enum class EFortTemplateAccess : uint8 +{ + Normal = 0, + Trusted = 1, + Private = 2, + EFortTemplateAccess_MAX = 3, +}; + +UENUM(BlueprintType) +enum class EFortCustomGender : uint8 +{ + Male, + Female, + Both, + EFortCustomGender_MAX, +}; + +UENUM() +enum class EFortAlteration : uint8 +{ + GameplaySlot, + ComplexCosmeticSlot, + UserPickedCosmeticSlot, + ColorSlot, + HeroSpecializationTier1Slot, + HeroSpecializationTier2Slot, + HeroSpecializationTier3Slot, + HeroSpecializationTier4Slot, + HeroSpecializationTier5Slot, + EFortAlteration_MAX, +}; + +UENUM() +enum class EFortCustomBodyType : uint8 { + NONE, + Small, + Medium, + MediumAndSmall, + Large, + LargeAndSmall, + LargeAndMedium, + All, + Deprecated, + EFortCustomBodyType_MAX, +}; + +UENUM() +enum class ESubGame : uint8 +{ + Campaign, + Athena, + Invalid, + Count, + Creative, + ESubGame_MAX, +}; + +UENUM() +enum class EFortGiftWrapType : uint8 +{ + System, + UserFree, + UserUnlock, + UserConsumable, + Message, + Ungift, + EFortGiftWrapType_MAX, +}; + +UENUM() +enum class EAthenaRewardVisualImportanceType : uint8 +{ + Normal, + Hot, + CrazyHot, + Crazy, + EAthenaRewardVisualImportanceType_MAX, +}; +UENUM() +enum class EItemProfileType : uint8 +{ + Common, + Campaign, + Athena, + EItemProfileType_MAX, +}; +UENUM() +enum class EMontageVisibilityRule : uint8 +{ + RequiredItem, + ForbiddenItem, + EMontageVisibilityRule_MAX, +}; + +UENUM() +enum class EFXType : uint8 +{ + GenericAnimNotify, + TrailAnimNotify, + WeaponImpactEffect, + WeaponMeleeImpactEffect, + Contrail, + Emote, + Trap, + Skin, + Glider, + Vehicle, + BackpackBling, + Water, + LootChest, + EnvironmentalAmbient, + WeaponRangedBeam, + WeaponBulletShells, + WeaponMuzzleFlashes, + PickAxe, + Curie, + Projectile, + EFXType_MAX, +}; + +UENUM() +enum class EVariantUnlockType : uint8 +{ + UnlockAll, + ExclusiveChoice, + EVariantUnlockType_MAX, +}; + +UENUM() +enum class EAthenaPetAttachRule : uint8 +{ + AttachToBackpack, + AttachToBody, + EAthenaPetAttachRule_MAX, +}; + +UENUM() +enum class EFortHandIKOverrideType : uint8 +{ + UseDefault, + ForceFK, + ForceIK, + ForceFKSnap, + EFortHandIKOverrideType_MAX, +}; + +UENUM() +enum class EFortPlayerAnimBodyType : uint8 +{ + Small, + Medium, + Large, + All, + EFortPlayerAnimBodyType_MAX, +}; \ No newline at end of file diff --git a/Source/FortniteGame/Hero/FortCharacterType.cpp b/Source/FortniteGame/Hero/FortCharacterType.cpp deleted file mode 100644 index 6c8188ec..00000000 --- a/Source/FortniteGame/Hero/FortCharacterType.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCharacterType.h" - diff --git a/Source/FortniteGame/Hero/FortHeroSpecialization.cpp b/Source/FortniteGame/Hero/FortHeroSpecialization.cpp deleted file mode 100644 index 467a2067..00000000 --- a/Source/FortniteGame/Hero/FortHeroSpecialization.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortHeroSpecialization.h" - diff --git a/Source/FortniteGame/Hero/FortHeroSpecialization.h b/Source/FortniteGame/Hero/FortHeroSpecialization.h deleted file mode 100644 index 332c0017..00000000 --- a/Source/FortniteGame/Hero/FortHeroSpecialization.h +++ /dev/null @@ -1,48 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Enum/EFortAlteration.h" -#include "FortSpecializationSlot.h" -#include "Styling/SlateBrush.h" -#include "../CharacterParts/CustomCharacterPart.h" -#include "HeroSpecializationAttributeRequirement.h" -#include "FortHeroSpecialization.generated.h" - -UCLASS() -class UFortHeroSpecialization : public UPrimaryDataAsset -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray SpecializationSlots; - - UPROPERTY(EditAnywhere) - TArray> CharacterParts; - - UPROPERTY(EditAnywhere) - EFortAlteration AlterationType; - - UPROPERTY(EditAnywhere) - TArray AttributeRequirements; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer RequiredTags; - - UPROPERTY(EditAnywhere) - bool bForceShowHeadAccessory; - - UPROPERTY(EditAnywhere) - bool bForceShowBackpack; - - UPROPERTY(EditAnywhere) - FSlateBrush CardIconBrush; - - virtual FPrimaryAssetId GetPrimaryAssetId() const override - { - return FPrimaryAssetId("FortHeroSpecialization", GetFName()); - } -}; diff --git a/Source/FortniteGame/Hero/FortHeroType.cpp b/Source/FortniteGame/Hero/FortHeroType.cpp deleted file mode 100644 index 9230e059..00000000 --- a/Source/FortniteGame/Hero/FortHeroType.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortHeroType.h" - diff --git a/Source/FortniteGame/Hero/FortItemAccessTokenType.cpp b/Source/FortniteGame/Hero/FortItemAccessTokenType.cpp deleted file mode 100644 index fc210cb2..00000000 --- a/Source/FortniteGame/Hero/FortItemAccessTokenType.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortItemAccessTokenType.h" - diff --git a/Source/FortniteGame/Hero/FortItemAccessTokenType.h b/Source/FortniteGame/Hero/FortItemAccessTokenType.h deleted file mode 100644 index 02382f7b..00000000 --- a/Source/FortniteGame/Hero/FortItemAccessTokenType.h +++ /dev/null @@ -1,28 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../ItemDef/FortAccountItemDefinition.h" -#include "../ItemDef/FortItemDefinition.h" -#include "../Enum/EItemProfileType.h" -#include "FortItemAccessTokenType.generated.h" - - -UCLASS() -class FORTNITEGAME_API UFortItemAccessTokenType : public UFortAccountItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - EItemProfileType ProfileType; - - UPROPERTY(EditAnywhere) - UFortItemDefinition* access_item; - - UPROPERTY(EditAnywhere) - FText UnlockDescription; -}; diff --git a/Source/FortniteGame/Hero/FortSpecializationSlot.cpp b/Source/FortniteGame/Hero/FortSpecializationSlot.cpp deleted file mode 100644 index 3f28ab50..00000000 --- a/Source/FortniteGame/Hero/FortSpecializationSlot.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortSpecializationSlot.h" - diff --git a/Source/FortniteGame/Hero/FortSpecializationSlot.h b/Source/FortniteGame/Hero/FortSpecializationSlot.h deleted file mode 100644 index 4f9c0379..00000000 --- a/Source/FortniteGame/Hero/FortSpecializationSlot.h +++ /dev/null @@ -1,25 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "HeroSpecializationAttributeRequirement.h" -#include "GameplayTags.h" -#include "FortSpecializationSlot.generated.h" - -USTRUCT() -struct FFortSpecializationSlot -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray AttributeRequirements; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer RequiredTags; - - UPROPERTY(EditAnywhere) - int MinimumHeroLevel; -}; diff --git a/Source/FortniteGame/Hero/FortTokenType.cpp b/Source/FortniteGame/Hero/FortTokenType.cpp deleted file mode 100644 index b4477258..00000000 --- a/Source/FortniteGame/Hero/FortTokenType.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortTokenType.h" - diff --git a/Source/FortniteGame/Hero/FortTokenType.h b/Source/FortniteGame/Hero/FortTokenType.h deleted file mode 100644 index 12fd729a..00000000 --- a/Source/FortniteGame/Hero/FortTokenType.h +++ /dev/null @@ -1,35 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../ItemDef/FortAccountItemDefinition.h" -#include "../Enum/EItemProfileType.h" -#include "FortTokenType.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortTokenType : public UFortAccountItemDefinition -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FSoftClassPath ScriptedAction; - - UPROPERTY(EditAnywhere) - FSlateColor NodeTintColour; - - UPROPERTY(EditAnywhere) - bool bPercentageRepresentation; - - - UPROPERTY(EditAnywhere) - EItemProfileType ProfileType; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FSoftClassPath ItemPreviewActorClass; - -}; diff --git a/Source/FortniteGame/Hero/FortWorkerType.cpp b/Source/FortniteGame/Hero/FortWorkerType.cpp deleted file mode 100644 index 7b0349a1..00000000 --- a/Source/FortniteGame/Hero/FortWorkerType.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortWorkerType.h" - diff --git a/Source/FortniteGame/Hero/FortWorkerType.h b/Source/FortniteGame/Hero/FortWorkerType.h deleted file mode 100644 index 1fdc7db4..00000000 --- a/Source/FortniteGame/Hero/FortWorkerType.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortCharacterType.h" -#include "FortWorkerType.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UFortWorkerType : public UFortCharacterType -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/Hero/HeroSpecializationAttributeRequirement.cpp b/Source/FortniteGame/Hero/HeroSpecializationAttributeRequirement.cpp deleted file mode 100644 index eb99632c..00000000 --- a/Source/FortniteGame/Hero/HeroSpecializationAttributeRequirement.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "HeroSpecializationAttributeRequirement.h" - diff --git a/Source/FortniteGame/Hero/HeroSpecializationAttributeRequirement.h b/Source/FortniteGame/Hero/HeroSpecializationAttributeRequirement.h deleted file mode 100644 index 78616133..00000000 --- a/Source/FortniteGame/Hero/HeroSpecializationAttributeRequirement.h +++ /dev/null @@ -1,25 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -//#include "GameplayAttribute.h" -#include "HeroSpecializationAttributeRequirement.generated.h" - - -USTRUCT() -struct FHeroSpecializationAttributeRequirement -{ - GENERATED_BODY() - -public: - - //UPROPERTY(EditAnywhere) - //GameplayAttribute Attribute; - - UPROPERTY(EditAnywhere) - float MinimumValue; - - -}; diff --git a/Source/FortniteGame/ItemDef/FortAccountItemDefinition.cpp b/Source/FortniteGame/ItemDef/FortAccountItemDefinition.cpp deleted file mode 100644 index 5f62f597..00000000 --- a/Source/FortniteGame/ItemDef/FortAccountItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortAccountItemDefinition.h" - diff --git a/Source/FortniteGame/ItemDef/FortAttributeInitializationKey.cpp b/Source/FortniteGame/ItemDef/FortAttributeInitializationKey.cpp deleted file mode 100644 index 5b9dba6d..00000000 --- a/Source/FortniteGame/ItemDef/FortAttributeInitializationKey.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortAttributeInitializationKey.h" - diff --git a/Source/FortniteGame/ItemDef/FortAttributeInitializationKey.h b/Source/FortniteGame/ItemDef/FortAttributeInitializationKey.h deleted file mode 100644 index ff6ef9ec..00000000 --- a/Source/FortniteGame/ItemDef/FortAttributeInitializationKey.h +++ /dev/null @@ -1,20 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "FortAttributeInitializationKey.generated.h" - -USTRUCT() -struct FFortAttributeInitializationKey -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FName AttributeInitCategory; - - UPROPERTY(EditAnywhere) - FName AttributeInitSubCategory; -}; diff --git a/Source/FortniteGame/ItemDef/FortCurrencyItemDefinition.cpp b/Source/FortniteGame/ItemDef/FortCurrencyItemDefinition.cpp deleted file mode 100644 index ae9636f3..00000000 --- a/Source/FortniteGame/ItemDef/FortCurrencyItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCurrencyItemDefinition.h" - diff --git a/Source/FortniteGame/ItemDef/FortCurrencyItemDefinition.h b/Source/FortniteGame/ItemDef/FortCurrencyItemDefinition.h deleted file mode 100644 index ad13ca7a..00000000 --- a/Source/FortniteGame/ItemDef/FortCurrencyItemDefinition.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortAccountItemDefinition.h" -#include "FortCurrencyItemDefinition.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UFortCurrencyItemDefinition : public UFortAccountItemDefinition -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/ItemDef/FortHomebaseBannerIconItemDefinition.cpp b/Source/FortniteGame/ItemDef/FortHomebaseBannerIconItemDefinition.cpp deleted file mode 100644 index 5c90635b..00000000 --- a/Source/FortniteGame/ItemDef/FortHomebaseBannerIconItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortHomebaseBannerIconItemDefinition.h" - diff --git a/Source/FortniteGame/ItemDef/FortHomebaseBannerIconItemDefinition.h b/Source/FortniteGame/ItemDef/FortHomebaseBannerIconItemDefinition.h deleted file mode 100644 index b43dd927..00000000 --- a/Source/FortniteGame/ItemDef/FortHomebaseBannerIconItemDefinition.h +++ /dev/null @@ -1,13 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortItemDefinition.h" -#include "FortHomebaseBannerIconItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UFortHomebaseBannerIconItemDefinition : public UFortItemDefinition -{ - GENERATED_BODY() -}; diff --git a/Source/FortniteGame/ItemDef/FortItemDefinition.cpp b/Source/FortniteGame/ItemDef/FortItemDefinition.cpp deleted file mode 100644 index 28357cc1..00000000 --- a/Source/FortniteGame/ItemDef/FortItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortItemDefinition.h" - diff --git a/Source/FortniteGame/ItemDef/FortItemDefinition.h b/Source/FortniteGame/ItemDef/FortItemDefinition.h deleted file mode 100644 index 4fc98d8c..00000000 --- a/Source/FortniteGame/ItemDef/FortItemDefinition.h +++ /dev/null @@ -1,133 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "Engine/CurveTable.h" -#include "AttributeSet.h" -#include "../Enum/EFortInventoryFilter.h" -#include "../Enum/EFortTemplateAccess.h" -#include "../Enum/EFortItemType.h" -#include "../Enum/EFortItemTier.h" -#include "../Enum/EFortRarity.h" -#include "FortItemSeriesDefinition.h" -#include "../Data/FortMtxOfferData.h" -#include "GameplayTags.h" -#include "McpItemDefinitionBase.h" -#include "FortItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UFortItemDefinition : public UMcpItemDefinitionBase -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - EFortRarity Rarity; - - UPROPERTY(EditAnywhere , AssetRegistrySearchable) - EFortItemType ItemType; - - UPROPERTY(EditAnywhere) - EFortItemType PrimaryAssetIdItemTypeOverride; - - UPROPERTY(EditAnywhere) - EFortInventoryFilter FilterOverride; - - UPROPERTY(EditAnywhere) - EFortItemTier Tier; - - UPROPERTY(EditAnywhere) - EFortItemTier MaxTier; - - UPROPERTY(EditAnywhere) - EFortTemplateAccess Access; - - UPROPERTY(EditAnywhere) - bool bIsAccountItem; - - UPROPERTY(EditAnywhere, AssetRegistrySearchable) - bool bNeverPersisted; - - UPROPERTY(EditAnywhere) - bool bAllowMultipleStacks; - - UPROPERTY(EditAnywhere) - bool bAutoBalanceStacks; - - UPROPERTY(EditAnywhere) - bool bForceAutoPickup; - - UPROPERTY(EditAnywhere) - bool bInventorySizeLimited; - - UPROPERTY(EditAnywhere) - FText ItemTypeNameOverride; - - UPROPERTY(EditAnywhere, AssetRegistrySearchable) - FText DisplayName; - - UPROPERTY(EditAnywhere) - FText ShortDescription; - - UPROPERTY(EditAnywhere) - FText Description; - - UPROPERTY(EditAnywhere) - FText DisplayNamePrefix; - - UPROPERTY(EditAnywhere) - FText SearchTags; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer GameplayTags; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer AutomationTags; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer SecondaryCategoryOverrideTags; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer TertiaryCategoryOverrideTags; - - UPROPERTY(EditAnywhere) - FScalableFloat MaxStackSize; - - UPROPERTY(EditAnywhere) - FScalableFloat PurchaseItemLimit; - - UPROPERTY(EditAnywhere) - float FrontendPreviewScale; - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle RatingLookup; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr WidePreviewImage; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr SmallPreviewImage; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr LargePreviewImage; - - UPROPERTY(EditAnywhere) - FSoftObjectPath DisplayAssetPath; - - UPROPERTY(EditAnywhere) - UFortItemSeriesDefinition* Series; - - UPROPERTY(EditAnywhere) - FVector FrontendPreviewPivotOffset; - - UPROPERTY(EditAnywhere) - FRotator FrontendPreviewInitialRotation; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr FrontendPreviewMeshOverride; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr FrontendPreviewSkeletalMeshOverride; -}; \ No newline at end of file diff --git a/Source/FortniteGame/ItemDef/FortItemSeriesDefinition.cpp b/Source/FortniteGame/ItemDef/FortItemSeriesDefinition.cpp deleted file mode 100644 index fd65db45..00000000 --- a/Source/FortniteGame/ItemDef/FortItemSeriesDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortItemSeriesDefinition.h" - diff --git a/Source/FortniteGame/ItemDef/FortItemSeriesDefinition.h b/Source/FortniteGame/ItemDef/FortItemSeriesDefinition.h deleted file mode 100644 index 48a0a2e7..00000000 --- a/Source/FortniteGame/ItemDef/FortItemSeriesDefinition.h +++ /dev/null @@ -1,33 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Data/FortColorPalette.h" -#include "FortItemSeriesDefinition.generated.h" - -UCLASS(BlueprintType) -class UFortItemSeriesDefinition : public UPrimaryDataAsset -{ - - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere, Category="DisplayName") - FText DisplayName; - - UPROPERTY(EditAnywhere) - FFortColorPalette Colors; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr BackgroundTexture; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ItemCardMaterial; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr BackgroundMaterial; - -}; diff --git a/Source/FortniteGame/ItemDef/FortMedalsPunchCardItemDefinition.cpp b/Source/FortniteGame/ItemDef/FortMedalsPunchCardItemDefinition.cpp deleted file mode 100644 index f16bc607..00000000 --- a/Source/FortniteGame/ItemDef/FortMedalsPunchCardItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortMedalsPunchCardItemDefinition.h" - diff --git a/Source/FortniteGame/ItemDef/FortMedalsPunchCardItemDefinition.h b/Source/FortniteGame/ItemDef/FortMedalsPunchCardItemDefinition.h deleted file mode 100644 index 22e47d4a..00000000 --- a/Source/FortniteGame/ItemDef/FortMedalsPunchCardItemDefinition.h +++ /dev/null @@ -1,27 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" -#include "AttributeSet.h" -#include "FortPersistableItemDefinition.h" -#include "FortMedalsPunchCardItemDefinition.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortMedalsPunchCardItemDefinition : public UFortPersistableItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - int NumPunches; - - UPROPERTY(EditAnywhere) - bool bAllowMedalReplacement; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FScalableFloat PunchCardXpRewards; - - UPROPERTY(EditAnywhere) - FScalableFloat PunchCardRestXp; -}; \ No newline at end of file diff --git a/Source/FortniteGame/ItemDef/FortMontageItemDefinitionBase.cpp b/Source/FortniteGame/ItemDef/FortMontageItemDefinitionBase.cpp deleted file mode 100644 index e5e9ac01..00000000 --- a/Source/FortniteGame/ItemDef/FortMontageItemDefinitionBase.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortMontageItemDefinitionBase.h" - diff --git a/Source/FortniteGame/ItemDef/FortMontageItemDefinitionBase.h b/Source/FortniteGame/ItemDef/FortMontageItemDefinitionBase.h deleted file mode 100644 index 7eb11574..00000000 --- a/Source/FortniteGame/ItemDef/FortMontageItemDefinitionBase.h +++ /dev/null @@ -1,76 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" -#include "../Data/FortEmoteMapping.h" -#include "../Athena/ItemDef/AthenaCosmeticItemDefinition.h" -#include "GameplayTags.h" -#include "../Data/MontageItemAccessData.h" -#include "../Variants/SectionNameAndWeight.h" -#include "../Data/MontageVisibilityData.h" -#include "FortMontageItemDefinitionBase.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UFortMontageItemDefinitionBase : public UAthenaCosmeticItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr Animation; - - UPROPERTY(EditAnywhere, meta = (AssetBundles = "AvatarDisplay")) - TSoftObjectPtr AnimationFemaleOverride; - - UPROPERTY(EditAnywhere, meta = (AssetBundles = "AvatarDisplay")) - TArray AnimationOverrides; - - UPROPERTY(EditAnywhere) - int PreviewLoops; - - UPROPERTY(EditAnywhere) - float PreviewLength; - - UPROPERTY(EditAnywhere) - bool bIncludeAudioWithAnimDuration; - - UPROPERTY(EditAnywhere) - float EmoteCooldownSecs; - - UPROPERTY(EditAnywhere) - bool bMontageContainsFacialAnimation; - - UPROPERTY(EditAnywhere) - bool bPlayRandomSection; - - UPROPERTY(EditAnywhere) - TArray PlayRandomSectionByName; - - UPROPERTY(EditAnywhere) - bool bSwitchToHarvestingToolOnUse; - - UPROPERTY(EditAnywhere) - bool bHolsterWeapon; - - UPROPERTY(EditAnywhere) - bool bHolsterWeaponIfDualWieldPickaxe; - - UPROPERTY(EditAnywhere) - TArray AccessData; - - UPROPERTY(EditAnywhere) - TArray VisibilityData; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer EmoteWheelExclusiveTags; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr RequiredEmoteParent; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer TagsWhichIndicateEmoteParent; - - virtual FPrimaryAssetId GetPrimaryAssetId() const override - { - return FPrimaryAssetId("Emote", GetFName()); - } -}; \ No newline at end of file diff --git a/Source/FortniteGame/ItemDef/FortRepeatableDailiesCardItemDefinition.cpp b/Source/FortniteGame/ItemDef/FortRepeatableDailiesCardItemDefinition.cpp deleted file mode 100644 index 44f3df2c..00000000 --- a/Source/FortniteGame/ItemDef/FortRepeatableDailiesCardItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortRepeatableDailiesCardItemDefinition.h" - diff --git a/Source/FortniteGame/ItemDef/FortRepeatableDailiesCardItemDefinition.h b/Source/FortniteGame/ItemDef/FortRepeatableDailiesCardItemDefinition.h deleted file mode 100644 index f1d8853c..00000000 --- a/Source/FortniteGame/ItemDef/FortRepeatableDailiesCardItemDefinition.h +++ /dev/null @@ -1,39 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" -#include "AttributeSet.h" -#include "FortPersistableItemDefinition.h" -#include "FortItemDefinition.h" -#include "../Data/RepeatableDailiesCardDateOverride.h" -#include "FortRepeatableDailiesCardItemDefinition.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortRepeatableDailiesCardItemDefinition : public UFortPersistableItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FString GranterQuestPack; - - UPROPERTY(EditAnywhere) - int FillCount; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FScalableFloat ReplacedRestedXpValue; - - UPROPERTY(EditAnywhere) - FScalableFloat ReducedXPReward; - - UPROPERTY(EditAnywhere) - FScalableFloat ReplacedRestedXpValueScalarForMissedDays; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr RequiredItemDef; - - UPROPERTY(EditAnywhere) - TArray DateOverrides; - -}; \ No newline at end of file diff --git a/Source/FortniteGame/ItemDef/McpItemDefinitionBase.cpp b/Source/FortniteGame/ItemDef/McpItemDefinitionBase.cpp deleted file mode 100644 index 9d266fc6..00000000 --- a/Source/FortniteGame/ItemDef/McpItemDefinitionBase.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "McpItemDefinitionBase.h" - diff --git a/Source/FortniteGame/ItemDef/McpItemDefinitionBase.h b/Source/FortniteGame/ItemDef/McpItemDefinitionBase.h deleted file mode 100644 index eb0aeafe..00000000 --- a/Source/FortniteGame/ItemDef/McpItemDefinitionBase.h +++ /dev/null @@ -1,14 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "McpItemDefinitionBase.generated.h" - -UCLASS(EditInlineNew) -class FORTNITEGAME_API UMcpItemDefinitionBase : public UPrimaryDataAsset -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/Pawns/Components/Data/FortGameplayAttributeData.cpp b/Source/FortniteGame/Pawns/Components/Data/FortGameplayAttributeData.cpp deleted file mode 100644 index ae4a1076..00000000 --- a/Source/FortniteGame/Pawns/Components/Data/FortGameplayAttributeData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortGameplayAttributeData.h" - diff --git a/Source/FortniteGame/Pawns/Components/Data/FortGameplayAttributeData.h b/Source/FortniteGame/Pawns/Components/Data/FortGameplayAttributeData.h deleted file mode 100644 index 7600af2b..00000000 --- a/Source/FortniteGame/Pawns/Components/Data/FortGameplayAttributeData.h +++ /dev/null @@ -1,39 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AttributeSet.h" -#include "FortGameplayAttributeData.generated.h" - -/** - * - */ -USTRUCT() -struct FORTNITEGAME_API FFortGameplayAttributeData : public FGameplayAttributeData -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - float Minimum; - - UPROPERTY(EditAnywhere) - float Maximum; - - UPROPERTY(EditAnywhere) - bool bIsCurrentClamped; - - UPROPERTY(EditAnywhere) - bool bIsBaseClamped; - - UPROPERTY(EditAnywhere) - bool bShouldClampBase; - - UPROPERTY(EditAnywhere) - float UnclampedBaseValue; - - UPROPERTY(EditAnywhere) - float UnclampedCurrentValue; -}; diff --git a/Source/FortniteGame/Pawns/Components/FortAdvancedMovementSet.cpp b/Source/FortniteGame/Pawns/Components/FortAdvancedMovementSet.cpp deleted file mode 100644 index 9702eb03..00000000 --- a/Source/FortniteGame/Pawns/Components/FortAdvancedMovementSet.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortAdvancedMovementSet.h" - diff --git a/Source/FortniteGame/Pawns/Components/FortAdvancedMovementSet.h b/Source/FortniteGame/Pawns/Components/FortAdvancedMovementSet.h deleted file mode 100644 index 251ad6d1..00000000 --- a/Source/FortniteGame/Pawns/Components/FortAdvancedMovementSet.h +++ /dev/null @@ -1,56 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Pawns/Components/FortAttributeSet.h" -#include "Pawns/Components/Data/FortGameplayAttributeData.h" -#include "FortAdvancedMovementSet.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UFortAdvancedMovementSet : public UFortAttributeSet -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData GroundFriction; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData BrakingDecelerationWalking; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData BrakingDecelerationFalling; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData BrakingDecelerationFlying; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData MaxAcceleration; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData MaxAccelerationFlying; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData BrakingFrictionFactor; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData JumpZVelocity; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData JumpHorizontalAccelerationOverride; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData JumpHorizontalVelocityOverride; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData MinAnalogWalkSpeed; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData AirControlMultiplier; - -}; diff --git a/Source/FortniteGame/Pawns/Components/FortAttributeSet.cpp b/Source/FortniteGame/Pawns/Components/FortAttributeSet.cpp deleted file mode 100644 index 9776cfbb..00000000 --- a/Source/FortniteGame/Pawns/Components/FortAttributeSet.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortAttributeSet.h" - diff --git a/Source/FortniteGame/Pawns/Components/FortAttributeSet.h b/Source/FortniteGame/Pawns/Components/FortAttributeSet.h deleted file mode 100644 index 4761f07c..00000000 --- a/Source/FortniteGame/Pawns/Components/FortAttributeSet.h +++ /dev/null @@ -1,14 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AttributeSet.h" -#include "FortAttributeSet.generated.h" - -UCLASS(DefaultToInstanced, EditInlineNew) -class FORTNITEGAME_API UFortAttributeSet : public UAttributeSet -{ - GENERATED_BODY() - -}; diff --git a/Source/FortniteGame/Pawns/Components/FortMovementSet.cpp b/Source/FortniteGame/Pawns/Components/FortMovementSet.cpp deleted file mode 100644 index 1de5385a..00000000 --- a/Source/FortniteGame/Pawns/Components/FortMovementSet.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortMovementSet.h" - diff --git a/Source/FortniteGame/Pawns/Components/FortMovementSet.h b/Source/FortniteGame/Pawns/Components/FortMovementSet.h deleted file mode 100644 index 80575af9..00000000 --- a/Source/FortniteGame/Pawns/Components/FortMovementSet.h +++ /dev/null @@ -1,60 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Pawns/Components/FortAttributeSet.h" -#include "Data/FortGameplayAttributeData.h" -#include "FortMovementSet.