/*
 * COPYRIGHT:            See COPYING in the top level directory
 * PROJECT:              ReactOS DirectX
 * FILE:                 ddraw/gamma/gamma_stubs.c
 * PURPOSE:              IDirectDrawGamma Implementation
 * PROGRAMMER:           Maarten Bosma
 *
 */

#include "rosdraw.h"

ULONG WINAPI
DirectDrawGammaControl_AddRef( LPDIRECTDRAWGAMMACONTROL iface)
{
  DX_WINDBG_trace();

   DX_STUB;
}

ULONG WINAPI
DirectDrawGammaControl_Release( LPDIRECTDRAWGAMMACONTROL iface)
{
    LPDDRAWI_DDGAMMACONTROL_INT This = (LPDDRAWI_DDGAMMACONTROL_INT)iface;

    DX_WINDBG_trace();
    /* FIXME
       This is not right exiame how it should be done
     */
    DX_STUB_str("FIXME This is not right exiame how it should be done\n");
    return This->dwIntRefCnt;
}

HRESULT WINAPI
DirectDrawGammaControl_QueryInterface( LPDIRECTDRAWGAMMACONTROL iface,
                                       REFIID riid,
                                       LPVOID *ppObj)
{
   DX_WINDBG_trace();
   DX_STUB;
}

HRESULT WINAPI
DirectDrawGammaControl_GetGammaRamp( LPDIRECTDRAWGAMMACONTROL iface,
                                     DWORD dwFlags,
                                     LPDDGAMMARAMP lpGammaRamp)
{
   DX_WINDBG_trace();
   DX_STUB;
}

HRESULT WINAPI
DirectDrawGammaControl_SetGammaRamp( LPDIRECTDRAWGAMMACONTROL iface,
                                     DWORD dwFlags,
                                     LPDDGAMMARAMP lpGammaRamp)
{
   DX_WINDBG_trace();
   DX_STUB;
}

IDirectDrawGammaControlVtbl DirectDrawGammaControl_Vtable =
{
    DirectDrawGammaControl_QueryInterface,
    DirectDrawGammaControl_AddRef,
    DirectDrawGammaControl_Release,
    DirectDrawGammaControl_GetGammaRamp,
    DirectDrawGammaControl_SetGammaRamp
};
