diff --git a/reactos/dll/win32/kernel32/client/console/console.c b/reactos/dll/win32/kernel32/client/console/console.c index 249003e9b75..ddb7bdf6eb3 100644 --- a/reactos/dll/win32/kernel32/client/console/console.c +++ b/reactos/dll/win32/kernel32/client/console/console.c @@ -960,7 +960,7 @@ AllocConsole(VOID) InitConsoleInfo(AllocConsoleRequest->ConsoleStartInfo, &Parameters->ImagePathName); - AllocConsoleRequest->Console = NULL; + AllocConsoleRequest->ConsoleHandle = NULL; AllocConsoleRequest->CtrlDispatcher = ConsoleControlDispatcher; AllocConsoleRequest->PropDispatcher = PropDialogHandler; @@ -977,7 +977,7 @@ AllocConsole(VOID) return FALSE; } - Parameters->ConsoleHandle = AllocConsoleRequest->Console; + Parameters->ConsoleHandle = AllocConsoleRequest->ConsoleHandle; SetStdHandle(STD_INPUT_HANDLE , AllocConsoleRequest->InputHandle ); SetStdHandle(STD_OUTPUT_HANDLE, AllocConsoleRequest->OutputHandle); SetStdHandle(STD_ERROR_HANDLE , AllocConsoleRequest->ErrorHandle ); @@ -2174,7 +2174,7 @@ AttachConsole(DWORD dwProcessId) return FALSE; } - Parameters->ConsoleHandle = AttachConsoleRequest->Console; + Parameters->ConsoleHandle = AttachConsoleRequest->ConsoleHandle; SetStdHandle(STD_INPUT_HANDLE , AttachConsoleRequest->InputHandle ); SetStdHandle(STD_OUTPUT_HANDLE, AttachConsoleRequest->OutputHandle); SetStdHandle(STD_ERROR_HANDLE , AttachConsoleRequest->ErrorHandle ); diff --git a/reactos/dll/win32/kernel32/client/console/init.c b/reactos/dll/win32/kernel32/client/console/init.c index 33203b00942..a8735ae85f3 100644 --- a/reactos/dll/win32/kernel32/client/console/init.c +++ b/reactos/dll/win32/kernel32/client/console/init.c @@ -245,7 +245,7 @@ BasepInitConsole(VOID) } /* Now use the proper console handle */ - ConnectInfo.Console = Parameters->ConsoleHandle; + ConnectInfo.ConsoleHandle = Parameters->ConsoleHandle; /* Initialize the Console Ctrl Handler */ InitConsoleCtrlHandling(); @@ -290,7 +290,7 @@ BasepInitConsole(VOID) if (!ConnectInfo.ConsoleNeeded) return TRUE; /* We got the handles, let's set them */ - if ((Parameters->ConsoleHandle = ConnectInfo.Console)) + if ((Parameters->ConsoleHandle = ConnectInfo.ConsoleHandle)) { /* If we already had some, don't use the new ones */ if (!Parameters->StandardInput) diff --git a/reactos/include/reactos/subsys/win/conmsg.h b/reactos/include/reactos/subsys/win/conmsg.h index 2d989f768e1..06cb931fc1c 100644 --- a/reactos/include/reactos/subsys/win/conmsg.h +++ b/reactos/include/reactos/subsys/win/conmsg.h @@ -133,7 +133,7 @@ typedef struct _CONSOLE_CONNECTION_INFO /* Adapted from CONSOLE_ALLOCCONSOLE */ CONSOLE_START_INFO ConsoleStartInfo; - HANDLE Console; // ConsoleHandle // On ReactOS, it is a PCONSOLE + HANDLE ConsoleHandle; HANDLE InputHandle; HANDLE OutputHandle; HANDLE ErrorHandle; @@ -182,7 +182,7 @@ typedef struct { PCONSOLE_START_INFO ConsoleStartInfo; - HANDLE Console; // ConsoleHandle // On ReactOS, it is a PCONSOLE + HANDLE ConsoleHandle; HANDLE InputHandle; HANDLE OutputHandle; HANDLE ErrorHandle; @@ -194,7 +194,7 @@ typedef struct typedef struct { DWORD ProcessId; // If ProcessId == ATTACH_PARENT_PROCESS == -1, then attach the current process to its parent process console. - HANDLE Console; // ConsoleHandle // On ReactOS, it is a PCONSOLE + HANDLE ConsoleHandle; HANDLE InputHandle; HANDLE OutputHandle; HANDLE ErrorHandle;