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API UFortMovementSet : public UFortAttributeSet -{ - GENERATED_BODY() - - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData WalkSpeed; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData RunSpeed; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData SprintSpeed; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData FlySpeed; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData CrouchedRunSpeed; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData CrouchedSprintSpeed; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData BackwardSpeedMultiplier; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData JumpHeight; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData GravityZScale; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData VehicleGravityZScale; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData SpeedMultiplier; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData LandSpeedMultiplier; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData SwimSpeedMultiplier; - - UPROPERTY(EditAnywhere) - FFortGameplayAttributeData LandSpeedWhileBurrowingMultiplier; -}; diff --git a/Source/FortniteGame/Pawns/Components/FortStormShieldComponent.cpp b/Source/FortniteGame/Pawns/Components/FortStormShieldComponent.cpp deleted file mode 100644 index 4596c147..00000000 --- a/Source/FortniteGame/Pawns/Components/FortStormShieldComponent.cpp +++ /dev/null @@ -1,34 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortStormShieldComponent.h" - -// Sets default values for this component's properties -UFortStormShieldComponent::UFortStormShieldComponent() -{ - // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features - // off to improve performance if you don't need them. - PrimaryComponentTick.bCanEverTick = true; - - // ... -} - - -// Called when the game starts -void UFortStormShieldComponent::BeginPlay() -{ - Super::BeginPlay(); - - // ... - -} - - -// Called every frame -void UFortStormShieldComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) -{ - Super::TickComponent(DeltaTime, TickType, ThisTickFunction); - - // ... -} - diff --git a/Source/FortniteGame/Pawns/Components/FortStormShieldComponent.h b/Source/FortniteGame/Pawns/Components/FortStormShieldComponent.h deleted file mode 100644 index f816e3b8..00000000 --- a/Source/FortniteGame/Pawns/Components/FortStormShieldComponent.h +++ /dev/null @@ -1,40 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Components/SceneComponent.h" -#include "FortStormShieldComponent.generated.h" - - -UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) -class FORTNITEGAME_API UFortStormShieldComponent : public USceneComponent -{ - GENERATED_BODY() - -public: - // Sets default values for this component's properties - UFortStormShieldComponent(); - - //UPROPERTY(EditAnywhere) - //FMulticastInlineDelegate OnStormShieldStatusChanged; - - UPROPERTY(EditAnywhere) - bool bCareAboutEdgeOfStorm; - - UPROPERTY(EditAnywhere) - bool bDisabled; - - UPROPERTY(EditAnywhere) - float DistanceFromEdgeOfStormShield; - -protected: - // Called when the game starts - virtual void BeginPlay() override; - -public: - // Called every frame - virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override; - - -}; diff --git a/Source/FortniteGame/Pawns/FortPawn.h b/Source/FortniteGame/Pawns/FortPawn.h deleted file mode 100644 index 4dca9cf2..00000000 --- a/Source/FortniteGame/Pawns/FortPawn.h +++ /dev/null @@ -1,593 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "GameFramework/Character.h" -#include "GameplayTagContainer.h" -#include "Engine/EngineTypes.h" -#include "../Enum/EFortFootstepSurfaceType.h" -#include "../Enum/EFortControlRecoveryBehavior.h" -#include "../Enum/EFortMovementStyle.h" -#include "../Enum/EFortPawnPushSize.h" -#include "Engine/DataTable.h" -#include "Components/FortStormShieldComponent.h" -#include "GameplayCueInterface.h" -#include "Components/FortMovementSet.h" -#include "Components/FortAdvancedMovementSet.h" -#include "../ItemDef/FortItemDefinition.h" -#include "FortPawn.generated.h" - -UCLASS(BlueprintType) -class AFortPawn : public ACharacter -{ - - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - bool bUseBaseChanged; - - UPROPERTY(EditAnywhere) - bool bIgnoreNextFallingDamage; - - UPROPERTY(EditAnywhere) - bool bIsDying; - - UPROPERTY(EditAnywhere) - bool bPlayedDying; - - UPROPERTY(EditAnywhere) - bool bIsHiddenForDeath; - - UPROPERTY(EditAnywhere) - bool bIsKnockedback; - - UPROPERTY(EditAnywhere) - bool bIsStaggered; - - UPROPERTY(EditAnywhere) - bool bCanCapsuleBeUsedForTargeting; - - UPROPERTY(EditAnywhere) - bool bUseLineTestForDamageZoneBoneDetection; - - UPROPERTY(EditAnywhere) - bool bMovingEmote; - - UPROPERTY(EditAnywhere) - bool bMovingEmoteForwardOnly; - - UPROPERTY(EditAnywhere) - bool bMovingEmoteFollowingOnly; - - UPROPERTY(EditAnywhere) - bool bMovingEmoteSkipLandingFX; - - UPROPERTY(EditAnywhere) - bool bIsInvulnerable; - - UPROPERTY(EditAnywhere) - bool bSpotted; - - UPROPERTY(EditAnywhere) - bool bRegisterWithAISight; - - UPROPERTY(EditAnywhere) - bool bRegisterWithAimAssist; - - UPROPERTY(EditAnywhere) - bool bPrimaryInputHeld; - - UPROPERTY(EditAnywhere) - bool bSecondaryInputHeld; - - UPROPERTY(EditAnywhere) - bool bPrimaryInputQueued; - - UPROPERTY(EditAnywhere) - bool bWeaponActivated; - - UPROPERTY(EditAnywhere) - bool bSkipAnalogJump; - -// UPROPERTY(EditAnywhere) - // ETraceTypeQuery FootstepTraceTypeQuery; - - UPROPERTY(EditAnywhere) - EFortFootstepSurfaceType FootstepSurfaceType; - - UPROPERTY(EditAnywhere) - UTexture* FootstepIconOverride; - - UPROPERTY(EditAnywhere) - FLinearColor SoundIndicatorTintOverride; - - UPROPERTY(EditAnywhere) - float SoundIndicatorMaxDistance; - - UPROPERTY(EditAnywhere) - EUpdateRateShiftBucket UroShiftBucket; - - UPROPERTY(EditAnywhere) - bool bUpdateMeshComponentUpdateFlagOnServer; - - UPROPERTY(EditAnywhere) - bool bUROCanTieToLODs; - - UPROPERTY(EditAnywhere) - bool bPostProcessNavLocation; - - UPROPERTY(EditAnywhere) - bool bHealthSynced; - - UPROPERTY(EditAnywhere) - bool bWeaponHolstered; - - UPROPERTY(EditAnywhere) - bool bSkipReticleColorTrace; - - UPROPERTY(EditAnywhere) - bool UnknownData_56D_6; - - UPROPERTY(EditAnywhere) - bool bTreatAsPawnForHitMarkers; - - UPROPERTY(EditAnywhere) - bool bDisplayPawnHitMarkersForChildActors; - - UPROPERTY(EditAnywhere) - bool bUsesStats; - - UPROPERTY(EditAnywhere) - bool bAllowBuildingActorTeleport; - - UPROPERTY(EditAnywhere) - bool bIsDBNO; - - UPROPERTY(EditAnywhere) - bool bWasDBNOOnDeath; - - UPROPERTY(EditAnywhere) - bool bCachedIsInAthena; - - UPROPERTY(EditAnywhere) - bool bShouldUseCharacterMovementIdleFastPath; - - UPROPERTY(EditAnywhere) - EFortMovementStyle CurrentMovementStyle; - - UPROPERTY(EditAnywhere) - EFortControlRecoveryBehavior ControlRecoveryBehavior; - - UPROPERTY(EditAnywhere) - FDataTableRowHandle PawnStatHandle; - - UPROPERTY(EditAnywhere) - float SlidingFriction; - - UPROPERTY(EditAnywhere) - float SlidingBrakingDeceleration; - - UPROPERTY(EditAnywhere) - UFortStormShieldComponent* StormShieldComponent; - - //UPROPERTY(EditAnywhere) - //FMulticastInlineDelegate OnStormShieldComponentCreated; - - UPROPERTY(EditAnywhere) - EFortPawnPushSize PushSize; - - UPROPERTY(EditAnywhere) - float LastSurfaceTraceTime; - - UPROPERTY(EditAnywhere) - FVector LastSurfaceTraceLocation; - - UPROPERTY(EditAnywhere) - int PawnUniqueID; - /* - UPROPERTY(EditAnywhere) - AFortWeapon* CurrentWeapon; - - UPROPERTY(EditAnywhere) - AFortWeapon* PreviousWeapon; - - UPROPERTY(EditAnywhere) - TArray CurrentWeaponList; -*/ - UPROPERTY(EditAnywhere) - FString PreviousAbilityWeaponNameForTelemetry; - - UPROPERTY(EditAnywhere) - FName WeaponHandSocketName; - - UPROPERTY(EditAnywhere) - FName LeftHandWeaponHandSocketName; - - UPROPERTY(EditAnywhere) - AActor* SpawnSpot; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer DeathTags; - - UPROPERTY(EditAnywhere) - float SpawnImmunityTime; - - //UPROPERTY(EditAnywhere) - //AFortWaterBodyActor* CurrentWaterBody; - - UPROPERTY(EditAnywhere) - bool bShouldSupportSurfaceSwimming; -/* - UPROPERTY(EditAnywhere) - AFortWaterBodyActor* ReplicatedWaterBody; - - UPROPERTY(EditAnywhere) - TArray IncomingPickups; - - UPROPERTY(EditAnywhere) - TArray PickupDirectionData; - */ - UPROPERTY(EditAnywhere) - bool bIsStunned; - - UPROPERTY(EditAnywhere) - int AdditiveCringeCount; - - UPROPERTY(EditAnywhere) - float AdditiveCringeDuration; - - UPROPERTY(EditAnywhere) - bool bSupportsDamageNumbersAtHitLocation; - - UPROPERTY(EditAnywhere) - FVector_NetQuantize PushMomentum; - - UPROPERTY(EditAnywhere) - float LocalSpin; - - UPROPERTY(EditAnywhere) - FGameplayCueTag DeathCueTag; - - UPROPERTY(EditAnywhere) - USkeletalMeshSocket* DeathHitSocket; -/* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPlayerStartDBNO; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnDBNOStateChanged; - */ - UPROPERTY(EditAnywhere) - float TeamBeaconMaxDist; - - UPROPERTY(EditAnywhere) - FColor TeamBeaconTextColor; - - UPROPERTY(EditAnywhere) - float LastTakeHitTimeTimeout; - - UPROPERTY(EditAnywhere) - float LastDamagedTime; - - //UPROPERTY(EditAnywhere) - //AFortWeapon* CurrentlyAttachedWeapon; - - UPROPERTY(EditAnywhere) - UPrimitiveComponent* CachedNavFloor; - - UPROPERTY(EditAnywhere) - float MaxFootstepDistance; - - UPROPERTY(EditAnywhere) - USoundBase* DBNOLandingSound; - - UPROPERTY(EditAnywhere) - USoundBase* DefaultFootstepSound; - - UPROPERTY(EditAnywhere) - USoundBase* DefaultFastFootstepSound; - - UPROPERTY(EditAnywhere) - USoundBase* DefaultLandingSound; - - UPROPERTY(EditAnywhere) - USoundBase* DefaultHardLandingSound; - - UPROPERTY(EditAnywhere) - USoundBase* DefaultJumpSound; - /* - UPROPERTY(EditAnywhere) - UWeaponHitNotifyAudioBank* DefaultHitNotifyAudioBank; - - UPROPERTY(EditAnywhere) - UFortSwimmingAudioBank* DefaultSwimmingAudioBank; - */ - UPROPERTY(EditAnywhere) - float LineTestForDamageZoneBoneDetectionRadius; - - //UPROPERTY(EditAnywhere) - //FPawnDamageZones DamageZones[0x4]; - - UPROPERTY(EditAnywhere) - float TargettingZOffset; - - UPROPERTY(EditAnywhere) - TMap EmoteAudioComps; - - UPROPERTY(EditAnywhere) - USoundAttenuation* FrontEndEmoteAudioAttenuation; - - UPROPERTY(EditAnywhere) - USoundAttenuation* InGameEmoteAudioAttenuation; - - UPROPERTY(EditAnywhere) - USoundEffectSourcePresetChain* InGameEmoteSoundEffectSoundPresetChain; - - UPROPERTY(EditAnywhere) - TMap EmoteMeshComps; - - UPROPERTY(EditAnywhere) - TMap EmotePropActors; - - UPROPERTY(EditAnywhere) - TMap EmoteParticleSystemComps; - - UPROPERTY(EditAnywhere) - int EmoteCount; - - UPROPERTY(EditAnywhere) - float LastEmoteTime; - - UPROPERTY(EditAnywhere) - float LastEmoteEndTime; - - UPROPERTY(EditAnywhere) - UFortItemDefinition* LastEmoteItemDef; - - UPROPERTY(EditAnywhere) - UFortItemDefinition* LastReplicatedEmoteExecuted; - - UPROPERTY(EditAnywhere) - bool bFireBlockedByEmoteCooldown; - - UPROPERTY(EditAnywhere) - float EmoteToFireCooldownTime; - - UPROPERTY(EditAnywhere) - float EmoteWalkSpeed; - /* - UPROPERTY(EditAnywhere) - TArray AdditionalModifierDefinitions; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnTeleported; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnLanded; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnStartedEmote; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnStoppedEmote; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnHitPawn; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnDied; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnDeathEffects; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnDamaged; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnDidDamage; - - UPROPERTY(EditAnywhere) - UFortFootstepAudioBank* FootstepBank; - - UPROPERTY(EditAnywhere) - UFortFoleyFootstepContext* FoleyFootstepContext; - - UPROPERTY(EditAnywhere) - UFortFoleyHitContext* FoleyHitContext; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnWeaponEquippedDelegate; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnWeaponUnEquippedDelegate; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnWeaponAttachmentChangedDelegate; - - UPROPERTY(EditAnywhere) - UGameplayEffect* HealthRegenDelayGameplayEffect; - - UPROPERTY(EditAnywhere) - UGameplayEffect* HealthRegenGameplayEffect; - - UPROPERTY(EditAnywhere) - UGameplayEffect* ShieldRegenDelayGameplayEffect; - - UPROPERTY(EditAnywhere) - UGameplayEffect* ShieldRegenGameplayEffect; - */ - UPROPERTY(EditAnywhere) - UAnimInstance* CurrentWeaponAnimLayerOverlayClass; - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnHolsteredEvent; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnUnholsteredEvent; - */ - UPROPERTY(EditAnywhere) - int WeaponHolsterCounter; - - UPROPERTY(EditAnywhere) - TArray WeaponHolsterIds; - - UPROPERTY(EditAnywhere) - float StaySpottedTime; - - UPROPERTY(EditAnywhere) - FName SpottedEvent; - /* - UPROPERTY(EditAnywhere) - UFortFeedbackBank* DefaultFeedback; - - UPROPERTY(EditAnywhere) - TArray ActiveSoundIndicators; - - UPROPERTY(EditAnywhere) - AFortEmitterCameraLensEffectDirectional* DefaultSoundTrackingVisual; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer SoundTrackingVisibilityTags; - - UPROPERTY(EditAnywhere) - TMap PriorityModifiers; - - UPROPERTY(EditAnywhere) - TArray VocalChords; - */ - UPROPERTY(EditAnywhere) - bool bIsDisconnectedPawn; - /* - UPROPERTY(EditAnywhere) - FActiveGameplayEffectHandle MaxHealthApplicationHandle; - - UPROPERTY(EditAnywhere) - UGameplayEffect* MaxHealthApplicationGameplayEffect; - - UPROPERTY(EditAnywhere) - UFortHealthSet* HealthSet; - - UPROPERTY(EditAnywhere) - UFortControlResistanceSet* ControlResistanceSet; - - UPROPERTY(EditAnywhere) - UFortDamageSet* DamageSet; - */ - UPROPERTY(EditAnywhere, Instanced) - UFortMovementSet* MovementSet; - - UPROPERTY(EditAnywhere, Instanced) - UFortAdvancedMovementSet* AdvancedMovementSet; - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnAbilityDecisionWindowStackUpdated; - - UPROPERTY(EditAnywhere) - UFortAbilitySystemComponent* AbilitySystemComponent; - - //UPROPERTY(EditAnywhere) - //TArray DecisionWindowStack; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer GameplayTags; - - UPROPERTY(EditAnywhere) - FText DisplayName; - /* - UPROPERTY(EditAnywhere) - TArray Damagers; - - UPROPERTY(EditAnywhere) - TArray DamageDone; - - UPROPERTY(EditAnywhere) - TArray TotalDamageDoneTrackers; - - UPROPERTY(EditAnywhere) - TArray TargetDamageDoneTrackers; - */ - UPROPERTY(EditAnywhere) - float DamageDoneLastAtTime; - - UPROPERTY(EditAnywhere) - float TotalPlayerDamageDealt; - - //UPROPERTY(EditAnywhere) - //UFortHealthBarIndicator* HealthBarIndicator; - - UPROPERTY(EditAnywhere) - FGameplayTag CurrentCalloutTag; - - //UPROPERTY(EditAnywhere) - //TArray CalloutEntries; - - UPROPERTY(EditAnywhere) - float HealthBarWidth; - - UPROPERTY(EditAnywhere) - float HealthBarHeightMultiplier; - - UPROPERTY(EditAnywhere) - FSlateBrush SpottedBrush; - - UPROPERTY(EditAnywhere) - FVector SpottedIconOffset; - - UPROPERTY(EditAnywhere) - int ClientNonRenderedAnimUpdateRate; - - UPROPERTY(EditAnywhere) - int MaxEvalRateForInterpolation; - - UPROPERTY(EditAnywhere) - TArray AnimUpdateRateVisibleMaxDistanceFactor; - - UPROPERTY(EditAnywhere) - TMap LODToFrameSkipMap; - /* - UPROPERTY(EditAnywhere) - FFortConversationSentence CurrentSentence; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnHealthChanged; - - UPROPERTY(EditAnywhere) - FAthenaBatchedDamageGameplayCues_Shared AccumulatedBatchData_Shared; - - UPROPERTY(EditAnywhere) - FAthenaBatchedDamageGameplayCues_NonShared AccumulatedBatchData_NonShared; - */ - UPROPERTY(EditAnywhere) - FGameplayCueParameters BatchedGameplayCueParameters; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer ReplayItemActions; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer HidingVisibilityTags; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer HidingTransitionVisibilityTags; - /* - UPROPERTY(EditAnywhere) - UPegasusGameEventCollector* PegasusTimelineCollector; - - UPROPERTY(EditAnywhere) - UFortAthenaAILODComponent* AILODComponent; - - UPROPERTY(EditAnywhere) - FClientAILODSettings ClientAILODSettings; - */ - UPROPERTY(EditAnywhere) - FGameplayTag FallbackTag; - - UPROPERTY(EditAnywhere) - FString DebugType; - - //UPROPERTY(EditAnywhere) - //TMap RecordedGunshots; - -}; \ No newline at end of file diff --git a/Source/FortniteGame/Pawns/FortPlayerMannequin.cpp b/Source/FortniteGame/Pawns/FortPlayerMannequin.cpp deleted file mode 100644 index 0fee6084..00000000 --- a/Source/FortniteGame/Pawns/FortPlayerMannequin.cpp +++ /dev/null @@ -1,110 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortPlayerMannequin.h" - - -//TAssetPtr CurrentHero; - -//TAssetPtr* Specialization; - -//The Event tick called everyframe. -//void AFortPlayerMannequin::Tick(float DeltaTime) -//{ - //Super::Tick(DeltaTime); - - //Specialization = CurrentFortHeroType->Specializations.GetData(); - -//}/ - -/* -void AFortPlayerMannequin::UpdateMorphTargets() -{ - return; -}; - -void AFortPlayerMannequin::ToggleGenderBP() -{ - return; -}; - -bool AFortPlayerMannequin::SetWeaponSkeletalMesh(USkeletalMesh* SkeletalMesh) -{ - return; -}; - -void AFortPlayerMannequin::SetSkeletalMesh(USkeletalMesh* SkeletalMesh) -{ - return; -}; - -bool AFortPlayerMannequin::SetPart(EFortCustomPartType Part, UCustomCharacterPart* PartAsset) -{ - return; -}; - -void AFortPlayerMannequin::SetMannequinLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2) -{ - return; -}; - -void AFortPlayerMannequin::SetHeroType(UFortHeroType* NewHeroType) -{ - return; -}; - -void AFortPlayerMannequin::SetAthenaCharacterDefAndVariants(UAthenaCharacterItemDefinition* NewAthenaCharacter, TArray InOverrideVariants) -{ - return; -}; - -void AFortPlayerMannequin::SetAthenaBackpackDefAndVariants(UAthenaBackpackItemDefinition* NewAthenaBackpack, TArray InOverrideVariants) -{ - return; -}; - -void AFortPlayerMannequin::ResetAthenaCharacterDefAndVariants(UAthenaCharacterItemDefinition* NewAthenaCharacter, TArray InOverrideVariants) -{ - return; -}; -/* -bool AFortPlayerMannequin::RemovePart(EFortCustomPartType Part) -{ - return; -}; - -void AFortPlayerMannequin::OnVariantChanged(FGameplayTag VariantChannel, FGameplayTag OldVariantTag, FGameplayTag NewVariantTag) -{ - return; -}; - -void AFortPlayerMannequin::OnPartChanged(UCustomCharacterPart* OldPart, UCustomCharacterPart* NewPart, EFortCustomPartType PartType) -{ - return; -}; - -struct AFortPlayerMannequin::GetPartSkeletalMeshComponent(EFortCustomPartType Part) -{ - return; -}; - -enum AFortPlayerMannequin::GetGender() -{ - return; -}; - -void AFortPlayerMannequin::GetAllPartSkeletalMeshComponents(TArray SkeletalMeshComponents) -{ - return; -}; - -struct AFortPlayerMannequin::GatherMetaTags(UAthenaCosmeticItemDefinition* CosmeticItem) -{ - return; -}; - -bool AFortPlayerMannequin::CyclePartBP(EFortCustomPartType Part, bool bNextPart) -{ - return; -}; -*/ diff --git a/Source/FortniteGame/Pawns/FortPlayerMannequin.h b/Source/FortniteGame/Pawns/FortPlayerMannequin.h deleted file mode 100644 index 8cc01af4..00000000 --- a/Source/FortniteGame/Pawns/FortPlayerMannequin.h +++ /dev/null @@ -1,154 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../Hero/FortHeroType.h" -#include "../Data/FortKismetLibrary.h" -#include "../CharacterParts/CustomCharacterPart.h" -#include "../Athena/ItemDef/AthenaBackpackItemDefinition.h" -#include "../Athena/ItemDef/AthenaCharacterItemDefinition.h" -#include "../Enum/EFortCustomPartType.h" -#include "Animation/SkeletalMeshActor.h" -#include "FortPlayerMannequin.generated.h" - - - -USTRUCT(Blueprintable) -struct FMorphValuePair -{ - GENERATED_BODY() - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - FName MorphName; //The Morph Name - - UPROPERTY(BlueprintReadWrite, EditAnywhere) - float MorphValue; //The Morph Value -}; - -UCLASS(BlueprintType) -class AFortPlayerMannequin : public ASkeletalMeshActor -{ - - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - UFortHeroType* CurrentFortHeroType; - - UPROPERTY(EditAnywhere) - UAthenaCharacterItemDefinition* AthenaCharacter; - - UPROPERTY(EditAnywhere) - UAthenaBackpackItemDefinition* AthenaBackBling; - - UPROPERTY(EditAnywhere) - UCustomCharacterPart* CharacterParts[0x8]; - - //UPROPERTY(EditAnywhere) - //FLightingChannels MannequinLightingChannels; - - UPROPERTY(EditAnywhere) - float MannequinBoundsScale; - - UPROPERTY(EditAnywhere) - bool bIsMannequinVisible; - - UPROPERTY(EditAnywhere) - bool bMannequinCastsHiddenShadow; - - UPROPERTY(EditAnywhere) - UCustomCharacterPart* CharacterPartList[0x7]; - - //UPROPERTY(EditAnywhere) - //TArray OverrideVariants; - /* - UPROPERTY(EditAnywhere) - UCustomColorSwatch* CharacterPartColorSwatches[0x8]; - - UPROPERTY(EditAnywhere) - UCustomColorSwatch* ColorSwatchesForCharacterParts[0x7]; - - UPROPERTY(EditAnywhere) - UCustomColorComponent* AccessoryColorSwatchHandler[0x7]; - - UPROPERTY(EditAnywhere) - UCustomColorSwatch* ColorSwatches[0x2]; - */ - UPROPERTY(EditAnywhere) - USkeletalMesh* WeaponSkeletalMesh; - - UPROPERTY(EditAnywhere) - FName WeaponAttachSocket; - - UPROPERTY(EditAnywhere) - TArray MorphTargets; - - UPROPERTY(EditAnywhere) - bool bInitialized; - - UPROPERTY(EditAnywhere) - bool bLimitTick; - - UPROPERTY(EditAnywhere) - bool bAutoRegisterWithBudgetAllocator; - - //UPROPERTY(EditAnywhere) - //UFortCustomizationAssetLoader* CustomizationAssetLoader; - /* - UFUNCTION(Blueprintable, BlueprintCallable) - void UpdateMorphTargets(); - - UFUNCTION(Blueprintable, BlueprintCallable) - void ToggleGenderBP(); - - UFUNCTION(Blueprintable, BlueprintCallable) - bool SetWeaponSkeletalMesh(USkeletalMesh* SkeletalMesh); - - UFUNCTION(Blueprintable, BlueprintCallable) - void SetSkeletalMesh(USkeletalMesh* SkeletalMesh); - - UFUNCTION(Blueprintable, BlueprintCallable) - bool SetPart(EFortCustomPartType Part, UCustomCharacterPart* PartAsset); - - UFUNCTION(Blueprintable, BlueprintCallable) - void SetMannequinLightingChannels(bool bChannel0, bool bChannel1, bool bChannel2); - - UFUNCTION(Blueprintable, BlueprintCallable) - void SetHeroType(UFortHeroType* NewHeroType); - - UFUNCTION(Blueprintable, BlueprintCallable) - void SetAthenaCharacterDefAndVariants(UAthenaCharacterItemDefinition* NewAthenaCharacter, TArray InOverrideVariants); - - UFUNCTION(Blueprintable, BlueprintCallable) - void SetAthenaBackpackDefAndVariants(UAthenaBackpackItemDefinition* NewAthenaBackpack, TArray InOverrideVariants); - - UFUNCTION(Blueprintable, BlueprintCallable) - void ResetAthenaCharacterDefAndVariants(UAthenaCharacterItemDefinition* NewAthenaCharacter, TArray InOverrideVariants); - /* - UFUNCTION(Blueprintable, BlueprintCallable) - bool RemovePart(EFortCustomPartType Part); - - UFUNCTION(Blueprintable, BlueprintCallable) - void OnVariantChanged(FGameplayTag VariantChannel, FGameplayTag OldVariantTag, FGameplayTag NewVariantTag); - - UFUNCTION(Blueprintable, BlueprintCallable) - void OnPartChanged(UCustomCharacterPart* OldPart, UCustomCharacterPart* NewPart, EFortCustomPartType PartType); - - UFUNCTION(Blueprintable, BlueprintCallable) - USkeletalMeshComponent* GetPartSkeletalMeshComponent(EFortCustomPartType Part); - - UFUNCTION(Blueprintable, BlueprintCallable) - EFortCustomGender GetGender(); - - UFUNCTION(Blueprintable, BlueprintCallable) - void GetAllPartSkeletalMeshComponents(TArray SkeletalMeshComponents); - - UFUNCTION(Blueprintable, BlueprintCallable) - FGameplayTagContainer GatherMetaTags(UAthenaCosmeticItemDefinition* CosmeticItem); - - UFUNCTION(Blueprintable, BlueprintCallable) - bool CyclePartBP(EFortCustomPartType Part, bool bNextPart); - */ -}; diff --git a/Source/FortniteGame/Pawns/FortPlayerPawn.cpp b/Source/FortniteGame/Pawns/FortPlayerPawn.cpp deleted file mode 100644 index 765dd07e..00000000 --- a/Source/FortniteGame/Pawns/FortPlayerPawn.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortPlayerPawn.h" - diff --git a/Source/FortniteGame/Pawns/FortPlayerPawn.h b/Source/FortniteGame/Pawns/FortPlayerPawn.h deleted file mode 100644 index c7e51dd6..00000000 --- a/Source/FortniteGame/Pawns/FortPlayerPawn.h +++ /dev/null @@ -1,1089 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortPawn.h" -#include "Components/TimelineComponent.h" -#include "Components/BoxComponent.h" -#include "GameplayEffect.h" -#include "../Enum/EFortPawnStasisMode.h" -#include "../Enum/EFortCustomBodyType.h" -#include "../Enum/EFortCustomGender.h" -#include "../Enum/EFortCustomMovement.h" -#include "../Enum/EFortFacialAnimTypes.h" -#include "../Enum/EFortPawnDisplayContext.h" -#include "Curves/CurveFloat.h" -#include "../ItemDef/FortWorldItemDefinition.h" -#include "../Athena/ItemDef/AthenaCharmItemDefinition.h" -#include "../Athena/ItemDef/AthenaGliderItemDefinition.h" -#include "../CharacterParts/CustomCharacterPart.h" -#include "../Enum/EFortBuildingState.h" -#include "FortPlayerPawn.generated.h" - -/** - * - */ -UCLASS() -class FORTNITEGAME_API AFortPlayerPawn : public AFortPawn -{ - GENERATED_BODY() - - // UPROPERTY(EditAnywhere) - //FFortAthenaVehicleInputStateReliable VehicleInputStateReliable; - - UPROPERTY(EditAnywhere) - bool bIsNearSafeZoneEdge; - - UPROPERTY(EditAnywhere) - bool bPlayingSafeZoneEffects; - - UPROPERTY(EditAnywhere) - bool bDoSafeZoneCleanup; - - UPROPERTY(EditAnywhere) - bool bIsSwimmingAnimLayerLinked; - - UPROPERTY(EditAnywhere) - bool bIsSprintJump; - - UPROPERTY(EditAnywhere) - bool bHasDisableSprintTag; - - UPROPERTY(EditAnywhere) - bool bDisableSwimSprintCancel; - - UPROPERTY(EditAnywhere) - bool bIsWaterJump; - - UPROPERTY(EditAnywhere) - bool bIsWaterSprintBoost; - - UPROPERTY(EditAnywhere) - bool bIsWaterSprintBoostPending; - - UPROPERTY(EditAnywhere) - bool bPlayingPassengerToPassengerAnimation; - - UPROPERTY(EditAnywhere) - bool bPlayingDriverToPassengerAnimation; - - UPROPERTY(EditAnywhere) - bool bIsTargeting; - - UPROPERTY(EditAnywhere) - bool bIsTargetingConsumableThrow; - - UPROPERTY(EditAnywhere) - bool bIsSwappingCharacterParts; - - UPROPERTY(EditAnywhere) - bool bBalloonMovementActivated; - - UPROPERTY(EditAnywhere) - bool bIsScriptedBot; - - UPROPERTY(EditAnywhere) - bool bBuildHotfix; - -// UPROPERTY(EditAnywhere) - // FLightingChannels FortPlayerPawnLightingChannels; - - UPROPERTY(EditAnywhere) - EFortPawnStasisMode StasisMode; - - UPROPERTY(EditAnywhere) - EFortBuildingState BuildingState; - - UPROPERTY(EditAnywhere) - int AccelerationZPack; - - UPROPERTY(EditAnywhere) - UCurveFloat* ParachuteDirectionalSpeedMultiplierCurve; - - UPROPERTY(EditAnywhere) - UCurveFloat* SkydivingDirectionalSpeedMultiplierCurve; - - UPROPERTY(EditAnywhere) - UCurveFloat* BallooningDirectionalSpeedMultiplierCurve; - - UPROPERTY(EditAnywhere) - UCurveFloat* DirectionalSpeedMultiplierCurve; - - UPROPERTY(EditAnywhere) - float MinimumTimeBetweenSteps; - - UPROPERTY(EditAnywhere) - float LastStepTime; - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnFootstepEvent; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnEnterWater; - */ - UPROPERTY(EditAnywhere) - bool bIsInWaterVolume; - - UPROPERTY(EditAnywhere) - bool bNotifyBlueprintWhenLandscapeTeleporting; - - UPROPERTY(EditAnywhere) - bool bParachuteDeployFixedVerticalDistance; - - UPROPERTY(EditAnywhere) - bool bIsSkydiving; - - UPROPERTY(EditAnywhere) - bool bIsParachuteOpen; - - UPROPERTY(EditAnywhere) - bool bLocalIsSkydiving; - - UPROPERTY(EditAnywhere) - bool bLocalIsParachuteForcedOpen; - - UPROPERTY(EditAnywhere) - bool bIsParachuteForcedOpen; - - UPROPERTY(EditAnywhere) - bool bIsSkydivingFromBus; - - UPROPERTY(EditAnywhere) - bool bIsSkydivingFromLaunchPad; - - UPROPERTY(EditAnywhere) - bool bPendingSkydiveLaunch; - - UPROPERTY(EditAnywhere) - bool bIsInVortex; - - UPROPERTY(EditAnywhere) - bool bReplicatedIsInVortex; - - UPROPERTY(EditAnywhere) - bool bIsInSlipperyMovement; - - UPROPERTY(EditAnywhere) - bool bReplicatedIsInSlipperyMovement; - - UPROPERTY(EditAnywhere) - bool bIsBelowAutoDeployTestHeight; - - UPROPERTY(EditAnywhere) - bool bIsSlopeSliding; - - UPROPERTY(EditAnywhere) - bool bIsProxySimulationTimedOut; - - UPROPERTY(EditAnywhere) - bool bIsPedestalHero; - - UPROPERTY(EditAnywhere) - bool bInGliderRedeploy; - - UPROPERTY(EditAnywhere) - bool bLocalInGliderRedeploy; - - UPROPERTY(EditAnywhere) - bool UnknownData_12E1_0; - - UPROPERTY(EditAnywhere) - bool bBeingRepossessed; - - UPROPERTY(EditAnywhere) - bool bInitAbilitySystemComponentFromPlayerState; - - UPROPERTY(EditAnywhere) - bool bStartedInteractSearch; - - UPROPERTY(EditAnywhere) - bool bPawnLODDirty; - - UPROPERTY(EditAnywhere) - bool bIsUsingJetpack; - - UPROPERTY(EditAnywhere) - bool bIsPlayingEmote; - - UPROPERTY(EditAnywhere) - bool bShowingOverdriveEffect; - - UPROPERTY(EditAnywhere) - bool bIsRespawning; - - UPROPERTY(EditAnywhere) - bool bIsRespawningInAir; - - UPROPERTY(EditAnywhere) - bool bInitializedPostRepPlayerState; - - UPROPERTY(EditAnywhere) - bool bEnableCharacterPartRigidBodyNode; - - UPROPERTY(EditAnywhere) - bool bInitializedCharacterPartRBANSettings; - - UPROPERTY(EditAnywhere) - bool bIsLocalViewTarget; - - UPROPERTY(EditAnywhere) - bool bHasWaterParticleSystem; - - UPROPERTY(EditAnywhere) - bool bCanShowDefaultSkin; - - UPROPERTY(EditAnywhere) - bool bDisabledTetheringSupport; - - UPROPERTY(EditAnywhere) - bool bIsInFrontEndHologram; - - //UPROPERTY(EditAnywhere) - //FWeakObjectPtr HeldObject; - - UPROPERTY(EditAnywhere) - bool bForceMoveRelativeToCameraRotation; - - UPROPERTY(EditAnywhere) - bool bIsWaitingForEmoteInteraction; - - UPROPERTY(EditAnywhere) - bool bIsEmoteLeader; - - UPROPERTY(EditAnywhere) - bool bShouldSyncAnimationWithEmoteLeader; - - UPROPERTY(EditAnywhere) - bool bShouldJitterAnimationSyncWithEmoteLeader; - - UPROPERTY(EditAnywhere) - bool bDoubleFileEmoteSecondLine; - - UPROPERTY(EditAnywhere) - bool bEmoteUsesSecondaryFire; - - UPROPERTY(EditAnywhere) - bool bLockGroupEmoteLeaderRotation; - - UPROPERTY(EditAnywhere) - AFortPlayerPawn* GroupEmoteLookTarget; - - UPROPERTY(EditAnywhere) - TArray GroupEmoteFollowers; - - UPROPERTY(EditAnywhere) - float GroupEmoteAnimOffset; - - UPROPERTY(EditAnywhere) - float GroupEmoteLeaderRotationYawOffset; - - UPROPERTY(EditAnywhere) - FRotator GroupEmoteLookTargetRotationLeader; - - UPROPERTY(EditAnywhere) - float GroupEmoteMaximumZDifference; - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnGroupEmoteSyncValueChanged; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnGroupEmoteFollowerLeft; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnGroupEmoteSecondaryFirePressed; - */ - UPROPERTY(EditAnywhere) - UAnimMontage* CurrentMontagerLeader; - - UPROPERTY(EditAnywhere) - UAnimMontage* CurrentSyncedMontage; - - UPROPERTY(EditAnywhere) - bool bCharacterPartsCastIndirectShadows; - - UPROPERTY(EditAnywhere) - EFortCustomGender CharacterGender; - - UPROPERTY(EditAnywhere) - EFortCustomBodyType CharacterBodyType; - - UPROPERTY(EditAnywhere) - float JumpLastActivatedTime; - - UPROPERTY(EditAnywhere) - FVector PreviousPosition; - - UPROPERTY(EditAnywhere) - FVector PreviousVelocity; - - UPROPERTY(EditAnywhere) - int ReplicatedCustomMeshHeightAdjustTarget; - - UPROPERTY(EditAnywhere) - float UnburrowLaunchXYSpeed; - - UPROPERTY(EditAnywhere) - float UnburrowLaunchZSpeed; - -// UPROPERTY(EditAnywhere) - // FFortAthenaVehicleInputStateUnreliable VehicleInputStateUnreliable; - - UPROPERTY(EditAnywhere) - bool bIsInAnyStorm; - - UPROPERTY(EditAnywhere) - bool bIsInsideSafeZone; - - UPROPERTY(EditAnywhere) - UGameplayEffect* SafeZoneAppliedGE; - - UPROPERTY(EditAnywhere) - UGameplayEffect* SelfReviveGameplayEffect; - - UPROPERTY(EditAnywhere) - UGameplayEffect* TeammateReviveGameplayEffect; - - UPROPERTY(EditAnywhere) - FScalableFloat SetByCallerReviveHealth; - - UPROPERTY(EditAnywhere) - FName DBNOInteractionCollisionProfile; - - UPROPERTY(EditAnywhere) - FVector DBNOInteractionBoxExtent; - - UPROPERTY(EditAnywhere) - float DBNODeferTime; - - UPROPERTY(EditAnywhere) - UBoxComponent* DBNOInteractCollisionComponent; - - UPROPERTY(EditAnywhere) - FGameplayTag