returning node descendant by name

This commit is contained in:
devZoGok
2024-06-25 19:45:59 +03:00
parent 09246fb265
commit 82d1afa87c
2 changed files with 16 additions and 0 deletions
+1
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@@ -45,6 +45,7 @@ namespace vb01{
Quaternion globalToLocalOrientation(Quaternion);
Vector3 localToGlobalScale(Vector3);
Vector3 globalToLocalScale(Vector3);
Node* findDescendant(std::string, bool=false);
inline void dettachMesh(int id){meshes.erase(meshes.begin() + id);}
inline Skeleton* getSkeleton(int i){return skeletons[i];}
inline int getNumSkeletons(){return skeletons.size();}