reading animation by f-curves

This commit is contained in:
devZoGok
2021-10-19 19:06:41 +03:00
parent 8f9e657d14
commit 882cd65e51
5 changed files with 60 additions and 81 deletions
+1 -1
View File
@@ -25,7 +25,7 @@ namespace vb01{
void connectNodes();
void setupDrivers();
void createBones(Skeleton*, std::vector<std::string>&);
std::vector<KeyframeChannel> readKeyframeChannels(Animatable*, std::vector<std::string>&, int&);
KeyframeChannel readKeyframeChannel(Animatable*, std::vector<std::string>&, int&);
void readAnimations(Animatable*, AnimationController*, std::vector<std::string>&);
Skeleton* readSkeleton(std::vector<std::string>&);
void readVertices(std::vector<Vector3>&, std::vector<Vector3>&, std::vector<float>&, std::vector<std::string>&, int);