EventReviveTag; - - UPROPERTY(EditAnywhere) - float AggroRangeOverride; - - UPROPERTY(EditAnywhere) - float SetByCallerReviveSignalInStorm; - - //UPROPERTY(EditAnywhere) - //TScriptInterface ArmoredInterface; - - //UPROPERTY(EditAnywhere) - //UBuildingEditModeMetadata* LastBuildingMetadata; - - UPROPERTY(EditAnywhere) - float SprintCancelTime; - - UPROPERTY(EditAnywhere) - float WaterSprintBoostAllowedTimer; - - UPROPERTY(EditAnywhere) - bool bHasStartedFloating; - -// UPROPERTY(EditAnywhere) - // FZiplinePawnState ZiplineState; - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle ZiplineJumpDampening; - - UPROPERTY(EditAnywhere) - FCurveTableRowHandle ZiplineJumpStrength; - - UPROPERTY(EditAnywhere) - FScalableFloat ZiplineJumpActivateDelay; - - UPROPERTY(EditAnywhere) - FScalableFloat ZiplineRentryProtectionDelay; - - UPROPERTY(EditAnywhere) - float ZiplineSocketZOffset; - - -// UPROPERTY(EditAnywhere) -// FMulticastInlineDelegate ZiplineStateChanged; - - UPROPERTY(EditAnywhere) - float ZiplineSpeedFactorTarget; - - UPROPERTY(EditAnywhere) - float ZiplineSpeedFactor; - - UPROPERTY(EditAnywhere) - FScalableFloat EnableSwimSprintDiveCooldown; - - UPROPERTY(EditAnywhere) - FScalableFloat SwimSprintDiveCooldown; - - UPROPERTY(EditAnywhere) - FScalableFloat SwimDiveBoostTimeThreshold; - - UPROPERTY(EditAnywhere) - float ClientSwimDiveInputTime; - - UPROPERTY(EditAnywhere) - bool bCanPredictJumpApex; - -// UPROPERTY(EditAnywhere) - // TArray AbilityAITargets; - - UPROPERTY(EditAnywhere) - UAnimMontage* UnableToPerformActionMontage; - - UPROPERTY(EditAnywhere) - USoundBase* UnableToPerformActionSound; - - UPROPERTY(EditAnywhere) - float MoveSoundStimulusBroadcastInterval; - - UPROPERTY(EditAnywhere) - float EmoteStartTime; - - UPROPERTY(EditAnywhere) - float EmoteRandomNum; - - UPROPERTY(EditAnywhere) - bool bPlayingPassengerToDriverAnimation; - - UPROPERTY(EditAnywhere) - float VehicleSpeedAtTimeOfJump; - - /* - UPROPERTY(EditAnywhere) - FVehiclePawnState VehicleStateRep; - - UPROPERTY(EditAnywhere) - AFortPlayerControllerGameplay* InteractingPCRep; - - UPROPERTY(EditAnywhere) - FVehiclePawnState VehicleStateLocal; - */ - UPROPERTY(EditAnywhere) - AActor* VehicleLastTick; - - //UPROPERTY(EditAnywhere) - //UFortPawnComponent_Tether* TetherComponent; - - UPROPERTY(EditAnywhere) - float PendingTetherLaunch; - - UPROPERTY(EditAnywhere) - float TetherJumpLastTime; - - UPROPERTY(EditAnywhere) - bool bSupportsTetheredMovement; - - //UPROPERTY(EditAnywhere) - //ABuildingGameplayActor* BalloonRope; - - //UPROPERTY(EditAnywhere) - //FMulticastInlineDelegate OnPossessedProp; - - //UPROPERTY(EditAnywhere) - // ABuildingGameplayActorPlayerPropAttachment* PossessedProp; - - UPROPERTY(EditAnywhere) - int SlopeCameraOffsetFrameCounter; - - //UPROPERTY(EditAnywhere) - //FVectorRK4SpringInterpolator SlopeCameraOffsetInterpolator; - - UPROPERTY(EditAnywhere) - FVector LargeBodyTypeTargetingOffset; - - //UPROPERTY(EditAnywhere) - //UInputComponent* VehicleInputComponent; - - UPROPERTY(EditAnywhere) - UAnimMontage* BluePrintPlaceAnimation; - - UPROPERTY(EditAnywhere) - UAnimMontage* BluePrintEditAnimation; -/* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnStartedInteractSearch; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnEndedInteractSearch; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnAttemptedInstantInteractSearch; - */ - UPROPERTY(EditAnywhere) - FName EmoteInteractionCollisionProfile; - - UPROPERTY(EditAnywhere) - FVector EmoteInteractionBoxExtent; - - UPROPERTY(EditAnywhere) - UBoxComponent* EmoteInteractCollisionComponent; - - //UPROPERTY(EditAnywhere) - //FMulticastInlineDelegate OnPartChanged; - - //UPROPERTY(EditAnywhere) - //UMaterialInstanceDynamic* BlueprintPaperMID; - - UPROPERTY(EditAnywhere) - FTimeline BlueprintPaperPulseTimeline; - - //UPROPERTY(EditAnywhere) - //UCustomColorComponent* AccessoryColorSwatchHandler[0x7]; - - //UPROPERTY(EditAnywhere) - //UFortHero* Hero; - -// UPROPERTY(EditAnywhere) - // FWeakObjectPtr OvrHeroType; - - UPROPERTY(EditAnywhere) - EFortPawnDisplayContext DisplayContext; - - //UPROPERTY(EditAnywhere) - //UCustomPlayerComponent* HACK_CustomPRIComponent; - - UPROPERTY(EditAnywhere) - UCustomCharacterPart* CharacterParts[0x7]; - /* - UPROPERTY(EditAnywhere) - UCustomColorSwatch* CharacterColorSwatches[0x2]; - - UPROPERTY(EditAnywhere) - UCustomColorSwatch* CharacterPartColorSwatches[0x7]; - */ - UPROPERTY(EditAnywhere) - UAthenaCharmItemDefinition* CharacterCharms[0x4]; - - UPROPERTY(EditAnywhere) - TArray RequiredVariantParts; - - //UPROPERTY(EditAnywhere) - //USkeletalMeshComponentBudgeted* CharacterPartSkeletalMeshComponents[0x7]; - - //UPROPERTY(EditAnywhere) - // TArray CharacterCharmActors; - - UPROPERTY(EditAnywhere) - int CharacterPartSMHiddenRefCount[0x7]; - -// UPROPERTY(EditAnywhere) - // FFortAthenaLoadout BaseCosmeticLoadout; - - //UPROPERTY(EditAnywhere) - //FFortAthenaLoadout AppliedCosmeticLoadout; - - //UPROPERTY(EditAnywhere) - //TArray AppliedSwaps; - - //UPROPERTY(EditAnywhere) - //FFortAthenaLoadout CosmeticLoadout; - - UPROPERTY(EditAnywhere) - int ServerLoadoutChangeSync; - - UPROPERTY(EditAnywhere) - bool bAllowClientLoadoutChangeSync; - - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnMaterialOverrideApplied; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnMaterialOverrideCleared; - - UPROPERTY(EditAnywhere) - TArray MaterialOverrides; - - UPROPERTY(EditAnywhere) - TArray LocalMaterialOverrides; - - UPROPERTY(EditAnywhere) - TMap MaterialOverrideStateMap; - */ - UPROPERTY(EditAnywhere) - UCustomCharacterPart* PreviousCharacterParts[0x7]; - /* - UPROPERTY(EditAnywhere) - ACustomCharacterPartModifier* CharacterPartModifiers[0x7]; - - UPROPERTY(EditAnywhere) - FFortCharacterPartsRepMontageInfo RepCharPartAnimMontageInfo; - - UPROPERTY(EditAnywhere) - FFortClientObservedStatArray ClientObservedStats; - */ - UPROPERTY(EditAnywhere) - UAnimInstance* AnimBPOverride; - - UPROPERTY(EditAnywhere) - UAnimInstance* OriginalAnimBP; - - UPROPERTY(EditAnywhere) - USoundBase* OnCrouchStartSound; - - UPROPERTY(EditAnywhere) - USoundBase* OnCrouchEndSound; - /* - UPROPERTY(EditAnywhere) - UFortFootstepAudioBank* FootstepBankOverride; - - UPROPERTY(EditAnywhere) - UFortFootstepAudioBank* OriginalFootstepBank; - - UPROPERTY(EditAnywhere) - TArray QueuedAutoPickups; - */ - //UPROPERTY(EditAnywhere) - //TArray IgnoreActors; - - UPROPERTY(EditAnywhere) - FScalableFloat AutoPickupDropRepickupDelay; - - UPROPERTY(EditAnywhere) - FName CarriedObjectAttachmentSocket; - - UPROPERTY(EditAnywhere) - float PickupSpeedMultiplier; - - UPROPERTY(EditAnywhere) - FSlateBrush MiniMapIconBrush; - - UPROPERTY(EditAnywhere) - FSlateBrush AboveBelowMiniMapIconBrush; - - UPROPERTY(EditAnywhere) - FSlateBrush FarOffMiniMapIconBrush; - - UPROPERTY(EditAnywhere) - FSlateBrush DBNOMiniMapIconBrush; - - UPROPERTY(EditAnywhere) - FLinearColor MinimapIconColorSelf; - - UPROPERTY(EditAnywhere) - FLinearColor MinimapIconColorTeammate; - - UPROPERTY(EditAnywhere) - FLinearColor MinimapIconColorEnemy; - - UPROPERTY(EditAnywhere) - float MaxIndicatorVisibilityDistForEnemies; - - UPROPERTY(EditAnywhere) - float MaxIndicatorVisibilityDistForAllies; - - //UPROPERTY(EditAnywhere) - // FFortDBNOCarryHoisterData DBNOHoisterData; - - UPROPERTY(EditAnywhere) - AFortPlayerPawn* DBNOHoistee; - - //UPROPERTY(EditAnywhere) - //UFortWeaponAnimSet* DBNOHoisterAnimSet; - - UPROPERTY(EditAnywhere) - UAnimInstance* DBNOHoisteeAnimClass; - - UPROPERTY(EditAnywhere) - float ThrowCarriedPlayerStrengthXY; - - UPROPERTY(EditAnywhere) - float ThrowCarriedPlayerStrengthZ; - - UPROPERTY(EditAnywhere) - float DropCarriedPlayerForwardOffset; - - UPROPERTY(EditAnywhere) - float DropCarriedPlayerHeightOffset; - - UPROPERTY(EditAnywhere) - float DropCarriedPlayerTraceHeight; - - UPROPERTY(EditAnywhere) - bool bAllowDBNOCarry; - - UPROPERTY(EditAnywhere) - bool bAllowDBNOCarryEnemies; - - UPROPERTY(EditAnywhere) - bool bIsBeingDBNOCarried; - - UPROPERTY(EditAnywhere) - bool bIsDBNOCarrying; - - UPROPERTY(EditAnywhere) - bool bRequestedThrowCarriedPlayer; - - UPROPERTY(EditAnywhere) - int PackedReplicatedSlopeAngles; - - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnNewPlayerState; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnAbilitySystemComponentInitialized; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnFinishedCharacterCustomization; - */ - //UPROPERTY(EditAnywhere) - //UFortCustomizationAssetLoader* CustomizationAssetLoader; - - UPROPERTY(EditAnywhere) - UParticleSystem* SpawnParticles; - - UPROPERTY(EditAnywhere) - USoundBase* SpawnSound; - - UPROPERTY(EditAnywhere) - bool bIsLocalPlayer; - - UPROPERTY(EditAnywhere) - bool bDamagedEnemy; - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnDamageComboIncrement; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnDamageComboReset; - */ - UPROPERTY(EditAnywhere) - int PlayerStatus; - - UPROPERTY(EditAnywhere) - int AccelerationPack; - -// UPROPERTY(EditAnywhere) - // FGameplayAbilityRepAnimMontage RepAnimMontageInfo; - - UPROPERTY(EditAnywhere) - int RepAnimMontageStartSection; - - UPROPERTY(EditAnywhere) - bool bNetMovementPrioritized; - /* - UPROPERTY(EditAnywhere) - FReplicatedMontagePair LandingMontagePair; - - UPROPERTY(EditAnywhere) - FPreviouslyAppliedVariantData PriorVariantData; - - UPROPERTY(EditAnywhere) - TArray TempWeaponsStack; - - UPROPERTY(EditAnywhere) - TArray RootMotionInterruptNotifyStack; - */ - UPROPERTY(EditAnywhere) - TArray RootMotionInterruptMontageStack; - - //UPROPERTY(EditAnywhere) - //UFortVisibilityComponent* VisibilityComponent; - - //UPROPERTY(EditAnywhere) - //UPostProcessComponent* BlendablesPostProcessComp; - - UPROPERTY(EditAnywhere) - bool bUseControllerRotationYawToRestore; - - /* - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnBeginSkydivingEvent; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnEndSkydivingEvent; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnBeginParachuteMovementEvent; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnEndParachuteMovementEvent; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnBallooningGravityCeilingChanged; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnEnteredAircraft; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnPossessed; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnPawnUnpossessed; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnEmoteInteracted; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnSafeZoneOccupancyChangedEvent; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnHeldObjectPickedUp; - - UPROPERTY(EditAnywhere) - FMulticastInlineDelegate OnHeldObjectDropped; - */ - UPROPERTY(EditAnywhere) - TMap CustomMovementIndicators; - - UPROPERTY(EditAnywhere) - USoundBase* CurrentGliderOpenSound; - - UPROPERTY(EditAnywhere) - USoundBase* CurrentGliderCloseSound; - - //UPROPERTY(EditAnywhere) - //FWeakObjectPtr CurrentGliderCloseAudioComponent; - - UPROPERTY(EditAnywhere) - bool bParachuteLockedOpen; - - UPROPERTY(EditAnywhere) - bool bLocalParachuteLockedOpen; - - //UPROPERTY(EditAnywhere) - //FRepFortMeshAttachment AttachmentMesh; - - //UPROPERTY(EditAnywhere) - //USkeletalMeshComponentBudgeted* AttachmentMeshComponent; - - //UPROPERTY(EditAnywhere) - //UFortPawnScriptedBehavior* BotScriptedBehavior; - - //UPROPERTY(EditAnywhere) - //FVortexParams VortexParams; - - //UPROPERTY(EditAnywhere) - //AFortSkyTube* ReplicatedSkyTube; - - //UPROPERTY(EditAnywhere) - //AFortSkyTube* CurrentSkyTube; - -// UPROPERTY(EditAnywhere) - // TArray IgnoredWaterBodies; - - //UPROPERTY(EditAnywhere) - //UFortUnderwaterDamageComponent* UnderwaterDamageComponent; - - //UPROPERTY(EditAnywhere) - //FSlipperySlopeParams SlipperySlopeParams; - - UPROPERTY(EditAnywhere) - UAthenaGliderItemDefinition* GliderClass; - - //UPROPERTY(EditAnywhere) - //AFortPlayerPetRepState* PetState; - - //UPROPERTY(EditAnywhere) - //AFortPlayerPet* CosmeticPetInstance; - - //UPROPERTY(EditAnywhere) - //AFortPlayerParachute* ParachuteAttachment; - - UPROPERTY(EditAnywhere) - TArray GliderOverrideStack; - - UPROPERTY(EditAnywhere) - bool bResetGliderOverrideOnLanding; - - UPROPERTY(EditAnywhere) - FScalableFloat ParachuteDeployTraceForGroundDistance; - - UPROPERTY(EditAnywhere) - FScalableFloat LaunchPadParachuteDeployTraceForGroundDistance; - - UPROPERTY(EditAnywhere) - FScalableFloat LaunchPadParachuteDeployTraceForDownwardSpeed; - - UPROPERTY(EditAnywhere) - FScalableFloat ParachuteDeployVelocityBlend; - - UPROPERTY(EditAnywhere) - float ParachuteCooldownToOpen; - - UPROPERTY(EditAnywhere) - float ParachuteCooldownToClose; - - UPROPERTY(EditAnywhere) - FScalableFloat GliderRedeployAllowedRow; - - UPROPERTY(EditAnywhere) - FScalableFloat GliderRedeployLateralVelocityMultiplierRow; - - UPROPERTY(EditAnywhere) - FScalableFloat GliderRedeployHeighLimitRow; - - UPROPERTY(EditAnywhere) - FScalableFloat BalloonFallDamageThresholdVelocityZ; - - UPROPERTY(EditAnywhere) - UAnimInstance* PreDrivingAnimBP; - - UPROPERTY(EditAnywhere) - UAnimInstance* CurrentVehicleAnimLayerOverlayClass; - - UPROPERTY(EditAnywhere) - UAnimInstance* CurrentSwimmingAnimLayerOverlayClass; - - UPROPERTY(EditAnywhere) - UAnimInstance* DefaultSwimmingAnimLayerOverlayClass; - - UPROPERTY(EditAnywhere) - float TimeBeforeSwimmingLayerDeactivated; - - UPROPERTY(EditAnywhere) - UAudioComponent* ParachuteAudioLoop; - - UPROPERTY(EditAnywhere) - float ParachuteAndSkydiveAudioFadeInTime; - - UPROPERTY(EditAnywhere) - float ParachuteAndSkydiveAudioFadeOutTime; - - UPROPERTY(EditAnywhere) - UAudioComponent* SkydiveAudioLoop; - - UPROPERTY(EditAnywhere) - USoundBase* SoundOnParachuteForcedOpen; - - UPROPERTY(EditAnywhere) - USoundBase* SkydivingLoop1P; - - UPROPERTY(EditAnywhere) - USoundBase* SkydivingLoop3P; - - UPROPERTY(EditAnywhere) - USoundBase* ParachuteOpenLoop1P; - - UPROPERTY(EditAnywhere) - USoundBase* ParachuteOpenLoop3P; - - UPROPERTY(EditAnywhere) - UAudioComponent* SwimmingAudioLoop; - - UPROPERTY(EditAnywhere) - float SwimmingAudioFadeOutTime; - - UPROPERTY(EditAnywhere) - float SwimmingAudioInterpSpeed; - - UPROPERTY(EditAnywhere) - USoundBase* SoundOnSwimmingLoop; - - UPROPERTY(EditAnywhere) - int RemoteViewData32; - - UPROPERTY(EditAnywhere) - float LastQuickBarSwitchRequestTime; - - UPROPERTY(EditAnywhere) - float CrouchStartTime; - - UPROPERTY(EditAnywhere) - float CrouchEndTime; - - UPROPERTY(EditAnywhere) - float CrouchLerpTime; - - UPROPERTY(EditAnywhere) - float MeleeAbilityCooldown; - - UPROPERTY(EditAnywhere) - bool bDisallowInterrogation; - - UPROPERTY(EditAnywhere) - bool bDisallowInterrogationOnNPC; - - UPROPERTY(EditAnywhere) - bool bHideBodyOnDeathRequested; - -// UPROPERTY(EditAnywhere) - // FWeakObjectPtr ControlledRCPawn; - - UPROPERTY(EditAnywhere) - FRotator StoredControlRotation; - - UPROPERTY(EditAnywhere) - EFortFacialAnimTypes FacialTypeOverride; - - UPROPERTY(EditAnywhere) - float GhostModeExitStartTime; - - UPROPERTY(EditAnywhere) - float GhostModeExitDuration; - - UPROPERTY(EditAnywhere) - UParticleSystemComponent* PSC_PlayerInWater; - - UPROPERTY(EditAnywhere) - UParticleSystemComponent* PSC_PlayerInWaterSurfaceSwimming; - /* - UPROPERTY(EditAnywhere) - UNiagaraSystem* NiagaraPlayerInWaterBasicAsset; - - UPROPERTY(EditAnywhere) - UNiagaraSystem* NiagaraPlayerInWaterSwimmingAsset; - - UPROPERTY(EditAnywhere) - UNiagaraSystem* NiagaraPlayerWaterHandSplashAsset; - - UPROPERTY(EditAnywhere) - UNiagaraSystem* NiagaraPlayerWaterFootSplashAsset; - - UPROPERTY(EditAnywhere) - UNiagaraSystem* NiagaraPlayerWaterLargePlayerSplashAsset; - - UPROPERTY(EditAnywhere) - UNiagaraSystem* NiagaraPlayerWaterBoostAsset; - */ - UPROPERTY(EditAnywhere) - FName FootSplashLeftSocketName; - - UPROPERTY(EditAnywhere) - FName FootSplashRightSocketName; - - UPROPERTY(EditAnywhere) - UFXSystemComponent* NiagaraPlayerStandingInWater; - - UPROPERTY(EditAnywhere) - UFXSystemComponent* NiagaraPlayerSwimmingInWater; - - UPROPERTY(EditAnywhere) - UFXSystemComponent* NiagaraPlayerHandSplashInWater; - - UPROPERTY(EditAnywhere) - UFXSystemComponent* NiagaraPlayerFootSplashInWaterLeft; - - UPROPERTY(EditAnywhere) - UFXSystemComponent* NiagaraPlayerFootSplashInWaterRight; - - UPROPERTY(EditAnywhere) - UFXSystemComponent* NiagaraPlayerJumpSplashInWater; - - UPROPERTY(EditAnywhere) - UFXSystemComponent* NiagaraPlayerWaterBoost; - - UPROPERTY(EditAnywhere) - bool bWaterFootSplashActive; - - UPROPERTY(EditAnywhere) - bool bEnableWaterInteractionEffects; - - //UPROPERTY(EditAnywhere) - //FMulticastInlineDelegate OnActivateAbility; - -// UPROPERTY(EditAnywhere) - // FMulticastInlineDelegate OnFiringRangedWeapon; - - UPROPERTY(EditAnywhere) - FScalableFloat ConsecutiveWeakSpotResourceBonus; - - UPROPERTY(EditAnywhere) - FScalableFloat LastHitWeakSpotResourceBonus; - - //UPROPERTY(EditAnywhere) - //UWidget* CustomInteractionWidget; -}; diff --git a/Source/FortniteGame/Private/Animation/FortAnimNotifyState.cpp b/Source/FortniteGame/Private/Animation/FortAnimNotifyState.cpp new file mode 100644 index 00000000..58342f56 --- /dev/null +++ b/Source/FortniteGame/Private/Animation/FortAnimNotifyState.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "Animation/FortAnimNotifyState.h" + diff --git a/Source/FortniteGame/Private/Animation/FortMontageLookupTable.cpp b/Source/FortniteGame/Private/Animation/FortMontageLookupTable.cpp new file mode 100644 index 00000000..a7a2228a --- /dev/null +++ b/Source/FortniteGame/Private/Animation/FortMontageLookupTable.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "Animation/FortMontageLookupTable.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaBackpackItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaBackpackItemDefinition.cpp new file mode 100644 index 00000000..e7aaf152 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaBackpackItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaBackpackItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaBattleBusItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaBattleBusItemDefinition.cpp new file mode 100644 index 00000000..b50616bf --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaBattleBusItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaBattleBusItemDefinition.h" + diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaCharacterItemDefinition.cpp similarity index 51% rename from Source/FortniteGame/Athena/ItemDef/AthenaCharacterItemDefinition.cpp rename to Source/FortniteGame/Private/Athena/Items/AthenaCharacterItemDefinition.cpp index 98b3195a..c0643fff 100644 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterItemDefinition.cpp +++ b/Source/FortniteGame/Private/Athena/Items/AthenaCharacterItemDefinition.cpp @@ -1,5 +1,5 @@ // Fill out your copyright notice in the Description page of Project Settings. -#include "AthenaCharacterItemDefinition.h" +#include "FortniteGame/Public/Athena/Items/AthenaCharacterItemDefinition.h" diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaCharacterPartItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaCharacterPartItemDefinition.cpp new file mode 100644 index 00000000..3f9fb7d5 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaCharacterPartItemDefinition.cpp @@ -0,0 +1,5 @@ + + + +#include "FortniteGame/Public/Athena/Items/AthenaCharacterPartItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaCharmItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaCharmItemDefinition.cpp new file mode 100644 index 00000000..bbf67d37 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaCharmItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaCharmItemDefinition.h" + diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCosmeticItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaCosmeticItemDefinition.cpp similarity index 52% rename from Source/FortniteGame/Athena/ItemDef/AthenaCosmeticItemDefinition.cpp rename to Source/FortniteGame/Private/Athena/Items/AthenaCosmeticItemDefinition.cpp index b25c98db..15a9e319 100644 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCosmeticItemDefinition.cpp +++ b/Source/FortniteGame/Private/Athena/Items/AthenaCosmeticItemDefinition.cpp @@ -1,5 +1,5 @@ // Fill out your copyright notice in the Description page of Project Settings. -#include "AthenaCosmeticItemDefinition.h" +#include "FortniteGame/Public/Athena/Items/AthenaCosmeticItemDefinition.h" diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaDanceItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaDanceItemDefinition.cpp new file mode 100644 index 00000000..b84f4eda --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaDanceItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaDanceItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaEmojiItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaEmojiItemDefinition.cpp new file mode 100644 index 00000000..796a93ad --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaEmojiItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaEmojiItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaItemWrapDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaItemWrapDefinition.cpp new file mode 100644 index 00000000..e48380ef --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaItemWrapDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaItemWrapDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaLoadingScreenItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaLoadingScreenItemDefinition.cpp new file mode 100644 index 00000000..0cbbf97a --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaLoadingScreenItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaLoadingScreenItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaMapMarkerItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaMapMarkerItemDefinition.cpp new file mode 100644 index 00000000..7963f3c5 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaMapMarkerItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaMapMarkerItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaMusicPackItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaMusicPackItemDefinition.cpp new file mode 100644 index 00000000..de1a26b3 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaMusicPackItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaMusicPackItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaPetItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaPetItemDefinition.cpp new file mode 100644 index 00000000..41691572 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaPetItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaPetItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaPickaxeItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaPickaxeItemDefinition.cpp new file mode 100644 index 00000000..4fe38d72 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaPickaxeItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaPickaxeItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaSeasonItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaSeasonItemDefinition.cpp new file mode 100644 index 00000000..eb3c137e --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaSeasonItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaSeasonItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaSkyDiveContrailItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaSkyDiveContrailItemDefinition.cpp new file mode 100644 index 00000000..2cb0602c --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaSkyDiveContrailItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaSkyDiveContrailItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Athena/Items/AthenaSprayItemDefinition.cpp b/Source/FortniteGame/Private/Athena/Items/AthenaSprayItemDefinition.cpp new file mode 100644 index 00000000..b3673099 --- /dev/null +++ b/Source/FortniteGame/Private/Athena/Items/AthenaSprayItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Athena/Items/AthenaSprayItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Customization/BaseVariantDef.cpp b/Source/FortniteGame/Private/Customization/BaseVariantDef.cpp new file mode 100644 index 00000000..b4ba7c37 --- /dev/null +++ b/Source/FortniteGame/Private/Customization/BaseVariantDef.cpp @@ -0,0 +1,4 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Customization/BaseVariantDef.h" diff --git a/Source/FortniteGame/Private/Customization/CustomCharacterPart.cpp b/Source/FortniteGame/Private/Customization/CustomCharacterPart.cpp new file mode 100644 index 00000000..5f1c41be --- /dev/null +++ b/Source/FortniteGame/Private/Customization/CustomCharacterPart.cpp @@ -0,0 +1,5 @@ + + + +#include "FortniteGame/Public/Customization/CustomCharacterPart.h" + diff --git a/Source/FortniteGame/Private/Customization/CustomCharacterPartData.cpp b/Source/FortniteGame/Private/Customization/CustomCharacterPartData.cpp new file mode 100644 index 00000000..ad341b11 --- /dev/null +++ b/Source/FortniteGame/Private/Customization/CustomCharacterPartData.cpp @@ -0,0 +1,5 @@ + + + +#include "FortniteGame/Public/Customization/CustomCharacterPartData.h" + diff --git a/Source/FortniteGame/Private/Customization/FortCosmeticVariant.cpp b/Source/FortniteGame/Private/Customization/FortCosmeticVariant.cpp new file mode 100644 index 00000000..9f0f835d --- /dev/null +++ b/Source/FortniteGame/Private/Customization/FortCosmeticVariant.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Customization/FortCosmeticVariant.h" + diff --git a/Source/FortniteGame/Private/Customization/FortPlayerMannequin.cpp b/Source/FortniteGame/Private/Customization/FortPlayerMannequin.cpp new file mode 100644 index 00000000..89ad7438 --- /dev/null +++ b/Source/FortniteGame/Private/Customization/FortPlayerMannequin.cpp @@ -0,0 +1,134 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#include "Customization/FortPlayerMannequin.h" + +#include "Customization/CustomCharacterPartData.h" + +void AFortPlayerMannequin::OnConstruction(const FTransform& Transform) +{ + if (CurrentFortHeroType != nullptr) + { + for (TSoftObjectPtr SoftHeroSpecialization : CurrentFortHeroType->Specializations) + { + UFortHeroSpecialization* HeroSpecialization = SoftHeroSpecialization.Get(); + + if (HeroSpecialization == nullptr) + { + HeroSpecialization = static_cast(SoftHeroSpecialization.ToSoftObjectPath().TryLoad()); + + // If HeroSpecialization is finally loaded, let's attempt to Set Character Parts again. + if (HeroSpecialization != nullptr) + { + SetPartsFromHeroSpecialization(HeroSpecialization); + } + } + else + { + SetPartsFromHeroSpecialization(HeroSpecialization); + } + } + } +} + +void AFortPlayerMannequin::SetPartsFromHeroSpecialization(UFortHeroSpecialization* HeroSpecialization) +{ + // Reset the character parts + ResetParts(); + + // Loop thru character parts of providen HeroSpecialization + int CharacterPartCurrentArrayIndex = -1; + + for (TSoftObjectPtr SoftCharacterPart : HeroSpecialization->CharacterParts) + { + CharacterPartCurrentArrayIndex++; + UCustomCharacterPart* CustomCharacterPart = SoftCharacterPart.Get(); + + // If the character part pointer is null, try loading it + if (CustomCharacterPart == nullptr) + { + CustomCharacterPart = static_cast(SoftCharacterPart.ToSoftObjectPath().TryLoad()); + } + + EFortCustomPartType CharacterPartType = CustomCharacterPart->CharacterPartType.GetValue(); + + /* Remove old Character Part's that have nothing to do with this Hero Specialization */ + if (CharacterPartList[static_cast(CharacterPartType)] != CustomCharacterPart) + { + CharacterPartList[static_cast(CharacterPartType)] = nullptr; + } + if (CharacterParts[CharacterPartCurrentArrayIndex] != CustomCharacterPart) + { + CharacterPartList[CharacterPartCurrentArrayIndex] = nullptr; + } + + /* Set Character Parts */ + CharacterPartList[static_cast(CharacterPartType)] = CustomCharacterPart; + CharacterParts[CharacterPartCurrentArrayIndex] = CustomCharacterPart; + + if (CustomCharacterPart != nullptr) + { + /* Create the mesh component */ + USkeletalMeshComponent* MeshComponent = NewObject(this, "CharacterPartMeshComponent" + CharacterPartCurrentArrayIndex); + MeshComponent->SetupAttachment(this->GetRootComponent()); + MeshComponent->RegisterComponent(); + + /* Additional Data implementation */ + UClass* AnimClass = nullptr; + FName AttachSocketName; + UCustomAccessoryAttachmentData* AttachmentOverrideData; + + UCustomCharacterBodyPartData* BodyPartData = Cast(CustomCharacterPart->AdditionalData); + + if (BodyPartData) { + AnimClass = BodyPartData->AnimClass; + } + + UCustomCharacterAccessoryData* AccessoryData = Cast(CustomCharacterPart->AdditionalData); + + if (AccessoryData) { + AnimClass = AccessoryData->AnimClass; + AttachSocketName = AccessoryData->AttachSocketName; + AttachmentOverrideData = AccessoryData->AttachmentOverrideData; + + MeshComponent->AttachTo(this->GetRootComponent(), AttachSocketName); + } + + if (AnimClass != nullptr) { + MeshComponent->SetAnimInstanceClass(AnimClass); + } + + /* Set skeletal mesh */ + USkeletalMesh* CharacterPartSkeletalMesh = CustomCharacterPart->SkeletalMesh.Get(); + + if (CustomCharacterPart->SkeletalMesh.Get() == nullptr) + { + CharacterPartSkeletalMesh = static_cast(CustomCharacterPart->SkeletalMesh.ToSoftObjectPath().TryLoad()); + } + + if (CharacterPartSkeletalMesh != nullptr) + { + MeshComponent->SetSkeletalMesh(CharacterPartSkeletalMesh, true); + } + } + } +} + +void AFortPlayerMannequin::ResetParts() +{ + /* Get all the children components of the master skeletal mesh */ + TArray SceneComponents; + this->GetRootComponent()->GetChildrenComponents(true, SceneComponents); + + for (auto Component : SceneComponents) + { + // Unregister the component + Component->UnregisterComponent(); + // Remove it from root + Component->RemoveFromRoot(); + // Destroy it + Component->DestroyComponent(); + } +} \ No newline at end of file diff --git a/Source/FortniteGame/Private/FortDataTables.cpp b/Source/FortniteGame/Private/FortDataTables.cpp new file mode 100644 index 00000000..160fe7cc --- /dev/null +++ b/Source/FortniteGame/Private/FortDataTables.