ApfelTeeSaft
  • Joined on 2026-08-26
Updated 2026-03-28 14:24:48 +00:00
Static WiiU Recompiler
Updated 2026-03-23 21:14:31 +00:00
Single DLL Backend + libcurl hook. The definitive SP solution for Fortnite.
Updated 2026-03-11 20:40:17 +00:00
C++ Implementation of a Minecraft Beta 1.7.3 Server
Updated 2026-03-01 14:53:35 +00:00
Simple C lib to detect wether a Wii Program is running in vWii (WiiU) Real Hardware (Wii) or the Dolphin Emulator
Updated 2026-03-01 11:45:48 +00:00
uni stw gs attempt
Updated 2026-02-28 03:03:42 +00:00
S3-S15 Game server for Fortnite
Updated 2026-01-29 08:40:58 +00:00
A tool for recompiling Xbox 360 games to native executables.
Updated 2026-01-25 18:50:00 +00:00
A PS1 JIT C# Core
Updated 2026-01-24 16:23:50 +00:00
Updated 2026-01-22 06:55:52 +00:00
a NES / 6502 dissasembler / decompiler written in C# DotNet8
Updated 2026-01-21 17:30:40 +00:00
Updated 2026-01-16 21:11:49 +00:00
Fortnite Alpha (2016, Online Test 6.5) Decompilation of Gameserver Specific Logic.
Updated 2026-01-08 12:34:09 +00:00
A collection of mapping (usmap) files that can be used to datamine Unreal Engine games.
Updated 2026-01-08 07:15:15 +00:00
MinHook like Detouring in Rust.
Updated 2026-01-08 07:01:05 +00:00