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reactos/reactos/subsys/win32k/ntuser/msgqueue.c
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C

/*
* ReactOS W32 Subsystem
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id: msgqueue.c,v 1.18 2003/08/25 23:55:46 weiden Exp $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* PURPOSE: Message queues
* FILE: subsys/win32k/ntuser/msgqueue.c
* PROGRAMER: Casper S. Hornstrup ([email protected])
* REVISION HISTORY:
* 06-06-2001 CSH Created
*/
/* INCLUDES ******************************************************************/
#include <ddk/ntddk.h>
#include <win32k/win32k.h>
#include <include/msgqueue.h>
#include <include/callback.h>
#include <include/window.h>
#include <include/winpos.h>
#include <include/class.h>
#define NDEBUG
#include <debug.h>
/* GLOBALS *******************************************************************/
#define SYSTEM_MESSAGE_QUEUE_SIZE (256)
static MSG SystemMessageQueue[SYSTEM_MESSAGE_QUEUE_SIZE];
static ULONG SystemMessageQueueHead = 0;
static ULONG SystemMessageQueueTail = 0;
static ULONG SystemMessageQueueCount = 0;
static KSPIN_LOCK SystemMessageQueueLock;
static ULONG HardwareMessageQueueStamp = 0;
static LIST_ENTRY HardwareMessageQueueHead;
static FAST_MUTEX HardwareMessageQueueLock;
static KEVENT HardwareMessageEvent;
static PAGED_LOOKASIDE_LIST MessageLookasideList;
/* FUNCTIONS *****************************************************************/
/* check the queue status */
inline BOOL MsqIsSignaled( PUSER_MESSAGE_QUEUE Queue )
{
return ((Queue->WakeBits & Queue->WakeMask) || (Queue->ChangedBits & Queue->ChangedMask));
}
/* set some queue bits */
inline VOID MsqSetQueueBits( PUSER_MESSAGE_QUEUE Queue, WORD Bits )
{
Queue->WakeBits |= Bits;
Queue->ChangedBits |= Bits;
if (MsqIsSignaled( Queue )) KeSetEvent(&Queue->NewMessages, IO_NO_INCREMENT, FALSE);
}
/* clear some queue bits */
inline VOID MsqClearQueueBits( PUSER_MESSAGE_QUEUE Queue, WORD Bits )
{
Queue->WakeBits &= ~Bits;
Queue->ChangedBits &= ~Bits;
}
VOID FASTCALL
MsqIncPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
{
ExAcquireFastMutex(&Queue->Lock);
Queue->PaintCount++;
Queue->PaintPosted = TRUE;
KeSetEvent(&Queue->NewMessages, IO_NO_INCREMENT, FALSE);
ExReleaseFastMutex(&Queue->Lock);
}
VOID FASTCALL
MsqDecPaintCountQueue(PUSER_MESSAGE_QUEUE Queue)
{
ExAcquireFastMutex(&Queue->Lock);
Queue->PaintCount--;
if (Queue->PaintCount == 0)
{
Queue->PaintPosted = FALSE;
}
ExReleaseFastMutex(&Queue->Lock);
}
NTSTATUS FASTCALL
MsqInitializeImpl(VOID)
{
/*CurrentFocusMessageQueue = NULL;*/
InitializeListHead(&HardwareMessageQueueHead);
KeInitializeEvent(&HardwareMessageEvent, NotificationEvent, 0);
KeInitializeSpinLock(&SystemMessageQueueLock);
ExInitializeFastMutex(&HardwareMessageQueueLock);
ExInitializePagedLookasideList(&MessageLookasideList,
NULL,
NULL,
0,
sizeof(USER_MESSAGE),
0,
256);
return(STATUS_SUCCESS);
}
ULONG FASTCALL
MsgFindSystemMouseMoveMessage()
{
LPMSG Msg, Msg2;
ULONG QueuePos;
if(SystemMessageQueueCount > 0)
{
QueuePos = SystemMessageQueueTail;
while(QueuePos >= SystemMessageQueueHead)
{
Msg = &SystemMessageQueue[QueuePos];
if(Msg->message == WM_MOUSEMOVE)
{
if(SystemMessageQueueHead == QueuePos)
return QueuePos;