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortDataTables.h" + diff --git a/Source/FortniteGame/Private/FortRarityData.cpp b/Source/FortniteGame/Private/FortRarityData.cpp new file mode 100644 index 00000000..fe8e7cef --- /dev/null +++ b/Source/FortniteGame/Private/FortRarityData.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortRarityData.h" + diff --git a/Source/FortniteGame/Private/FortStaticMeshActor.cpp b/Source/FortniteGame/Private/FortStaticMeshActor.cpp new file mode 100644 index 00000000..dfe341df --- /dev/null +++ b/Source/FortniteGame/Private/FortStaticMeshActor.cpp @@ -0,0 +1,4 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#include "FortStaticMeshActor.h" + diff --git a/Source/FortniteGame/Private/FortniteGame.cpp b/Source/FortniteGame/Private/FortniteGame.cpp deleted file mode 100644 index 09d83a64..00000000 --- a/Source/FortniteGame/Private/FortniteGame.cpp +++ /dev/null @@ -1,6 +0,0 @@ -#include "FortniteGame.h" - -IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultGameModuleImpl, FortniteGame, "FortniteGame"); - -/** Logging definitions */ -DEFINE_LOG_CATEGORY(LogFortniteGame); \ No newline at end of file diff --git a/Source/FortniteGame/Private/Heroes/FortCharacterType.cpp b/Source/FortniteGame/Private/Heroes/FortCharacterType.cpp new file mode 100644 index 00000000..7746076d --- /dev/null +++ b/Source/FortniteGame/Private/Heroes/FortCharacterType.cpp @@ -0,0 +1,5 @@ + + + +#include "FortniteGame/Public/Heroes/FortCharacterType.h" + diff --git a/Source/FortniteGame/Private/Heroes/FortHeroSpecialization.cpp b/Source/FortniteGame/Private/Heroes/FortHeroSpecialization.cpp new file mode 100644 index 00000000..cd7f29cb --- /dev/null +++ b/Source/FortniteGame/Private/Heroes/FortHeroSpecialization.cpp @@ -0,0 +1,5 @@ + + + +#include "FortniteGame/Public/Heroes/FortHeroSpecialization.h" + diff --git a/Source/FortniteGame/Private/Heroes/FortHeroType.cpp b/Source/FortniteGame/Private/Heroes/FortHeroType.cpp new file mode 100644 index 00000000..cd95a639 --- /dev/null +++ b/Source/FortniteGame/Private/Heroes/FortHeroType.cpp @@ -0,0 +1,5 @@ + + + +#include "FortniteGame/Public/Heroes/FortHeroType.h" + diff --git a/Source/FortniteGame/Private/Heroes/FortWorkerType.cpp b/Source/FortniteGame/Private/Heroes/FortWorkerType.cpp new file mode 100644 index 00000000..417ec469 --- /dev/null +++ b/Source/FortniteGame/Private/Heroes/FortWorkerType.cpp @@ -0,0 +1,5 @@ + + + +#include "FortniteGame/Public/Heroes/FortWorkerType.h" + diff --git a/Source/FortniteGame/Pawns/FortPawn.cpp b/Source/FortniteGame/Private/Items/FortAccountItemDefinition.cpp similarity index 56% rename from Source/FortniteGame/Pawns/FortPawn.cpp rename to Source/FortniteGame/Private/Items/FortAccountItemDefinition.cpp index c3dd3b73..1efc815e 100644 --- a/Source/FortniteGame/Pawns/FortPawn.cpp +++ b/Source/FortniteGame/Private/Items/FortAccountItemDefinition.cpp @@ -1,6 +1,5 @@ // Fill out your copyright notice in the Description page of Project Settings. -#include "FortPawn.h" - +#include "FortniteGame/Public/Items/FortAccountItemDefinition.h" diff --git a/Source/FortniteGame/Private/Items/FortGiftBoxItemDefinition.cpp b/Source/FortniteGame/Private/Items/FortGiftBoxItemDefinition.cpp new file mode 100644 index 00000000..0d1e55fc --- /dev/null +++ b/Source/FortniteGame/Private/Items/FortGiftBoxItemDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Items/FortGiftBoxItemDefinition.h" + diff --git a/Source/FortniteGame/Private/Items/FortItemAccessTokenType.cpp b/Source/FortniteGame/Private/Items/FortItemAccessTokenType.cpp new file mode 100644 index 00000000..b3e59019 --- /dev/null +++ b/Source/FortniteGame/Private/Items/FortItemAccessTokenType.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Items/FortItemAccessTokenType.h" + diff --git a/Source/FortniteGame/Private/Items/FortItemDefinition.cpp b/Source/FortniteGame/Private/Items/FortItemDefinition.cpp new file mode 100644 index 00000000..e89452ab --- /dev/null +++ b/Source/FortniteGame/Private/Items/FortItemDefinition.cpp @@ -0,0 +1,22 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#include "FortniteGame/Public/Items/FortItemDefinition.h" +//#include "FortniteGame/Public/Items/FortItem.h" +//#include "FortniteGame/Public/Items/FortWorldItem.h" +//#include "FortniteGame/Public/Items/FortWorldItemDefinition.h" +/* +UFortItem * UFortItemDefinition::CreateTemporaryItemInstanceBP(int Count, int Level) +{ + UFortItem* ItemInstance = nullptr; + + if (this->IsA(UFortWorldItemDefinition::StaticClass())) + { + ItemInstance = NewObject(); + } + else + { + ItemInstance = NewObject(); + } + return ItemInstance; +} +*/ \ No newline at end of file diff --git a/Source/FortniteGame/Private/Items/FortItemSeriesDefinition.cpp b/Source/FortniteGame/Private/Items/FortItemSeriesDefinition.cpp new file mode 100644 index 00000000..cb34e804 --- /dev/null +++ b/Source/FortniteGame/Private/Items/FortItemSeriesDefinition.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Items/FortItemSeriesDefinition.h" + diff --git a/Source/FortniteGame/Private/Items/FortMontageItemDefinitionBase.cpp b/Source/FortniteGame/Private/Items/FortMontageItemDefinitionBase.cpp new file mode 100644 index 00000000..dcfa35ad --- /dev/null +++ b/Source/FortniteGame/Private/Items/FortMontageItemDefinitionBase.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "FortniteGame/Public/Items/FortMontageItemDefinitionBase.h" + diff --git a/Source/FortniteGame/ItemDef/FortPersistableItemDefinition.cpp b/Source/FortniteGame/Private/Items/FortPersistableItemDefinition.cpp similarity index 54% rename from Source/FortniteGame/ItemDef/FortPersistableItemDefinition.cpp rename to Source/FortniteGame/Private/Items/FortPersistableItemDefinition.cpp index cb40b860..555f7529 100644 --- a/Source/FortniteGame/ItemDef/FortPersistableItemDefinition.cpp +++ b/Source/FortniteGame/Private/Items/FortPersistableItemDefinition.cpp @@ -1,5 +1,5 @@ // Fill out your copyright notice in the Description page of Project Settings. -#include "FortPersistableItemDefinition.h" +#include "FortniteGame/Public/Items/FortPersistableItemDefinition.h" diff --git a/Source/FortniteGame/ItemDef/FortWorldItemDefinition.cpp b/Source/FortniteGame/Private/Items/FortWorldItemDefinition.cpp similarity index 56% rename from Source/FortniteGame/ItemDef/FortWorldItemDefinition.cpp rename to Source/FortniteGame/Private/Items/FortWorldItemDefinition.cpp index 9f26ed80..ebd0786a 100644 --- a/Source/FortniteGame/ItemDef/FortWorldItemDefinition.cpp +++ b/Source/FortniteGame/Private/Items/FortWorldItemDefinition.cpp @@ -1,5 +1,5 @@ // Fill out your copyright notice in the Description page of Project Settings. -#include "FortWorldItemDefinition.h" +#include "FortniteGame/Public/Items/FortWorldItemDefinition.h" diff --git a/Source/FortniteGame/Private/Sounds/MyDataAsset.cpp b/Source/FortniteGame/Private/Sounds/MyDataAsset.cpp new file mode 100644 index 00000000..00f0b695 --- /dev/null +++ b/Source/FortniteGame/Private/Sounds/MyDataAsset.cpp @@ -0,0 +1,5 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + + +#include "Sounds/FortTaggedSoundBank.h" + diff --git a/Source/FortniteGame/Public/Animation/FortAnimNotifyState.h b/Source/FortniteGame/Public/Animation/FortAnimNotifyState.h new file mode 100644 index 00000000..15ce3d01 --- /dev/null +++ b/Source/FortniteGame/Public/Animation/FortAnimNotifyState.h @@ -0,0 +1,77 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Animation/AnimNotifies/AnimNotify.h" +#include "Animation/AnimNotifies/AnimNotifyState.h" +#include "FortniteGame/FortniteGame.h" +#include "FortAnimNotifyState.generated.h" + +/** + * + */ +UCLASS(BlueprintType) +class FORTNITEGAME_API UFortAnimNotifyState : public UAnimNotify +{ + GENERATED_BODY() + +public: +}; + +UCLASS(BlueprintType) +class UFortAnimNotifyState_EmoteSound : public UAnimNotifyState +{ + + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + USoundBase* EmoteSound1P; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + USoundBase* EmoteSound3P; + + UPROPERTY(EditAnywhere) + bool bPrimarySound; + + UPROPERTY(EditAnywhere) + FName SoundName; + + UPROPERTY(EditAnywhere) + float FadeOutTime; + + UPROPERTY(EditAnywhere) + bool CopyrightedAudio; + + UPROPERTY(EditAnywhere) + bool bStopAudioOnNotifyEnd; + +}; +USTRUCT(BlueprintType) +struct FEmoteRetargetingNotifyParameters +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadWrite) + EFortPlayerAnimBodyType BodyTypeToAffect; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + EFortHandIKOverrideType LeftHandIK; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + EFortHandIKOverrideType RightHandIK; +}; + +UCLASS(BlueprintType) +class UFortAnimNotifyState_EmoteRetargeting : public UAnimNotifyState +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadWrite) + TArray EmoteParameters; + +}; \ No newline at end of file diff --git a/Source/FortniteGame/Data/MontageLookupData.h b/Source/FortniteGame/Public/Animation/FortMontageLookupTable.h similarity index 50% rename from Source/FortniteGame/Data/MontageLookupData.h rename to Source/FortniteGame/Public/Animation/FortMontageLookupTable.h index ca290c67..49a516d9 100644 --- a/Source/FortniteGame/Data/MontageLookupData.h +++ b/Source/FortniteGame/Public/Animation/FortMontageLookupTable.h @@ -1,11 +1,12 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Engine/DataAsset.h" #include "GameplayTags.h" -#include "MontageLookupData.generated.h" +#include "FortMontageLookupTable.generated.h" + USTRUCT() struct FMontageLookupData @@ -21,3 +22,12 @@ public: }; +UCLASS() +class FORTNITEGAME_API UFortMontageLookupTable : public UDataAsset +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray MontageLookupDataArray; +}; diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaBackpackItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaBackpackItemDefinition.h similarity index 58% rename from Source/FortniteGame/Athena/ItemDef/AthenaBackpackItemDefinition.h rename to Source/FortniteGame/Public/Athena/Items/AthenaBackpackItemDefinition.h index be520db8..ad13ad5c 100644 --- a/Source/FortniteGame/Athena/ItemDef/AthenaBackpackItemDefinition.h +++ b/Source/FortniteGame/Public/Athena/Items/AthenaBackpackItemDefinition.h @@ -1,13 +1,17 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" -#include "AthenaCharacterPartItemDefinition.h" +#include "Athena/Items/AthenaCharacterPartItemDefinition.h" #include "AthenaBackpackItemDefinition.generated.h" -UCLASS(BlueprintType) +/** + * + */ +UCLASS() class FORTNITEGAME_API UAthenaBackpackItemDefinition : public UAthenaCharacterPartItemDefinition { GENERATED_BODY() -}; \ No newline at end of file + +}; diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaBattleBusItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaBattleBusItemDefinition.h similarity index 53% rename from Source/FortniteGame/Athena/ItemDef/AthenaBattleBusItemDefinition.h rename to Source/FortniteGame/Public/Athena/Items/AthenaBattleBusItemDefinition.h index f29a2ab6..074a8c8b 100644 --- a/Source/FortniteGame/Athena/ItemDef/AthenaBattleBusItemDefinition.h +++ b/Source/FortniteGame/Public/Athena/Items/AthenaBattleBusItemDefinition.h @@ -1,11 +1,15 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" #include "AthenaBattleBusItemDefinition.generated.h" +/** + * + */ + UCLASS(BlueprintType) class FORTNITEGAME_API UAthenaBattleBusItemDefinition : public UAthenaCosmeticItemDefinition { @@ -13,20 +17,20 @@ class FORTNITEGAME_API UAthenaBattleBusItemDefinition : public UAthenaCosmeticIt public: UPROPERTY(EditAnywhere) - FSoftObjectPath IgnitionSound; + FSoftObjectPath IgnitionSound; UPROPERTY(EditAnywhere) - FSoftObjectPath LobbyLoopingMusic; + FSoftObjectPath LobbyLoopingMusic; UPROPERTY(EditAnywhere) - FSoftObjectPath LobbyLoopingSound; + FSoftObjectPath LobbyLoopingSound; UPROPERTY(EditAnywhere) - FSoftObjectPath FlightLoopingMusic; + FSoftObjectPath FlightLoopingMusic; UPROPERTY(EditAnywhere) - FSoftObjectPath FlightLoopingSound; + FSoftObjectPath FlightLoopingSound; UPROPERTY(EditAnywhere) - FSoftClassPath BusPrefabClass; + FSoftClassPath BusPrefabClass; }; \ No newline at end of file diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaCharacterItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaCharacterItemDefinition.h new file mode 100644 index 00000000..3b2e4923 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaCharacterItemDefinition.h @@ -0,0 +1,42 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "FortniteGame/FortniteGame.h" +#include "FortniteGame/Public/Heroes/FortHeroType.h" +#include "AthenaCharacterItemDefinition.generated.h" + +/** + * + */ +UCLASS(BlueprintType) +class FORTNITEGAME_API UAthenaCharacterItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TMap RequestedDataStores; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UFortHeroType* HeroDefinition; + + //UPROPERTY(EditAnywhere) + //UAthenaBackpackItemDefinition* DefaultBackpack; + + UPROPERTY(EditAnywhere) + TArray RequiredCosmeticItems; + + UPROPERTY(EditAnywhere) + EFortCustomGender Gender; + + UPROPERTY(EditAnywhere) + FSoftObjectPath FeedbackBank; + + virtual FPrimaryAssetId GetPrimaryAssetId() const override + { + return FPrimaryAssetId("AthenaCharacter", GetFName()); + } +}; diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterPartItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaCharacterPartItemDefinition.h similarity index 50% rename from Source/FortniteGame/Athena/ItemDef/AthenaCharacterPartItemDefinition.h rename to Source/FortniteGame/Public/Athena/Items/AthenaCharacterPartItemDefinition.h index e0f09328..b2a154da 100644 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCharacterPartItemDefinition.h +++ b/Source/FortniteGame/Public/Athena/Items/AthenaCharacterPartItemDefinition.h @@ -1,18 +1,22 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" -#include "AthenaCosmeticItemDefinition.h" -#include "../../CharacterParts/CustomCharacterPart.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "Customization/CustomCharacterPart.h" #include "AthenaCharacterPartItemDefinition.generated.h" -UCLASS(BlueprintType) +/** + * + */ +UCLASS() class FORTNITEGAME_API UAthenaCharacterPartItemDefinition : public UAthenaCosmeticItemDefinition { GENERATED_BODY() - + public: + UPROPERTY(EditAnywhere) - TArray CharacterParts; -}; \ No newline at end of file + TArray CharacterParts; +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaCharmItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaCharmItemDefinition.h new file mode 100644 index 00000000..9c5ef211 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaCharmItemDefinition.h @@ -0,0 +1,49 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "AthenaCharmItemDefinition.generated.h" + +/** + * + */ + +USTRUCT(BlueprintType) +struct FORTNITEGAME_API FCharmSoundAssetEntry +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere) + FSoftObjectPath Sound; + + UPROPERTY(EditAnywhere) + FName Desc; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UAthenaCharmItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FSoftObjectPath CharmModifierBlueprint; + + UPROPERTY(EditAnywhere) + FSoftClassPath CharmPrefabClass; + + UPROPERTY(EditAnywhere) + FSoftObjectPath SkeletalMesh; + + UPROPERTY(EditAnywhere) + FSoftClassPath AnimClass; + + UPROPERTY(EditAnywhere) + FSoftClassPath WeaponAnimClass; + + UPROPERTY(EditAnywhere) + TArray CharmSounds; +}; \ No newline at end of file diff --git a/Source/FortniteGame/Athena/ItemDef/AthenaCosmeticItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaCosmeticItemDefinition.h similarity index 52% rename from Source/FortniteGame/Athena/ItemDef/AthenaCosmeticItemDefinition.h rename to Source/FortniteGame/Public/Athena/Items/AthenaCosmeticItemDefinition.h index ff79c13b..3250c353 100644 --- a/Source/FortniteGame/Athena/ItemDef/AthenaCosmeticItemDefinition.h +++ b/Source/FortniteGame/Public/Athena/Items/AthenaCosmeticItemDefinition.h @@ -1,22 +1,90 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" -#include "../../ItemDef/FortAccountItemDefinition.h" -#include "../../Enum/EVariantUnlockType.h" -#include "../../Variants/FortCosmeticVariant.h" -#include "../../Variants/AthenaCosmeticMaterialOverride.h" -#include "../../Variants/FortCosmeticVariant.h" -#include "../../Variants/FortCosmeticVariantPreview.h" +#include "Items/FortAccountItemDefinition.h" +#include "GameplayTags.h" +#include "Customization/FortCosmeticVariant.h" +#include "Particles/ParticleSystem.h" #include "AthenaCosmeticItemDefinition.generated.h" +class UAthenaCharacterItemDefinition; + +USTRUCT(BlueprintType) +struct FFortStatManagerTag : public FGameplayTag +{ + GENERATED_BODY() + +public: + +}; + +USTRUCT(BlueprintType) +struct FAthenaCosmeticMaterialOverride +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FName ComponentName; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + int MaterialOverrideIndex; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + TSoftObjectPtr OverrideMaterial; +}; + +USTRUCT(BlueprintType) +struct FCosmeticVariantInfo +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FGameplayTag VariantChannelTag; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FGameplayTag ActiveVariantTag; +}; + + +USTRUCT(BlueprintType) +struct FFortCosmeticAdaptiveStatPair +{ + + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FFortStatManagerTag StatTag; + + UPROPERTY(EditAnywhere) + int StatValue; +}; + +USTRUCT(BlueprintType) +struct FFortCosmeticAdaptiveStatPreview +{ + + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FText UnlockCondition; + + UPROPERTY(EditAnywhere) + TArray StatValues; +}; + UCLASS(BlueprintType) class FORTNITEGAME_API UAthenaCosmeticItemDefinition : public UFortAccountItemDefinition { GENERATED_BODY() public: + UPROPERTY(EditAnywhere) bool bIsShuffleTile; @@ -42,7 +110,13 @@ public: double DynamicInstallBundlesUpdateStartTime; UPROPERTY(EditAnywhere) - EVariantUnlockType VariantUnlockType; + int DynamicInstallBundleRequestRefCount; + + UPROPERTY(EditAnywhere) + int DynamicInstallBundleRequestRetryCount; + + UPROPERTY(EditAnywhere) + EVariantUnlockType VariantUnlockType; UPROPERTY(EditAnywhere) FRotator PreviewPawnRotationOffset; @@ -59,14 +133,17 @@ public: UPROPERTY(EditAnywhere) TArray VariantChannelsToNeverSendToMCP; + //UPROPERTY(EditAnywhere) + //TMap ReactivePreviewDrivers; + UPROPERTY(EditAnywhere) TArray MaterialOverrides; UPROPERTY(EditAnywhere) FGameplayTagContainer ObservedPlayerStats; - UPROPERTY(EditAnywhere) - TArray BuiltInEmotes; +// UPROPERTY(EditAnywhere) forward declaration doesn't seem to work for this?? + // TArray BuiltInEmotes; UPROPERTY(EditAnywhere, Instanced) TArray ItemVariants; @@ -80,17 +157,20 @@ public: UPROPERTY(EditAnywhere) FText DirectAquisitionStyleDisclaimerOverride; - // ItemObservedStatPreviews + UPROPERTY(EditAnywhere) + TArray ItemObservedStatPreviews; UPROPERTY(EditAnywhere) FText UnlockRequirements; UPROPERTY(EditAnywhere) - FSoftObjectPath UnlockingItemDef; + TSoftObjectPtr UnlockingItemDef; UPROPERTY(EditAnywhere) FSoftClassPath ItemPreviewActorClass; + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemPreviewParticleSystem; UPROPERTY(EditAnywhere) TSoftObjectPtr ItemPreviewMontage_Male; @@ -98,8 +178,8 @@ public: UPROPERTY(EditAnywhere) TSoftObjectPtr ItemPreviewMontage_Female; - //UPROPERTY(EditAnywhere) - // TSoftObjectPtr ItemPreviewHero; + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemPreviewHero; UPROPERTY(EditAnywhere) TArray ConfiguredDynamicInstallBundles; @@ -117,5 +197,5 @@ public: FText ExclusiveDescription; UPROPERTY(EditAnywhere) - FSoftObjectPath ExclusiveIcon; -}; \ No newline at end of file + TSoftObjectPtr ExclusiveIcon; +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaDanceItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaDanceItemDefinition.h new file mode 100644 index 00000000..364aef17 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaDanceItemDefinition.h @@ -0,0 +1,99 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Items/FortMontageItemDefinitionBase.h" +#include "FortniteGame/FortniteGame.h" +#include "AthenaDanceItemDefinition.generated.h" + +USTRUCT() +struct FVariantSwapMontageData +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FGameplayTag VariantMetaTagRequired; + + UPROPERTY(EditAnywhere) + FName MontageSectionName; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UAthenaDanceItemDefinition : public UFortMontageItemDefinitionBase +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + bool bMovingEmote; + + UPROPERTY(EditAnywhere) + bool bMovingEmoteSkipLandingFX; + + UPROPERTY(EditAnywhere) + bool bMoveForwardOnly; + + UPROPERTY(EditAnywhere) + bool bMoveFollowingOnly; + + UPROPERTY(EditAnywhere) + bool bGroupEmote; + + UPROPERTY(EditAnywhere) + bool bUseHighPreviewCamera; + + UPROPERTY(EditAnywhere) + bool bGroupAnimationSync; + + UPROPERTY(EditAnywhere) + float WalkForwardSpeed; + + UPROPERTY(EditAnywhere) + UAthenaDanceItemDefinition* GroupEmoteToStartLeader; + + UPROPERTY(EditAnywhere) + UAthenaDanceItemDefinition* GroupEmoteToStartFollower; + + UPROPERTY(EditAnywhere) + UAthenaDanceItemDefinition* GroupEmoteToStartLeaderIfBothOwn; + + UPROPERTY(EditAnywhere) + UAthenaDanceItemDefinition* GroupEmoteToStartFollowerIfBothOwn; + + UPROPERTY(EditAnywhere) + TArray MotageSelectionGroups; + + UPROPERTY(EditAnywhere) + FVector GroupEmotePositionOffset; + + UPROPERTY(EditAnywhere) + float GroupEmotePositionOffsetTolerance; + + UPROPERTY(EditAnywhere) + bool bLockGroupEmoteLeaderRotation; + + UPROPERTY(EditAnywhere) + float GroupEmoteLeaderRotationYawOffset; + + UPROPERTY(EditAnywhere) + float GroupEmoteFollowerRotationYawOffset; + + UPROPERTY(EditAnywhere, meta = (AssetBundles = "AvatarDisplay")) + TSoftObjectPtr FrontEndAnimation; + + UPROPERTY(EditAnywhere, meta = (AssetBundles = "AvatarDisplay")) + TSoftObjectPtr FrontEndAnimationFemaleOverride; + + UPROPERTY(EditAnywhere) + FSoftClassPath CustomDanceAbility; + + UPROPERTY(EditAnywhere) + FText ChatTriggerCommandName; + + virtual FPrimaryAssetId GetPrimaryAssetId() const override + { + return FPrimaryAssetId("AthenaDance", GetFName()); + } +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaEmojiItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaEmojiItemDefinition.h new file mode 100644 index 00000000..1b883bad --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaEmojiItemDefinition.h @@ -0,0 +1,63 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaDanceItemDefinition.h" +#include "AthenaEmojiItemDefinition.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UAthenaEmojiItemDefinition : public UAthenaDanceItemDefinition +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + FGameplayTag EmojiGameplayCueTag; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr PreviewAnimation; // 0x0830(0x0028) UNKNOWN PROPERTY: SoftObjectProperty FortniteGame.AthenaEmojiItemDefinition.PreviewAnimation + + UPROPERTY(EditAnywhere) + TSoftObjectPtr SpriteSheet; // 0x0858(0x0028) UNKNOWN PROPERTY: SoftObjectProperty FortniteGame.AthenaEmojiItemDefinition.SpriteSheet + + UPROPERTY(EditAnywhere) + FIntPoint SheetDimensions; // 0x0880(0x0008) (Edit, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + int FrameIndex; // 0x0888(0x0004) (Edit, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + int FrameCount; // 0x088C(0x0004) (Edit, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + UMaterialInterface* BaseMaterial; // 0x0890(0x0008) (Edit, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + FVector IconSize; // 0x0898(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + FLinearColor InitialColor; // 0x08A4(0x0010) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + FVector InitialLocation; // 0x08B4(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + FVector InitialVelocity; // 0x08C0(0x000C) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + float LifetimeIntroSeconds; // 0x08CC(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + float LifetimeMidSeconds; // 0x08D0(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + float LifetimeOutroSeconds; // 0x08D4(0x0004) (Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData) + + UPROPERTY(EditAnywhere) + UMaterialInstance* GeneratedMaterial; +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaItemWrapDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaItemWrapDefinition.h new file mode 100644 index 00000000..fa8731d2 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaItemWrapDefinition.h @@ -0,0 +1,28 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "AthenaItemWrapDefinition.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UAthenaItemWrapDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + + + UPROPERTY(EditAnywhere) + FSoftClassPath ItemWrapModifierBlueprint; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemWrapMaterial; + + + +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaLoadingScreenItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaLoadingScreenItemDefinition.h new file mode 100644 index 00000000..34d45e25 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaLoadingScreenItemDefinition.h @@ -0,0 +1,32 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "AthenaLoadingScreenItemDefinition.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UAthenaLoadingScreenItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr BackgroundImage; + + UPROPERTY(EditAnywhere) + FSoftObjectPath BackgroundMaterialOrTexture; + + UPROPERTY(EditAnywhere) + FSoftClassPath BackgroundWidget; + + UPROPERTY(EditAnywhere) + FVector2D BackgroundDesiredSize; + + UPROPERTY(EditAnywhere) + FLinearColor BackgroundColor; +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaMapMarkerItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaMapMarkerItemDefinition.h new file mode 100644 index 00000000..4fc3d119 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaMapMarkerItemDefinition.h @@ -0,0 +1,17 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "AthenaMapMarkerItemDefinition.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UAthenaMapMarkerItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaMusicPackItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaMusicPackItemDefinition.h new file mode 100644 index 00000000..ae27212e --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaMusicPackItemDefinition.h @@ -0,0 +1,29 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "AthenaMusicPackItemDefinition.generated.h" + +/** + * + */ +UCLASS(BlueprintType) +class FORTNITEGAME_API UAthenaMusicPackItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr FrontEndLobbyMusic; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr CoverArtImage; + + UPROPERTY(EditAnywhere) + bool bIsDefaultMusicPack; + + UPROPERTY(EditAnywhere) + float MusicPreviewStartTime; +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaPetItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaPetItemDefinition.h new file mode 100644 index 00000000..5f73dc59 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaPetItemDefinition.h @@ -0,0 +1,65 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "FortniteGame/FortniteGame.h" +#include "Sounds/FortTaggedSoundBank.h" +#include "AthenaPetItemDefinition.generated.h" + + +USTRUCT() +struct FPetResponseFromQuestSystem +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + FDataTableRowHandle ObjectiveStatHandle; + + UPROPERTY(EditAnywhere) + FGameplayTag ResponseTag; + + UPROPERTY(EditAnywhere) + float ResponseDuration; +}; + +UCLASS() +class FORTNITEGAME_API UFortPetStimuliBank : public UDataAsset +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + TArray QuestTriggers; +}; + +UCLASS() +class FORTNITEGAME_API UAthenaPetItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + EAthenaPetAttachRule PetAttachRule; + + UPROPERTY(EditAnywhere) + FVector PetAttachOffset; + + UPROPERTY(EditAnywhere) + FName PetAttachSocket; + + UPROPERTY(EditAnywhere) + TArray StimuliBanks; + + UPROPERTY(EditAnywhere) + FSoftClassPath PetPrefabClass; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr PetSoundBank; + +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaPickaxeItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaPickaxeItemDefinition.h new file mode 100644 index 00000000..08067b96 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaPickaxeItemDefinition.h @@ -0,0 +1,17 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "AthenaPickaxeItemDefinition.