diff --git a/reactos/boot/bootdata/packages/reactos.dff b/reactos/boot/bootdata/packages/reactos.dff
index 6c27eb78563..18cf71efcce 100644
--- a/reactos/boot/bootdata/packages/reactos.dff
+++ b/reactos/boot/bootdata/packages/reactos.dff
@@ -448,6 +448,10 @@ dll\win32\wshtcpip\wshtcpip.dll 1
dll\win32\wsock32\wsock32.dll 1
dll\win32\wtsapi32\wtsapi32.dll 1
dll\win32\wuapi\wuapi.dll 1
+dll\win32\xinput1_1\xinput1_1.dll 1
+dll\win32\xinput1_2\xinput1_2.dll 1
+dll\win32\xinput1_3\xinput1_3.dll 1
+dll\win32\xinput9_1_0\xinput9_1_0.dll 1
dll\win32\winmm\midimap\midimap.dll 1
dll\win32\winmm\wavemap\msacm32.drv 1 optional
dll\win32\wdmaud.drv\wdmaud.drv 1
diff --git a/reactos/dll/win32/win32.rbuild b/reactos/dll/win32/win32.rbuild
index 32fe0e06625..886724910e0 100644
--- a/reactos/dll/win32/win32.rbuild
+++ b/reactos/dll/win32/win32.rbuild
@@ -622,4 +622,16 @@
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/reactos/dll/win32/xinput1_1/version.rc b/reactos/dll/win32/xinput1_1/version.rc
new file mode 100644
index 00000000000..e93aa902ecc
--- /dev/null
+++ b/reactos/dll/win32/xinput1_1/version.rc
@@ -0,0 +1,27 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
+#define WINE_FILENAME_STR "xinput1_1.dll"
+#define WINE_FILEVERSION 9,12,589,0000
+#define WINE_FILEVERSION_STR "9.12.589.0000"
+#define WINE_PRODUCTVERSION 9,12,589,0000
+#define WINE_PRODUCTVERSION_STR "9.12"
+
+#include "wine/wine_common_ver.rc"
diff --git a/reactos/dll/win32/xinput1_1/xinput1_1.rbuild b/reactos/dll/win32/xinput1_1/xinput1_1.rbuild
new file mode 100644
index 00000000000..8da638ca1c9
--- /dev/null
+++ b/reactos/dll/win32/xinput1_1/xinput1_1.rbuild
@@ -0,0 +1,9 @@
+
+
+ .
+ include/reactos/wine
+
+ kernel32
+ xinput1_1_main.c
+ version.rc
+
diff --git a/reactos/dll/win32/xinput1_1/xinput1_1.spec b/reactos/dll/win32/xinput1_1/xinput1_1.spec
new file mode 100644
index 00000000000..95759c345ea
--- /dev/null
+++ b/reactos/dll/win32/xinput1_1/xinput1_1.spec
@@ -0,0 +1,5 @@
+@ stdcall XInputEnable(long) xinput1_3.XInputEnable
+@ stdcall XInputGetCapabilities(long long ptr) xinput1_3.XInputGetCapabilities
+@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr) xinput1_3.XInputGetDSoundAudioDeviceGuids
+@ stdcall XInputSetState(long ptr) xinput1_3.XInputSetState
+@ stdcall XInputGetState(long ptr) xinput1_3.XInputGetState
diff --git a/reactos/dll/win32/xinput1_1/xinput1_1_main.c b/reactos/dll/win32/xinput1_1/xinput1_1_main.c
new file mode 100644
index 00000000000..18cde9e6652
--- /dev/null
+++ b/reactos/dll/win32/xinput1_1/xinput1_1_main.c
@@ -0,0 +1,39 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "config.h"
+#include
+
+#include "windef.h"
+#include "winbase.h"
+
+BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
+{
+ switch(reason)
+ {
+ case DLL_WINE_PREATTACH:
+ return FALSE; /* prefer native version */
+ case DLL_PROCESS_ATTACH:
+ DisableThreadLibraryCalls(inst);
+ break;
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
diff --git a/reactos/dll/win32/xinput1_2/version.rc b/reactos/dll/win32/xinput1_2/version.rc
new file mode 100644
index 00000000000..5dec834732f
--- /dev/null
+++ b/reactos/dll/win32/xinput1_2/version.rc
@@ -0,0 +1,27 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
+#define WINE_FILENAME_STR "xinput1_2.dll"
+#define WINE_FILEVERSION 9,14,701,0000
+#define WINE_FILEVERSION_STR "9.14.701.0000"
+#define WINE_PRODUCTVERSION 9,14,701,0000
+#define WINE_PRODUCTVERSION_STR "9.14"
+
+#include "wine/wine_common_ver.rc"
diff --git a/reactos/dll/win32/xinput1_2/xinput1_2.rbuild b/reactos/dll/win32/xinput1_2/xinput1_2.rbuild
new file mode 100644
index 00000000000..e35428ba31e
--- /dev/null
+++ b/reactos/dll/win32/xinput1_2/xinput1_2.rbuild
@@ -0,0 +1,9 @@
+
+
+ .
