Files
vb01/animation.cpp
T

26 lines
430 B
C++

#include"animation.h"
using namespace std;
namespace vb01{
Animation::Animation(string name){
this->name=name;
}
Animation::~Animation(){
}
void Animation::update(){
}
Animation::KeyframeGroup* Animation::getKeyframeGroup(Bone *b){
int id = -1;
for(int i = 0;i < keyframeGroups.size(); i++)
if(keyframeGroups[i].bone == b){
id = i;
break;
}
return id > -1 ? &(keyframeGroups[id]) : nullptr;
}
}