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UAthenaPickaxeItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaSeasonItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaSeasonItemDefinition.h new file mode 100644 index 00000000..07b590dc --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaSeasonItemDefinition.h @@ -0,0 +1,309 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Items/FortAccountItemDefinition.h" +#include "GameplayTags.h" +#include "FortniteGame/FortniteGame.h" +//#include "Items/FortWorldItemDefinition" +#include "Items/FortItemDefinition.h" +#include "Items/FortGiftBoxItemDefinition.h" +#include "AthenaSeasonItemDefinition.generated.h" + +/** + * + */ +USTRUCT(BlueprintType) +struct FORTNITEGAME_API FFortGiftBoxFortmatData +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FString StringAssetType; + + UPROPERTY(EditAnywhere) + FString StringData; +}; + +USTRUCT() +struct FTrackDynamicBackground +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr BackgroundSubstance; + + UPROPERTY(EditAnywhere) + FLinearColor PrimaryColor; + + UPROPERTY(EditAnywhere) + FLinearColor SecondaryColor; + + UPROPERTY(EditAnywhere) + FLinearColor TertiaryColor; + + UPROPERTY(EditAnywhere) + bool bIsSpecial; + + UPROPERTY(EditAnywhere) + bool bIsFoil; + + UPROPERTY(EditAnywhere) + int MinimalDiscoveryLevel; +}; + +USTRUCT(BlueprintType) +struct FORTNITEGAME_API FChallengeGiftBoxData +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr GiftBoxToUse; + + UPROPERTY(EditAnywhere) + TArray GiftBoxFormatData; +}; +USTRUCT(BlueprintType) +struct FORTNITEGAME_API FAthenaRewardItemReference +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemDefinition; + + UPROPERTY(EditAnywhere) + FString TemplateId; + + UPROPERTY(EditAnywhere) + int Quantity; + + UPROPERTY(EditAnywhere) + FChallengeGiftBoxData RewardGiftBox; + + UPROPERTY(EditAnywhere) + bool IsChaseReward; + + UPROPERTY(EditAnywhere) + EAthenaRewardItemType RewardType; + + UPROPERTY(EditAnywhere) + EAthenaRewardVisualImportanceType RewardVisualImportanceType; +}; + +USTRUCT(BlueprintType) +struct FORTNITEGAME_API FAthenaRewardScheduleLevel +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray Rewards; + +}; + +USTRUCT(BlueprintType) +struct FAthenaRewardSchedule +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray Levels; +}; + +USTRUCT() +struct FTrackCategory +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr CategoryIcon; + + UPROPERTY(EditAnywhere) + FText CategoryName; + + UPROPERTY(EditAnywhere) + int CategoryStartingLevel; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UAthenaSeasonItemDefinition : public UFortAccountItemDefinition +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + bool bXpOnlySeason; + + UPROPERTY(EditAnywhere) + bool bUseAccoladePunchCard; + + //Missed Offset + + UPROPERTY(EditAnywhere) + UDataTable* SeasonXpOnlyExtendedCurve; + /* + UPROPERTY(EditAnywhere) + UFortMedalsPunchCardItemDefinition* DailyPunchCard; + + UPROPERTY(EditAnywhere) + UFortRepeatableDailiesCardItemDefinition* RepeatableDailiesCard; +*/ + UPROPERTY(EditAnywhere) + int RestedXpDailyGrant; + + UPROPERTY(EditAnywhere) + int RestedXpMaxAccrue; + + UPROPERTY(EditAnywhere) + float RestedXpMultiplier; + + UPROPERTY(EditAnywhere) + int SeasonStartCalendarOffsetDays; + + UPROPERTY(EditAnywhere) + int SeasonNumber; + + UPROPERTY(EditAnywhere) + int NumSeasonLevels; + + UPROPERTY(EditAnywhere) + int NumBookLevels; + + UPROPERTY(EditAnywhere) + int NumAdditionalBookLevels; + + UPROPERTY(EditAnywhere) + EAthenaSeasonShopVisibility SeasonShopVisibility; + + UPROPERTY(EditAnywhere) + EAthenaChallengeTabVisibility ChallengesVisibility; + + //Missed Offset + + UPROPERTY(EditAnywhere) + UDataTable* SeasonXpCurve; + + UPROPERTY(EditAnywhere) + UDataTable* BookXpCurve; + + UPROPERTY(EditAnywhere) + FString SeasonStorefront; + + UPROPERTY(EditAnywhere) + FString BattlePassOfferId; + + UPROPERTY(EditAnywhere) + TArray BattlePassOfferIds; + + UPROPERTY(EditAnywhere) + FString BattlePassLevelOfferID; + + UPROPERTY(EditAnywhere) + TArray BattlePassLevelOfferIDs; + + UPROPERTY(EditAnywhere) + TArray FreeTokenItemPrimaryAssetIds; + + UPROPERTY(EditAnywhere) + TArray FreeLevelsThatNavigateToBattlePass; + + UPROPERTY(EditAnywhere) + TArray FreeLevelsThatAutoOpenTheAboutScreen; + + UPROPERTY(EditAnywhere) + TArray TrackCategories; + + UPROPERTY(EditAnywhere) + TArray TrackPageBackgrounds; + + + + UPROPERTY(EditAnywhere) + FAthenaRewardSchedule SeasonXpScheduleFree; + + UPROPERTY(EditAnywhere) + FGameplayTag FreeSeasonItemContentTag; + + UPROPERTY(EditAnywhere) + FAthenaRewardSchedule BookXpScheduleFree; + + UPROPERTY(EditAnywhere) + FGameplayTag BattlePassFreeItemContentTag; + + UPROPERTY(EditAnywhere) + FAthenaRewardSchedule BookXpSchedulePaid; + + UPROPERTY(EditAnywhere) + FGameplayTag BattlePassPaidItemContentTag; + + UPROPERTY(EditAnywhere) + FAthenaRewardSchedule AdditionalBookSchedule; + + UPROPERTY(EditAnywhere) + FGameplayTag BattlePassAdditionalItemContentTag; + /* + UPROPERTY(EditAnywhere) + FAthenaSeasonBannerLevelSchedule SeasonBannerSchedule; + UPROPERTY(EditAnywhere) + class UFortChallengeBundleItemDefinition* SeasonalGlyphChallengeBundle; + */ + UPROPERTY(EditAnywhere) + FString GlyphTokenTemplateId; + + UPROPERTY(EditAnywhere) + class UDataTable* SeasonalGlyphRewards; + + + /* + UPROPERTY(EditAnywhere) + class UFortChallengeBundleScheduleDefinition* ChallengeSchedulePaid; + UPROPERTY(EditAnywhere) + TArray ChallengeSchedulesAlwaysShown; + UPROPERTY(EditAnywhere) + FAthenaRewardScheduleLevel SeasonGrantsToEveryone; + */ + UPROPERTY(EditAnywhere) + FGameplayTag SeasonGrantsToEveryoneItemContentTag; + + /* + UPROPERTY(EditAnywhere) + FAthenaRewardScheduleLevel SeasonFirstWinRewards; + */ + UPROPERTY(EditAnywhere) + FGameplayTag SeasonFirstWinItemContentTag; + + /* + UPROPERTY(EditAnywhere) + FAthenaRewardScheduleLevel BattleStarSubstitutionReward; + UPROPERTY(EditAnywhere) + TArray XpDisplayOverride; + */ + UPROPERTY(EditAnywhere) + TSoftObjectPtr XpItemDef; + + UPROPERTY(EditAnywhere) + TArray> ExpiringRewardTypes; + + UPROPERTY(EditAnywhere) + TArray> TokensToRemoveAtSeasonEnd; + /* + UPROPERTY(EditAnywhere) + TArray MidSeasonUpdates; + */ + UPROPERTY(EditAnywhere) + bool bRemoveAllDailyQuestsAtSeasonEnd; + + //Missed Offset + + UPROPERTY(EditAnywhere) + TArray FirstTimeTrackedBitFlags; + +}; \ No newline at end of file diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaSkyDiveContrailItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaSkyDiveContrailItemDefinition.h new file mode 100644 index 00000000..707143d4 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaSkyDiveContrailItemDefinition.h @@ -0,0 +1,45 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "AthenaSkyDiveContrailItemDefinition.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UAthenaSkyDiveContrailItemDefinition : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + FSoftObjectPath ContrailEffect; + + UPROPERTY(EditAnywhere) + FSoftObjectPath FrontEndContrailEffect; + + UPROPERTY(EditAnywhere) + FSoftObjectPath NiagaraContrailEffect; + + UPROPERTY(EditAnywhere) + FVector DefaultVelocityVector; + + UPROPERTY(EditAnywhere) + FName VelocityVectorParameterName; + + UPROPERTY(EditAnywhere) + FName ParaGlideLeanParameterName; + + //Missed Offset + /* + UPROPERTY(EditAnywhere) + TArray VectorParameters; + + UPROPERTY(EditAnywhere) + TArray FloatParameters; + */ +}; diff --git a/Source/FortniteGame/Public/Athena/Items/AthenaSprayItemDefinition.h b/Source/FortniteGame/Public/Athena/Items/AthenaSprayItemDefinition.h new file mode 100644 index 00000000..6d564f80 --- /dev/null +++ b/Source/FortniteGame/Public/Athena/Items/AthenaSprayItemDefinition.h @@ -0,0 +1,31 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaDanceItemDefinition.h" +#include "AthenaSprayItemDefinition.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UAthenaSprayItemDefinition : public UAthenaDanceItemDefinition +{ + GENERATED_BODY() +public: + + UPROPERTY(EditAnywhere) + TSoftObjectPtr DecalMaterial; + + UPROPERTY(EditAnywhere) + FName ProgressiveCosmeticStatName; + + UPROPERTY(EditAnywhere) + bool bUseBannerAsTexture; + + //missed offset + + UPROPERTY(EditAnywhere) + TSoftObjectPtr DecalTexture; +}; diff --git a/Source/FortniteGame/Public/Customization/BaseVariantDef.h b/Source/FortniteGame/Public/Customization/BaseVariantDef.h new file mode 100644 index 00000000..7da835f4 --- /dev/null +++ b/Source/FortniteGame/Public/Customization/BaseVariantDef.h @@ -0,0 +1,359 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/NoExportTypes.h" +#include "McpItemDefinitionBase.h" +#include "GameplayTags.h" +#include "FortniteGame/FortniteGame.h" +#include "Particles/ParticleSystem.h" +#include "NiagaraSystem.h" +#include "Customization/CustomCharacterPart.h" +#include "BaseVariantDef.generated.h" + +/** + * + */ +USTRUCT() +struct FBaseVariantDef +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + bool bStartUnlocked; + + UPROPERTY(EditAnywhere) + bool bIsDefault; + + UPROPERTY(EditAnywhere) + bool bHideIfNotOwned; + + UPROPERTY(EditAnywhere) + FGameplayTag CustomizationVariantTag; + + UPROPERTY(EditAnywhere) + FText VariantName; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr PreviewImage; + + UPROPERTY(EditAnywhere) + FText UnlockRequirements; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr UnlockingItemDef; +}; + +USTRUCT() +struct FMaterialParamName +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FName ParamName; +}; + +USTRUCT() +struct FMaterialVariants +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr MaterialToSwap; + + UPROPERTY(EditAnywhere) + FName ComponentToOverride; + + UPROPERTY(EditAnywhere) + FName CascadeMaterialName; + + UPROPERTY(EditAnywhere) + int MaterialOverrideIndex; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr OverrideMaterial; +}; + +USTRUCT() +struct FMaterialVariantDef : public FBaseVariantDef +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray VariantMaterials; + +}; + +USTRUCT() +struct FMaterialTextureVariant : public FMaterialParamName +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr Value; +}; + +USTRUCT() +struct FMaterialFloatVariant : public FMaterialParamName +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + float Value; +}; + +USTRUCT() +struct FMaterialVectorVariant : public FMaterialParamName +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FLinearColor Value; +}; + +USTRUCT() +struct FMaterialParamterDef +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr MaterialToAlter; + + UPROPERTY(EditAnywhere) + FName CascadeMaterialName; + + UPROPERTY(EditAnywhere) + TArray ColorParams; + + UPROPERTY(EditAnywhere) + TArray TextureParams; + + UPROPERTY(EditAnywhere) + TArray FloatParams; +}; + + +USTRUCT() +struct FParticleVariant +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + TSoftObjectPtr ParticleSystemToAlter; + + UPROPERTY(EditAnywhere) + FName ComponentToOverride; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr OverrideParticleSystem; +}; + +USTRUCT() +struct FVectorParticleParameter +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FVector Value; + + UPROPERTY(EditAnywhere) + FName ParameterName; + +}; + +USTRUCT() +struct FVectorParamVariant : public FMaterialParamName +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FVector Value; +}; + +USTRUCT() +struct FParticleParamterVariant +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + TArray ColorParams; + + UPROPERTY(EditAnywhere) + TArray VectorParams; + + UPROPERTY(EditAnywhere) + TArray FloatParams; +}; + +USTRUCT() +struct FFortPortableSoftParticles +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + EFXType FXType; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr NiagaraVersion; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr CascadeVersion; +}; + +USTRUCT() +struct FManagedParticleSwapVariant +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + FGameplayTag ParamGroupTag; + + UPROPERTY(EditAnywhere) + FFortPortableSoftParticles ParticleToOverride; +}; + +USTRUCT() +struct FManagedParticleParamVariant +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + FGameplayTag ParamGroupTag; + + UPROPERTY(EditAnywhere) + TArray ColorParams; + + UPROPERTY(EditAnywhere) + TArray VectorParams; + + UPROPERTY(EditAnywhere) + TArray FloatParams; +}; + +USTRUCT() +struct FFoleySoundVariant +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray LibrariesToAdd; + + UPROPERTY(EditAnywhere) + TArray LibrariesToRemove; + +}; + +USTRUCT() +struct FSocketTransformVariant +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FName SourceSocketName; + + UPROPERTY(EditAnywhere) + FName OverridSocketName; +}; + +USTRUCT() +struct FScriptedActionVariant +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FGameplayTag ActionTag; +}; + +USTRUCT() +struct FCosmeticMetaTagContainer +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FGameplayTagContainer MetaTagsToApply; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer MetaTagsToRemove; +}; + +USTRUCT() +struct FScriptedActionVariantDef +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray VariantActions; + + UPROPERTY(EditAnywhere) + FCosmeticMetaTagContainer MetaTags; +}; + +USTRUCT() +struct FPartVariantDef : public FBaseVariantDef +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray> VariantParts; + + UPROPERTY(EditAnywhere) + TArray VariantMaterials; + + UPROPERTY(EditAnywhere) + TArray VariantMaterialParams; + /* + UPROPERTY(EditAnywhere) + TArray InitalParticelSystemData; + */ + UPROPERTY(EditAnywhere) + TArray VariantParticles; + + UPROPERTY(EditAnywhere) + TArray VariantParticleParams; + + UPROPERTY(EditAnywhere) + TArray VariantSwapInParticles; + + UPROPERTY(EditAnywhere) + TArray VariantAlteredParticleParams; + + UPROPERTY(EditAnywhere) + TArray VariantFoley; + + UPROPERTY(EditAnywhere) + TArray SocketTransforms; + + UPROPERTY(EditAnywhere) + TArray VariantActions; + + UPROPERTY(EditAnywhere) + FCosmeticMetaTagContainer MetaTags; + +}; \ No newline at end of file diff --git a/Source/FortniteGame/CharacterParts/CustomCharacterPart.h b/Source/FortniteGame/Public/Customization/CustomCharacterPart.h similarity index 57% rename from Source/FortniteGame/CharacterParts/CustomCharacterPart.h rename to Source/FortniteGame/Public/Customization/CustomCharacterPart.h index 756440db..24e421ac 100644 --- a/Source/FortniteGame/CharacterParts/CustomCharacterPart.h +++ b/Source/FortniteGame/Public/Customization/CustomCharacterPart.h @@ -1,37 +1,93 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Engine/DataAsset.h" -#include "CustomCharacterPartData.h" -#include "../Enum/EFortCustomGender.h" -#include "../Enum/EFortCustomBodyType.h" -#include "../Enum/EFortCustomPartType.h" -#include "../Variants/CustomPartMaterialOverrideData.h" -#include "../Variants/CustomPartTextureParameter.h" -#include "../Variants/CustomPartScalarParameter.h" -#include "../Variants/CustomPartVectorParameter.h" -#include "../Data/FortMontageLookupTable.h" -#include "../ItemDef/FortWorldItemDefinition.h" -#include "../Data/MarshalledVFX_AuthoredDataConfig.h" +#include "FortniteGame/FortniteGame.h" +#include "GameplayTags.h" +#include "UObject/SoftObjectPath.h" #include "CustomCharacterPart.generated.h" -UCLASS(BlueprintType) +/** + * + */ + +USTRUCT() +struct FCustomPartMaterialOverrideData +{ + GENERATED_BODY() + + UPROPERTY(EditAnywhere) + int MaterialOverrideIndex; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr OverrideMaterial; +}; + +USTRUCT() +struct FCustomPartScalarParameter +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + int MaterialIndexForScalarParameter; + + UPROPERTY(EditAnywhere) + FName ScalarParameterNameForMaterial; + + UPROPERTY(EditAnywhere) + float ScalarOverride; +}; + +USTRUCT() +struct FCustomPartTextureParameter +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + int MaterialIndexForTextureParameter; + + UPROPERTY(EditAnywhere) + FName TextureParameterNameForMaterial; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr TextureOverride; +}; + +USTRUCT() +struct FCustomPartVectorParameter +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + int MaterialIndexForVectorParameter; + + UPROPERTY(EditAnywhere) + FName VectorParameterNameForMaterial; + + UPROPERTY(EditAnywhere) + FLinearColor VectorOverride; + +}; + +UCLASS() class FORTNITEGAME_API UCustomCharacterPart : public UPrimaryDataAsset { GENERATED_BODY() public: - UPROPERTY(EditAnywhere, AssetRegistrySearchable) EFortCustomGender GenderPermitted; UPROPERTY(EditAnywhere, AssetRegistrySearchable) - EFortCustomBodyType BodyTypesPermitted; + EFortCustomBodyType BodyTypesPermitted; UPROPERTY(BlueprintReadWrite, EditAnywhere, AssetRegistrySearchable) - EFortCustomPartType CharacterPartType; + TEnumAsByte CharacterPartType; UPROPERTY(EditAnywhere) FGameplayTagContainer BoneSetsToHide; @@ -53,24 +109,24 @@ public: UPROPERTY(EditAnywhere) FSoftClassPath PartModifierBlueprint; - + UPROPERTY(EditAnywhere, Instanced) class UCustomCharacterPartData* AdditionalData; - UPROPERTY(EditAnywhere) - TSoftObjectPtr DefaultMontageLookupTable; + //UPROPERTY(EditAnywhere) + //TSoftObjectPtr DefaultMontageLookupTable; + +// UPROPERTY(EditAnywhere) + // TSoftObjectPtr OverrideMontageLookupTable; - UPROPERTY(EditAnywhere) - TSoftObjectPtr OverrideMontageLookupTable; - UPROPERTY(EditAnywhere) TSoftObjectPtr FrontendAnimMontageIdleOverride; - + UPROPERTY(EditAnywhere) float FrontEndBackPreviewRotationOffset; UPROPERTY(BlueprintReadWrite, EditAnywhere, AssetRegistrySearchable) - TSoftObjectPtr SkeletalMesh; + TSoftObjectPtr SkeletalMesh; UPROPERTY(BlueprintReadWrite, EditAnywhere) TArray> MasterSkeletalMeshes; @@ -86,38 +142,36 @@ public: UPROPERTY(EditAnywhere) TArray MaterialOverrides; - + UPROPERTY(EditAnywhere) TArray< FCustomPartTextureParameter> TextureParameters; - + UPROPERTY(EditAnywhere) TArray ScalarParameters; - + UPROPERTY(EditAnywhere) TArray VectorParameters; - + UPROPERTY(EditAnywhere) - TArray FoleyLibraries; + TArray FoleyLibraries; UPROPERTY(EditAnywhere) int MaterialOverrideFlags; UPROPERTY(EditAnywhere) - TSoftObjectPtr IdleEffect; - + TSoftObjectPtr IdleEffect; - UPROPERTY(EditAnywhere) FName IdleFXSocketName; UPROPERTY(EditAnywhere) bool bAutoActivate; - - UPROPERTY(EditAnywhere) - UMarshalledVFX_AuthoredDataConfig* AuthoredData; - + + //UPROPERTY(EditAnywhere) + //UMarshalledVFX_AuthoredDataConfig* AuthoredData; + virtual FPrimaryAssetId GetPrimaryAssetId() const override { return FPrimaryAssetId("CustomCharacterPart", GetFName()); } -}; \ No newline at end of file +}; diff --git a/Source/FortniteGame/Public/Customization/CustomCharacterPartData.h b/Source/FortniteGame/Public/Customization/CustomCharacterPartData.h new file mode 100644 index 00000000..b4ab6b29 --- /dev/null +++ b/Source/FortniteGame/Public/Customization/CustomCharacterPartData.h @@ -0,0 +1,237 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/NoExportTypes.h" +#include "FortniteGame/FortniteGame.h" +#include "Engine/DataAsset.h" +#include "CustomCharacterPartData.generated.h" + + +USTRUCT() +struct FCustomAccessoryHatReactiveMorphs +{ + GENERATED_BODY(BlueprintType) + +public: + UPROPERTY(EditAnywhere) + TArray CapMorphTargets; + + UPROPERTY(EditAnywhere) + TArray HelmetMorphTargets; + + UPROPERTY(EditAnywhere) + TArray MaskMorphTargets; + + UPROPERTY(EditAnywhere) + TArray HatMorphTargets; + +}; + +UCLASS() +class FORTNITEGAME_API UCustomAccessoryAttachmentData : public UDataAsset +{ + GENERATED_BODY(BlueprintType) +public: + UPROPERTY(EditAnywhere) + struct FVector MaleRelativeScale; + + UPROPERTY(EditAnywhere) + struct FVector FemaleRelativeScale; + + UPROPERTY(EditAnywhere) + struct FVector SmallMaleRelativeScale; + + UPROPERTY(EditAnywhere) + struct FVector SmallFemaleRelativeScale; + + UPROPERTY(EditAnywhere) + struct FVector LargeMaleRelativeScale; + + UPROPERTY(EditAnywhere) + struct FVector LargeFemaleRelativeScale; +}; + +USTRUCT(BlueprintType) +struct FColorSwatchPair +{ + GENERATED_BODY() + +public: + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName ColorName; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FLinearColor ColorValue; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FText ColorDisplayName; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomDynamicColorSwatch : public UDataAsset +{ + GENERATED_BODY() + +public: + UPROPERTY(BlueprintReadWrite, EditAnywhere) + TArray ColorPairs; + + //UPROPERTY(BlueprintReadWrite, EditAnywhere) + //TArray TextureParameters; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + TMap> SpecificIconography; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomHairColorSwatch : public UDataAsset +{ + GENERATED_BODY() + +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomSkinColorSwatch : public UDataAsset +{ + GENERATED_BODY() + +}; + +UCLASS(BlueprintType) +class UCustomAccessoryColorSwatch : public UCustomDynamicColorSwatch +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + FLinearColor AccessoryColors; + +}; + +UCLASS(DefaultToInstanced, EditInlineNew) +class FORTNITEGAME_API UCustomCharacterPartData : public UObject +{ + GENERATED_BODY() +}; + + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomCharacterAccessoryData : public UCustomCharacterPartData +{ + GENERATED_BODY() + +public: + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName AttachSocketName; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FVector AttachOffset; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + UCustomAccessoryAttachmentData* AttachmentOverrideData; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + bool bUseClothCollisionFromOtherParts; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + bool bCollideWithOtherPartsCloth; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UClass* AnimClass; + + UPROPERTY(EditAnywhere) + class UClass* FrontEndAnimClass; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UClass* MannequinAnimClass; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr AccessoryColors; + +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomCharacterBackpackData : public UCustomCharacterPartData +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FName LootSocketName; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomCharacterBodyPartData : public UCustomCharacterPartData +{ + GENERATED_BODY() + +public: + + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UClass* AnimClass; + + UPROPERTY(EditAnywhere) + class UClass* FrontEndAnimClass; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UClass* MannequinAnimClass; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr AccessoryColors; + +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomCharacterCharmData : public UCustomCharacterAccessoryData +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + EFortCustomPartType PartAttachedToOverride; + +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomCharacterFaceData : public UCustomCharacterAccessoryData +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + EFortCustomPartType PartAttachedToOverride; + + UPROPERTY(EditAnywhere) + FCustomAccessoryHatReactiveMorphs HatMorphData; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UCustomCharacterHeadData : public UCustomCharacterBodyPartData +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + TAssetPtr SkinColorSwatch; + + UPROPERTY(EditAnywhere) + TAssetPtr HairColorSwatch; + + UPROPERTY(EditAnywhere) + TArray CapMorphTargets; + + UPROPERTY(EditAnywhere) + TArray HelmetMorphTargets; + + UPROPERTY(EditAnywhere) + TArray MaskMorphTargets; + + UPROPERTY(EditAnywhere) + TArray HatMorphTargets; +}; \ No newline at end of file diff --git a/Source/FortniteGame/Public/Customization/FortCosmeticVariant.h b/Source/FortniteGame/Public/Customization/FortCosmeticVariant.h new file mode 100644 index 00000000..1a118996 --- /dev/null +++ b/Source/FortniteGame/Public/Customization/FortCosmeticVariant.h @@ -0,0 +1,104 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "UObject/NoExportTypes.h" +#include "GameplayTags.h" +#include "Items/FortItemDefinition.h" +#include "Items/FortAccountItemDefinition.h" +#include "Customization/BaseVariantDef.h" +#include "FortCosmeticVariant.generated.h" + +/** + * + */ +USTRUCT(BlueprintType) +struct FMcpVariantChannelInfo +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FGameplayTagContainer OwnedVariantTags; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + UFortItemDefinition* ItemVariantIsUsedFor; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FString CustomData; +}; + +USTRUCT(BlueprintType) +struct FFortCosmeticVariantPreviewElement +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadOnly) + TArray VariantOptions; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + UFortAccountItemDefinition* Item; +}; + +USTRUCT(BlueprintType) +struct FortCosmeticVariantPreview +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FText UnlockCondition; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + float PreviewTime; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + TArray VariantOptions; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + TArray AdditionalItems; +}; + +UCLASS(DefaultToInstanced, EditInlineNew) +class FORTNITEGAME_API UFortCosmeticVariant : public UObject +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FGameplayTag VariantChannelTag; + + UPROPERTY(EditAnywhere) + FText VariantChannelName; + + UPROPERTY(EditAnywhere) + FGameplayTag ActiveVariantTag; +}; + +UCLASS(DefaultToInstanced, EditInlineNew) +class FORTNITEGAME_API UFortCosmeticVariantBackedByArray : public UFortCosmeticVariant +{ + GENERATED_BODY() +}; + +UCLASS() +class UFortCosmeticMaterialVariant : public UFortCosmeticVariantBackedByArray +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray MaterialOptions; +}; + +UCLASS() +class UFortCosmeticCharacterPartVariant : public UFortCosmeticVariantBackedByArray +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray PartOptions; +}; diff --git a/Source/FortniteGame/Public/Customization/FortPlayerMannequin.h b/Source/FortniteGame/Public/Customization/FortPlayerMannequin.h new file mode 100644 index 00000000..c384a87f --- /dev/null +++ b/Source/FortniteGame/Public/Customization/FortPlayerMannequin.h @@ -0,0 +1,48 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + + +#include "CoreMinimal.h" +#include "Animation/SkeletalMeshActor.h" + +#include "Heroes/FortHeroType.h" +#include "Heroes/FortHeroSpecialization.h" +#include "Customization/CustomCharacterPart.h" + +#include "Components/SkeletalMeshComponent.h" +#include "Engine/SkeletalMesh.h" + +#include "FortniteGame/FortniteGame.h" + +#include "FortPlayerMannequin.generated.h" + +UCLASS() +class FORTNITEGAME_API AFortPlayerMannequin : public ASkeletalMeshActor +{ + GENERATED_BODY() + + /** Begin FortPlayerMannequin Implementation */ + virtual void OnConstruction(const FTransform& Transform) override; + void SetPartsFromHeroSpecialization(UFortHeroSpecialization* HeroSpecialization); + void ResetParts(); + /** End FortPlayerMannequin Implementation */ + +public: + + UPROPERTY(EditAnywhere, Category = "Weapon") + class USkeletalMesh* WeaponSkeletalMesh; + + UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Weapon") + FName WeaponAttachSocket = "RightHand"; + + UPROPERTY() + class UCustomCharacterPart* CharacterParts[0x7]; + + UPROPERTY(EditAnywhere, Category = "Character Parts") + class UCustomCharacterPart* CharacterPartList[EFortCustomPartType::NumTypes]; + + UPROPERTY(EditAnywhere, Category = "Character Parts", DisplayName = "Fort Hero Type") + class UFortHeroType* CurrentFortHeroType; + +}; diff --git a/Source/FortniteGame/Public/FortDataTables.h b/Source/FortniteGame/Public/FortDataTables.h new file mode 100644 index 00000000..f3bf7e43 --- /dev/null +++ b/Source/FortniteGame/Public/FortDataTables.h @@ -0,0 +1,129 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/DataTable.h" +#include "FortDataTables.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UFortDataTables : public UDataTable +{ + GENERATED_BODY() + +}; + +USTRUCT() +struct FORTNITEGAME_API FTransmogSacrifice : public FTableRowBase +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + int TransmogSacrificePoints; +}; + + +USTRUCT() +struct FORTNITEGAME_API FFortPawnStats : public FTableRowBase +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + float MaximumHealth; + + UPROPERTY(EditAnywhere) + float SpeedWalk; + + UPROPERTY(EditAnywhere) + float SpeedRun; + + UPROPERTY(EditAnywhere) + float SpeedSprint; + + UPROPERTY(EditAnywhere) + float SpeedCrouchedRun; + + UPROPERTY(EditAnywhere) + float SpeedCrouchedSprint; + + UPROPERTY(EditAnywhere) + float SpeedBackwardsMultiplier; + + UPROPERTY(EditAnywhere) + float SpeedDBNO; + + UPROPERTY(EditAnywhere) + float AccelerationStrafeMultiplierSprint; + + UPROPERTY(EditAnywhere) + class UCurveTable* FallingDamageTable; + + UPROPERTY(EditAnywhere) + FName FallingDamageTableRow; + + UPROPERTY(EditAnywhere) + float HealthRegenRate; + + UPROPERTY(EditAnywhere) + float HealthRegenDelay; + + UPROPERTY(EditAnywhere) + float HealthRegenThreshold; + + UPROPERTY(EditAnywhere) + float MaxShield; + + UPROPERTY(EditAnywhere) + float ShieldRegenRate; + + UPROPERTY(EditAnywhere) + float ShieldRegenDelay; + + UPROPERTY(EditAnywhere) + float ShieldRegenThreshold; + + UPROPERTY(EditAnywhere) + float MaxControlResistance; + + UPROPERTY(EditAnywhere) + float ControlResistanceRegenRate; + + UPROPERTY(EditAnywhere) + float ControlResistanceRegenDelay; + + UPROPERTY(EditAnywhere) + float KnockbackMultiplier; + + UPROPERTY(EditAnywhere) + float KnockbackThreshold; +}; + +USTRUCT() +struct FORTNITEGAME_API FFortPlayerPawnStats : public FFortPawnStats +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + float MaxJumpTime; + + UPROPERTY(EditAnywhere) + float MaxStamina; + + UPROPERTY(EditAnywhere) + float StaminaRegenRate; + + UPROPERTY(EditAnywhere) + float StaminaRegenDelay; + + UPROPERTY(EditAnywhere) + float SprintingStaminaExpenditureRate; +}; \ No newline at end of file diff --git a/Source/FortniteGame/Public/FortRarityData.h b/Source/FortniteGame/Public/FortRarityData.h new file mode 100644 index 00000000..2d62efd9 --- /dev/null +++ b/Source/FortniteGame/Public/FortRarityData.h @@ -0,0 +1,69 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "FortniteGame/FortniteGame.h" +#include "Engine/DataAsset.h" +#include "FortRarityData.generated.h" + +/* Taken from https://github.com/SizzyFNBR/FortniteEditor */ + +USTRUCT(BlueprintType) +struct FFortRarityItemData +{ + GENERATED_BODY() + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + FText Name; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + struct FLinearColor Color1; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + struct FLinearColor Color2; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + struct FLinearColor Color3; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + struct FLinearColor Color4; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + struct FLinearColor Color5; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + float Radius; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + float Falloff; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + float Brightness; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + float Roughness; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + float Glow; +}; + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UFortRarityData : public UDataAsset +{ + GENERATED_BODY() + +public: + + UFUNCTION(BlueprintPure) + static struct FFortRarityItemData BPGetRarityData(EFortRarity Rarity) + { + return FFortRarityItemData(); + }; + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + TArray RarityCollection; +}; \ No newline at end of file diff --git a/Source/FortniteGame/Public/FortStaticMeshActor.h b/Source/FortniteGame/Public/FortStaticMeshActor.h new file mode 100644 index 00000000..50b3e680 --- /dev/null +++ b/Source/FortniteGame/Public/FortStaticMeshActor.h @@ -0,0 +1,20 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/StaticMeshActor.h" +#include "UObject/ObjectMacros.h" +#include "Components/ActorComponent.h" +#include "AI/Navigation/NavRelevantInterface.h" +#include "NavRelevantComponent.h" +#include "FortStaticMeshActor.