/* if there is one of the following messages after a
WM_MOUSEMOVE message then skip it */
Msg2 = &SystemMessageQueue[QueuePos - 1];
switch(Msg2->message)
{
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONDOWN:
case WM_RBUTTONUP:
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
#if 0
case WM_XBUTTONDOWN:
case WM_XBUTTONUP:
#endif
break;
default:
return QueuePos;
}
}
QueuePos--;
}
}
return (ULONG)-1;
}
VOID FASTCALL
MsqInsertSystemMessage(MSG* Msg)
{
KIRQL OldIrql;
ULONG mmov = (ULONG)-1;
KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
/* only insert WM_MOUSEMOVE messages if not already in system message queue */
if(Msg->message == WM_MOUSEMOVE)
mmov = MsgFindSystemMouseMoveMessage();
if(mmov != (ULONG)-1)
{
/* insert message at the queue head */
while(mmov > SystemMessageQueueHead)
{
SystemMessageQueue[mmov] = SystemMessageQueue[mmov - 1];
mmov--;
}
SystemMessageQueue[SystemMessageQueueHead] = *Msg;
}
else
{
if (SystemMessageQueueCount == SYSTEM_MESSAGE_QUEUE_SIZE)
{
KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
return;
}
SystemMessageQueue[SystemMessageQueueTail] = *Msg;
SystemMessageQueueTail =
(SystemMessageQueueTail + 1) % SYSTEM_MESSAGE_QUEUE_SIZE;
SystemMessageQueueCount++;
}
KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
KeSetEvent(&HardwareMessageEvent, IO_NO_INCREMENT, FALSE);
}
BOOL STATIC STDCALL
MsqTranslateMouseMessage(HWND hWnd, UINT FilterLow, UINT FilterHigh,
PUSER_MESSAGE Message, BOOL Remove,
PWINDOW_OBJECT ScopeWin, PUSHORT HitTest,
PPOINT ScreenPoint, PBOOL MouseClick)
{
static ULONG ClkTime = 0;
static USHORT ClkMessage = 0;
static HWND ClkWnd = 0;
static POINT ClkPos = {0, 0};
USHORT Msg = Message->Msg.message;
PWINDOW_OBJECT Window;
POINT Point;
ULONG Click = 0;
if ((Window = IntGetCaptureWindow()) == NULL)
{
*HitTest = WinPosWindowFromPoint(ScopeWin, Message->Msg.pt, &Window);
}
else
{
*HitTest = HTCLIENT;
}
if (Window == NULL)
{
ExFreePool(Message);
return(FALSE);
}
if (Window->MessageQueue != PsGetWin32Thread()->MessageQueue)
{
ExAcquireFastMutex(&Window->MessageQueue->Lock);
InsertTailList(&Window->MessageQueue->HardwareMessagesListHead,
&Message->ListEntry);
ExReleaseFastMutex(&Window->MessageQueue->Lock);
KeSetEvent(&Window->MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
return(FALSE);
}
if (hWnd != NULL && Window->Self != hWnd &&
!IntIsChildWindow(hWnd, Window->Self))
{
return(FALSE);
}
if (Msg == WM_LBUTTONDOWN || Msg == WM_RBUTTONDOWN || Msg == WM_MBUTTONDOWN)
{
(*MouseClick) = Click = 1;
}
if (Click)
{
if (IntGetClassLong(Window, GCL_STYLE, FALSE) & CS_DBLCLKS ||
(*HitTest) != HTCLIENT)
{
if (Msg == ClkMessage &&
Window->Self == ClkWnd &&
(Message->Msg.time - ClkTime) < 452 &&
abs(Message->Msg.pt.x - ClkPos.x) < 2 &&
abs(Message->Msg.pt.y - ClkPos.y) < 2)
{
Msg += (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN);
Click++;
}
}
}
*ScreenPoint = Message->Msg.pt;
if ((*HitTest) != HTCLIENT)
{
Msg += WM_NCMOUSEMOVE - WM_MOUSEMOVE;
Message->Msg.wParam = *HitTest;
}
else
{
Point = Message->Msg.pt;
Point.x -= Window->ClientRect.left;
Point.y -= Window->ClientRect.top;
}
/* FIXME: Check message filter. */
if (Remove && Click)
{
if (Click == 1)
{
ClkTime = Message->Msg.time;
ClkMessage = Msg;
