diff --git a/Source/FortniteGame/Public/FortPartyContext.h b/Source/FortniteGame/Public/FortPartyContext.h index 2ffccb86..413ea618 100644 --- a/Source/FortniteGame/Public/FortPartyContext.h +++ b/Source/FortniteGame/Public/FortPartyContext.h @@ -94,8 +94,8 @@ private: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortUITeamInfo* LocalPlayerTeam; - UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true)) - TSet PendingChangedMemberInfos; + // UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true)) + //TSet PendingChangedMemberInfos; UPROPERTY(BlueprintReadWrite, Config, EditAnywhere, meta=(AllowPrivateAccess=true)) bool bShouldTryToJoinEpicPartyOnConsoleFailure;