diff --git a/README.md b/README.md index a1dd26c2..c09e07fa 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,47 @@ -This is a recreation of some Fortnite Classes to be useable in Editor to mod Fortnite. +# FortniteGame-Modding-4.26 (14.30) -Credit to some classes to https://github.com/SizzyFNBR +> This is a Unreal Engine Project to mod 14.30 Fortnite + +--- + +### Table of Contents + +- [Description](#description) +- [How To Use](#how-to-use) +- [Credit](#credit) + +--- + +## Description + +This is a Unreal Project for modding the Game Fortnite (Version 14.30) which has Classes recreate from a SDK and uncooked/remade assets for making modding easier. + + +--- + +## How To use + + + +#### Installation + +All desktop editions of [Visual Studio 2019+]((http://www.visualstudio.com/products/visual-studio-community-vs)) can build this Project + +To install the correct components for this Project , make sure the Game Development with C++ workload is checked. Under the Installation Details section on the right, also choose the following components: +- **C++ profiling tools** +- **Windows 10 SDK** (10.0.18362 or newer) +- **Unreal Engine Installer** + +Right click the *FortniteGame.uproject* and Switch Unreal Engine version... to the coressponding unreal version for this Project which can be found [here](https://www.google.com/search?q=soon) + +Right click the *FortniteGame.uproject* and Generate Visual Studio Project Files then open the *FortniteGame.sln* and build the Project with Visual Studio + +Now launch the Project by launching the *FortniteGame.uproject* + +--- + +## Credit + +- [Zylox](https://twitter.com/zyloxmods) +- [NathanFelipeRH](https://twitter.com/NathanFelipeRH) +- [Sizzy](https://twitter.com/mgSizzy)