ClkWnd = Window->Self;
ClkPos = (*ScreenPoint);
}
else
{
ClkTime = 0;
ClkWnd = NULL;
}
}
if (Remove)
{
Message->Msg.hwnd = Window->Self;
Message->Msg.message = Msg;
Message->Msg.lParam = MAKELONG(Point.x, Point.y);
}
return(TRUE);
}
BOOL STDCALL
MsqPeekHardwareMessage(PUSER_MESSAGE_QUEUE MessageQueue, HWND hWnd,
UINT FilterLow, UINT FilterHigh, BOOL Remove,
PUSER_MESSAGE* Message)
{
KIRQL OldIrql;
USHORT HitTest;
POINT ScreenPoint;
BOOL Accept;
BOOL MouseClick;
PLIST_ENTRY CurrentEntry;
ULONG ActiveStamp;
PWINDOW_OBJECT DesktopWindow;
DesktopWindow = IntGetWindowObject(IntGetDesktopWindow());
/* Process messages in the message queue itself. */
ExAcquireFastMutex(&MessageQueue->Lock);
CurrentEntry = MessageQueue->HardwareMessagesListHead.Flink;
while (CurrentEntry != &MessageQueue->HardwareMessagesListHead)
{
PUSER_MESSAGE Current =
CONTAINING_RECORD(CurrentEntry, USER_MESSAGE, ListEntry);
CurrentEntry = CurrentEntry->Flink;
if (Current->Msg.message >= WM_MOUSEFIRST &&
Current->Msg.message <= WM_MOUSELAST)
{
Accept = MsqTranslateMouseMessage(hWnd, FilterLow, FilterHigh,
Current, Remove,
DesktopWindow, &HitTest,
&ScreenPoint, &MouseClick);
if (Accept)
{
if (Remove)
{
RemoveEntryList(&Current->ListEntry);
}
ExReleaseFastMutex(&MessageQueue->Lock);
*Message = Current;
IntReleaseWindowObject(DesktopWindow);
return(TRUE);
}
}
}
ExReleaseFastMutex(&MessageQueue->Lock);
/* Now try the global queue. */
ExAcquireFastMutex(&HardwareMessageQueueLock);
/* Transfer all messages from the DPC accessible queue to the main queue. */
KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
while (SystemMessageQueueCount > 0)
{
PUSER_MESSAGE UserMsg;
MSG Msg;
Msg = SystemMessageQueue[SystemMessageQueueHead];
SystemMessageQueueHead =
(SystemMessageQueueHead + 1) % SYSTEM_MESSAGE_QUEUE_SIZE;
SystemMessageQueueCount--;
KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
UserMsg = ExAllocateFromPagedLookasideList(&MessageLookasideList);
UserMsg->Msg = Msg;
InsertTailList(&HardwareMessageQueueHead, &UserMsg->ListEntry);
KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
}
KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
HardwareMessageQueueStamp++;
/* Process messages in the queue until we find one to return. */
CurrentEntry = HardwareMessageQueueHead.Flink;
while (CurrentEntry != &HardwareMessageQueueHead)
{
PUSER_MESSAGE Current =
CONTAINING_RECORD(CurrentEntry, USER_MESSAGE, ListEntry);
CurrentEntry = CurrentEntry->Flink;
RemoveEntryList(&Current->ListEntry);
if (Current->Msg.message >= WM_MOUSEFIRST &&
Current->Msg.message <= WM_MOUSELAST)
{
ActiveStamp = HardwareMessageQueueStamp;
ExReleaseFastMutex(&HardwareMessageQueueLock);
/* Translate the message. */
Accept = MsqTranslateMouseMessage(hWnd, FilterLow, FilterHigh,
Current, Remove,
DesktopWindow, &HitTest,
&ScreenPoint, &MouseClick);
ExAcquireFastMutex(&HardwareMessageQueueLock);
if (Accept)
{
/* Check for no more messages in the system queue. */
KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
if (SystemMessageQueueCount == 0 &&
IsListEmpty(&HardwareMessageQueueHead))
{
KeClearEvent(&HardwareMessageEvent);
}
KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
/*
If we aren't removing the message then add it to the private
queue.
