From 5a528bd57a5d3db1edd6bfe5fafcb4f130596470 Mon Sep 17 00:00:00 2001 From: Filip Navara Date: Wed, 7 Apr 2004 19:57:43 +0000 Subject: [PATCH] - Lock the surface even for GDI blits in IntEngBitBlt, because it mustn't be simulantously accessed. svn path=/trunk/; revision=9014 --- reactos/subsys/win32k/eng/bitblt.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/reactos/subsys/win32k/eng/bitblt.c b/reactos/subsys/win32k/eng/bitblt.c index 9921c45d832..3cb4cc7a173 100644 --- a/reactos/subsys/win32k/eng/bitblt.c +++ b/reactos/subsys/win32k/eng/bitblt.c @@ -16,7 +16,7 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ -/* $Id: bitblt.c,v 1.46 2004/04/07 16:38:27 weiden Exp $ +/* $Id: bitblt.c,v 1.47 2004/04/07 19:57:43 navaraf Exp $ * * COPYRIGHT: See COPYING in the top level directory * PROJECT: ReactOS kernel @@ -571,9 +571,11 @@ IntEngBitBlt(SURFOBJ *DestObj, if (! ret) { + IntLockGDIDriver(DestGDI); ret = EngBitBlt(DestObj, SourceObj, Mask, ClipRegion, ColorTranslation, &OutputRect, &InputPoint, MaskOrigin, Brush, BrushOrigin, Rop4); + IntUnLockGDIDriver(DestGDI); } MouseSafetyOnDrawEnd(DestObj, DestGDI);