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API AFortStaticMeshActor : public AStaticMeshActor +{ + GENERATED_BODY() +}; diff --git a/Source/FortniteGame/Public/FortniteGame.h b/Source/FortniteGame/Public/FortniteGame.h deleted file mode 100644 index 65a76fe7..00000000 --- a/Source/FortniteGame/Public/FortniteGame.h +++ /dev/null @@ -1,6 +0,0 @@ -#pragma once - -#include "EngineMinimal.h" -#include "Engine/Engine.h" - -FORTNITEGAME_API DECLARE_LOG_CATEGORY_EXTERN(LogFortniteGame, Log, All); \ No newline at end of file diff --git a/Source/FortniteGame/Hero/FortCharacterType.h b/Source/FortniteGame/Public/Heroes/FortCharacterType.h similarity index 57% rename from Source/FortniteGame/Hero/FortCharacterType.h rename to Source/FortniteGame/Public/Heroes/FortCharacterType.h index c279b790..c3937bd7 100644 --- a/Source/FortniteGame/Hero/FortCharacterType.h +++ b/Source/FortniteGame/Public/Heroes/FortCharacterType.h @@ -1,12 +1,15 @@ -// Fill out your copyright notice in the Description page of Project Settings. + #pragma once #include "CoreMinimal.h" -#include "../ItemDef/FortAccountItemDefinition.h" +#include "Items/FortAccountItemDefinition.h" #include "FortCharacterType.generated.h" -UCLASS() +/** + * + */ +UCLASS(BlueprintType) class FORTNITEGAME_API UFortCharacterType : public UFortAccountItemDefinition { GENERATED_BODY() diff --git a/Source/FortniteGame/Public/Heroes/FortHeroSpecialization.h b/Source/FortniteGame/Public/Heroes/FortHeroSpecialization.h new file mode 100644 index 00000000..de68ec8b --- /dev/null +++ b/Source/FortniteGame/Public/Heroes/FortHeroSpecialization.h @@ -0,0 +1,80 @@ + + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/DataAsset.h" +#include "GameplayTags.h" +#include "Styling/SlateBrush.h" +#include "FortniteGame/FortniteGame.h" +#include "Styling/SlateBrush.h" +#include "Customization/CustomCharacterPart.h" +#include "FortHeroSpecialization.generated.h" + +USTRUCT(BlueprintType) +struct FHeroSpecializationAttributeRequirement +{ + GENERATED_BODY() + +public: + + //UPROPERTY(EditAnywhere) + //GameplayAttribute Attribute; + + UPROPERTY(EditAnywhere) + float MinimumValue; + + +}; + +USTRUCT(BlueprintType) +struct FFortSpecializationSlot +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray AttributeRequirements; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer RequiredTags; + + UPROPERTY(EditAnywhere) + int MinimumHeroLevel; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UFortHeroSpecialization : public UPrimaryDataAsset +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TArray SpecializationSlots; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + TArray> CharacterParts; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + EFortAlteration AlterationType; + + UPROPERTY(EditAnywhere) + TArray AttributeRequirements; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer RequiredTags; + + UPROPERTY(EditAnywhere) + bool bForceShowHeadAccessory; + + UPROPERTY(EditAnywhere) + bool bForceShowBackpack; + + UPROPERTY(EditAnywhere) + FSlateBrush CardIconBrush; + + virtual FPrimaryAssetId GetPrimaryAssetId() const override + { + return FPrimaryAssetId("FortHeroSpecialization", GetFName()); + } +}; diff --git a/Source/FortniteGame/Hero/FortHeroType.h b/Source/FortniteGame/Public/Heroes/FortHeroType.h similarity index 53% rename from Source/FortniteGame/Hero/FortHeroType.h rename to Source/FortniteGame/Public/Heroes/FortHeroType.h index 68108820..9f36f487 100644 --- a/Source/FortniteGame/Hero/FortHeroType.h +++ b/Source/FortniteGame/Public/Heroes/FortHeroType.h @@ -1,49 +1,60 @@ -// Fill out your copyright notice in the Description page of Project Settings. + #pragma once #include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "FortWorkerType.h" +#include "Heroes/FortWorkerType.h" #include "GameplayTags.h" -#include "../Data/FortMontageLookupTable.h" -#include "FortHeroSpecialization.h" -#include "../Athena/ItemDef/AthenaCharacterItemDefinition.h" -#include "../Athena/ItemDef/AthenaBackpackItemDefinition.h" -#include "../ItemDef/FortAttributeInitializationKey.h" +#include "Animation/FortMontageLookupTable.h" +#include "Heroes/FortHeroSpecialization.h" #include "FortHeroType.generated.h" +/** + * + */ + +USTRUCT(BlueprintType) +struct FFortAttributeInitializationKey +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FName AttributeInitCategory; + + UPROPERTY(EditAnywhere) + FName AttributeInitSubCategory; +}; + UCLASS(BlueprintType) class FORTNITEGAME_API UFortHeroType : public UFortWorkerType { GENERATED_BODY() public: + UPROPERTY(EditAnywhere) + bool bForceShowHeadAccessory; UPROPERTY(EditAnywhere) - bool bForceShowHeadAccessory; + bool bForceShowBackpack; + + UPROPERTY(EditAnywhere, BlueprintReadWrite , meta = (AssetBundles = "ItemDetails")) + TArray> Specializations; UPROPERTY(EditAnywhere) - bool bForceShowBackpack; - - UPROPERTY(EditAnywhere, meta = (AssetBundles = "ItemDetails")) - TArray> Specializations; + TSoftObjectPtr DefaultMontageLookupTable; UPROPERTY(EditAnywhere) - TSoftObjectPtr DefaultMontageLookupTable; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr OverrideMontageLookupTable; + TSoftObjectPtr OverrideMontageLookupTable; /* UPROPERTY(EditAnywhere) TArray CombinedStatGEs; */ UPROPERTY(EditAnywhere) - FGameplayTagContainer RequiredGPTags; + FGameplayTagContainer RequiredGPTags; /* UPROPERTY(EditAnywhere) - TSoftObjectPtr MaleOverrideFeedback; - + TSoftObjectPtr MaleOverrideFeedback; UPROPERTY(EditAnywhere) TSoftObjectPtr FemaleOverrideFeedback; */ @@ -51,47 +62,47 @@ public: TSoftClassPtr OverridePawnClass; /* UPROPERTY(EditAnywhere) - UFortHeroGameplayDefinition* HeroGameplayDefinition; + UFortHeroGameplayDefinition* HeroGameplayDefinition; */ UPROPERTY(EditAnywhere) class UAthenaCharacterItemDefinition* HeroCosmeticOutfitDefinition; - UPROPERTY(EditAnywhere) - UAthenaBackpackItemDefinition* HeroCosmeticBackblingDefinition;; + //UPROPERTY(EditAnywhere) + //UAthenaBackpackItemDefinition* HeroCosmeticBackblingDefinition;; UPROPERTY(BlueprintReadWrite, EditAnywhere) TSoftClassPtr FrontEndAnimClass; UPROPERTY(EditAnywhere) - TSoftObjectPtr FrontendAnimMontageIdleOverride; + TSoftObjectPtr FrontendAnimMontageIdleOverride; UPROPERTY(EditAnywhere) - float FrontEndBackPreviewRotationOffset; + float FrontEndBackPreviewRotationOffset; UPROPERTY(EditAnywhere) - FText Subtype; - - UPROPERTY(EditAnywhere) - FFortAttributeInitializationKey AttributeInitKey; - - UPROPERTY(EditAnywhere) - FDataTableRowHandle LegacyStatHandle; + FText Subtype; UPROPERTY(EditAnywhere) - TSoftObjectPtr ItemPreviewMontage_Male; + FFortAttributeInitializationKey AttributeInitKey; UPROPERTY(EditAnywhere) - TSoftObjectPtr ItemPreviewMontage_Female; + FDataTableRowHandle LegacyStatHandle; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemPreviewMontage_Male; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemPreviewMontage_Female; /* UPROPERTY(EditAnywhere) FText GetSubType(); - + UPROPERTY(EditAnywhere) UFortHeroGameplayDefinition* GetHeroGameplayDefinition(); - + UPROPERTY(EditAnywhere) UAnimMontage* GetFrontendAnimMontageIdleOverride(); - + UPROPERTY(EditAnywhere) UFrontendAnimInstance* GetFrontendAnimClass(); */ @@ -100,4 +111,4 @@ public: { return FPrimaryAssetId("Hero", GetFName()); } -}; \ No newline at end of file +}; diff --git a/Source/FortniteGame/Public/Heroes/FortWorkerType.h b/Source/FortniteGame/Public/Heroes/FortWorkerType.h new file mode 100644 index 00000000..42dd89dd --- /dev/null +++ b/Source/FortniteGame/Public/Heroes/FortWorkerType.h @@ -0,0 +1,43 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Heroes/FortCharacterType.h" +#include "FortniteGame/FortniteGame.h" +#include "GameplayTags.h" +#include "FortWorkerType.generated.h" + +/** + * + */ +UCLASS(BlueprintType) +class FORTNITEGAME_API UFortWorkerType : public UFortCharacterType +{ + GENERATED_BODY() + +public: + UPROPERTY(BlueprintReadWrite, EditAnywhere) + EFortCustomGender Gender; + + //UPROPERTY(BlueprintReadWrite, EditAnywhere) + //TSoftObjectPtr FixedPortrait; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + bool bIsManager; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FGameplayTagContainer ManagerSynergyTag; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FGameplayTagContainer FixedPersonalityTag; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FGameplayTagContainer FixedSetBonusTag; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int MatchingPersonalityBonus; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int MismatchingPersonalityPenalty; +}; diff --git a/Source/FortniteGame/ItemDef/FortAccountItemDefinition.h b/Source/FortniteGame/Public/Items/FortAccountItemDefinition.h similarity index 62% rename from Source/FortniteGame/ItemDef/FortAccountItemDefinition.h rename to Source/FortniteGame/Public/Items/FortAccountItemDefinition.h index 6733a2df..dedc4e9c 100644 --- a/Source/FortniteGame/ItemDef/FortAccountItemDefinition.h +++ b/Source/FortniteGame/Public/Items/FortAccountItemDefinition.h @@ -3,39 +3,42 @@ #pragma once #include "CoreMinimal.h" -#include "FortPersistableItemDefinition.h" +#include "Items/FortPersistableItemDefinition.h" #include "FortAccountItemDefinition.generated.h" -UCLASS() +/** + * + */ +UCLASS(BlueprintType) class FORTNITEGAME_API UFortAccountItemDefinition : public UFortPersistableItemDefinition { GENERATED_BODY() public: UPROPERTY(EditAnywhere, BlueprintReadOnly) - FCurveTableRowHandle LevelToXpHandle; + FCurveTableRowHandle LevelToXpHandle; UPROPERTY(EditAnywhere, BlueprintReadOnly) - FCurveTableRowHandle LevelToSacrificeXpHandle; + FCurveTableRowHandle LevelToSacrificeXpHandle; UPROPERTY(EditAnywhere, BlueprintReadOnly) - FDataTableRowHandle SacrificeRecipe; + FDataTableRowHandle SacrificeRecipe; UPROPERTY(EditAnywhere, BlueprintReadOnly) - FDataTableRowHandle TransmogSacrificeRow; + FDataTableRowHandle TransmogSacrificeRow; UPROPERTY(EditAnywhere, BlueprintReadOnly) - TArray ConversionRecipes; + TArray ConversionRecipes; UPROPERTY(EditAnywhere, BlueprintReadOnly) - FDataTableRowHandle UpgradeRarityRecipeHandle; + FDataTableRowHandle UpgradeRarityRecipeHandle; UPROPERTY(EditAnywhere, BlueprintReadOnly) - int MinLevel; + int MinLevel; UPROPERTY(EditAnywhere, BlueprintReadOnly) - int MaxLevel; + int MaxLevel; UPROPERTY(EditAnywhere, BlueprintReadOnly) - FString GrantToProfileType; -}; \ No newline at end of file + FString GrantToProfileType; +}; diff --git a/Source/FortniteGame/Public/Items/FortGiftBoxItemDefinition.h b/Source/FortniteGame/Public/Items/FortGiftBoxItemDefinition.h new file mode 100644 index 00000000..eb647c46 --- /dev/null +++ b/Source/FortniteGame/Public/Items/FortGiftBoxItemDefinition.h @@ -0,0 +1,60 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Items/FortAccountItemDefinition.h" +#include "FortniteGame/FortniteGame.h" +#include "FortGiftBoxItemDefinition.generated.h" + +/** + * + */ +UCLASS(BlueprintType) +class UFortGiftBoxItemDefinition : public UFortAccountItemDefinition +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + ESubGame RestrictToSubgame; + + UPROPERTY(EditAnywhere) + EFortGiftWrapType GiftWrapType; + + UPROPERTY(EditAnywhere) + FText ViolatorText; + + UPROPERTY(EditAnywhere) + FText DefaultHeaderText; + + UPROPERTY(EditAnywhere) + FText SubHeaderText; + + UPROPERTY(EditAnywhere) + FText DefaultBodyText; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemDisplayAsset; + + UPROPERTY(EditAnywhere) + int SortPriority; + + UPROPERTY(EditAnywhere) + bool bReuseExistingBoxIfPossible; + + UPROPERTY(EditAnywhere) + bool bOverrideBackgroundMessage; + + UPROPERTY(EditAnywhere) + FText BackgroundMessageText; + + UPROPERTY(EditAnywhere) + FSoftClassPath GiftBoxPreMessageWidgetRef; + + UPROPERTY(EditAnywhere) + FSoftClassPath GiftBoxHeaderSubWidgetRef; + + UPROPERTY(EditAnywhere) + FSoftClassPath CustomLeftsideContent; +}; \ No newline at end of file diff --git a/Source/FortniteGame/Public/Items/FortItemAccessTokenType.h b/Source/FortniteGame/Public/Items/FortItemAccessTokenType.h new file mode 100644 index 00000000..5545a24b --- /dev/null +++ b/Source/FortniteGame/Public/Items/FortItemAccessTokenType.h @@ -0,0 +1,28 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Items/FortAccountItemDefinition.h" +#include "Items/FortItemDefinition.h" +#include "FortniteGame/FortniteGame.h" +#include "FortItemAccessTokenType.generated.h" + +/** + * + */ +UCLASS() +class FORTNITEGAME_API UFortItemAccessTokenType : public UFortAccountItemDefinition +{ + GENERATED_BODY() + +public: + UPROPERTY(BlueprintReadWrite, EditAnywhere) + EItemProfileType ProfileType; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + UFortItemDefinition* access_item; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FText UnlockDescription; +}; diff --git a/Source/FortniteGame/Public/Items/FortItemDefinition.h b/Source/FortniteGame/Public/Items/FortItemDefinition.h new file mode 100644 index 00000000..21e651c0 --- /dev/null +++ b/Source/FortniteGame/Public/Items/FortItemDefinition.h @@ -0,0 +1,613 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "McpItemDefinitionBase.h" +//#include "FortniteGame/Public/Items/FortItem.h" +#include "Engine/Texture2D.h" +#include "GameplayTagContainer.h" +#include "Engine/DataTable.h" +#include "GameplayTags.h" +#include "AttributeSet.h" +#include "Items/FortItemSeriesDefinition.h" +#include "../FortniteGame.h" +#include "FortItemDefinition.generated.h" + +/* Weapon statistics structures */ +USTRUCT(BlueprintType) +struct FFortBaseWeaponStats : public FTableRowBase +{ + GENERATED_BODY() + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int BaseLevel; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName NamedWeightRow; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DmgPB; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DmgMid; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DmgLong; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DmgMaxRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float EnvDmgPB; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float EnvDmgMid; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float EnvDmgLong; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float EnvDmgMaxRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ImpactDmgPB; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ImpactDmgMid; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ImpactDmgLong; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ImpactDmgMaxRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + bool bForceControl; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RngPB; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RngMid; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RngLong; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RngMax; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UCurveTable* DmgScaleTable; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName DmgScaleTableRow; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DmgScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UCurveTable* EnvDmgScaleTable; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName EnvDmgScaleTableRow; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float EnvDmgScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UCurveTable* ImpactDmgScaleTable; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName ImpactDmgScaleTableRow; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ImpactDmgScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName SurfaceRatioRowName; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DamageZone_Light; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DamageZone_Normal; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DamageZone_Critical; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DamageZone_Vulnerability; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float KnockbackMagnitude; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MidRangeKnockbackMagnitude; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float LongRangeKnockbackMagnitude; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float KnockbackZAngle; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float StunTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float StunScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + class UDataTable* Durability; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + FName DurabilityRowName; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DurabilityScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DurabilityPerUse; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DiceCritChance; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float DiceCritDamageMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ReloadTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ReloadScale; + + //UPROPERTY(BlueprintReadWrite, EditAnywhere) + //EFortWeaponReloadType ReloadType; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + bool bReloadInterruptIsImmediate; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int ClipSize; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ClipScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int InitialClips; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int CartridgePerFire; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int AmmoCostPerFire; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int MaxAmmoCostPerFire; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MinChargeTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MaxChargeTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ChargeDownTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MinChargeDamageMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MaxChargeDamageMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float EquipAnimRate; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float QuickBarSlotCooldownDuration; +}; + +USTRUCT(BlueprintType) +struct FFortMeleeWeaponStats : public FFortBaseWeaponStats +{ + GENERATED_BODY() + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RangeVSEnemies; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ConeYawAngle; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ConePitchAngle; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float SwingPlaySpeed; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float SwingTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float BuildingConeAngle; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float BuildingConeAnglePitch; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RangeVSBuildings2D; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RangeVSBuildingsZ; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RangeVSWeakSpots; +}; + +USTRUCT(BlueprintType) +struct FFortRangedWeaponStats : public FFortBaseWeaponStats +{ + GENERATED_BODY() + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float Spread; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float SpreadDownsights; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float StandingStillSpreadMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaCrouchingSpreadMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaJumpingFallingSpreadMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaSprintingSpreadMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MinSpeedForSpreadMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MaxSpeedForSpreadMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float SpreadDownsightsAdditionalCooldownTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatX1; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatY1; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatX2; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatY2; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatX3; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatY3; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatXScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float HeatYScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolX1; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolY1; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolX2; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolY2; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolX3; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolY3; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolXScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float CoolYScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int BulletsPerCartridge; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float FiringRate; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ROFScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float BurstFiringRate; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilVert; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilVertScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilVertScaleGamepad; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float VertRecoilDownChance; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilHoriz; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilHorizScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilHorizScaleGamepad; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilInterpSpeed; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilRecoveryInterpSpeed; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilRecoveryDelay; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilRecoveryFraction; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float RecoilDownsightsMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilMagnitudeMin; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilMagnitudeMax; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilMagnitudeScale; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilAngleMin; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilAngleMax; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilRollMagnitudeMin; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilRollMagnitudeMax; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilInterpSpeed; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilRecoveryInterpSpeed; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilDownsightsMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaRecoilHipFireMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AthenaAimAssistRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ADSTransitionInTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float ADSTransitionOutTime; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int MaxSpareAmmo; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + int BulletsPerTracer; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIDelayBeforeFiringMin; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIDelayBeforeFiringMax; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIFireDurationMin; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIFireDurationMax; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIMinSpreadDuration; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIMaxSpreadDuration; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIDurationSpreadMultiplier; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AIAdditionalSpreadForTargetMovingLaterally; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float EQSDensity; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MinApproachRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MinActualRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MinPreferredRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MinPreferredRangeEQS; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MaxPreferredRangeEQS; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MaxPreferredRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MaxActualRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float MaxApproachRange; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float SweepRadius; + + UPROPERTY(BlueprintReadWrite, EditAnywhere) + float AutoReloadDelayOverride; +}; + +USTRUCT(BlueprintType) +struct FFortLootLevelData : public FTableRowBase +{ + GENERATED_BODY() + + UPROPERTY(EditAnywhere, BlueprintReadWrite) + FName Category; + UPROPERTY(EditAnywhere, BlueprintReadWrite) + int LootLevel; + UPROPERTY(EditAnywhere, BlueprintReadWrite) + int MinItemLevel; + UPROPERTY(EditAnywhere, BlueprintReadWrite) + int MaxItemLevel; +}; + +UCLASS() +class FORTNITEGAME_API UFortItemDefinition : public UMcpItemDefinitionBase +{ + //UFUNCTION(BlueprintCallable) + //class UFortItem* CreateTemporaryItemInstanceBP(int Count, int Level); + + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + EFortRarity Rarity; + + UPROPERTY(EditAnywhere, AssetRegistrySearchable) + EFortItemType ItemType; + + UPROPERTY(EditAnywhere) + EFortItemType PrimaryAssetIdItemTypeOverride; + + UPROPERTY(EditAnywhere) + EFortInventoryFilter FilterOverride; + + UPROPERTY(EditAnywhere) + EFortItemTier Tier; + + UPROPERTY(EditAnywhere) + EFortItemTier MaxTier; + + UPROPERTY(EditAnywhere) + EFortTemplateAccess Access; + + UPROPERTY(EditAnywhere) + bool bIsAccountItem; + + UPROPERTY(EditAnywhere, AssetRegistrySearchable) + bool bNeverPersisted; + + UPROPERTY(EditAnywhere) + bool bAllowMultipleStacks; + + UPROPERTY(EditAnywhere) + bool bAutoBalanceStacks; + + UPROPERTY(EditAnywhere) + bool bForceAutoPickup; + + UPROPERTY(EditAnywhere) + bool bInventorySizeLimited; + + UPROPERTY(EditAnywhere) + FText ItemTypeNameOverride; + + UPROPERTY(EditAnywhere, AssetRegistrySearchable) + FText DisplayName; + + UPROPERTY(EditAnywhere) + FText ShortDescription; + + UPROPERTY(EditAnywhere) + FText Description; + + UPROPERTY(EditAnywhere) + FText DisplayNamePrefix; + + UPROPERTY(EditAnywhere) + FText SearchTags; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer GameplayTags; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer AutomationTags; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer SecondaryCategoryOverrideTags; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer TertiaryCategoryOverrideTags; + + UPROPERTY(EditAnywhere) + FScalableFloat MaxStackSize; + + UPROPERTY(EditAnywhere) + FScalableFloat PurchaseItemLimit; + + UPROPERTY(EditAnywhere) + float FrontendPreviewScale; + + UPROPERTY(EditAnywhere) + FCurveTableRowHandle RatingLookup; + + UPROPERTY(EditAnywhere) + class UTexture2D* WidePreviewImage; + + UPROPERTY(EditAnywhere) + class UTexture2D* SmallPreviewImage; + + UPROPERTY(EditAnywhere) + class UTexture2D* LargePreviewImage; + + UPROPERTY(EditAnywhere) + FSoftObjectPath DisplayAssetPath; + + UPROPERTY(EditAnywhere) + UFortItemSeriesDefinition* Series; + + UPROPERTY(EditAnywhere) + FVector FrontendPreviewPivotOffset; + + UPROPERTY(EditAnywhere) + FRotator FrontendPreviewInitialRotation; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr FrontendPreviewMeshOverride; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr FrontendPreviewSkeletalMeshOverride; + +}; diff --git a/Source/FortniteGame/Public/Items/FortItemSeriesDefinition.h b/Source/FortniteGame/Public/Items/FortItemSeriesDefinition.h new file mode 100644 index 00000000..17d637e9 --- /dev/null +++ b/Source/FortniteGame/Public/Items/FortItemSeriesDefinition.h @@ -0,0 +1,56 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/DataAsset.h" +#include "FortniteGame/FortniteGame.h" +#include "FortItemSeriesDefinition.generated.h" + + + +USTRUCT(BlueprintType) +struct FFortColorPalette +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FLinearColor Color1; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FLinearColor Color2; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FLinearColor Color3; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FLinearColor Color4; + + UPROPERTY(EditAnywhere, BlueprintReadOnly) + FLinearColor Color5; +}; + +UCLASS(BlueprintType) +class UFortItemSeriesDefinition : public UPrimaryDataAsset +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere, Category = "DisplayName") + FText DisplayName; + + UPROPERTY(EditAnywhere) + FFortColorPalette Colors; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr BackgroundTexture; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr ItemCardMaterial; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr BackgroundMaterial; + +}; diff --git a/Source/FortniteGame/Public/Items/FortMontageItemDefinitionBase.h b/Source/FortniteGame/Public/Items/FortMontageItemDefinitionBase.h