fixed z fighting for GUI elements

This commit is contained in:
devZoGok
2024-05-17 17:22:48 +03:00
parent f4191ccd86
commit 3b3e4c0109
6 changed files with 36 additions and 29 deletions
+1
View File
@@ -49,6 +49,7 @@ namespace vb01{
inline Skeleton* getSkeleton(int i){return skeletons[i];}
inline int getNumSkeletons(){return skeletons.size();}
inline Text* getText(int i){return texts[i];}
inline std::vector<Text*>& getTexts(){return texts;}
inline std::vector<Mesh*>& getMeshes(){return meshes;}
inline std::vector<Skeleton*>& getSkeletons(){return skeletons;}
inline Mesh* getMesh(int i){return meshes[i];}