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ApfelTeeSaft/lightspeed64
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mirror of https://github.com/ApfelTeeSaft/lightspeed64.git synced 2026-08-26 19:33:24 +00:00
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5b23359d3ac5d4002ac0b671e2bb9d03a9d6fe40
lightspeed64/fast64_internal
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Lila 5b23359d3a Try to do append load post on register and remove it on unregister (#568)
2025-08-05 10:03:59 +02:00
..
data
[OOT/MM] Remove "oot" prefix from some enums and switch to them (#553)
2025-06-22 21:24:42 +02:00
f3d
Try to do append load post on register and remove it on unregister (#568)
2025-08-05 10:03:59 +02:00
mk64
[mk64] Implement Material Presets & World Defaults (#470)
2025-02-14 21:32:52 +01:00
sm64
[SM64] Make switch material override stackable and apply layer reverts (#544)
2025-06-18 11:21:54 +02:00
z64
[OoT] Fix cutscene export issues (#569)
2025-08-05 10:03:43 +02:00
f3d_material_converter.py
[F3D] Quick BSDF converter fix (#465)
2024-09-23 21:20:26 +01:00
game_data.py
[OOT/MM] Misc changes for MM (#555)
2025-06-29 20:22:23 +01:00
operators.py
Cleanup: deselectAllObjects() and selectSingleObject() (#538)
2025-06-14 15:33:51 +02:00
panels.py
[OOT/MM] Misc changes for MM (#555)
2025-06-29 20:22:23 +01:00
render_settings.py
Speed up render settings update and add toggle for doing it manually (#429)
2024-09-12 19:18:43 +01:00
repo_settings.py
Update packed normals implementation to match F3DEX3 beta (#567)
2025-08-02 18:45:11 +01:00
utility_anim.py
Cleanup: deselectAllObjects() and selectSingleObject() (#538)
2025-06-14 15:33:51 +02:00
utility.py
Fixup 565 normal import (#571)
2025-08-05 10:02:31 +02:00
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