#ifndef NODE_TEST_H #define NODE_TEST_H #include #include namespace vb01{ class Node; class NodeTest : public CppUnit::TestFixture{ CPPUNIT_TEST_SUITE(NodeTest); CPPUNIT_TEST(testClonedMeshes); CPPUNIT_TEST(testClonedDrivers); CPPUNIT_TEST(testClonedSkeletons); CPPUNIT_TEST(testClonedMeshSkeleton); CPPUNIT_TEST(testGetAncestors); CPPUNIT_TEST(testAdjustDir); CPPUNIT_TEST(testAdjustUp); CPPUNIT_TEST(testLocalToGlobalPosition); CPPUNIT_TEST(testGlobalToLocalPosition); CPPUNIT_TEST(testLocalToGlobalOrientation); CPPUNIT_TEST(testGlobalToLocalOrientation); CPPUNIT_TEST_SUITE_END(); public: NodeTest(); void setUp(); void tearDown(); private: void setupOriginalNodes(); void testClonedMeshes(); void testClonedDrivers(); void testClonedSkeletons(); void testClonedMeshSkeleton(); void testAdjustDir(); void testAdjustUp(); void testDetachChild(); void testGetAncestors(); void testLocalToGlobalPosition(); void testGlobalToLocalPosition(); void testLocalToGlobalOrientation(); void testGlobalToLocalOrientation(); Node *rootNode = nullptr; Node *ancestorA = nullptr; Node *ancestorB = nullptr; Node *ancestorC = nullptr; Node *ancestorD = nullptr; Node *lookNodeParent = nullptr; Node *lookNode = nullptr; Node *firstChainNode = nullptr; Node *secondChainNode = nullptr; Node *thirdChainNode = nullptr; Node *originalA = nullptr; Node *originalB = nullptr; Node *originalC = nullptr; Node *originalD = nullptr; }; } #endif