devZoGok
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012364bbb7
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refactored Quaternion operator overloads
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2022-10-31 18:16:43 +02:00 |
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devZoGok
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5bc6bce1c5
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quick bugfix
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2022-09-18 10:31:12 +03:00 |
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devZoGok
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2e0cad7fd1
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style
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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62c189a0c2
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local - global position test
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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72a9a33e7d
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changed text and math classes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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9eb87999cf
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limited IK calculation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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3753d08ca5
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readable .vb format
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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54544b4d96
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fixed quaterinon axis retrieval and cross product functions
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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169d5755ce
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raycasting 1st attempt
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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3d1a10be0e
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normalized vectors when multiplying with quaternions
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2021-10-18 19:09:34 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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0083f9e5b8
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implemented quad
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2021-10-18 19:03:11 +03:00 |
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devZoGok
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628c3a6d68
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first commit
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2021-10-18 19:03:01 +03:00 |
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