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Lila f7f7a057cf [Codebase] Fix setOrigin AGAIN (#588)
* [Codebase] Fix setOrigin AGAIN

transform_apply was not neeeded, typehint was missing and offset was being affected by obj.location, we actually just zero it out now before applying the world matrix.
also removed the temp_override cause transform already does that.

* Update utility.py

* Update utility.py

* add doc string, use the original matrix as a base and apply the inverted original to the mesh (im stupid)

add doc string instead of a comment mentioning the behavior

* black

* another tryy
2025-10-16 13:44:20 +01:00
..
2025-06-29 20:22:23 +01:00