*/
if (!Remove)
{
InsertTailList(&MessageQueue->HardwareMessagesListHead,
&Current->ListEntry);
}
ExReleaseFastMutex(&HardwareMessageQueueLock);
*Message = Current;
IntReleaseWindowObject(DesktopWindow);
return(TRUE);
}
/* If the contents of the queue changed then restart processing. */
if (HardwareMessageQueueStamp != ActiveStamp)
{
CurrentEntry = HardwareMessageQueueHead.Flink;
continue;
}
}
}
/* Check if the system message queue is now empty. */
KeAcquireSpinLock(&SystemMessageQueueLock, &OldIrql);
if (SystemMessageQueueCount == 0 && IsListEmpty(&HardwareMessageQueueHead))
{
KeClearEvent(&HardwareMessageEvent);
}
KeReleaseSpinLock(&SystemMessageQueueLock, OldIrql);
ExReleaseFastMutex(&HardwareMessageQueueLock);
return(FALSE);
}
VOID STDCALL
MsqPostKeyboardMessage(UINT uMsg, WPARAM wParam, LPARAM lParam)
{
PUSER_MESSAGE_QUEUE FocusMessageQueue;
PUSER_MESSAGE Message;
MSG Msg;
DPRINT("MsqPostKeyboardMessage(uMsg 0x%x, wParam 0x%x, lParam 0x%x)\n",
uMsg, wParam, lParam);
FocusMessageQueue = IntGetFocusMessageQueue();
if (FocusMessageQueue == NULL)
{
DPRINT("No focus message queue\n");
return;
}
if (FocusMessageQueue->FocusWindow != (HWND)0)
{
Msg.hwnd = FocusMessageQueue->FocusWindow;
Msg.message = uMsg;
Msg.wParam = wParam;
Msg.lParam = lParam;
/* FIXME: Initialize time and point. */
Message = MsqCreateMessage(&Msg);
MsqPostMessage(FocusMessageQueue, Message);
}
else
{
DPRINT("Invalid focus window handle\n");
}
}
VOID FASTCALL
MsqInitializeMessage(PUSER_MESSAGE Message,
LPMSG Msg)
{
RtlMoveMemory(&Message->Msg, Msg, sizeof(MSG));
}
PUSER_MESSAGE FASTCALL
MsqCreateMessage(LPMSG Msg)
{
PUSER_MESSAGE Message;
Message = ExAllocateFromPagedLookasideList(&MessageLookasideList);
if (!Message)
{
return NULL;
}
MsqInitializeMessage(Message, Msg);
return Message;
}
VOID FASTCALL
MsqDestroyMessage(PUSER_MESSAGE Message)
{
ExFreeToPagedLookasideList(&MessageLookasideList, Message);
}
VOID FASTCALL
MsqDispatchSentNotifyMessages(PUSER_MESSAGE_QUEUE MessageQueue)
{
PLIST_ENTRY ListEntry;
PUSER_SENT_MESSAGE_NOTIFY Message;
while (!IsListEmpty(&MessageQueue->SentMessagesListHead))
{
ExAcquireFastMutex(&MessageQueue->Lock);
ListEntry = RemoveHeadList(&MessageQueue->SentMessagesListHead);
Message = CONTAINING_RECORD(ListEntry, USER_SENT_MESSAGE_NOTIFY,
ListEntry);
ExReleaseFastMutex(&MessageQueue->Lock);
IntCallSentMessageCallback(Message->CompletionCallback,
Message->hWnd,
Message->Msg,
Message->CompletionCallbackContext,
Message->Result);
}
}
BOOLEAN FASTCALL
MsqPeekSentMessages(PUSER_MESSAGE_QUEUE MessageQueue)
{
return(!IsListEmpty(&MessageQueue->SentMessagesListHead));
}
BOOLEAN FASTCALL
