mirror of
https://github.com/ApfelTeeSaft/vb01.git
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first drivers variant
remade shape keys separated keyframe channels
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@@ -5,6 +5,7 @@
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#include "vector.h"
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#include "root.h"
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#include "animatable.h"
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#include "driver.h"
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#include <vector>
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#include <string>
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@@ -73,8 +74,10 @@ namespace vb01{
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Quaternion adjustRot(std::vector<Node*>, Quaternion, bool);
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AnimationController *controller = nullptr;
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std::vector<Driver> drivers;
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protected:
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virtual void animate(float, KeyframeChannel);
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virtual float getDriverValue(Driver::VariableType);
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bool visible = true;
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Vector3 pos, scale, globalAxis[3];
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