9.10 source

This commit is contained in:
Niklas
2024-01-21 00:41:14 +01:00
parent 0db608b3ff
commit a8c13a0754
18360 changed files with 304512 additions and 18002 deletions
@@ -0,0 +1,22 @@
#include "FortNavSystem.h"
void UFortNavSystem::OnNavDataRegistered(ANavigationData* NavData) {
}
bool UFortNavSystem::IsNavmeshInRadiusInitialized(UObject* WorldContext, const FVector& TestLocation, float TestRadius) {
return false;
}
UFortNavSystem::UFortNavSystem() {
this->NamedNavmeshes.AddDefaulted(2);
this->bAllowAutoRebuild = true;
this->bRebuildOnInitialUnlock = true;
this->bUsesStreamedInNavLevel = false;
this->bUseStaticMeshLinks = false;
this->bUseStaticWorldLinksDown = true;
this->bUseStaticWorldLinksUp = true;
this->bUseJumpLinkActors = true;
this->DirtyAreasUpdateFreqInactive = 0.20f;
this->NavGraphData = NULL;
}