MsqDispatchOneSentMessage(PUSER_MESSAGE_QUEUE MessageQueue)
{
PUSER_SENT_MESSAGE Message;
PLIST_ENTRY Entry;
LRESULT Result;
PUSER_SENT_MESSAGE_NOTIFY NotifyMessage;
ExAcquireFastMutex(&MessageQueue->Lock);
if (IsListEmpty(&MessageQueue->SentMessagesListHead))
{
ExReleaseFastMutex(&MessageQueue->Lock);
return(FALSE);
}
Entry = RemoveHeadList(&MessageQueue->SentMessagesListHead);
Message = CONTAINING_RECORD(Entry, USER_SENT_MESSAGE, ListEntry);
ExReleaseFastMutex(&MessageQueue->Lock);
/* Call the window procedure. */
Result = IntCallWindowProc(NULL,
Message->Msg.hwnd,
Message->Msg.message,
Message->Msg.wParam,
Message->Msg.lParam);
/* Let the sender know the result. */
if (Message->Result != NULL)
{
*Message->Result = Result;
}
/* Notify the sender. */
if (Message->CompletionEvent != NULL)
{
KeSetEvent(Message->CompletionEvent, IO_NO_INCREMENT, FALSE);
}
/* Notify the sender if they specified a callback. */
if (Message->CompletionCallback != NULL)
{
NotifyMessage = ExAllocatePool(NonPagedPool,
sizeof(USER_SENT_MESSAGE_NOTIFY));
NotifyMessage->CompletionCallback =
Message->CompletionCallback;
NotifyMessage->CompletionCallbackContext =
Message->CompletionCallbackContext;
NotifyMessage->Result = Result;
NotifyMessage->hWnd = Message->Msg.hwnd;
NotifyMessage->Msg = Message->Msg.message;
MsqSendNotifyMessage(Message->CompletionQueue, NotifyMessage);
}
ExFreePool(Message);
return(TRUE);
}
VOID FASTCALL
MsqSendNotifyMessage(PUSER_MESSAGE_QUEUE MessageQueue,
PUSER_SENT_MESSAGE_NOTIFY NotifyMessage)
{
ExAcquireFastMutex(&MessageQueue->Lock);
InsertTailList(&MessageQueue->NotifyMessagesListHead,
&NotifyMessage->ListEntry);
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
ExReleaseFastMutex(&MessageQueue->Lock);
}
VOID FASTCALL
MsqSendMessage(PUSER_MESSAGE_QUEUE MessageQueue,
PUSER_SENT_MESSAGE Message)
{
ExAcquireFastMutex(&MessageQueue->Lock);
InsertTailList(&MessageQueue->SentMessagesListHead, &Message->ListEntry);
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
ExReleaseFastMutex(&MessageQueue->Lock);
}
VOID FASTCALL
MsqPostMessage(PUSER_MESSAGE_QUEUE MessageQueue, PUSER_MESSAGE Message)
{
ExAcquireFastMutex(&MessageQueue->Lock);
InsertTailList(&MessageQueue->PostedMessagesListHead,
&Message->ListEntry);
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
ExReleaseFastMutex(&MessageQueue->Lock);
}
VOID FASTCALL
MsqPostQuitMessage(PUSER_MESSAGE_QUEUE MessageQueue, ULONG ExitCode)
{
ExAcquireFastMutex(&MessageQueue->Lock);
MessageQueue->QuitPosted = TRUE;
MessageQueue->QuitExitCode = ExitCode;
KeSetEvent(&MessageQueue->NewMessages, IO_NO_INCREMENT, FALSE);
ExReleaseFastMutex(&MessageQueue->Lock);
}
BOOLEAN STDCALL
