diff --git a/reactos/dll/directx/d3d9/d3d9.rbuild b/reactos/dll/directx/d3d9/d3d9.rbuild index 25cc7133e0e..a456871525b 100644 --- a/reactos/dll/directx/d3d9/d3d9.rbuild +++ b/reactos/dll/directx/d3d9/d3d9.rbuild @@ -8,5 +8,6 @@ d3d9.c d3d9_helpers.c + d3d9_impl.c d3d9.rc diff --git a/reactos/dll/directx/d3d9/d3d9_impl.c b/reactos/dll/directx/d3d9/d3d9_impl.c new file mode 100644 index 00000000000..b15d1966c29 --- /dev/null +++ b/reactos/dll/directx/d3d9/d3d9_impl.c @@ -0,0 +1,178 @@ +/* + * COPYRIGHT: See COPYING in the top level directory + * PROJECT: ReactOS ReactX + * FILE: dll/directx/d3d9/d3d9_impl.c + * PURPOSE: IDirect3D9 implementation + * PROGRAMERS: Gregor Brunmar + */ +#include "d3d9_private.h" + +#include + +/* IDirect3D9: IUnknown implementation */ +static HRESULT WINAPI IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface, REFIID riid, LPVOID* ppobj) +{ + UNIMPLEMENTED + + return E_NOINTERFACE; +} + +static ULONG WINAPI IDirect3D9Impl_AddRef(LPDIRECT3D9 iface) +{ + LPDIRECTD3D9_INT This = (LPDIRECTD3D9_INT)iface; + ULONG ref = InterlockedIncrement(&This->dwRefCnt); + + return ref; +} + +static ULONG WINAPI IDirect3D9Impl_Release(LPDIRECT3D9 iface) +{ + LPDIRECTD3D9_INT This = (LPDIRECTD3D9_INT)iface; + ULONG ref = InterlockedDecrement(&This->dwRefCnt); + + if (ref == 0) + { + EnterCriticalSection(&This->d3d9_cs); + /* TODO: Free resources here */ + LeaveCriticalSection(&This->d3d9_cs); + HeapFree(GetProcessHeap(), 0, This); + } + + return ref; +} + +/* IDirect3D9 interface */ +static HRESULT WINAPI IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface, void* pInitializeFunction) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static UINT WINAPI IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface, UINT Adapter, DWORD Flags, + D3DADAPTER_IDENTIFIER9* pIdentifier) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static UINT WINAPI IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface, UINT Adapter, D3DFORMAT Format) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface, UINT Adapter, D3DFORMAT Format, + UINT Mode, D3DDISPLAYMODE* pMode) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface, UINT Adapter, D3DDISPLAYMODE* pMode) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE CheckType, + D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, + D3DFORMAT CheckFormat) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT SurfaceFormat, BOOL Windowed, + D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, + D3DFORMAT DepthStencilFormat) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, + D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HMONITOR WINAPI IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface, UINT Adapter) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +static HRESULT WINAPI IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface, UINT Adapter, D3DDEVTYPE DeviceType, + HWND hFocusWindow, DWORD BehaviourFlags, + D3DPRESENT_PARAMETERS* pPresentationParameters, + IDirect3DDevice9** ppReturnedDeviceInterface) +{ + UNIMPLEMENTED + + return D3D_OK; +} + +const IDirect3D9Vtbl Direct3D9_Vtbl = +{ + /* IUnknown */ + IDirect3D9Impl_QueryInterface, + IDirect3D9Impl_AddRef, + IDirect3D9Impl_Release, + + /* IDirect3D9 */ + IDirect3D9Impl_RegisterSoftwareDevice, + IDirect3D9Impl_GetAdapterCount, + IDirect3D9Impl_GetAdapterIdentifier, + IDirect3D9Impl_GetAdapterModeCount, + IDirect3D9Impl_EnumAdapterModes, + IDirect3D9Impl_GetAdapterDisplayMode, + IDirect3D9Impl_CheckDeviceType, + IDirect3D9Impl_CheckDeviceFormat, + IDirect3D9Impl_CheckDeviceMultiSampleType, + IDirect3D9Impl_CheckDepthStencilMatch, + IDirect3D9Impl_CheckDeviceFormatConversion, + IDirect3D9Impl_GetDeviceCaps, + IDirect3D9Impl_GetAdapterMonitor, + IDirect3D9Impl_CreateDevice +}; diff --git a/reactos/dll/directx/d3d9/d3d9_private.h b/reactos/dll/directx/d3d9/d3d9_private.h index 06b5c3e724e..24789de70ad 100644 --- a/reactos/dll/directx/d3d9/d3d9_private.h +++ b/reactos/dll/directx/d3d9/d3d9_private.h @@ -20,7 +20,7 @@ typedef struct _tagDIRECTD3D9_INT_ /* 0x001c */ DWORD unknown000007; /* 0x00000001 */ /* 0x0020 */ DWORD dwProcessId; /* 0x0024 */ struct _tagDIRECTD3D9_INT_ * lpInt; -/* 0x0028 */ DWORD dwIntRefCnt; /* Increases and decreases by AddRef() and Release() */ +/* 0x0028 */ volatile LONG dwRefCnt; /* Increases and decreases by AddRef() and Release() */ /* 0x002c */ DWORD unknown000011; /* 0x00000001 - Probably AdapterIndex */ /* 0x0030 */ GUID DisplayGuid; /*? Always {67685559-3106-11D0-B971-00AA00342F9F} ? */ /* 0x0040 */ CHAR DeviceName[16];