diff --git a/reactos/dll/directx/wine/wined3d/arb_program_shader.c b/reactos/dll/directx/wine/wined3d/arb_program_shader.c index 5510a7777ec..5c58bbeb32f 100644 --- a/reactos/dll/directx/wine/wined3d/arb_program_shader.c +++ b/reactos/dll/directx/wine/wined3d/arb_program_shader.c @@ -32,6 +32,7 @@ #include #include +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); diff --git a/reactos/dll/directx/wine/wined3d/ati_fragment_shader.c b/reactos/dll/directx/wine/wined3d/ati_fragment_shader.c index f1bf231fad3..25c2280ff90 100644 --- a/reactos/dll/directx/wine/wined3d/ati_fragment_shader.c +++ b/reactos/dll/directx/wine/wined3d/ati_fragment_shader.c @@ -23,6 +23,7 @@ #include #include +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); diff --git a/reactos/dll/directx/wine/wined3d/context.c b/reactos/dll/directx/wine/wined3d/context.c index fe26549179c..996f1282366 100644 --- a/reactos/dll/directx/wine/wined3d/context.c +++ b/reactos/dll/directx/wine/wined3d/context.c @@ -24,6 +24,7 @@ #ifdef HAVE_FLOAT_H # include #endif +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/device.c b/reactos/dll/directx/wine/wined3d/device.c index 65954226c2e..17d68d8a594 100644 --- a/reactos/dll/directx/wine/wined3d/device.c +++ b/reactos/dll/directx/wine/wined3d/device.c @@ -29,6 +29,7 @@ #ifdef HAVE_FLOAT_H # include #endif +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/directx.c b/reactos/dll/directx/wine/wined3d/directx.c index 90fea0dec56..c1cf3bebb6c 100644 --- a/reactos/dll/directx/wine/wined3d/directx.c +++ b/reactos/dll/directx/wine/wined3d/directx.c @@ -23,6 +23,7 @@ #include "config.h" #include +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/drawprim.c b/reactos/dll/directx/wine/wined3d/drawprim.c index a5e81db0aa6..e71b2d5ad29 100644 --- a/reactos/dll/directx/wine/wined3d/drawprim.c +++ b/reactos/dll/directx/wine/wined3d/drawprim.c @@ -25,6 +25,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_draw); diff --git a/reactos/dll/directx/wine/wined3d/gl_compat.c b/reactos/dll/directx/wine/wined3d/gl_compat.c index 7ba21574e42..2273795eb06 100644 --- a/reactos/dll/directx/wine/wined3d/gl_compat.c +++ b/reactos/dll/directx/wine/wined3d/gl_compat.c @@ -23,6 +23,7 @@ #ifdef HAVE_FLOAT_H # include #endif +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(gl_compat); diff --git a/reactos/dll/directx/wine/wined3d/glsl_shader.c b/reactos/dll/directx/wine/wined3d/glsl_shader.c index 27dbfb09571..01d4f3da056 100644 --- a/reactos/dll/directx/wine/wined3d/glsl_shader.c +++ b/reactos/dll/directx/wine/wined3d/glsl_shader.c @@ -32,6 +32,7 @@ #include "config.h" #include #include +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); diff --git a/reactos/dll/directx/wine/wined3d/nvidia_texture_shader.c b/reactos/dll/directx/wine/wined3d/nvidia_texture_shader.c index dc3f8b9afa9..aba2b49743b 100644 --- a/reactos/dll/directx/wine/wined3d/nvidia_texture_shader.c +++ b/reactos/dll/directx/wine/wined3d/nvidia_texture_shader.c @@ -24,6 +24,7 @@ #include #include +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/palette.c b/reactos/dll/directx/wine/wined3d/palette.c index 780c6a9e1f6..734f2a9e688 100644 --- a/reactos/dll/directx/wine/wined3d/palette.c +++ b/reactos/dll/directx/wine/wined3d/palette.c @@ -24,6 +24,7 @@ #include +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/query.c b/reactos/dll/directx/wine/wined3d/query.c index 8298058dd4f..4a3d7a77e43 100644 --- a/reactos/dll/directx/wine/wined3d/query.c +++ b/reactos/dll/directx/wine/wined3d/query.c @@ -20,6 +20,7 @@ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/resource.c b/reactos/dll/directx/wine/wined3d/resource.c index da631d63ea3..2c056aa02b6 100644 --- a/reactos/dll/directx/wine/wined3d/resource.c +++ b/reactos/dll/directx/wine/wined3d/resource.c @@ -21,6 +21,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/shader.c b/reactos/dll/directx/wine/wined3d/shader.c index 50233e9406b..762fe011e1f 100644 --- a/reactos/dll/directx/wine/wined3d/shader.c +++ b/reactos/dll/directx/wine/wined3d/shader.c @@ -28,6 +28,7 @@ #include #include +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader); diff --git a/reactos/dll/directx/wine/wined3d/state.c b/reactos/dll/directx/wine/wined3d/state.c index 9465989ee2d..dec302f2faa 100644 --- a/reactos/dll/directx/wine/wined3d/state.c +++ b/reactos/dll/directx/wine/wined3d/state.c @@ -30,6 +30,7 @@ #ifdef HAVE_FLOAT_H # include #endif +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/stateblock.c b/reactos/dll/directx/wine/wined3d/stateblock.c index b00fb84c18c..daf5d22a2d1 100644 --- a/reactos/dll/directx/wine/wined3d/stateblock.c +++ b/reactos/dll/directx/wine/wined3d/stateblock.c @@ -23,6 +23,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/swapchain.c b/reactos/dll/directx/wine/wined3d/swapchain.c index de31fd3b52e..45ed31a008b 100644 --- a/reactos/dll/directx/wine/wined3d/swapchain.c +++ b/reactos/dll/directx/wine/wined3d/swapchain.c @@ -21,6 +21,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/texture.c b/reactos/dll/directx/wine/wined3d/texture.c index cc7edb0244b..b18dd78c986 100644 --- a/reactos/dll/directx/wine/wined3d/texture.c +++ b/reactos/dll/directx/wine/wined3d/texture.c @@ -21,6 +21,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_texture); diff --git a/reactos/dll/directx/wine/wined3d/utils.c b/reactos/dll/directx/wine/wined3d/utils.c index 35775df5129..76cda19471d 100644 --- a/reactos/dll/directx/wine/wined3d/utils.c +++ b/reactos/dll/directx/wine/wined3d/utils.c @@ -25,6 +25,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/vertexdeclaration.c b/reactos/dll/directx/wine/wined3d/vertexdeclaration.c index 576fe7c687b..d7e4ad702cd 100644 --- a/reactos/dll/directx/wine/wined3d/vertexdeclaration.c +++ b/reactos/dll/directx/wine/wined3d/vertexdeclaration.c @@ -23,6 +23,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_decl); diff --git a/reactos/dll/directx/wine/wined3d/volume.c b/reactos/dll/directx/wine/wined3d/volume.c index 7659e6f094a..2c208c977b5 100644 --- a/reactos/dll/directx/wine/wined3d/volume.c +++ b/reactos/dll/directx/wine/wined3d/volume.c @@ -20,6 +20,7 @@ */ #include "config.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d_surface); diff --git a/reactos/dll/directx/wine/wined3d/wined3d_main.c b/reactos/dll/directx/wine/wined3d/wined3d_main.c index 1b7e4935637..1a2c8b44505 100644 --- a/reactos/dll/directx/wine/wined3d/wined3d_main.c +++ b/reactos/dll/directx/wine/wined3d/wined3d_main.c @@ -25,6 +25,7 @@ #include "config.h" #include "initguid.h" +#include "wine/port.h" #include "wined3d_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d); diff --git a/reactos/dll/directx/wine/wined3d/wined3d_private.h b/reactos/dll/directx/wine/wined3d/wined3d_private.h index 4233c9e7b5b..3070ae3e9e7 100644 --- a/reactos/dll/directx/wine/wined3d/wined3d_private.h +++ b/reactos/dll/directx/wine/wined3d/wined3d_private.h @@ -37,7 +37,6 @@ #include "winuser.h" #include "wine/debug.h" #include "wine/unicode.h" -#include "wine/port.h" #include "objbase.h" #include "wine/wined3d.h"