#include <windef.h>
#include <winuser.h>

#include "resource.h"

LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL

IDI_SNDREC32            ICON                    "resources/record-app.ico"

IDB_BITMAP2_START       BITMAP                  "resources/but_start.bmp"
IDB_BITMAP2_END         BITMAP                  "resources/but_end.bmp"
IDB_BITMAP2_PLAY        BITMAP                  "resources/but_play.bmp"
IDB_BITMAP2_STOP        BITMAP                  "resources/but_stop.bmp"
IDB_BITMAP2_REC         BITMAP                  "resources/but_rec.bmp"
IDB_BITMAP2_END_DIS     BITMAP                  "resources/but_end_dis.bmp"
IDB_BITMAP2_PLAY_DIS    BITMAP                  "resources/but_play_dis.bmp"
IDB_BITMAP2_REC_DIS     BITMAP                  "resources/but_rec_dis.bmp"
IDB_BITMAP2_START_DIS   BITMAP                  "resources/but_start_dis.bmp"
IDB_BITMAP2_STOP_DIS    BITMAP                  "resources/but_stop_dis.bmp"

#include <reactos/manifest_exe.rc>

// UTF-8
#pragma code_page(65001)
#ifdef LANGUAGE_CS_CZ
    #include "lang/cs-CZ.rc"
#endif
#ifdef LANGUAGE_DE_DE
    #include "lang/de-DE.rc"
#endif
#ifdef LANGUAGE_EN_US
    #include "lang/en-US.rc"
#endif
#ifdef LANGUAGE_ES_ES
    #include "lang/es-ES.rc"
#endif
#ifdef LANGUAGE_FR_FR
    #include "lang/fr-FR.rc"
#endif
#ifdef LANGUAGE_HE_IL
    #include "lang/he-IL.rc"
#endif
#ifdef LANGUAGE_IT_IT
    #include "lang/it-IT.rc"
#endif
#ifdef LANGUAGE_JA_JP
    #include "lang/ja-JP.rc"
#endif
#ifdef LANGUAGE_PL_PL
    #include "lang/pl-PL.rc"
#endif
#ifdef LANGUAGE_RO_RO
    #include "lang/ro-RO.rc"
#endif
#ifdef LANGUAGE_SK_SK
    #include "lang/sk-SK.rc"
#endif
#ifdef LANGUAGE_SV_SE
    #include "lang/sv-SE.rc"
#endif
#ifdef LANGUAGE_TR_TR
    #include "lang/tr-TR.rc"
#endif
#ifdef LANGUAGE_UK_UA
    #include "lang/uk-UA.rc"
#endif
#ifdef LANGUAGE_ZH_CN
    #include "lang/zh-CN.rc"
#endif
#ifdef LANGUAGE_ZH_TW
    #include "lang/zh-TW.rc"
#endif