+ include/reactos/wine
+
+ kernel32
+ xinput1_2_main.c
+ version.rc
+
diff --git a/reactos/dll/win32/xinput1_2/xinput1_2.spec b/reactos/dll/win32/xinput1_2/xinput1_2.spec
new file mode 100644
index 00000000000..95759c345ea
--- /dev/null
+++ b/reactos/dll/win32/xinput1_2/xinput1_2.spec
@@ -0,0 +1,5 @@
+@ stdcall XInputEnable(long) xinput1_3.XInputEnable
+@ stdcall XInputGetCapabilities(long long ptr) xinput1_3.XInputGetCapabilities
+@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr) xinput1_3.XInputGetDSoundAudioDeviceGuids
+@ stdcall XInputSetState(long ptr) xinput1_3.XInputSetState
+@ stdcall XInputGetState(long ptr) xinput1_3.XInputGetState
diff --git a/reactos/dll/win32/xinput1_2/xinput1_2_main.c b/reactos/dll/win32/xinput1_2/xinput1_2_main.c
new file mode 100644
index 00000000000..18cde9e6652
--- /dev/null
+++ b/reactos/dll/win32/xinput1_2/xinput1_2_main.c
@@ -0,0 +1,39 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "config.h"
+#include
+
+#include "windef.h"
+#include "winbase.h"
+
+BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
+{
+ switch(reason)
+ {
+ case DLL_WINE_PREATTACH:
+ return FALSE; /* prefer native version */
+ case DLL_PROCESS_ATTACH:
+ DisableThreadLibraryCalls(inst);
+ break;
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
diff --git a/reactos/dll/win32/xinput1_3/version.rc b/reactos/dll/win32/xinput1_3/version.rc
new file mode 100644
index 00000000000..191b1425313
--- /dev/null
+++ b/reactos/dll/win32/xinput1_3/version.rc
@@ -0,0 +1,27 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
+#define WINE_FILENAME_STR "xinput1_3.dll"
+#define WINE_FILEVERSION 9,15,779,0000
+#define WINE_FILEVERSION_STR "9.15.779.0000"
+#define WINE_PRODUCTVERSION 9,15,779,0000
+#define WINE_PRODUCTVERSION_STR "9.15"
+
+#include "wine/wine_common_ver.rc"
diff --git a/reactos/dll/win32/xinput1_3/xinput.h b/reactos/dll/win32/xinput1_3/xinput.h
new file mode 100644
index 00000000000..24fbdb379d3
--- /dev/null
+++ b/reactos/dll/win32/xinput1_3/xinput.h
@@ -0,0 +1,239 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#ifndef __WINE_XINPUT_H
+#define __WINE_XINPUT_H
+
+#include
+
+/*
+ * Bitmasks for the joysticks buttons, determines what has
+ * been pressed on the joystick, these need to be mapped
+ * to whatever device you're using instead of an xbox 360
+ * joystick
+ */
+
+#define XINPUT_GAMEPAD_DPAD_UP 0x0001
+#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
+#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
+#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
+#define XINPUT_GAMEPAD_START 0x0010
+#define XINPUT_GAMEPAD_BACK 0x0020
+#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
+#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
+#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
+#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
+#define XINPUT_GAMEPAD_A 0x1000
+#define XINPUT_GAMEPAD_B 0x2000
+#define XINPUT_GAMEPAD_X 0x4000
+#define XINPUT_GAMEPAD_Y 0x8000
+
+/*
