Files
gameBase/CMakeLists.txt

45 lines
1.3 KiB
CMake

cmake_minimum_required(VERSION 3.5)
project(Engine)
set(LIB_NAME Engine)
set(CORE_SRC
Source/Core/Private/util.cpp)
set(SYSTEMS_SRC
Source/Systems/Private/abstractAppState.cpp
Source/Systems/Private/stateManager.cpp
Source/Systems/Private/soundManager.cpp)
set(PLATFORM_SRC
Source/Platform/Private/inputManager.cpp)
set(SCRIPTING_SRC
Source/Scripting/Private/solUtil.cpp)
set(ENGINE_SRC ${CORE_SRC} ${SYSTEMS_SRC} ${PLATFORM_SRC} ${SCRIPTING_SRC})
add_library(${LIB_NAME} ${ENGINE_SRC})
target_include_directories(${LIB_NAME} PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/Source/Core/Public
${CMAKE_CURRENT_SOURCE_DIR}/Source/Systems/Public
${CMAKE_CURRENT_SOURCE_DIR}/Source/Platform/Public
${CMAKE_CURRENT_SOURCE_DIR}/Source/Scripting/Public)
set(THIRDPARTY_DIR ${CMAKE_SOURCE_DIR}/ThirdParty)
target_include_directories(${LIB_NAME} PUBLIC ${THIRDPARTY_DIR}/GLFW/include)
target_link_libraries(${LIB_NAME} PUBLIC glfw)
target_include_directories(${LIB_NAME} PUBLIC
${THIRDPARTY_DIR}/Lua/upstream)
target_link_libraries(${LIB_NAME} PUBLIC lua::lib)
target_include_directories(${LIB_NAME} PUBLIC
${THIRDPARTY_DIR}/sol2/include)
target_include_directories(${LIB_NAME} PUBLIC
${THIRDPARTY_DIR}/SFML/include)
target_link_libraries(${LIB_NAME} PUBLIC sfml-system sfml-audio)