From b7c599a2964324b8a0fd1d8a35b90fba3bf0d7e9 Mon Sep 17 00:00:00 2001 From: Amine Khaldi Date: Sat, 4 Jan 2014 14:25:09 +0000 Subject: [PATCH] [SOL] * Remove one time inclusions from the main header and put them back where they belong. * Cleanup the main header. CORE-7716 svn path=/trunk/; revision=61530 --- .../base/applications/games/solitaire/solcreate.cpp | 1 - reactos/base/applications/games/solitaire/solgame.cpp | 1 - .../base/applications/games/solitaire/solitaire.cpp | 7 ++++++- reactos/base/applications/games/solitaire/solitaire.h | 11 ----------- 4 files changed, 6 insertions(+), 14 deletions(-) diff --git a/reactos/base/applications/games/solitaire/solcreate.cpp b/reactos/base/applications/games/solitaire/solcreate.cpp index 7166ef7e195..6f0f35106e7 100644 --- a/reactos/base/applications/games/solitaire/solcreate.cpp +++ b/reactos/base/applications/games/solitaire/solcreate.cpp @@ -1,4 +1,3 @@ - #include "solitaire.h" CardRegion *pDeck; diff --git a/reactos/base/applications/games/solitaire/solgame.cpp b/reactos/base/applications/games/solitaire/solgame.cpp index f809071961a..b34dcc8b91b 100644 --- a/reactos/base/applications/games/solitaire/solgame.cpp +++ b/reactos/base/applications/games/solitaire/solgame.cpp @@ -1,4 +1,3 @@ - #include "solitaire.h" #if 1 diff --git a/reactos/base/applications/games/solitaire/solitaire.cpp b/reactos/base/applications/games/solitaire/solitaire.cpp index 619db40431b..38087d9c892 100644 --- a/reactos/base/applications/games/solitaire/solitaire.cpp +++ b/reactos/base/applications/games/solitaire/solitaire.cpp @@ -1,6 +1,11 @@ - #include "solitaire.h" +#include +#include +#include + +#include "resource.h" + TCHAR szHelpPath[MAX_PATH]; DWORD dwAppStartTime; diff --git a/reactos/base/applications/games/solitaire/solitaire.h b/reactos/base/applications/games/solitaire/solitaire.h index afb44814914..f2b60736ad5 100644 --- a/reactos/base/applications/games/solitaire/solitaire.h +++ b/reactos/base/applications/games/solitaire/solitaire.h @@ -1,15 +1,5 @@ -#define WIN32_NO_STATUS -#include -#include -#include -#include -#include -#include -#include #include -#include "resource.h" - extern CardWindow SolWnd; extern TCHAR szAppName[]; extern bool fGameStarted; @@ -49,7 +39,6 @@ extern CardRegion *pPile; extern CardRegion *pSuitStack[]; extern CardRegion *pRowStack[]; - bool CARDLIBPROC RowStackDragProc(CardRegion &stackobj, int iNumCards); bool CARDLIBPROC RowStackDropProc(CardRegion &stackobj, CardStack &dragcards);