+ * Defines the flags used to determine if the user is pushing
+ * down on a button, not holding a button, etc
+ */
+
+#define XINPUT_KEYSTROKE_KEYDOWN 0x0001
+#define XINPUT_KEYSTROKE_KEYUP 0x0002
+#define XINPUT_KEYSTROKE_REPEAT 0x0004
+
+/*
+ * Defines the codes which are returned by XInputGetKeystroke
+ */
+
+#define VK_PAD_A 0x5800
+#define VK_PAD_B 0x5801
+#define VK_PAD_X 0x5802
+#define VK_PAD_Y 0x5803
+#define VK_PAD_RSHOULDER 0x5804
+#define VK_PAD_LSHOULDER 0x5805
+#define VK_PAD_LTRIGGER 0x5806
+#define VK_PAD_RTRIGGER 0x5807
+#define VK_PAD_DPAD_UP 0x5810
+#define VK_PAD_DPAD_DOWN 0x5811
+#define VK_PAD_DPAD_LEFT 0x5812
+#define VK_PAD_DPAD_RIGHT 0x5813
+#define VK_PAD_START 0x5814
+#define VK_PAD_BACK 0x5815
+#define VK_PAD_LTHUMB_PRESS 0x5816
+#define VK_PAD_RTHUMB_PRESS 0x5817
+#define VK_PAD_LTHUMB_UP 0x5820
+#define VK_PAD_LTHUMB_DOWN 0x5821
+#define VK_PAD_LTHUMB_RIGHT 0x5822
+#define VK_PAD_LTHUMB_LEFT 0x5823
+#define VK_PAD_LTHUMB_UPLEFT 0x5824
+#define VK_PAD_LTHUMB_UPRIGHT 0x5825
+#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
+#define VK_PAD_LTHUMB_DOWNLEFT 0x5827
+#define VK_PAD_RTHUMB_UP 0x5830
+#define VK_PAD_RTHUMB_DOWN 0x5831
+#define VK_PAD_RTHUMB_RIGHT 0x5832
+#define VK_PAD_RTHUMB_LEFT 0x5833
+#define VK_PAD_RTHUMB_UPLEFT 0x5834
+#define VK_PAD_RTHUMB_UPRIGHT 0x5835
+#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
+#define VK_PAD_RTHUMB_DOWNLEFT 0x5837
+
+/*
+ * Deadzones are for analogue joystick controls on the joypad
+ * which determine when input should be assumed to be in the
+ * middle of the pad. This is a threshold to stop a joypad
+ * controlling the game when the player isn't touching the
+ * controls.
+ */
+
+#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
+#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
+#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
+
+
+/*
+ * Defines what type of abilities the type of joystick has
+ * DEVTYPE_GAMEPAD is avaliable for all joysticks, however
+ * there may be more specfic identifiers for other joysticks
+ * which are being used.
+ */
+
+#define XINPUT_DEVTYPE_GAMEPAD 0x01
+#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
+#define XINPUT_DEVSUBTYPE_WHEEL 0x02
+#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
+#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
+#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
+#define XINPUT_DEVSUBTYPE_GUITAR 0x06
+#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
+
+/*
+ * These are used with the XInputGetCapabilities function to
+ * determine the abilities to the joystick which has been
+ * plugged in.
+ */
+
+#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
+#define XINPUT_FLAG_GAMEPAD 0x00000001
+
+/*
+ * Defines the status of the battery if one is used in the
+ * attached joystick. The first two define if the joystick
+ * supports a battery. Disconnected means that the joystick
+ * isn't connected. Wired shows that the joystick is a wired
+ * joystick.