new file mode 100644 index 00000000..b573da80 --- /dev/null +++ b/Source/FortniteGame/Public/Items/FortMontageItemDefinitionBase.h @@ -0,0 +1,134 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Athena/Items/AthenaCosmeticItemDefinition.h" +#include "GameplayTags.h" +#include "FortniteGame/FortniteGame.h" +#include "Items/FortItemAccessTokenType.h" +#include "FortMontageItemDefinitionBase.generated.h" + +/** + * + */ + +USTRUCT() +struct FMontageItemAccessData +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FGameplayTag AccessTag; + + UPROPERTY(EditAnywhere) + UFortItemAccessTokenType* AccessToken; +}; + +USTRUCT() +struct FSectionNameAndWeight +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + FName SectionName; + + UPROPERTY(EditAnywhere) + float SectionWeight; +}; + + +USTRUCT() +struct FMontageVisibilityData +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + EMontageVisibilityRule Rule; + + UPROPERTY(EditAnywhere) + UFortItemDefinition* Item; +}; + +USTRUCT(BlueprintType) +struct FFortEmoteMapping +{ + GENERATED_USTRUCT_BODY() + +public: + UPROPERTY(EditAnywhere) + EFortCustomBodyType BodyType; + + UPROPERTY(EditAnywhere) + EFortCustomGender Gender; +}; + +UCLASS(BlueprintType) +class FORTNITEGAME_API UFortMontageItemDefinitionBase : public UAthenaCosmeticItemDefinition +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TSoftObjectPtr Animation; + + UPROPERTY(EditAnywhere, meta = (AssetBundles = "AvatarDisplay")) + TSoftObjectPtr AnimationFemaleOverride; + + UPROPERTY(EditAnywhere, meta = (AssetBundles = "AvatarDisplay")) + TArray AnimationOverrides; + + UPROPERTY(EditAnywhere) + int PreviewLoops; + + UPROPERTY(EditAnywhere) + float PreviewLength; + + UPROPERTY(EditAnywhere) + bool bIncludeAudioWithAnimDuration; + + UPROPERTY(EditAnywhere) + float EmoteCooldownSecs; + + UPROPERTY(EditAnywhere) + bool bMontageContainsFacialAnimation; + + UPROPERTY(EditAnywhere) + bool bPlayRandomSection; + + UPROPERTY(EditAnywhere) + TArray PlayRandomSectionByName; + + UPROPERTY(EditAnywhere) + bool bSwitchToHarvestingToolOnUse; + + UPROPERTY(EditAnywhere) + bool bHolsterWeapon; + + UPROPERTY(EditAnywhere) + bool bHolsterWeaponIfDualWieldPickaxe; + + UPROPERTY(EditAnywhere) + TArray AccessData; + + UPROPERTY(EditAnywhere) + TArray VisibilityData; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer EmoteWheelExclusiveTags; + + UPROPERTY(EditAnywhere) + TSoftObjectPtr RequiredEmoteParent; + + UPROPERTY(EditAnywhere) + FGameplayTagContainer TagsWhichIndicateEmoteParent; + + virtual FPrimaryAssetId GetPrimaryAssetId() const override + { + return FPrimaryAssetId("Emote", GetFName()); + } +}; \ No newline at end of file diff --git a/Source/FortniteGame/ItemDef/FortPersistableItemDefinition.h b/Source/FortniteGame/Public/Items/FortPersistableItemDefinition.h similarity index 78% rename from Source/FortniteGame/ItemDef/FortPersistableItemDefinition.h rename to Source/FortniteGame/Public/Items/FortPersistableItemDefinition.h index 43363899..f48cbbd0 100644 --- a/Source/FortniteGame/ItemDef/FortPersistableItemDefinition.h +++ b/Source/FortniteGame/Public/Items/FortPersistableItemDefinition.h @@ -3,11 +3,15 @@ #pragma once #include "CoreMinimal.h" -#include "FortItemDefinition.h" +#include "Items/FortItemDefinition.h" #include "FortPersistableItemDefinition.generated.h" -UCLASS() +/** + * + */ +UCLASS(BlueprintType) class FORTNITEGAME_API UFortPersistableItemDefinition : public UFortItemDefinition { GENERATED_BODY() -}; \ No newline at end of file + +}; diff --git a/Source/FortniteGame/ItemDef/FortWorldItemDefinition.h b/Source/FortniteGame/Public/Items/FortWorldItemDefinition.h similarity index 95% rename from Source/FortniteGame/ItemDef/FortWorldItemDefinition.h rename to Source/FortniteGame/Public/Items/FortWorldItemDefinition.h index ad39963a..ad0e9843 100644 --- a/Source/FortniteGame/ItemDef/FortWorldItemDefinition.h +++ b/Source/FortniteGame/Public/Items/FortWorldItemDefinition.h @@ -3,12 +3,13 @@ #pragma once #include "CoreMinimal.h" -#include "FortItemDefinition.h" +#include "Items/FortItemDefinition.h" #include "Styling/SlateBrush.h" +#include "FortniteGame/FortniteGame.h" #include "FortWorldItemDefinition.generated.h" -USTRUCT() +USTRUCT(BlueprintType) struct FFortPickupTagTestContainer { GENERATED_BODY() @@ -21,7 +22,7 @@ public: FText FailReason; }; -USTRUCT() +USTRUCT(BlueprintType) struct FFortPickupRestrictionLists { GENERATED_BODY() @@ -35,7 +36,7 @@ public: }; -UCLASS() +UCLASS(BlueprintType) class FORTNITEGAME_API UFortWorldItemDefinition : public UFortItemDefinition { GENERATED_BODY() @@ -148,7 +149,7 @@ public: //UPROPERTY(EditAnywhere) // TArray SpecialActorPickupStatList; - + UPROPERTY(EditAnywhere) FName PickupSpecialActorUniqueID; @@ -169,4 +170,4 @@ public: UPROPERTY(EditAnywhere) uint8 NumberOfSlotsToTake; -}; +}; \ No newline at end of file diff --git a/Source/FortniteGame/Public/Sounds/FortTaggedSoundBank.h b/Source/FortniteGame/Public/Sounds/FortTaggedSoundBank.h new file mode 100644 index 00000000..7448c189 --- /dev/null +++ b/Source/FortniteGame/Public/Sounds/FortTaggedSoundBank.h @@ -0,0 +1,44 @@ +// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "CoreMinimal.h" +#include "Engine/DataAsset.h" +#include "GameplayTags.h" +#include "Sound/SoundBase.h" +#include "FortTaggedSoundBank.generated.h" + +USTRUCT() +struct FFortTaggedSoundCue +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + FGameplayTagQuery Requirements; + + UPROPERTY(EditAnywhere) + USoundBase* Sound; +}; + +USTRUCT() +struct FTaggedSoundBankResponseList +{ + GENERATED_BODY() + +public: + + UPROPERTY(EditAnywhere) + TArray CueList; +}; + +UCLASS() +class FORTNITEGAME_API UFortTaggedSoundBank : public UDataAsset +{ + GENERATED_BODY() + +public: + UPROPERTY(EditAnywhere) + TMap FlattenedResponseMap; +}; diff --git a/Source/FortniteGame/Structs/ChallengeGiftBoxData.cpp b/Source/FortniteGame/Structs/ChallengeGiftBoxData.cpp deleted file mode 100644 index 5a6dcb7c..00000000 --- a/Source/FortniteGame/Structs/ChallengeGiftBoxData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ChallengeGiftBoxData.h" - diff --git a/Source/FortniteGame/Structs/ChallengeGiftBoxData.h b/Source/FortniteGame/Structs/ChallengeGiftBoxData.h deleted file mode 100644 index 563f3e14..00000000 --- a/Source/FortniteGame/Structs/ChallengeGiftBoxData.h +++ /dev/null @@ -1,22 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../Data/FortGiftBoxFortmatData.h" -#include "ChallengeGiftBoxData.generated.h" - -USTRUCT() -struct FORTNITEGAME_API FChallengeGiftBoxData -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FSoftObjectPath GiftBoxToUse; - - UPROPERTY(EditAnywhere) - TArray GiftBoxFormatData; - -}; diff --git a/Source/FortniteGame/Structs/CharmPreviewEntry.cpp b/Source/FortniteGame/Structs/CharmPreviewEntry.cpp deleted file mode 100644 index d4342098..00000000 --- a/Source/FortniteGame/Structs/CharmPreviewEntry.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CharmPreviewEntry.h" - diff --git a/Source/FortniteGame/Structs/CharmPreviewEntry.h b/Source/FortniteGame/Structs/CharmPreviewEntry.h deleted file mode 100644 index d8ad9369..00000000 --- a/Source/FortniteGame/Structs/CharmPreviewEntry.h +++ /dev/null @@ -1,27 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "CharmPreviewEntry.generated.h" - -USTRUCT() -struct FORTNITEGAME_API FCharmPreviewEntry -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FSoftObjectPath PreviewObject; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FTransform PreviewTransform; - - UPROPERTY(EditAnywhere) - bool bPreviewUsingVehicleShader; - - //Missed Offset -}; diff --git a/Source/FortniteGame/Structs/CharmSlotMetadata.cpp b/Source/FortniteGame/Structs/CharmSlotMetadata.cpp deleted file mode 100644 index 5bb842d1..00000000 --- a/Source/FortniteGame/Structs/CharmSlotMetadata.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CharmSlotMetadata.h" - diff --git a/Source/FortniteGame/Structs/CharmSlotMetadata.h b/Source/FortniteGame/Structs/CharmSlotMetadata.h deleted file mode 100644 index e60fd76a..00000000 --- a/Source/FortniteGame/Structs/CharmSlotMetadata.h +++ /dev/null @@ -1,40 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "CharmPreviewEntry.h" -#include "../Enum/EFortCustomPartType.h" -#include "GameplayTagContainer.h" -#include "CharmSlotMetadata.generated.h" - -USTRUCT() -struct FORTNITEGAME_API FCharmSlotMetadata -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - EFortCustomPartType AttachToPart; - - UPROPERTY(EditAnywhere) - bool WeaponCharm; - - UPROPERTY(EditAnywhere) - bool BackPresentedCharm; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FName AttachSocket; - - //Missed Offset - - UPROPERTY(EditAnywhere) - FGameplayTagQuery MatchCriteria; - - UPROPERTY(EditAnywhere) - TArray PreviewList; - -}; diff --git a/Source/FortniteGame/Variants/AthenaCosmeticMaterialOverride.cpp b/Source/FortniteGame/Variants/AthenaCosmeticMaterialOverride.cpp deleted file mode 100644 index 0258070a..00000000 --- a/Source/FortniteGame/Variants/AthenaCosmeticMaterialOverride.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "AthenaCosmeticMaterialOverride.h" - diff --git a/Source/FortniteGame/Variants/AthenaCosmeticMaterialOverride.h b/Source/FortniteGame/Variants/AthenaCosmeticMaterialOverride.h deleted file mode 100644 index 22b597ef..00000000 --- a/Source/FortniteGame/Variants/AthenaCosmeticMaterialOverride.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "AthenaCosmeticMaterialOverride.generated.h" - -USTRUCT(BlueprintType) -struct FAthenaCosmeticMaterialOverride -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FName ComponentName; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - int MaterialOverrideIndex; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/BaseVariantDef.cpp b/Source/FortniteGame/Variants/BaseVariantDef.cpp deleted file mode 100644 index fac5c01d..00000000 --- a/Source/FortniteGame/Variants/BaseVariantDef.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "BaseVariantDef.h" - diff --git a/Source/FortniteGame/Variants/BaseVariantDef.h b/Source/FortniteGame/Variants/BaseVariantDef.h deleted file mode 100644 index 833e6e8b..00000000 --- a/Source/FortniteGame/Variants/BaseVariantDef.h +++ /dev/null @@ -1,40 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortCosmeticVariantBackedByArray.h" -#include "../ItemDef/McpItemDefinitionBase.h" -#include "BaseVariantDef.generated.h" - - -USTRUCT() -struct FBaseVariantDef -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - bool bStartUnlocked; - - UPROPERTY(EditAnywhere) - bool bIsDefault; - - UPROPERTY(EditAnywhere) - bool bHideIfNotOwned; - - UPROPERTY(EditAnywhere) - FGameplayTag CustomizationVariantTag; - - UPROPERTY(EditAnywhere) - FText VariantName; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr PreviewImage; - - UPROPERTY(EditAnywhere) - FText UnlockRequirements; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr UnlockingItemDef; -}; diff --git a/Source/FortniteGame/Variants/CosmeticMetaTagContainer.cpp b/Source/FortniteGame/Variants/CosmeticMetaTagContainer.cpp deleted file mode 100644 index b71d898e..00000000 --- a/Source/FortniteGame/Variants/CosmeticMetaTagContainer.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CosmeticMetaTagContainer.h" - diff --git a/Source/FortniteGame/Variants/CosmeticMetaTagContainer.h b/Source/FortniteGame/Variants/CosmeticMetaTagContainer.h deleted file mode 100644 index a55b160e..00000000 --- a/Source/FortniteGame/Variants/CosmeticMetaTagContainer.h +++ /dev/null @@ -1,22 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "CosmeticMetaTagContainer.generated.h" - - -USTRUCT() -struct FCosmeticMetaTagContainer -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTagContainer MetaTagsToApply; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer MetaTagsToRemove; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/CosmeticVariantInfo.cpp b/Source/FortniteGame/Variants/CosmeticVariantInfo.cpp deleted file mode 100644 index 79a4b14a..00000000 --- a/Source/FortniteGame/Variants/CosmeticVariantInfo.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "CosmeticVariantInfo.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/CosmeticVariantInfo.h b/Source/FortniteGame/Variants/CosmeticVariantInfo.h deleted file mode 100644 index 9faab2ca..00000000 --- a/Source/FortniteGame/Variants/CosmeticVariantInfo.h +++ /dev/null @@ -1,18 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" -#include "GameplayTags.h" -#include "CosmeticVariantInfo.generated.h" - -USTRUCT(BlueprintType) -struct FCosmeticVariantInfo -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FGameplayTag VariantChannelTag; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FGameplayTag ActiveVariantTag; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/CustomPartMaterialOverrideData.cpp b/Source/FortniteGame/Variants/CustomPartMaterialOverrideData.cpp deleted file mode 100644 index b79eb48d..00000000 --- a/Source/FortniteGame/Variants/CustomPartMaterialOverrideData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomPartMaterialOverrideData.h" - diff --git a/Source/FortniteGame/Variants/CustomPartMaterialOverrideData.h b/Source/FortniteGame/Variants/CustomPartMaterialOverrideData.h deleted file mode 100644 index 3b325780..00000000 --- a/Source/FortniteGame/Variants/CustomPartMaterialOverrideData.h +++ /dev/null @@ -1,22 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomPartMaterialOverrideData.generated.h" - -/** - * - */ -USTRUCT() -struct FCustomPartMaterialOverrideData -{ - GENERATED_BODY() - - UPROPERTY(EditAnywhere) - int MaterialOverrideIndex; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr OverrideMaterial; -}; diff --git a/Source/FortniteGame/Variants/CustomPartScalarParameter.cpp b/Source/FortniteGame/Variants/CustomPartScalarParameter.cpp deleted file mode 100644 index c83d15a8..00000000 --- a/Source/FortniteGame/Variants/CustomPartScalarParameter.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomPartScalarParameter.h" - diff --git a/Source/FortniteGame/Variants/CustomPartScalarParameter.h b/Source/FortniteGame/Variants/CustomPartScalarParameter.h deleted file mode 100644 index dee813c4..00000000 --- a/Source/FortniteGame/Variants/CustomPartScalarParameter.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomPartScalarParameter.generated.h" - -USTRUCT() -struct FCustomPartScalarParameter -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - int MaterialIndexForScalarParameter; - - UPROPERTY(EditAnywhere) - FName ScalarParameterNameForMaterial; - - UPROPERTY(EditAnywhere) - float ScalarOverride; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/CustomPartTextureParameter.cpp b/Source/FortniteGame/Variants/CustomPartTextureParameter.cpp deleted file mode 100644 index 61d5c3cf..00000000 --- a/Source/FortniteGame/Variants/CustomPartTextureParameter.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomPartTextureParameter.h" - diff --git a/Source/FortniteGame/Variants/CustomPartTextureParameter.h b/Source/FortniteGame/Variants/CustomPartTextureParameter.h deleted file mode 100644 index 3ff5e2cb..00000000 --- a/Source/FortniteGame/Variants/CustomPartTextureParameter.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomPartTextureParameter.generated.h" - -USTRUCT() -struct FCustomPartTextureParameter -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - int MaterialIndexForTextureParameter; - - UPROPERTY(EditAnywhere) - FName TextureParameterNameForMaterial; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr TextureOverride; -}; diff --git a/Source/FortniteGame/Variants/CustomPartVectorParameter.cpp b/Source/FortniteGame/Variants/CustomPartVectorParameter.cpp deleted file mode 100644 index a14b8500..00000000 --- a/Source/FortniteGame/Variants/CustomPartVectorParameter.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "CustomPartVectorParameter.h" - diff --git a/Source/FortniteGame/Variants/CustomPartVectorParameter.h b/Source/FortniteGame/Variants/CustomPartVectorParameter.h deleted file mode 100644 index 38fa9013..00000000 --- a/Source/FortniteGame/Variants/CustomPartVectorParameter.h +++ /dev/null @@ -1,24 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CustomPartVectorParameter.generated.h" - -USTRUCT() -struct FCustomPartVectorParameter -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - int MaterialIndexForVectorParameter; - - UPROPERTY(EditAnywhere) - FName VectorParameterNameForMaterial; - - UPROPERTY(EditAnywhere) - FLinearColor VectorOverride; - -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FloatParticleParameter.cpp b/Source/FortniteGame/Variants/FloatParticleParameter.cpp deleted file mode 100644 index 2b249012..00000000 --- a/Source/FortniteGame/Variants/FloatParticleParameter.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FloatParticleParameter.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FloatParticleParameter.h b/Source/FortniteGame/Variants/FloatParticleParameter.h deleted file mode 100644 index 340cc206..00000000 --- a/Source/FortniteGame/Variants/FloatParticleParameter.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FloatParticleParameter.generated.h" - - -USTRUCT() -struct FFloatParticleParameter -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FVector Value; - - UPROPERTY(EditAnywhere) - FName ParameterName; - -}; diff --git a/Source/FortniteGame/Variants/FoleySoundVariant.cpp b/Source/FortniteGame/Variants/FoleySoundVariant.cpp deleted file mode 100644 index 17345cd7..00000000 --- a/Source/FortniteGame/Variants/FoleySoundVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FoleySoundVariant.h" - diff --git a/Source/FortniteGame/Variants/FoleySoundVariant.h b/Source/FortniteGame/Variants/FoleySoundVariant.h deleted file mode 100644 index 066a1b52..00000000 --- a/Source/FortniteGame/Variants/FoleySoundVariant.h +++ /dev/null @@ -1,22 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "FoleySoundVariant.generated.h" - - -USTRUCT() -struct FFoleySoundVariant -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray LibrariesToAdd; - - UPROPERTY(EditAnywhere) - TArray LibrariesToRemove; - -}; diff --git a/Source/FortniteGame/Variants/FortCosmeticCharacterPartVariant.cpp b/Source/FortniteGame/Variants/FortCosmeticCharacterPartVariant.cpp deleted file mode 100644 index a6de68f1..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticCharacterPartVariant.cpp +++ /dev/null @@ -1,4 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCosmeticCharacterPartVariant.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortCosmeticCharacterPartVariant.h b/Source/FortniteGame/Variants/FortCosmeticCharacterPartVariant.h deleted file mode 100644 index 2ab9fab3..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticCharacterPartVariant.h +++ /dev/null @@ -1,20 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortCosmeticVariantBackedByArray.h" -#include "BaseVariantDef.h" -#include "PartVariantDef.h" -#include "FortCosmeticCharacterPartVariant.generated.h" - - -UCLASS() -class UFortCosmeticCharacterPartVariant : public UFortCosmeticVariantBackedByArray -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray PartOptions; -}; diff --git a/Source/FortniteGame/Variants/FortCosmeticMaterialVariant.cpp b/Source/FortniteGame/Variants/FortCosmeticMaterialVariant.cpp deleted file mode 100644 index e1d616bd..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticMaterialVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCosmeticMaterialVariant.h" - diff --git a/Source/FortniteGame/Variants/FortCosmeticMaterialVariant.h b/Source/FortniteGame/Variants/FortCosmeticMaterialVariant.h deleted file mode 100644 index 140e09c4..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticMaterialVariant.h +++ /dev/null @@ -1,20 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortCosmeticVariantBackedByArray.h" -#include "BaseVariantDef.h" -#include "MaterialVariantDef.h" -#include "FortCosmeticMaterialVariant.generated.h" - - -UCLASS() -class UFortCosmeticMaterialVariant : public UFortCosmeticVariantBackedByArray -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray MaterialOptions; -}; diff --git a/Source/FortniteGame/Variants/FortCosmeticVariant.cpp b/Source/FortniteGame/Variants/FortCosmeticVariant.cpp deleted file mode 100644 index 8daeaa88..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariant.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "FortCosmeticVariant.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortCosmeticVariant.h b/Source/FortniteGame/Variants/FortCosmeticVariant.h deleted file mode 100644 index 645bd8aa..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariant.h +++ /dev/null @@ -1,21 +0,0 @@ -#pragma once - -#include "CoreMinimal.h" -#include "GameplayTags.h" -#include "FortCosmeticVariant.generated.h" - -UCLASS(DefaultToInstanced, EditInlineNew) -class FORTNITEGAME_API UFortCosmeticVariant : public UObject -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTag VariantChannelTag; - - UPROPERTY(EditAnywhere) - FText VariantChannelName; - - UPROPERTY(EditAnywhere) - FGameplayTag ActiveVariantTag; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortCosmeticVariantBackedByArray.cpp b/Source/FortniteGame/Variants/FortCosmeticVariantBackedByArray.cpp deleted file mode 100644 index 768e3537..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariantBackedByArray.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortCosmeticVariantBackedByArray.h" - diff --git a/Source/FortniteGame/Variants/FortCosmeticVariantBackedByArray.h b/Source/FortniteGame/Variants/FortCosmeticVariantBackedByArray.h deleted file mode 100644 index 6158aca7..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariantBackedByArray.h +++ /dev/null @@ -1,13 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortCosmeticVariant.h" -#include "FortCosmeticVariantBackedByArray.generated.h" - -UCLASS(DefaultToInstanced, EditInlineNew) -class FORTNITEGAME_API UFortCosmeticVariantBackedByArray : public UFortCosmeticVariant -{ - GENERATED_BODY() -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortCosmeticVariantPreview.cpp b/Source/FortniteGame/Variants/FortCosmeticVariantPreview.cpp deleted file mode 100644 index 954bfcda..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariantPreview.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortCosmeticVariantPreview.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortCosmeticVariantPreview.h b/Source/FortniteGame/Variants/FortCosmeticVariantPreview.h deleted file mode 100644 index 8245e0a9..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariantPreview.h +++ /dev/null @@ -1,27 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "McpVariantChannelInfo.h" -#include "FortCosmeticVariantPreviewElement.h" -#include "FortCosmeticVariantPreview.generated.h" - -USTRUCT(BlueprintType) -struct FortCosmeticVariantPreview -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FText UnlockCondition; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - float PreviewTime; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - TArray VariantOptions; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - TArray AdditionalItems; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortCosmeticVariantPreviewElement.cpp b/Source/FortniteGame/Variants/FortCosmeticVariantPreviewElement.cpp deleted file mode 100644 index e16a13f6..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariantPreviewElement.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "FortCosmeticVariantPreviewElement.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortCosmeticVariantPreviewElement.h b/Source/FortniteGame/Variants/FortCosmeticVariantPreviewElement.h deleted file mode 100644 index 0a2f213f..00000000 --- a/Source/FortniteGame/Variants/FortCosmeticVariantPreviewElement.h +++ /dev/null @@ -1,22 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../ItemDef/FortItemDefinition.h" -#include "McpVariantChannelInfo.h" -#include "../ItemDef/FortAccountItemDefinition.h" -#include "FortCosmeticVariantPreviewElement.generated.h" - -USTRUCT(BlueprintType) -struct FFortCosmeticVariantPreviewElement -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - TArray VariantOptions; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - UFortAccountItemDefinition* Item; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortHarvestingToolMontageOverrides.cpp b/Source/FortniteGame/Variants/FortHarvestingToolMontageOverrides.cpp deleted file mode 100644 index 770dc0ea..00000000 --- a/Source/FortniteGame/Variants/FortHarvestingToolMontageOverrides.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortHarvestingToolMontageOverrides.h" - diff --git a/Source/FortniteGame/Variants/FortHarvestingToolMontageOverrides.h b/Source/FortniteGame/Variants/FortHarvestingToolMontageOverrides.h deleted file mode 100644 index 61e1be54..00000000 --- a/Source/FortniteGame/Variants/FortHarvestingToolMontageOverrides.h +++ /dev/null @@ -1,17 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../Data/FortHarvestingToolMontageOverrideData.h" -#include "FortHarvestingToolMontageOverrides.generated.h" - -USTRUCT(BlueprintType) -struct FFortHarvestingToolMontageOverrides -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - TArray MontageOverrideData; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/FortPortableSoftParticles.cpp b/Source/FortniteGame/Variants/FortPortableSoftParticles.cpp deleted file mode 100644 index b1f8972a..00000000 --- a/Source/FortniteGame/Variants/FortPortableSoftParticles.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortPortableSoftParticles.h" - diff --git a/Source/FortniteGame/Variants/FortPortableSoftParticles.h b/Source/FortniteGame/Variants/FortPortableSoftParticles.h deleted file mode 100644 index b51650d6..00000000 --- a/Source/FortniteGame/Variants/FortPortableSoftParticles.h +++ /dev/null @@ -1,24 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "../Enum/EFXType.h" -#include "FortPortableSoftParticles.generated.h" - - -USTRUCT() -struct FFortPortableSoftParticles -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - EFXType FXType; -/* - // 0x0000(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData) - unsigned char UnknownData00[0x7]; // 0x0001(0x0007) MISSED OFFSET - unsigned char UnknownData01[0x28]; // 0x0001(0x0028) UNKNOWN PROPERTY: SoftObjectProperty FortniteGame.FortPortableSoftParticles.NiagaraVersion - unsigned char UnknownData02[0x28]; // 0x0030(0x0028) UNKNOWN PROPERTY: SoftObjectProperty FortniteGame.FortPortableSoftParticles.CascadeVersion*/ -}; diff --git a/Source/FortniteGame/Variants/FortVariantTokenType.cpp b/Source/FortniteGame/Variants/FortVariantTokenType.cpp deleted file mode 100644 index a6ab5242..00000000 --- a/Source/FortniteGame/Variants/FortVariantTokenType.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortVariantTokenType.h" - diff --git a/Source/FortniteGame/Variants/FortVariantTokenType.h b/Source/FortniteGame/Variants/FortVariantTokenType.h deleted file mode 100644 index f326b1fa..00000000 --- a/Source/FortniteGame/Variants/FortVariantTokenType.h +++ /dev/null @@ -1,43 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../ItemDef/FortAccountItemDefinition.h" -#include "../Enum/EItemProfileType.h" -#include "FortVariantTokenType.