diff --git a/Source/FortniteGame/FortniteGame.h b/Source/FortniteGame/FortniteGame.h index aed6a3db..32a2a711 100644 --- a/Source/FortniteGame/FortniteGame.h +++ b/Source/FortniteGame/FortniteGame.h @@ -494,19 +494,18 @@ enum class EAthenaGamePhase : uint8 }; UENUM(BlueprintType) -enum class EFortRarity : uint8 +enum class EFortRarity : uint8 { - Handmade = 0, - Ordinary = 1, - Sturdy = 2, - Quality = 3, - Fine = 4, - Elegant = 5, - Masterwork = 6, - Epic = 7, - Badass = 8, - Legendary = 9, - NumRarityValues = 10 + Common, + Uncommon, + Rare, + Epic, + Legendary, + Mythic, + Transcendent, + Unattainable, + NumRarityValues, + EFortRarity_MAX, }; UENUM(BlueprintType) enum class EFriendlyFireType : uint8