+ */
+
+#define BATTERY_DEVTYPE_GAMEPAD 0x00
+#define BATTERY_DEVTYPE_HEADSET 0x01
+#define BATTERY_TYPE_DISCONNECTED 0x00
+#define BATTERY_TYPE_WIRED 0x01
+#define BATTERY_TYPE_ALKALINE 0x02
+#define BATTERY_TYPE_NIMH 0x03
+#define BATTERY_TYPE_UNKNOWN 0xFF
+#define BATTERY_LEVEL_EMPTY 0x00
+#define BATTERY_LEVEL_LOW 0x01
+#define BATTERY_LEVEL_MEDIUM 0x02
+#define BATTERY_LEVEL_FULL 0x03
+
+/*
+ * How many joysticks can be used with this library. Games that
+ * use the xinput library will not go over this number.
+ */
+
+#define XUSER_MAX_COUNT 4
+#define XUSER_INDEX_ANY 0x000000FF
+
+/*
+ * Defines the structure of an xbox 360 joystick.
+ */
+
+typedef struct _XINPUT_GAMEPAD {
+ WORD wButtons;
+ BYTE bLeftTrigger;
+ BYTE bRightTrigger;
+ SHORT sThumbLX;
+ SHORT sThumbLY;
+ SHORT sThumbRX;
+ SHORT sThumbRY;
+} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
+
+typedef struct _XINPUT_STATE {
+ DWORD dwPacketNumber;
+ XINPUT_GAMEPAD Gamepad;
+} XINPUT_STATE, *PXINPUT_STATE;
+
+/*
+ * Defines the structure of how much vibration is set on both the
+ * right and left motors in a joystick. If you're not using a 360
+ * joystick you will have to map these to your device.
+ */
+
+typedef struct _XINPUT_VIBRATION {
+ WORD wLeftMotorSpeed;
+ WORD wRightMotorSpeed;
+} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
+
+/*
+ * Defines the structure for what kind of abilities the joystick has
+ * such abilites are things such as if the joystick has the ability
+ * to send and receive audio, if the joystick is infact a driving
+ * wheel or perhaps if the joystick is some kind of dance pad or
+ * guitar.
+ */
+
+typedef struct _XINPUT_CAPABILITIES {
+ BYTE Type;
+ BYTE SubType;
+ WORD Flags;
+ XINPUT_GAMEPAD Gamepad;
+ XINPUT_VIBRATION Vibration;
+} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
+
+/*
+ * Defines the structure for a joystick input event which is
+ * retrieved using the function XInputGetKeystroke
+ */
+typedef struct _XINPUT_KEYSTROKE {
+ WORD VirtualKey;
+ WCHAR Unicode;
+ WORD Flags;
+ BYTE UserIndex;
+ BYTE HidCode;
+} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
+
+typedef struct _XINPUT_BATTERY_INFORMATION
+{
+ BYTE BatteryType;
+ BYTE BatteryLevel;
+} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void WINAPI XInputEnable(BOOL);
+DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*);
+DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*);
+DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE);
+DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);
+DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*);
+DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __WINE_XINPUT_H */
diff --git a/reactos/dll/win32/xinput1_3/xinput1_3.rbuild b/reactos/dll/win32/xinput1_3/xinput1_3.rbuild
new file mode 100644
index 00000000000..1353501bcf5
--- /dev/null
+++ b/reactos/dll/win32/xinput1_3/xinput1_3.rbuild
@@ -0,0 +1,10 @@
+
+
+ .
