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https://github.com/ApfelTeeSaft/vb01.git
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animation channel improvements
beginning of animation controller test
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#ifndef ANIMATION_CONTROLLER_TEST_H
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#define ANIMATION_CONTROLLER_TEST_H
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#include <cppunit/TestFixture.h>
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#include <cppunit/extensions/HelperMacros.h>
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namespace vb01{
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class Skeleton;
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class AnimationChannel;
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class AnimationController;
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class AnimationControllerTest : public CppUnit::TestFixture{
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CPPUNIT_TEST_SUITE(AnimationControllerTest);
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CPPUNIT_TEST(testPrepareAdjacentValues);
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CPPUNIT_TEST_SUITE_END();
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public:
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AnimationControllerTest(){}
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void setUp();
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void tearDown();
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private:
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void createAnimation();
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void testPrepareAdjacentValues();
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Skeleton *skeleton = nullptr;
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AnimationController *controller = nullptr;
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AnimationChannel *channel = nullptr;
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};
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}
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#endif
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