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UFortVariantTokenType : public UFortAccountItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - EItemProfileType ProfileType; - - UPROPERTY(EditAnywhere) - UFortItemDefinition* cosmetic_item; - - UPROPERTY(EditAnywhere) - FGameplayTag VariantChanelTag; - - UPROPERTY(EditAnywhere) - FGameplayTag VariantNameTag; - - UPROPERTY(EditAnywhere) - bool bAutoEquipVariant; - - UPROPERTY(EditAnywhere) - bool bMarkUnseen; - - UPROPERTY(EditAnywhere) - bool bCreateGiftbox; - - UPROPERTY(EditAnywhere) - FString CustomGiftbox; - - struct FGameplayTag GetVariantNameTag(); - struct FGameplayTag GetVariantChannelTag(); - class UFortItemDefinition* GetCosmeticItem(); -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/ManagedParticleParamVariant.cpp b/Source/FortniteGame/Variants/ManagedParticleParamVariant.cpp deleted file mode 100644 index b6b50f8c..00000000 --- a/Source/FortniteGame/Variants/ManagedParticleParamVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ManagedParticleParamVariant.h" - diff --git a/Source/FortniteGame/Variants/ManagedParticleParamVariant.h b/Source/FortniteGame/Variants/ManagedParticleParamVariant.h deleted file mode 100644 index 12d08678..00000000 --- a/Source/FortniteGame/Variants/ManagedParticleParamVariant.h +++ /dev/null @@ -1,35 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "VectorParamVariant.h" -#include "MaterialVectorVariant.h" -#include "MaterialFloatVariant.h" -#include "ManagedParticleParamVariant.generated.h" - - -USTRUCT() -struct FManagedParticleParamVariant -{ - GENERATED_BODY() - -public: - /* - UPROPERTY(EditAnywhere) - FGameplayTag ParamGroupTag; - /* - UPROPERTY(EditAnywhere) - unsigned char UnknownData00[0x8]; // 0x0008(0x0008) MISSED OFFSET -*/ - UPROPERTY(EditAnywhere) - TArray ColorParams; - - UPROPERTY(EditAnywhere) - TArray VectorParams; - - UPROPERTY(EditAnywhere) - TArray FloatParams; -}; - diff --git a/Source/FortniteGame/Variants/ManagedParticleSwapVariant.cpp b/Source/FortniteGame/Variants/ManagedParticleSwapVariant.cpp deleted file mode 100644 index 7c00c143..00000000 --- a/Source/FortniteGame/Variants/ManagedParticleSwapVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ManagedParticleSwapVariant.h" - diff --git a/Source/FortniteGame/Variants/ManagedParticleSwapVariant.h b/Source/FortniteGame/Variants/ManagedParticleSwapVariant.h deleted file mode 100644 index ea093c94..00000000 --- a/Source/FortniteGame/Variants/ManagedParticleSwapVariant.h +++ /dev/null @@ -1,27 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "FortPortableSoftParticles.h" -#include "ManagedParticleSwapVariant.generated.h" - - -USTRUCT() -struct FManagedParticleSwapVariant -{ - GENERATED_BODY() - -public: - /* - UPROPERTY(EditAnywhere) - FGameplayTag ParamGroupTag; - */ - UPROPERTY(EditAnywhere) - FFortPortableSoftParticles ParticleToOverride; - /* - UPROPERTY(EditAnywhere) - unsigned char UnknownData00[0x8]; // 0x0008(0x0008) MISSED OFFSET -*/ -}; diff --git a/Source/FortniteGame/Variants/MarshalledVFXAuthoredData.cpp b/Source/FortniteGame/Variants/MarshalledVFXAuthoredData.cpp deleted file mode 100644 index d4eca81b..00000000 --- a/Source/FortniteGame/Variants/MarshalledVFXAuthoredData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MarshalledVFXAuthoredData.h" - diff --git a/Source/FortniteGame/Variants/MarshalledVFXAuthoredData.h b/Source/FortniteGame/Variants/MarshalledVFXAuthoredData.h deleted file mode 100644 index 545e950b..00000000 --- a/Source/FortniteGame/Variants/MarshalledVFXAuthoredData.h +++ /dev/null @@ -1,28 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MarshalledVFXData.h" -#include "ParameterNameMapping.h" -#include "MarshalledVFXAuthoredData.generated.h" - - -USTRUCT() -struct FMarshalledVFXAuthoredData -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TArray NiagaraVFX; - - UPROPERTY(EditAnywhere) - TArray CascadeVFX; - - UPROPERTY(EditAnywhere) - TMapNameReplacements; - -}; diff --git a/Source/FortniteGame/Variants/MarshalledVFXData.cpp b/Source/FortniteGame/Variants/MarshalledVFXData.cpp deleted file mode 100644 index 1b4ee111..00000000 --- a/Source/FortniteGame/Variants/MarshalledVFXData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MarshalledVFXData.h" - diff --git a/Source/FortniteGame/Variants/MarshalledVFXData.h b/Source/FortniteGame/Variants/MarshalledVFXData.h deleted file mode 100644 index 0215c5c6..00000000 --- a/Source/FortniteGame/Variants/MarshalledVFXData.h +++ /dev/null @@ -1,39 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "../Enum/EFXType.h" -#include "MarshalledVFXData.generated.h" - -/** - * - */ -USTRUCT() -struct FMarshalledVFXData -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTagContainer ParameterGroups; - - UPROPERTY(EditAnywhere) - EFXType Type; - - - - UPROPERTY(EditAnywhere) - FName AttachAtBone; - - UPROPERTY(EditAnywhere) - FTransform RelativeOffset; - - UPROPERTY(EditAnywhere) - FGameplayTag EffectIdTag; - - UPROPERTY(EditAnywhere) - bool bAutoActivate; -}; diff --git a/Source/FortniteGame/Variants/MaterialFloatVariant.cpp b/Source/FortniteGame/Variants/MaterialFloatVariant.cpp deleted file mode 100644 index 0b4387c8..00000000 --- a/Source/FortniteGame/Variants/MaterialFloatVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MaterialFloatVariant.h" - diff --git a/Source/FortniteGame/Variants/MaterialFloatVariant.h b/Source/FortniteGame/Variants/MaterialFloatVariant.h deleted file mode 100644 index a197d388..00000000 --- a/Source/FortniteGame/Variants/MaterialFloatVariant.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialParamName.h" -#include "MaterialFloatVariant.generated.h" - - -USTRUCT() -struct FMaterialFloatVariant : public FMaterialParamName -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - float Value; -}; diff --git a/Source/FortniteGame/Variants/MaterialParamName.cpp b/Source/FortniteGame/Variants/MaterialParamName.cpp deleted file mode 100644 index 5e69d91f..00000000 --- a/Source/FortniteGame/Variants/MaterialParamName.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MaterialParamName.h" - diff --git a/Source/FortniteGame/Variants/MaterialParamName.h b/Source/FortniteGame/Variants/MaterialParamName.h deleted file mode 100644 index 0f7ba8aa..00000000 --- a/Source/FortniteGame/Variants/MaterialParamName.h +++ /dev/null @@ -1,18 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialParamName.generated.h" - - -USTRUCT() -struct FMaterialParamName -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FName ParamName; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/MaterialParamterDef.cpp b/Source/FortniteGame/Variants/MaterialParamterDef.cpp deleted file mode 100644 index 70a106d8..00000000 --- a/Source/FortniteGame/Variants/MaterialParamterDef.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MaterialParamterDef.h" - diff --git a/Source/FortniteGame/Variants/MaterialParamterDef.h b/Source/FortniteGame/Variants/MaterialParamterDef.h deleted file mode 100644 index f451b674..00000000 --- a/Source/FortniteGame/Variants/MaterialParamterDef.h +++ /dev/null @@ -1,41 +0,0 @@ - - -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialVariants.h" -#include "BaseVariantDef.h" -#include "MaterialVectorVariant.h" -#include "MaterialTextureVariant.h" -#include "MaterialFloatVariant.h" -#include "MaterialParamterDef.generated.h" - - -USTRUCT() -struct FMaterialParamterDef -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr MaterialToAlter; - - UPROPERTY(EditAnywhere) - FName CascadeMaterialName; - - UPROPERTY(EditAnywhere) - TArray ColorParams; - - UPROPERTY(EditAnywhere) - TArray TextureParams; - - UPROPERTY(EditAnywhere) - TArray FloatParams; - /* - UPROPERTY(EditAnywhere) - char UnknownData_60[0x8]; - */ -}; diff --git a/Source/FortniteGame/Variants/MaterialTextureVariant.cpp b/Source/FortniteGame/Variants/MaterialTextureVariant.cpp deleted file mode 100644 index fa92283c..00000000 --- a/Source/FortniteGame/Variants/MaterialTextureVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MaterialTextureVariant.h" - diff --git a/Source/FortniteGame/Variants/MaterialTextureVariant.h b/Source/FortniteGame/Variants/MaterialTextureVariant.h deleted file mode 100644 index 3a9c07cd..00000000 --- a/Source/FortniteGame/Variants/MaterialTextureVariant.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialParamName.h" -#include "MaterialTextureVariant.generated.h" - - -USTRUCT() -struct FMaterialTextureVariant : public FMaterialParamName -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr Value; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/MaterialVariantDef.cpp b/Source/FortniteGame/Variants/MaterialVariantDef.cpp deleted file mode 100644 index 71522f11..00000000 --- a/Source/FortniteGame/Variants/MaterialVariantDef.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MaterialVariantDef.h" - diff --git a/Source/FortniteGame/Variants/MaterialVariantDef.h b/Source/FortniteGame/Variants/MaterialVariantDef.h deleted file mode 100644 index 27ebfec1..00000000 --- a/Source/FortniteGame/Variants/MaterialVariantDef.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialVariants.h" -#include "BaseVariantDef.h" -#include "MaterialVariantDef.generated.h" - -/** - * - */ -USTRUCT() -struct FMaterialVariantDef : public FBaseVariantDef -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray VariantMaterials; - -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/MaterialVariants.cpp b/Source/FortniteGame/Variants/MaterialVariants.cpp deleted file mode 100644 index 4e46a26b..00000000 --- a/Source/FortniteGame/Variants/MaterialVariants.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MaterialVariants.h" - diff --git a/Source/FortniteGame/Variants/MaterialVariants.h b/Source/FortniteGame/Variants/MaterialVariants.h deleted file mode 100644 index 9f64fe17..00000000 --- a/Source/FortniteGame/Variants/MaterialVariants.h +++ /dev/null @@ -1,30 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialVariants.generated.h" - - -USTRUCT() -struct FMaterialVariants -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TSoftObjectPtr MaterialToSwap; - - UPROPERTY(EditAnywhere) - FName ComponentToOverride; - - UPROPERTY(EditAnywhere) - FName CascadeMaterialName; - - UPROPERTY(EditAnywhere) - int MaterialOverrideIndex; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr OverrideMaterial; -}; diff --git a/Source/FortniteGame/Variants/MaterialVectorVariant.cpp b/Source/FortniteGame/Variants/MaterialVectorVariant.cpp deleted file mode 100644 index 53d10395..00000000 --- a/Source/FortniteGame/Variants/MaterialVectorVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "MaterialVectorVariant.h" - diff --git a/Source/FortniteGame/Variants/MaterialVectorVariant.h b/Source/FortniteGame/Variants/MaterialVectorVariant.h deleted file mode 100644 index 7fc7b67a..00000000 --- a/Source/FortniteGame/Variants/MaterialVectorVariant.h +++ /dev/null @@ -1,19 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialParamName.h" -#include "MaterialVectorVariant.generated.h" - - -USTRUCT() -struct FMaterialVectorVariant : public FMaterialParamName -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FLinearColor Value; -}; diff --git a/Source/FortniteGame/Variants/McpVariantChannelInfo.cpp b/Source/FortniteGame/Variants/McpVariantChannelInfo.cpp deleted file mode 100644 index dbeb9a1d..00000000 --- a/Source/FortniteGame/Variants/McpVariantChannelInfo.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "McpVariantChannelInfo.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/McpVariantChannelInfo.h b/Source/FortniteGame/Variants/McpVariantChannelInfo.h deleted file mode 100644 index b42fc261..00000000 --- a/Source/FortniteGame/Variants/McpVariantChannelInfo.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../ItemDef/FortItemDefinition.h" -#include "McpVariantChannelInfo.generated.h" - -USTRUCT(BlueprintType) -struct FMcpVariantChannelInfo -{ - GENERATED_USTRUCT_BODY() - -public: - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FGameplayTagContainer OwnedVariantTags; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - UFortItemDefinition* ItemVariantIsUsedFor; - - UPROPERTY(EditAnywhere, BlueprintReadOnly) - FString CustomData; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/ParameterNameMapping.cpp b/Source/FortniteGame/Variants/ParameterNameMapping.cpp deleted file mode 100644 index 03de6072..00000000 --- a/Source/FortniteGame/Variants/ParameterNameMapping.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ParameterNameMapping.h" - diff --git a/Source/FortniteGame/Variants/ParameterNameMapping.h b/Source/FortniteGame/Variants/ParameterNameMapping.h deleted file mode 100644 index e296906d..00000000 --- a/Source/FortniteGame/Variants/ParameterNameMapping.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "ParameterNameMapping.generated.h" - -USTRUCT() -struct FParameterNameMapping -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FName CascadeName; - - UPROPERTY(EditAnywhere) - FName NiagaraName; - -}; diff --git a/Source/FortniteGame/Variants/PartVariantDef.cpp b/Source/FortniteGame/Variants/PartVariantDef.cpp deleted file mode 100644 index bc9a6c2f..00000000 --- a/Source/FortniteGame/Variants/PartVariantDef.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "PartVariantDef.h" - diff --git a/Source/FortniteGame/Variants/PartVariantDef.h b/Source/FortniteGame/Variants/PartVariantDef.h deleted file mode 100644 index 9f00ece2..00000000 --- a/Source/FortniteGame/Variants/PartVariantDef.h +++ /dev/null @@ -1,67 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "BaseVariantDef.h" -#include "MaterialVariants.h" -#include "../CharacterParts/CustomCharacterPart.h" -#include "MaterialParamterDef.h" -#include "ParticleVariant.h" -#include "ParticleParamterVariant.h" -#include "CosmeticMetaTagContainer.h" -#include "ScriptedActionVariant.h" -#include "SocketTransformVariant.h" -#include "FoleySoundVariant.h" -#include "ManagedParticleParamVariant.h" -#include "ManagedParticleSwapVariant.h" -#include "PartVariantDef.generated.h" - - - - - -USTRUCT() -struct FPartVariantDef : public FBaseVariantDef -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray> VariantParts; - - UPROPERTY(EditAnywhere) - TArray VariantMaterials; - - UPROPERTY(EditAnywhere) - TArray VariantMaterialParams; - /* - UPROPERTY(EditAnywhere) - TArray InitalParticelSystemData; - */ - UPROPERTY(EditAnywhere) - TArray VariantParticles; - - UPROPERTY(EditAnywhere) - TArray VariantParticleParams; - - UPROPERTY(EditAnywhere) - TArray VariantSwapInParticles; - - UPROPERTY(EditAnywhere) - TArray VariantAlteredParticleParams; - - UPROPERTY(EditAnywhere) - TArray VariantFoley; - - UPROPERTY(EditAnywhere) - TArray SocketTransforms; - - UPROPERTY(EditAnywhere) - TArray VariantActions; - - UPROPERTY(EditAnywhere) - FCosmeticMetaTagContainer MetaTags; - -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/ParticleParamterVariant.cpp b/Source/FortniteGame/Variants/ParticleParamterVariant.cpp deleted file mode 100644 index 66c85a0c..00000000 --- a/Source/FortniteGame/Variants/ParticleParamterVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ParticleParamterVariant.h" - diff --git a/Source/FortniteGame/Variants/ParticleParamterVariant.h b/Source/FortniteGame/Variants/ParticleParamterVariant.h deleted file mode 100644 index e0d0aab2..00000000 --- a/Source/FortniteGame/Variants/ParticleParamterVariant.h +++ /dev/null @@ -1,28 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "VectorParamVariant.h" -#include "MaterialVectorVariant.h" -#include "MaterialFloatVariant.h" -#include "ParticleParamterVariant.generated.h" - - -USTRUCT() -struct FParticleParamterVariant -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - TArray ColorParams; - - UPROPERTY(EditAnywhere) - TArray VectorParams; - - UPROPERTY(EditAnywhere) - TArray FloatParams; -}; diff --git a/Source/FortniteGame/Variants/ParticleVariant.cpp b/Source/FortniteGame/Variants/ParticleVariant.cpp deleted file mode 100644 index 86e55866..00000000 --- a/Source/FortniteGame/Variants/ParticleVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ParticleVariant.h" - diff --git a/Source/FortniteGame/Variants/ParticleVariant.h b/Source/FortniteGame/Variants/ParticleVariant.h deleted file mode 100644 index d0395423..00000000 --- a/Source/FortniteGame/Variants/ParticleVariant.h +++ /dev/null @@ -1,20 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "ParticleVariant.generated.h" - - -USTRUCT() -struct FParticleVariant -{ - GENERATED_BODY() - -public: - - UPROPERTY(EditAnywhere) - FName ComponentToOverride; - -}; diff --git a/Source/FortniteGame/Variants/ScriptedActionVariant.cpp b/Source/FortniteGame/Variants/ScriptedActionVariant.cpp deleted file mode 100644 index 3a18df79..00000000 --- a/Source/FortniteGame/Variants/ScriptedActionVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ScriptedActionVariant.h" - diff --git a/Source/FortniteGame/Variants/ScriptedActionVariant.h b/Source/FortniteGame/Variants/ScriptedActionVariant.h deleted file mode 100644 index d294a2c9..00000000 --- a/Source/FortniteGame/Variants/ScriptedActionVariant.h +++ /dev/null @@ -1,26 +0,0 @@ - -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "ScriptedActionVariant.generated.h" - -/** - * - */ -USTRUCT() -struct FScriptedActionVariant -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTag ActionTag; - /* - UPROPERTY(EditAnywhere) - unsigned char UnknownData00[0x4]; - */ -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/ScriptedActionVariantDef.cpp b/Source/FortniteGame/Variants/ScriptedActionVariantDef.cpp deleted file mode 100644 index 3f6f3ce5..00000000 --- a/Source/FortniteGame/Variants/ScriptedActionVariantDef.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "ScriptedActionVariantDef.h" - diff --git a/Source/FortniteGame/Variants/ScriptedActionVariantDef.h b/Source/FortniteGame/Variants/ScriptedActionVariantDef.h deleted file mode 100644 index 7db2e643..00000000 --- a/Source/FortniteGame/Variants/ScriptedActionVariantDef.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "CosmeticMetaTagContainer.h" -#include "ScriptedActionVariant.h" -#include "ScriptedActionVariantDef.generated.h" - - -USTRUCT() -struct FScriptedActionVariantDef -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray VariantActions; - FCosmeticMetaTagContainer MetaTags; -}; diff --git a/Source/FortniteGame/Variants/SectionNameAndWeight.cpp b/Source/FortniteGame/Variants/SectionNameAndWeight.cpp deleted file mode 100644 index c7d56348..00000000 --- a/Source/FortniteGame/Variants/SectionNameAndWeight.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "SectionNameAndWeight.h" - diff --git a/Source/FortniteGame/Variants/SectionNameAndWeight.h b/Source/FortniteGame/Variants/SectionNameAndWeight.h deleted file mode 100644 index 19aebf3a..00000000 --- a/Source/FortniteGame/Variants/SectionNameAndWeight.h +++ /dev/null @@ -1,20 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "SectionNameAndWeight.generated.h" - -USTRUCT() -struct FSectionNameAndWeight -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FName SectionName; - - UPROPERTY(EditAnywhere) - float SectionWeight; -}; diff --git a/Source/FortniteGame/Variants/SocketTransformVariant.cpp b/Source/FortniteGame/Variants/SocketTransformVariant.cpp deleted file mode 100644 index 2c6f6b9a..00000000 --- a/Source/FortniteGame/Variants/SocketTransformVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "SocketTransformVariant.h" - diff --git a/Source/FortniteGame/Variants/SocketTransformVariant.h b/Source/FortniteGame/Variants/SocketTransformVariant.h deleted file mode 100644 index 88b04b58..00000000 --- a/Source/FortniteGame/Variants/SocketTransformVariant.h +++ /dev/null @@ -1,28 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "SocketTransformVariant.generated.h" - - -USTRUCT() -struct FSocketTransformVariant -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FName SourceSocketName; - - UPROPERTY(EditAnywhere) - FName OverridSocketName; - /* - UPROPERTY(EditAnywhere) - unsigned char UnknownData00[0x8]; // 0x0010(0x0008) MISSED OFFSET - - UPROPERTY(EditAnywhere) - unsigned char UnknownData01[0x28]; // 0x0010(0x0028) UNKNOWN PROPERTY: SoftObjectProperty FortniteGame.SocketTransformVariant.SourceObjectToModify - */ -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/VariantParticleSystemData.cpp b/Source/FortniteGame/Variants/VariantParticleSystemData.cpp deleted file mode 100644 index 4a11e42b..00000000 --- a/Source/FortniteGame/Variants/VariantParticleSystemData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "VariantParticleSystemData.h" - diff --git a/Source/FortniteGame/Variants/VariantParticleSystemData.h b/Source/FortniteGame/Variants/VariantParticleSystemData.h deleted file mode 100644 index c7880f0c..00000000 --- a/Source/FortniteGame/Variants/VariantParticleSystemData.h +++ /dev/null @@ -1,45 +0,0 @@ - - - -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "VectorParamVariant.h" -#include "MaterialVectorVariant.h" -#include "MaterialFloatVariant.h" -#include "VariantParticleSystemData.generated.h" - - -USTRUCT() -struct FVariantParticleSystemData -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FName ParticleComponentName; - /* - UPROPERTY(EditAnywhere) - unsigned char UnknownData00[0x8]; - - UPROPERTY(EditAnywhere) - unsigned char UnknownData00[0x8]; - */ - - UPROPERTY(EditAnywhere) - EAttachmentRule LocationRule; - - UPROPERTY(EditAnywhere) - EAttachmentRule RotationRule; - - UPROPERTY(EditAnywhere) - bool bWeldSimulatedBodies; - /* - UPROPERTY(EditAnywhere) - unsigned char UnknownData00[0x8]; - */ - -}; \ No newline at end of file diff --git a/Source/FortniteGame/Variants/VariantSwapMontageData.cpp b/Source/FortniteGame/Variants/VariantSwapMontageData.cpp deleted file mode 100644 index fb424620..00000000 --- a/Source/FortniteGame/Variants/VariantSwapMontageData.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "VariantSwapMontageData.h" - diff --git a/Source/FortniteGame/Variants/VariantSwapMontageData.h b/Source/FortniteGame/Variants/VariantSwapMontageData.h deleted file mode 100644 index 23446da9..00000000 --- a/Source/FortniteGame/Variants/VariantSwapMontageData.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "GameplayTags.h" -#include "VariantSwapMontageData.generated.h" - -USTRUCT() -struct FVariantSwapMontageData -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FGameplayTag VariantMetaTagRequired; - - UPROPERTY(EditAnywhere) - FName MontageSectionName; -}; diff --git a/Source/FortniteGame/Variants/VectorParamVariant.cpp b/Source/FortniteGame/Variants/VectorParamVariant.cpp deleted file mode 100644 index 741eb760..00000000 --- a/Source/FortniteGame/Variants/VectorParamVariant.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "VectorParamVariant.h" - diff --git a/Source/FortniteGame/Variants/VectorParamVariant.h b/Source/FortniteGame/Variants/VectorParamVariant.h deleted file mode 100644 index c3b4e8df..00000000 --- a/Source/FortniteGame/Variants/VectorParamVariant.h +++ /dev/null @@ -1,21 +0,0 @@ - - -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "Engine/DataAsset.h" -#include "MaterialParamName.h" -#include "VectorParamVariant.generated.h" - - -USTRUCT() -struct FVectorParamVariant : public FMaterialParamName -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FVector Value; -}; diff --git a/Source/FortniteGame/Variants/VectorParticleParameter.cpp b/Source/FortniteGame/Variants/VectorParticleParameter.cpp deleted file mode 100644 index 0954a93b..00000000 --- a/Source/FortniteGame/Variants/VectorParticleParameter.cpp +++ /dev/null @@ -1,3 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#include "VectorParticleParameter.h" \ No newline at end of file diff --git a/Source/FortniteGame/Variants/VectorParticleParameter.h b/Source/FortniteGame/Variants/VectorParticleParameter.h deleted file mode 100644 index b170b010..00000000 --- a/Source/FortniteGame/Variants/VectorParticleParameter.h +++ /dev/null @@ -1,21 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "VectorParticleParameter.generated.h" - - -USTRUCT() -struct FVectorParticleParameter -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FVector Value; - - UPROPERTY(EditAnywhere) - FName ParameterName; - -}; diff --git a/Source/FortniteGame/Weapons/FortWeaponItemDefinition.cpp b/Source/FortniteGame/Weapons/FortWeaponItemDefinition.cpp deleted file mode 100644 index bbf26a11..00000000 --- a/Source/FortniteGame/Weapons/FortWeaponItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortWeaponItemDefinition.h" - diff --git a/Source/FortniteGame/Weapons/FortWeaponItemDefinition.h b/Source/FortniteGame/Weapons/FortWeaponItemDefinition.h deleted file mode 100644 index a5f3615e..00000000 --- a/Source/FortniteGame/Weapons/FortWeaponItemDefinition.h +++ /dev/null @@ -1,119 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "../ItemDef/FortWorldItemDefinition.h" -#include "../Athena/ItemDef/AthenaItemWrapDefinition.h" -#include "../Enum/EFortDisplayTier.h" -#include "FortWeaponItemDefinition.generated.h" - -USTRUCT() -struct FFortCreativeTagsHelper -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - TArray CreativeTags; -}; - -UCLASS() -class FORTNITEGAME_API UFortWeaponItemDefinition : public UFortWorldItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FSoftClassPath WeaponActorClass; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr WeaponMeshOverride; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr IntrinsicOverrideWrap; - - UPROPERTY(EditAnywhere) - FDataTableRowHandle WeaponStatHandle; - - UPROPERTY(EditAnywhere) - FScalableFloat WeaponRechargeAmmoRate; - - UPROPERTY(EditAnywhere) - FName AlterationSlotsLoadoutRow; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr AmmoData; - - UPROPERTY(EditAnywhere) - float LowAmmoPercentage; - - UPROPERTY(EditAnywhere) - EFortDisplayTier DisplayTier; - - UPROPERTY(EditAnywhere) - bool bUsesPhantomReserveAmmo; - - UPROPERTY(EditAnywhere) - bool bAllowSecondaryFireToInterruptPrimary; - - UPROPERTY(EditAnywhere) - bool bAllowTargetingDuringReload; - - UPROPERTY(EditAnywhere) - bool bTargetingPreventsReload; - - UPROPERTY(EditAnywhere) - bool bCanFireWhileInstigatorTethered; - - UPROPERTY(EditAnywhere) - bool bCanFireWhileNotTargetedInVehicle; - - UPROPERTY(EditAnywhere) - bool bAlwaysChargeUpToMin; - - UPROPERTY(EditAnywhere) - bool bReticleCornerOutsideSpreadRadius; - - UPROPERTY(EditAnywhere) - bool bValidForLastEquipped; - - UPROPERTY(EditAnywhere) - bool bPreventDefaultPreload; - - UPROPERTY(EditAnywhere) - bool bRequestClientPreload; - - UPROPERTY(EditAnywhere) - float HitNotifyDuration; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ReticleImage; - - UPROPERTY(EditAnywhere) - TArray ReticleCornerAngles; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ReticleCenterImage; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ReticleCenterPerfectAimImage; - - UPROPERTY(EditAnywhere) - FVector2D ReticleCenterImageOffset; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr ReticleInvalidTargetImage; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer AnalyticTags; - - UPROPERTY(EditAnywhere) - FGameplayTagContainer PlayerGrantedGameplayTags; - - UPROPERTY(EditAnywhere) - TArray ActualAnalyticFNames; - - UPROPERTY(EditAnywhere) - FFortCreativeTagsHelper CreativeTagsHelper; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Weapons/FortWeaponMeleeItemDefinition.cpp b/Source/FortniteGame/Weapons/FortWeaponMeleeItemDefinition.cpp deleted file mode 100644 index fac0b29e..00000000 --- a/Source/FortniteGame/Weapons/FortWeaponMeleeItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortWeaponMeleeItemDefinition.h" - diff --git a/Source/FortniteGame/Weapons/FortWeaponMeleeItemDefinition.h b/Source/FortniteGame/Weapons/FortWeaponMeleeItemDefinition.h deleted file mode 100644 index 4dd9e8dd..00000000 --- a/Source/FortniteGame/Weapons/FortWeaponMeleeItemDefinition.h +++ /dev/null @@ -1,23 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortWeaponItemDefinition.h" -#include "FortWeaponMeleeItemDefinition.generated.h" - -UCLASS(BlueprintType) -class FORTNITEGAME_API UFortWeaponMeleeItemDefinition : public UFortWeaponItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - bool bNeedsMaterial0MID; - - UPROPERTY(EditAnywhere) - bool bWatchKills; - - UPROPERTY(EditAnywhere) - bool bCandyCaneKillReaction; -}; \ No newline at end of file diff --git a/Source/FortniteGame/Weapons/FortWeaponRangedItemDefinition.cpp b/Source/FortniteGame/Weapons/FortWeaponRangedItemDefinition.cpp deleted file mode 100644 index 0d4c6f63..00000000 --- a/Source/FortniteGame/Weapons/FortWeaponRangedItemDefinition.cpp +++ /dev/null @@ -1,5 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - - -#include "FortWeaponRangedItemDefinition.h" - diff --git a/Source/FortniteGame/Weapons/FortWeaponRangedItemDefinition.h b/Source/FortniteGame/Weapons/FortWeaponRangedItemDefinition.h deleted file mode 100644 index 9f4a1904..00000000 --- a/Source/FortniteGame/Weapons/FortWeaponRangedItemDefinition.h +++ /dev/null @@ -1,54 +0,0 @@ -// Fill out your copyright notice in the Description page of Project Settings. - -#pragma once - -#include "CoreMinimal.h" -#include "FortWeaponItemDefinition.h" -#include "Particles/ParticleSystem.h" -#include "FortWeaponRangedItemDefinition.generated.h" - -UCLASS() -class FORTNITEGAME_API UFortWeaponRangedItemDefinition : public UFortWeaponItemDefinition -{ - GENERATED_BODY() - -public: - UPROPERTY(EditAnywhere) - FSoftClassPath ProjectileTemplate; - - UPROPERTY(EditAnywhere) - TSoftObjectPtr BulletShellFXTemplate; - - UPROPERTY(EditAnywhere) - bool bUseNativeWeaponTrace; - - UPROPERTY(EditAnywhere) - bool bTraceThroughPawns; - - UPROPERTY(EditAnywhere) - bool bTraceThroughWorld; - - UPROPERTY(EditAnywhere) - bool bShouldSpawnBulletShellFX; - - UPROPERTY(EditAnywhere) - bool bShouldUsePerfectAimWhenTargetingMinSpread; - - UPROPERTY(EditAnywhere) - bool bDoNotAllowDoublePump; - - UPROPERTY(EditAnywhere) - bool bUseOnTouch; - - UPROPERTY(EditAnywhere) - bool bAllowADSInAir; - - UPROPERTY(EditAnywhere) - bool bShowReticleHitNotifyAtImpactLocation; - - UPROPERTY(EditAnywhere) - bool bForceProjectileTooltip; - - UPROPERTY(EditAnywhere) - bool bSecondaryFireRequiresAmmo; -}; diff --git a/Source/FortniteGameClient.Target.cs b/Source/FortniteGameClient.Target.cs deleted file mode 100644 index 39347403..00000000 --- a/Source/FortniteGameClient.Target.cs +++ /dev/null @@ -1,14 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -using UnrealBuildTool; -using System.Collections.Generic; - -public class FortniteGameClientTarget : TargetRules -{ - public FortniteGameClientTarget(TargetInfo Target) : base(Target) - { - Type = TargetType.Client; - BuildEnvironment = TargetBuildEnvironment.Shared; - ExtraModuleNames.Add("FortniteGame"); - } -} diff --git a/Source/FortniteGameEditor.Target.cs b/Source/FortniteGameEditor.Target.cs index 5e3b94b2..43c10aef 100644 --- a/Source/FortniteGameEditor.Target.cs +++ b/Source/FortniteGameEditor.Target.cs @@ -1,14 +1,14 @@ -// Fill out your copyright notice in the Description page of Project Settings. +// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; public class FortniteGameEditorTarget : TargetRules { - public FortniteGameEditorTarget(TargetInfo Target) : base(Target) + public FortniteGameEditorTarget( TargetInfo Target) : base(Target) { Type = TargetType.Editor; - - ExtraModuleNames.AddRange( new string[] { "FortniteGame" } ); + DefaultBuildSettings = BuildSettingsVersion.V2; + ExtraModuleNames.AddRange( new string[] { "FortniteGame", "FortniteEditor" } ); } } diff --git a/Source/FortniteGameServer.Target.cs b/Source/FortniteGameServer.Target.cs deleted file mode 100644 index 13f926da..00000000 --- a/Source/FortniteGameServer.Target.cs +++ /dev/null @@ -1,15 +0,0 @@ -// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. - -using UnrealBuildTool; -using System.Collections.Generic; - -[SupportedPlatforms(UnrealPlatformClass.Server)] -public class FortniteGameServerTarget : TargetRules -{ - public FortniteGameServerTarget(TargetInfo Target) : base(Target) - { - Type = TargetType.Server; - BuildEnvironment = TargetBuildEnvironment.Shared; - ExtraModuleNames.Add("FortniteGame"); - } -}