Files
gameBase/Source/Platform/Public/inputManager.h

21 lines
303 B
C++

#ifndef INPUT_MANAGER_H
#define INPUT_MANAGER_H
class GLFWwindow;
namespace gameBase{
class StateManager;
class InputManager{
public:
InputManager(StateManager*, GLFWwindow*);
~InputManager();
void update();
private:
StateManager *stateManager;
GLFWwindow *window;
};
}
#endif