+ include/reactos/wine
+
+ kernel32
+ wine
+ xinput1_3_main.c
+ version.rc
+
diff --git a/reactos/dll/win32/xinput1_3/xinput1_3.spec b/reactos/dll/win32/xinput1_3/xinput1_3.spec
new file mode 100644
index 00000000000..be1f4110dbf
--- /dev/null
+++ b/reactos/dll/win32/xinput1_3/xinput1_3.spec
@@ -0,0 +1,7 @@
+@ stdcall XInputEnable(long)
+@ stdcall XInputSetState(long ptr)
+@ stdcall XInputGetState(long ptr)
+@ stdcall XInputGetKeystroke(long long ptr)
+@ stdcall XInputGetCapabilities(long long ptr)
+@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr)
+@ stdcall XInputGetBatteryInformation(long ptr ptr)
diff --git a/reactos/dll/win32/xinput1_3/xinput1_3_main.c b/reactos/dll/win32/xinput1_3/xinput1_3_main.c
new file mode 100644
index 00000000000..f4386b891f8
--- /dev/null
+++ b/reactos/dll/win32/xinput1_3/xinput1_3_main.c
@@ -0,0 +1,128 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "config.h"
+#include
+#include
+#include
+
+#include "wine/debug.h"
+#include "windef.h"
+#include "winbase.h"
+#include "winerror.h"
+
+#include "xinput.h"
+
+WINE_DEFAULT_DEBUG_CHANNEL(xinput);
+
+BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
+{
+ switch(reason)
+ {
+ case DLL_WINE_PREATTACH:
+ return FALSE; /* prefer native version */
+ case DLL_PROCESS_ATTACH:
+ DisableThreadLibraryCalls(inst);
+ break;
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
+
+void WINAPI XInputEnable(BOOL enable)
+{
+ /* Setting to false will stop messages from XInputSetState being sent
+ to the controllers. Setting to true will send the last vibration
+ value (sent to XInputSetState) to the controller and allow messages to
+ be sent */
+ FIXME("(%d) Stub!\n", enable);
+}
+
+DWORD WINAPI XInputSetState(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration)
+{
+ FIXME("(%d %p) Stub!\n", dwUserIndex, pVibration);
+
+ if (dwUserIndex < XUSER_MAX_COUNT)
+ {
+ return ERROR_DEVICE_NOT_CONNECTED;
+ /* If controller exists then return ERROR_SUCCESS */
+ }
+ return ERROR_BAD_ARGUMENTS;
+}
+
+DWORD WINAPI XInputGetState(DWORD dwUserIndex, XINPUT_STATE* pState)
+{
+ FIXME("(%u %p)\n", dwUserIndex, pState);
+
+ if (dwUserIndex < XUSER_MAX_COUNT)
+ {
+ return ERROR_DEVICE_NOT_CONNECTED;
+ /* If controller exists then return ERROR_SUCCESS */
+ }
+ return ERROR_BAD_ARGUMENTS;
+}
+
+DWORD WINAPI XInputGetKeystroke(DWORD dwUserIndex, DWORD dwReserve, PXINPUT_KEYSTROKE pKeystroke)
+{
+ FIXME("(%d %d %p) Stub!\n", dwUserIndex, dwReserve, pKeystroke);
+
+ if (dwUserIndex < XUSER_MAX_COUNT)
+ {
+ return ERROR_DEVICE_NOT_CONNECTED;
+ /* If controller exists then return ERROR_SUCCESS */
+ }
+ return ERROR_BAD_ARGUMENTS;
+}
+
+DWORD WINAPI XInputGetCapabilities(DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities)
+{
+ FIXME("(%d %d %p)\n", dwUserIndex, dwFlags, pCapabilities);
+
+ if (dwUserIndex < XUSER_MAX_COUNT)
+ {
+ return ERROR_DEVICE_NOT_CONNECTED;
+ /* If controller exists then return ERROR_SUCCESS */
+ }
+ return ERROR_BAD_ARGUMENTS;
+}
+
+DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD dwUserIndex, GUID* pDSoundRenderGuid, GUID* pDSoundCaptureGuid)
+{
+ FIXME("(%d %s %s) Stub!\n", dwUserIndex, debugstr_guid(pDSoundRenderGuid), debugstr_guid(pDSoundCaptureGuid));
+
+ if (dwUserIndex < XUSER_MAX_COUNT)
+ {
