// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <cstddef>
#include <cstring>
#include <string>
#include <xxhash.h>
#include "cityhash.h"
#include "common/common_types.h"

namespace Common {

namespace HashAlgo64 {
struct XXH3 {
    static inline u64 hash(const void* data, std::size_t len) noexcept {
        return XXH3_64bits(data, len);
    }
};

struct CityHash {
    static inline u64 hash(const void* data, std::size_t len) noexcept {
        return CityHash64(reinterpret_cast<const char*>(data), len);
    }
};
} // namespace HashAlgo64

/**
 * Computes a 64-bit hash over the specified block of data
 * @param data Block of data to compute hash over
 * @param len Length of data (in bytes) to compute hash over
 * @returns 64-bit hash value that was computed over the data block
 */
template <typename Hasher = HashAlgo64::XXH3>
static inline u64 ComputeHash64(const void* data, std::size_t len) noexcept {
    return Hasher::hash(data, len);
}

/**
 * Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical
 * that either the struct includes no padding, or that any padding is initialized to a known value
 * by memsetting the struct to 0 before filling it in.
 */
template <typename T, typename Hasher = HashAlgo64::XXH3>
static inline u64 ComputeStructHash64(const T& data) noexcept {
    static_assert(std::is_trivially_copyable_v<T>,
                  "Type passed to ComputeStructHash64 must be trivially copyable");
    return ComputeHash64<Hasher>(&data, sizeof(data));
}

/**
 * Combines the seed parameter with the provided hash, producing a new unique hash
 * Implementation from: http://boost.sourceforge.net/doc/html/boost/hash_combine.html
 */
[[nodiscard]] constexpr u64 HashCombine(u64 seed) {
    return seed;
}

template <typename... Ts>
[[nodiscard]] constexpr u64 HashCombine(u64 seed, u64 hash, Ts... rest) {
    seed ^= hash + 0x9e3779b9 + (seed << 6) + (seed >> 2);
    return HashCombine(seed, rest...);
}

template <typename T>
struct IdentityHash {
    std::size_t operator()(const T& value) const {
        return value;
    }
};

/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
template <typename T, typename Hasher = HashAlgo64::XXH3>
struct HashableStruct {
    // In addition to being trivially copyable, T must also have a trivial default constructor,
    // because any member initialization would be overridden by memset
    static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");
    /*
     * We use a union because "implicitly-defined copy/move constructor for a union X copies the
     * object representation of X." and "implicitly-defined copy assignment operator for a union X
     * copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
     * This is important because the padding bytes are included in the hash and comparison between
     * objects.
     */
    union {
        T state;
    };

    HashableStruct() noexcept {
        // Memset structure to zero padding bits, so that they will be deterministic when hashing
        std::memset(&state, 0, sizeof(T));
    }

    bool operator==(const HashableStruct<T>& o) const noexcept {
        return std::memcmp(&state, &o.state, sizeof(T)) == 0;
    };

    bool operator!=(const HashableStruct<T>& o) const noexcept {
        return !(*this == o);
    };

    u64 Hash() const noexcept {
        return Common::ComputeStructHash64<T, Hasher>(state);
    }
};

/// Helper struct that provides a hashable string with basic string API
template <typename Hasher = HashAlgo64::XXH3>
struct HashableString {
    std::string value;

    HashableString() = default;
    HashableString(const std::string& s) : value(s) {}
    HashableString(std::string&& s) noexcept : value(std::move(s)) {}

    u64 Hash() const noexcept {
        return ComputeHash64<Hasher>(value.data(), value.size());
    }

    bool empty() const noexcept {
        return value.empty();
    }

    std::size_t size() const noexcept {
        return value.size();
    }

    const char* data() const noexcept {
        return value.data();
    }

    operator std::string_view() const noexcept {
        return value;
    }

    operator std::string&&() && noexcept {
        return std::move(value);
    }
};

} // namespace Common
