#ifndef XML_MODEL_READER_H #define XML_MODEL_READER_H #include "modelReader.h" #include #include namespace tinyxml2{ class XMLElement; } namespace vb01{ class Node; class Mesh; class Skeleton; class Animatable; class Animation; class Driver; class XmlModelReader : public ModelReader{ public: XmlModelReader(Model*, std::string); private: Node* processNode(Node*, tinyxml2::XMLElement*, bool = false); Mesh* processMesh(tinyxml2::XMLElement*); std::vector processKeyframeChannells(tinyxml2::XMLElement*); void processAnimations(tinyxml2::XMLElement*, std::vector); Skeleton* processSkeleton(Node*, tinyxml2::XMLElement*); void setupDrivers(std::vector); std::vector> driversByNodeNames; }; } #endif