+ return ERROR_DEVICE_NOT_CONNECTED;
+ /* If controller exists then return ERROR_SUCCESS */
+ }
+ return ERROR_BAD_ARGUMENTS;
+}
+
+DWORD WINAPI XInputGetBatteryInformation(DWORD dwUserIndex, BYTE deviceType, XINPUT_BATTERY_INFORMATION* pBatteryInfo)
+{
+ FIXME("(%d %u %p) Stub!\n", dwUserIndex, deviceType, pBatteryInfo);
+
+ if (dwUserIndex < XUSER_MAX_COUNT)
+ {
+ return ERROR_DEVICE_NOT_CONNECTED;
+ /* If controller exists then return ERROR_SUCCESS */
+ }
+ return ERROR_BAD_ARGUMENTS;
+}
diff --git a/reactos/dll/win32/xinput9_1_0/version.rc b/reactos/dll/win32/xinput9_1_0/version.rc
new file mode 100644
index 00000000000..9e4d13e4d11
--- /dev/null
+++ b/reactos/dll/win32/xinput9_1_0/version.rc
@@ -0,0 +1,27 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#define WINE_FILEDESCRIPTION_STR "Wine Common Controller API"
+#define WINE_FILENAME_STR "xinput9_1_0.dll"
+#define WINE_FILEVERSION 9,10,455,0000
+#define WINE_FILEVERSION_STR "9.10.455.0000"
+#define WINE_PRODUCTVERSION 9,10,455,0000
+#define WINE_PRODUCTVERSION_STR "9.10"
+
+#include "wine/wine_common_ver.rc"
diff --git a/reactos/dll/win32/xinput9_1_0/xinput9_1_0.rbuild b/reactos/dll/win32/xinput9_1_0/xinput9_1_0.rbuild
new file mode 100644
index 00000000000..0b7097648f2
--- /dev/null
+++ b/reactos/dll/win32/xinput9_1_0/xinput9_1_0.rbuild
@@ -0,0 +1,9 @@
+
+
+ .
+ include/reactos/wine
+
+ kernel32
+ xinput9_1_0_main.c
+ version.rc
+
diff --git a/reactos/dll/win32/xinput9_1_0/xinput9_1_0.spec b/reactos/dll/win32/xinput9_1_0/xinput9_1_0.spec
new file mode 100644
index 00000000000..5d95b3e84db
--- /dev/null
+++ b/reactos/dll/win32/xinput9_1_0/xinput9_1_0.spec
@@ -0,0 +1,4 @@
+@ stdcall XInputGetCapabilities(long long ptr) xinput1_3.XInputGetCapabilities
+@ stdcall XInputGetDSoundAudioDeviceGuids(long ptr ptr) xinput1_3.XInputGetDSoundAudioDeviceGuids
+@ stdcall XInputSetState(long ptr) xinput1_3.XInputSetState
+@ stdcall XInputGetState(long ptr) xinput1_3.XInputGetState
diff --git a/reactos/dll/win32/xinput9_1_0/xinput9_1_0_main.c b/reactos/dll/win32/xinput9_1_0/xinput9_1_0_main.c
new file mode 100644
index 00000000000..18cde9e6652
--- /dev/null
+++ b/reactos/dll/win32/xinput9_1_0/xinput9_1_0_main.c
@@ -0,0 +1,39 @@
+/*
+ * The Wine project - Xinput Joystick Library
+ * Copyright 2008 Andrew Fenn
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
+ */
+
+#include "config.h"
+#include
+
+#include "windef.h"
+#include "winbase.h"
+
+BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
+{
+ switch(reason)
+ {
+ case DLL_WINE_PREATTACH:
+ return FALSE; /* prefer native version */
+ case DLL_PROCESS_ATTACH:
+ DisableThreadLibraryCalls(inst);
+ break;
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
diff --git a/reactos/media/doc/README.WINE b/reactos/media/doc/README.WINE
index 86c2c54529e..337e927626a 100644
--- a/reactos/media/doc/README.WINE
+++ b/reactos/media/doc/README.WINE
@@ -170,6 +170,10 @@ reactos/dll/win32/wldap32 # Autosync
reactos/dll/win32/wmi # Autosync
reactos/dll/win32/wtsapi32 # Autosync
reactos/dll/win32/wuapi # Autosync
+reactos/dll/win32/xinput1_1 # Autosync
+reactos/dll/win32/xinput1_2 # Autosync
+reactos/dll/win32/xinput1_3 # Autosync
+reactos/dll/win32/xinput9_1_0 # Autosync
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