Cppunit is used as installed software

This commit is contained in:
devZoGok
2021-10-19 19:06:41 +03:00
parent 10345c8ef8
commit bd80edada3
4 changed files with 10 additions and 31 deletions
+10 -11
View File
@@ -5,6 +5,7 @@ set(CMAKE_BUILD_TYPE Debug)
set(STB_HEADERS external/stb/)
set(INCLUDE_DIR include/)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -pedantic")
set(BUILD_SHARED_LIBS OFF)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
cmake_policy(SET CMP0015 NEW)
@@ -23,6 +24,14 @@ include_directories(${STB_HEADERS})
include_directories(external/glm)
include_directories(external/glm/glm)
if(UNIX)
include_directories(/usr/include/cppunit)
link_directories(/usr/lib)
elseif(WIN32)
include_directories(C:/Program\ Files\ \(x86\)/cppunit/include)
link_directories(C:/Program\ Files\ \(x86\)/cppunit/lib)
endif()
add_library(${PROJECT_NAME} SHARED ${LIB_SRC})
set(GLFW_DIR external/glfw)
@@ -59,7 +68,7 @@ add_subdirectory(${FREETYPE_DIR})
target_include_directories(${PROJECT_NAME} PUBLIC ${FREETYPE_DIR}/include)
target_link_directories(${PROJECT_NAME} PUBLIC ${FREETYPE_LIB_DIR})
set(DEPS glfw3 assimp freetype ${CMAKE_DL_LIBS})
set(DEPS glfw assimp freetype ${CMAKE_DL_LIBS})
target_link_libraries(${PROJECT_NAME} ${DEPS})
@@ -70,14 +79,4 @@ set(ANIMATION_TEST animationChannelTest.cpp)
set(TEST_SRC main.cpp ${LIB_SRC} ${RENDER_TEST} ${ARMATURE_TEST} ${MODEL_TEST} ${ANIMATION_TEST})
add_executable(vb01Tests ${TEST_SRC})
if(UNIX)
set(CPPUNIT_LIB_DIR build/${CPPUNIT_DIR})
elseif(WIN32)
set(CPPUNIT_LIB_DIR build/${CPPUNIT_DIR}/Debug)
endif()
add_subdirectory(${CPPUNIT_DIR})
target_include_directories(${PROJECT_NAME} PUBLIC ${CPPUNIT_DIR}/include)
target_link_directories(${PROJECT_NAME} PUBLIC ${CPPUNIT_LIB_DIR})
target_link_libraries(vb01Tests ${PROJECT_NAME} ${DEPS} cppunit)