devZoGok
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fa1d0d277c
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animation keyframe channels now use animatable names
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2022-03-11 10:17:00 +02:00 |
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devZoGok
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8936266dcb
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reading animations
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2022-03-09 21:04:45 +02:00 |
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devZoGok
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ec8dd7ac1e
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materials are now created by specifying shaders
shader uniforms are added to materials
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2021-11-10 20:23:15 +02:00 |
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devZoGok
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c066b5f803
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improbed box rendering
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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9aa2981e70
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expanded light sample
minor improvements
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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1d102d091f
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skeletal and morph animation samples
beginning of light animation, easier animation building and triangle winding order
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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599bde975a
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code cleanup
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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33425cea47
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returned missing properties
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8d89bdc140
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texture animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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d2fce970d6
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material animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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7adf42ad7b
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animatable properties
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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5b67ea1f64
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texture animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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e64eb4c58a
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material animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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c241c6cac8
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lights color animation reading
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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45ab442396
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normals react to skeletal animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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8f9e657d14
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Bezier interpolation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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84a594e670
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drivers reading
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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179aa2789b
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first drivers variant
remade shape keys
separated keyframe channels
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2021-10-19 19:06:41 +03:00 |
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