diff --git a/Source/FortniteGame/Private/FortHeroType.cpp b/Source/FortniteGame/Private/FortHeroType.cpp index 28332dbe..e5d25969 100644 --- a/Source/FortniteGame/Private/FortHeroType.cpp +++ b/Source/FortniteGame/Private/FortHeroType.cpp @@ -31,7 +31,6 @@ UFortHeroType::UFortHeroType(const FObjectInitializer& ObjectInitializer) HeroCosmeticBackblingDefinition = NULL; FrontEndBackPreviewRotationOffset = 1; ItemType = EFortItemType::Hero; - RequiredGPTags.AddTag(FGameplayTag::RequestGameplayTag(FName("Unlocks.Class.Commando"))); } USkeletalMesh* UFortHeroType::GetPreviewBaseMesh() const