MsqFindMessage(IN PUSER_MESSAGE_QUEUE MessageQueue,
IN BOOLEAN Hardware,
IN BOOLEAN Remove,
IN HWND Wnd,
IN UINT MsgFilterLow,
IN UINT MsgFilterHigh,
OUT PUSER_MESSAGE* Message)
{
PLIST_ENTRY CurrentEntry;
PUSER_MESSAGE CurrentMessage;
PLIST_ENTRY ListHead;
if (Hardware)
{
return(MsqPeekHardwareMessage(MessageQueue, Wnd,
MsgFilterLow, MsgFilterHigh,
Remove, Message));
}
ExAcquireFastMutex(&MessageQueue->Lock);
CurrentEntry = MessageQueue->PostedMessagesListHead.Flink;
ListHead = &MessageQueue->PostedMessagesListHead;
while (CurrentEntry != ListHead)
{
CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
ListEntry);
if ((Wnd == 0 || Wnd == CurrentMessage->Msg.hwnd) &&
((MsgFilterLow == 0 && MsgFilterHigh == 0) ||
(MsgFilterLow <= CurrentMessage->Msg.message &&
MsgFilterHigh >= CurrentMessage->Msg.message)))
{
if (Remove)
{
RemoveEntryList(&CurrentMessage->ListEntry);
}
ExReleaseFastMutex(&MessageQueue->Lock);
*Message = CurrentMessage;
return(TRUE);
}
CurrentEntry = CurrentEntry->Flink;
}
ExReleaseFastMutex(&MessageQueue->Lock);
return(FALSE);
}
NTSTATUS FASTCALL
MsqWaitForNewMessages(PUSER_MESSAGE_QUEUE MessageQueue)
{
PVOID WaitObjects[2] = {&MessageQueue->NewMessages, &HardwareMessageEvent};
return(KeWaitForMultipleObjects(2,
WaitObjects,
WaitAny,
Executive,
UserMode,
TRUE,
NULL,
NULL));
}
VOID FASTCALL
MsqInitializeMessageQueue(PUSER_MESSAGE_QUEUE MessageQueue)
{
InitializeListHead(&MessageQueue->PostedMessagesListHead);
InitializeListHead(&MessageQueue->SentMessagesListHead);
InitializeListHead(&MessageQueue->HardwareMessagesListHead);
ExInitializeFastMutex(&MessageQueue->Lock);
MessageQueue->QuitPosted = FALSE;
MessageQueue->QuitExitCode = 0;
KeInitializeEvent(&MessageQueue->NewMessages, SynchronizationEvent, FALSE);
MessageQueue->QueueStatus = 0;
MessageQueue->FocusWindow = NULL;
}
VOID FASTCALL
MsqFreeMessageQueue(PUSER_MESSAGE_QUEUE MessageQueue)
{
PLIST_ENTRY CurrentEntry;
PUSER_MESSAGE CurrentMessage;
CurrentEntry = MessageQueue->PostedMessagesListHead.Flink;
while (CurrentEntry != &MessageQueue->PostedMessagesListHead)
{
CurrentMessage = CONTAINING_RECORD(CurrentEntry, USER_MESSAGE,
ListEntry);
CurrentEntry = CurrentEntry->Flink;
MsqDestroyMessage(CurrentMessage);
}
}
PUSER_MESSAGE_QUEUE FASTCALL
MsqCreateMessageQueue(VOID)
{
PUSER_MESSAGE_QUEUE MessageQueue;
MessageQueue = (PUSER_MESSAGE_QUEUE)ExAllocatePool(PagedPool,
sizeof(USER_MESSAGE_QUEUE));
if (!MessageQueue)
{
return NULL;
}
MsqInitializeMessageQueue(MessageQueue);
return MessageQueue;
}
VOID FASTCALL
MsqDestroyMessageQueue(PUSER_MESSAGE_QUEUE MessageQueue)
{
MsqFreeMessageQueue(MessageQueue);
ExFreePool(MessageQueue);
}
/* EOF */