mirror of
https://github.com/ApfelTeeSaft/vb01.git
synced 2026-08-26 19:33:45 +00:00
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#include"animation.h"
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using namespace std;
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namespace vb01{
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Animation::Animation(string name){
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this->name=name;
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}
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Animation::~Animation(){
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}
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void Animation::update(){
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}
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Animation::KeyframeGroup* Animation::getKeyframeGroup(Bone *b){
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int id = -1;
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for(int i = 0;i < keyframeGroups.size(); i++)
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if(keyframeGroups[i].bone == b){
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id = i;
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break;
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}
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return id > -1 ? &(keyframeGroups[id]) : nullptr;
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}
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KeyframeChannelType Animation::getKeyframeChannelType(string &typeString){
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KeyframeChannelType type;
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if(typeString == "pos_x")
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type = KeyframeChannelType::POS_X;
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else if(typeString == "pos_y")
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type = KeyframeChannelType::POS_Y;
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else if(typeString == "pos_z")
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type = KeyframeChannelType::POS_Z;
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else if(typeString == "rot_w")
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type = KeyframeChannelType::ROT_W;
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else if(typeString == "rot_x")
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type = KeyframeChannelType::ROT_X;
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else if(typeString == "rot_y")
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type = KeyframeChannelType::ROT_Y;
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else if(typeString == "rot_z")
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type = KeyframeChannelType::ROT_Z;
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return type;
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}
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KeyframeChannel Animation::getKeyframeChannel(Bone *bone, KeyframeChannelType type){
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KeyframeChannel k;
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return k;
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}
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}
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