Files
reactos/reactos/subsys/csrss/api.h
T
2001-01-21 00:11:54 +00:00

164 lines
6.6 KiB
C

#include <ntos.h>
#include <csrss/csrss.h>
/* Object type magic numbers */
#define CSRSS_CONSOLE_MAGIC 1
#define CSRSS_SCREEN_BUFFER_MAGIC 2
typedef struct Object_tt
{
LONG Type;
LONG ReferenceCount;
} Object_t;
typedef struct ConsoleInput_t
{
LIST_ENTRY ListEntry;
INPUT_RECORD InputEvent;
BOOLEAN Echoed; // already been echoed or not
} ConsoleInput;
/************************************************************************
* Screen buffer structure represents the win32 screen buffer object. *
* Internally, the portion of the buffer being shown CAN loop past the *
* bottom of the virtual buffer and wrap around to the top. Win32 does *
* not do this. I decided to do this because it eliminates the need to *
* do a massive memcpy() to scroll the contents of the buffer up to *
* scroll the screen on output, instead I just shift down the position *
* to be displayed, and let it wrap around to the top again. *
* The VirtualX member keeps track of the top X coord that win32 *
* clients THINK is currently being displayed, because they think that *
* when the display reaches the bottom of the buffer and another line *
* being printed causes another line to scroll down, that the buffer IS *
* memcpy()'s up, and the bottom of the buffer is still displayed, but *
* internally, I just wrap back to the top of the buffer. *
***********************************************************************/
typedef struct CSRSS_SCREEN_BUFFER_t
{
Object_t Header; /* Object header */
BYTE *Buffer; /* pointer to screen buffer */
USHORT MaxX, MaxY; /* size of the entire scrollback buffer */
USHORT ShowX, ShowY; /* beginning offset for the actual display area */
ULONG CurrentX; /* Current X cursor position */
ULONG CurrentY; /* Current Y cursor position */
BYTE DefaultAttrib; /* default char attribute */
USHORT VirtualX; /* top row of buffer being displayed, reported to callers */
CONSOLE_CURSOR_INFO CursorInfo;
USHORT Mode;
} CSRSS_SCREEN_BUFFER, *PCSRSS_SCREEN_BUFFER;
typedef struct CSRSS_CONSOLE_t
{
Object_t Header; /* Object header */
struct CSRSS_CONSOLE_t *Prev, *Next; /* Next and Prev consoles in console wheel */
HANDLE ActiveEvent;
LIST_ENTRY InputEvents; /* List head for input event queue */
WORD WaitingChars;
WORD WaitingLines; /* number of chars and lines in input queue */
PCSRSS_SCREEN_BUFFER ActiveBuffer; /* Pointer to currently active screen buffer */
WORD Mode; /* Console mode flags */
WORD EchoCount; /* count of chars to echo, in line buffered mode */
} CSRSS_CONSOLE, *PCSRSS_CONSOLE;
typedef struct
{
PCSRSS_CONSOLE Console;
ULONG HandleTableSize;
Object_t ** HandleTable;
ULONG ProcessId;
HANDLE ConsoleEvent;
} CSRSS_PROCESS_DATA, *PCSRSS_PROCESS_DATA;
VOID CsrInitProcessData(VOID);
NTSTATUS CsrCreateProcess (PCSRSS_PROCESS_DATA ProcessData,
PCSRSS_API_REQUEST Request,
PCSRSS_API_REPLY Reply);
NTSTATUS CsrTerminateProcess(PCSRSS_PROCESS_DATA ProcessData,
PCSRSS_API_REQUEST LpcMessage,
PCSRSS_API_REPLY Reply);
NTSTATUS CsrWriteConsole(PCSRSS_PROCESS_DATA ProcessData,
PCSRSS_API_REQUEST LpcMessage,
PCSRSS_API_REPLY Reply);
NTSTATUS CsrAllocConsole(PCSRSS_PROCESS_DATA ProcessData,
PCSRSS_API_REQUEST LpcMessage,
PCSRSS_API_REPLY Reply);
NTSTATUS CsrFreeConsole(PCSRSS_PROCESS_DATA ProcessData,
PCSRSS_API_REQUEST LpcMessage,
PCSRSS_API_REPLY Reply);
NTSTATUS CsrReadConsole(PCSRSS_PROCESS_DATA ProcessData,
PCSRSS_API_REQUEST LpcMessage,
PCSRSS_API_REPLY Reply);
NTSTATUS CsrConnectProcess(PCSRSS_PROCESS_DATA ProcessData,
PCSRSS_API_REQUEST Request,
PCSRSS_API_REPLY Reply);
NTSTATUS CsrGetScreenBufferInfo( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrSetCursor( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrFillOutputChar( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrReadInputEvent( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrWriteConsoleOutputChar( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrWriteConsoleOutputAttrib( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrFillOutputAttrib( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrGetCursorInfo( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrSetCursorInfo( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrSetTextAttrib( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrSetConsoleMode( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrGetConsoleMode( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrCreateScreenBuffer( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
NTSTATUS CsrSetScreenBuffer( PCSRSS_PROCESS_DATA ProcessData, PCSRSS_API_REQUEST Request, PCSRSS_API_REPLY Reply );
/* print.c */
VOID DisplayString(LPCWSTR lpwString);
VOID PrintString (char* fmt, ...);
/* api/wapi.c */
VOID Thread_Api(PVOID PortHandle);
VOID Console_Api( DWORD Ignored );
extern HANDLE CsrssApiHeap;
/* api/conio.c */
NTSTATUS CsrInitConsole(PCSRSS_CONSOLE Console);
VOID CsrDeleteConsole( PCSRSS_CONSOLE Console );
VOID CsrDeleteScreenBuffer( PCSRSS_SCREEN_BUFFER Buffer );
NTSTATUS CsrInitConsoleScreenBuffer( PCSRSS_SCREEN_BUFFER Console );
VOID CsrInitConsoleSupport(VOID);
/* api/process.c */
PCSRSS_PROCESS_DATA CsrGetProcessData(ULONG ProcessId);
NTSTATUS CsrFreeProcessData( ULONG Pid );
/* api/handle.c */
NTSTATUS CsrInsertObject( PCSRSS_PROCESS_DATA ProcessData, PHANDLE Handle, Object_t *Object );
NTSTATUS CsrGetObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Handle, Object_t **Object );
BOOL STDCALL CsrServerInitialization (ULONG ArgumentCount,
PWSTR *ArgumentArray);
NTSTATUS CsrReleaseObject( PCSRSS_PROCESS_DATA ProcessData, HANDLE Object );
VOID CsrDrawConsole( PCSRSS_SCREEN_BUFFER Console );
NTSTATUS CsrpWriteConsole( PCSRSS_SCREEN_BUFFER Buff, CHAR *Buffer, DWORD Length, BOOL Attrib );